User Profile

thesilverbrick

thesilverbrick

Nintendo fan since the 80s

Male, 28, United States

Joined:
Fri 5th July, 2013

Recent Comments

thesilverbrick

#2

thesilverbrick commented on Donkey Kong Land Rated And Ready For North Ame...:

@ricklongo Mojang only keeps making Minecraft on Sony consoles due to pre-existing contracts. Once those are up you won't be seeing Minecraft anywhere Microsoft doesn't publish it. Similarly, unless Microsoft wants to publish a new Rare game on Wii U, it's never going to happen. And there's essentially a zero percent chance of that ever happening.

thesilverbrick

#3

thesilverbrick commented on Poll: Have You Been Able to Buy the Super Smas...:

You know, for a company that has had some financial troubles in the past couple years, you would think that Nintendo would be on top of keeping products with such high demand in stock. Fortunately, I was able to secure all the wave one amiibo and the GameCube controller adapter. I have all of wave two pre-ordered, with the exception of Captain Falcon. I'm sensing a nightmare trying to track him down.

thesilverbrick

#4

thesilverbrick commented on Nintendo Maintains Its Vague Rhetoric on amiib...:

I've been scooping up preorders in a panic today. I already have all of wave one, and I've got all of wave two pre-ordered, except for Captain Falcon, who I'll track down tomorrow. As for wave three, I've got everyone preordered except for Sonic, Rosalina and (terrifyingly) Lucario and Metaknight. I know those last two are going to be a nightmare to obtain...

thesilverbrick

#5

thesilverbrick commented on Parent Trap: Amiibo Packs a Hidden Family Payload:

I already have the entire first wave of twelve (plus Luigi and Zelda from the Loot Crate) and I think I honestly like them more as display pieces than I do as fighters in Smash. They all leveled up super fast and beyond fighting them on occasion (they are substantially better than level 9 CPUs), I'm already done. They need to increase their functionality in other games...

thesilverbrick

#9

thesilverbrick commented on Out Now: Super Smash Bros. for Wii U, amiibo a...:

I tried to take yesterday off for gaming but I got stuck with a massive, last-minute work project out of state. I did manage to get home before the stores closed and pick up Smash and I played it until 2AM. I'm a zombie today but it was entirely worth it. Oh, and I got a Marth amiibo and it looks great. Must've been a good lot or something.

thesilverbrick

#10

thesilverbrick commented on Sakurai Explains Why Ridley Is Not A Playable ...:

Amen, Sakurai. A tiny Ridley would look stupid after seeing him so massive in Metroid games. I mean, Samus fit inside his mouth in Prime 3.
And while they scaled up characters like Olimar and Kirby, notice that each series' characters are relatively properly sized when compared to eachother (Kirby is relatively correctly sized when compared to Dedede and Metaknight). Watching Samus battle a tiny Ridley would look nothing short of silly. I wholeheartedly agree with Sakurai here. Ridley is supposed to be massive by definition.

thesilverbrick

#13

thesilverbrick commented on I'll Take Zelda And Mario Over Sharing Call Of...:

In some ways, Nintendo is their own worst enemy. Their exclusive first-party games are what sells the console and so third-party titles seldom make a splash on their consoles. the third parties pull support and Nintendo is left to keep their console afloat with their own titles.

thesilverbrick

#14

thesilverbrick commented on Sounds Like Super Smash Bros. Director Masahir...:

This guy is my hero. The characters and universes represented in Smash have been entertaining me for nearly 30 years, and Sakurai brings them all together in such a perfect way, with such attention to detail. Bless his heart and give him a long, paid vacation after this, Nintendo.

thesilverbrick

#17

thesilverbrick commented on Review: Disney Infinity 2.0 (Wii U):

I wound up buying all the figures for the first Disney Infinity, so I'm afraid to buy this one. However, I'm not a huge superhero fan, so I'd likely be buying it just for toybox mode and the new Disney figures. I think I'll have enough trouble collecting amiibo, as it is...

thesilverbrick

#19

thesilverbrick commented on Pilgrim is Another Download Game Making the Jo...:

@Captain_Gonru While I will agree that graphics alone don't make a game, they can definitely lend themselves to making a game an overall more enjoyable experience. Not every game needs to look like a AAA high-budget title and run at 60 frames in 1080p, but when a modern game looks like it's running on a PC from 1998 I tend to shy away from it.

Mario 3 may look dated at this point, but you're forgetting that it was quite a visual stunner when it was first released and it pushed the NES hardware to its limits. And while I realize that not every developer has the time and resources to make their games push the Wii U to its limits, games with visuals like these make the Wii U look bad.

