@retroman64 The thing is these Gamefreaks games don't even have a yearly release... Sure Game Freak released pokemon legends arceus this year. But before that... Their last release was Sword/Shield in 2019.
@Omedru 120hz is probably that wall for the majority of people. Anything higher, and you would have to be an esports player to really feel any actual difference.
@Banjo- "I think that the game was designed for PC"
While lacking very basic PC features? This is a game designed for PS4 with PS5 being the base for the next gen version. With the other platforms being ports.
@kalosn The portable aspect can only go so far when you now have stuff like the Steam Deck available to the majority of the public that now offers better performance than the Switch.
Right now I'm enjoying my playthrough. Feeling like some plucked right out of the 3DS/Vita era of games, so i haven't played something like this in a while.
I don't mind the lack of voice acting during major cutscenes... Don't know why that suddenly became an issue? Most japanese games tend to lack voice acting or has very little.
It sucks that Switch is suffering from performance issues... It definitely reinforce my decision to retire my Switch, and have the Steam Deck become my main handheld especially since I can play a local version of Kingdom hearts. Lol
Currently playing it right now on my steam deck... So far it okay, but I dont think it should have been priced at $60. Especially when you have CRISIS CORE -FINAL FANTASY VII- REUNION releasing in a couple months priced $50. Should have been a $40-50 game max.
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Re: Frustrated Pokémon Scarlet & Violet Players Are Reportedly Getting Refunds
@retroman64 The thing is these Gamefreaks games don't even have a yearly release... Sure Game Freak released pokemon legends arceus this year. But before that... Their last release was Sword/Shield in 2019.
Re: Crisis Core: Final Fantasy VII Reunion Switch Frame Rate & Resolution Detailed
@Omedru 120hz is probably that wall for the majority of people. Anything higher, and you would have to be an esports player to really feel any actual difference.
Re: Video: Digital Foundry's Technical Analysis Of Sonic Frontiers On Switch
@Banjo- "I think that the game was designed for PC"
While lacking very basic PC features? This is a game designed for PS4 with PS5 being the base for the next gen version. With the other platforms being ports.
Re: Video: Digital Foundry's Technical Analysis Of Sonic Frontiers On Switch
@kalosn The portable aspect can only go so far when you now have stuff like the Steam Deck available to the majority of the public that now offers better performance than the Switch.
Re: Review: Harvestella - A Promising Genre Hybrid That Needs Some Watering
@JackMcCloud It using UE4.
Re: Review: Harvestella - A Promising Genre Hybrid That Needs Some Watering
Right now I'm enjoying my playthrough. Feeling like some plucked right out of the 3DS/Vita era of games, so i haven't played something like this in a while.
I don't mind the lack of voice acting during major cutscenes... Don't know why that suddenly became an issue? Most japanese games tend to lack voice acting or has very little.
It sucks that Switch is suffering from performance issues... It definitely reinforce my decision to retire my Switch, and have the Steam Deck become my main handheld especially since I can play a local version of Kingdom hearts. Lol
Re: Video: Check Out 12 Minutes Of Harvestella Gameplay Footage
Currently playing it right now on my steam deck... So far it okay, but I dont think it should have been priced at $60. Especially when you have CRISIS CORE -FINAL FANTASY VII- REUNION releasing in a couple months priced $50. Should have been a $40-50 game max.