With less than two months until launch anticipation for the next entry in The Legend of Zelda series could not be higher. New details have now emerged from french gaming website Gameblog who sat down with series producer Eiji Aonuma to discuss the release. In the interview, Mr Aonuma confirmed that the HD rumble feature will not be present in the game due to the company wanting a similar experience for Wii U and Switch owners.
Here's what Aonuma said:
Of course, if the game had been created exclusively for [Nintendo] Switch, we could have benefited from the particular features of the console, especially HD Rumble. But, the problem is that the purpose of the [Nintendo] Switch version was to provide exactly the same experience as on Wii U, and vice versa. If we had started to adapt the game to the [Nintendo] Switch features, it would not have been the same game. So, beyond the graphic differences, we did not really explore the specifics of the new console.
Since Zelda was originally a Wii U game, the feature would have never been under consideration, so Aonuma's comments make sense.
For more on HD rumble and what it could mean for future games, be sure to check out our very own Alex Olney discussing the component:
Are you disappointed there will be no HD rumble in Breath of the Wild? Leave us a comment to share your thoughts.