It would be as if Nintendo released Mario 3D World running on Mario 64's graphical engine. Sure, it would still be fun, but the overall experience would be lacking and less compelling if it didn't look so good. In today's gaming market, where every platform is quite graphically capable, there's really no excuse for games that look this poor.

thesilverbrick

#23

thesilverbrick commented on Super Smash Bros. for Wii U Live Nintendo Dire...:

@MrMario02 It was to keep the rosters the same. That's the one thing the two versions have in common. I don't think they're going to add characters to the Wii U version. Maybe (and this is a stretch) the Ice Climbers will be on the Wii U version because Sakurai said they had them working on Wii U at one point. I wouldn't hold my breath, though.
The real difference will likely be the modes. We're already seeing things like coin and trophy photo mode on Wii U, and there will likely be tournaments and stage builder, too. These things couldn't happen on 3DS because of the system limitations.

thesilverbrick

#24

thesilverbrick commented on Super Smash Bros. for Wii U Live Nintendo Dire...:

@MrMario02 It is a new experience, in that it's on a handheld. Don't get me wrong, I think they did a great job with the 3DS version, but by virtue of the system's limitations it is going to be a dumbed down version of Smash Bros. compared to the Wii U version. There's no way they could cram any more content into the 3DS version. It's an impossibility. Naturally, you're going to see far more content on the home console version. They did the best they could with the handheld version, but there's only so much they could do before they hit a wall.

thesilverbrick

#25

thesilverbrick commented on Super Smash Bros. for Wii U Live Nintendo Dire...:

@MrMario02 The 3DS simply can't handle all the added content. The system is pushed to the max as it is, unable to run anything in the background while playing. They're going to put more content into the Wii U version because of all the added power. And let's face it: Smash was meant to be played in front of a TV with friends, anyway. The 3DS version is a fun, simplified version of the game to play on the go, but the Wii U version is clearly the definitive one.

thesilverbrick

#26

thesilverbrick commented on Super Smash Bros. for Wii U Live Nintendo Dire...:

@IxC You serious? The Wii U stages make the 3DS ones look sad by comparison. The Mario Galaxy stage with its warped gravity, the insane Orbital Gate stage with all that action, the dynamic Skyloft, the clever Gamer stage from Game & Wario, the potential in that Great Cave Offensive Kirby stage, not to mention detailed, HD versions of Boxing Ring, Gaur Plain, Battlefield, Final Destination and Wily's Castle that make the 3DS ones look pathetic.
How does the 3DS have better stages? Most of them were revisited old stages from Melee and Brawl. There were no new stages for Metroid, Donkey Kong, Starfox, Pikmin, Yoshi or Sonic. So much recycled content.

thesilverbrick

#38

thesilverbrick commented on Super Smash Bros. for Nintendo 3DS Sells Over ...:

@brutalpanda The portable version definitely has its merits and I'll be buying both, as well, but your average consumer who owns both consoles won't buy both versions, and this is Nintendo's way of psychologically tricking people into buying both. The Wii U version is going to blow the 3DS version away and Nintendo won't tell us exactly how or when until we have already purchased the 3DS version. It's evil genius, if you ask me.

thesilverbrick

#39

thesilverbrick commented on Super Smash Bros. for Nintendo 3DS Sells Over ...:

@Punished_Boss They're tight-lipped about the Wii U version's release date and features for a reason. The Wii U version will likely have a stage builder and some more exciting modes (and something tells me an added character or two as a bonus, for some reason) and Nintendo wants impatient fans to rush out and buy the 3DS version while they wait. If we knew the release date for the Wii U version as well as its greater features many people would skip the 3DS version and hold out, but right now, for fear of a delay, people are going to get a quick Smash fix on 3DS and then double dip on the Wii U version when it releases. As annoying as it is, we won't hear a firm release date for Smash Wii U until after October 3rd.

thesilverbrick

#45

thesilverbrick commented on Preview: Super Smash Bros. for Nintendo 3DS Go...:

@3MonthBeef True, but local play is an option on Wii U without requiring multiple systems and games. Multiplayer on 3DS is mega expensive and awkward online or off. And Sakurai even said that the 3DS version doesn't perform very well online. And as far as Wii U is concerned, it's tons more fun to get a group of people in a room to interact while playing rather than play online.

thesilverbrick

#46

thesilverbrick commented on Preview: Super Smash Bros. for Nintendo 3DS Go...:

Been spending the past hour or so with the demo and I heartily agree with the preview. It works on a handheld, defying my expectations, at least. The Wii U version is certainly going to be the definitive one, though. Graphics aside, Smash is meant for multiplayer and the 3DS version is too wonky for multiple people to enjoy simultaneously, requiring extra systems and copies of the game.

thesilverbrick

#48

thesilverbrick commented on Impending Japanese Launch Of Super Smash Bros....:

@SamirMalik And just so you know, Dark Samus is not Samus at all. If you've played and completed Metroid Prime, you would have seen that Dark Samus is Metroid prime itself after stealing the shell of her Phazon suit. There's no human body inside there. It's entirely Metroid. Far, far more interesting than Dark Pit, if you ask me.

thesilverbrick

#49

thesilverbrick commented on Impending Japanese Launch Of Super Smash Bros....:

@brutalpanda I'm sure Roy has an interesting story in the one major came he was featured in. But since the Fire Emblem saga has over a dozen games now, it becomes difficult to just choose a handful that represent the series. Roy would have been a poor choice, considering that the game that contains the bulk of his story only was released in one country. Sure, he had a very, very brief cameo in the end of a Fire Emblem game that saw an international release, but that certainly didn't make enough of an impact with international gamers to warrant an inclusion in Smash Bros, when there are so many other Fire Emblem characters from games released everywhere that people can identify with. Fan service and nostalgia are a huge part of Smash, and putting characters in it that only certain regions can identify with really limits that.

thesilverbrick

#50

thesilverbrick commented on Impending Japanese Launch Of Super Smash Bros....:

@xj0462 And you are absolutely entitled to your opinion. I'm not trying to stop you from wanting Waluigi in the game. I was just simply pointing out some of the reasons why he likely was not included. Simply put, he's not an important character in the grand scheme of things. That's all I was trying to say.