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PlywoodStick

PlywoodStick

United States

Joined:
Tue 10th June, 2014

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PlywoodStick

#2

PlywoodStick commented on Poll: What Do You Think of the Super Smash Bro...:

@AVahne Considering local multiplayer is one area Nintendo truly excels at (and has done so for decades), that would be a catastrophic mistake to give up their traditional bread and butter. The internet is a great convenience, but there's still something to be said for local hookups in person, that cannot be replicated in an online environment.

PlywoodStick

#4

PlywoodStick commented on Poll: What Do You Think of the Super Smash Bro...:

Having no local tourneys or 1v1 tourney options is downright pathetic. Screwing up matchmaking algorithms also shows off Nintendo's amateurish experience level with regulating a competitive fighting game. (Not to mention 1v1 would alleviate the matchmaker droughts.) Melee and Brawl included the tournament feature in some fashion, and Project M certainly didn't skimp. It feels like Smash 4 is not as fully featured as Brawl and Project M, and we can't necessarily rely on Nintendo patching in the missing spots, with their online inexperience. Hopefully, they will learn from this.

PlywoodStick

#5

PlywoodStick commented on Eager Fans Have Broken Down Fighter Changes in...:

Funny how Mewtwo is a DLC character that one has to buy both console versions or pay extra money for, yet they're now among the worst (if not THE worst) fighters in the game. It's become apparant that his mechanics were glitchy and unfinished when he was thrown in at the last minute. Thus, Nintendo is now pioneering into the budding microtransaction field of... Pay to lose?

PlywoodStick

#6

PlywoodStick commented on Nintendo Stock Value Rises Following Better Th...:

@XCWarrior I think you're probably right about the NX and mobile, Nintendo looks like they're going to kick their legacy of dedicated portable consoles to the curb once the 3DS has run it's course.

I don't know about the bit you mentioned about investors... That reminds me more of a landscape of political intrigue than market ownership. Investors are usually pretty happy with anything done to appease the market. (With the turn to smartphones and amiibo being exactly the types of moves they wanted)

PlywoodStick

#8

PlywoodStick commented on Nintendo Stock Value Rises Following Better Th...:

@Souflee I do have a smartphone, yes, but I don't play games on it. I do a number of other things with it, but not gaming. That's not to say there aren't good games on the platform. I just don't think many of the classics (like the Wario Land series) or bigger titles (many big RPG's) fit as well on smartphones compared to dedicated portable consoles.

I'm also big on DRM-free, which immediately sets me at odds with the official methods and legalities related to buying and downloading games through smartphones. I've never even used the online store, because I know that if I read through the Terms and Conditions, I would disagree with them. (I'm not so much at odds with the... shall we say... unofficial methods, when it comes to smartphones)

I would beg to differ that smartphone gaming would patently not be allowed to replace dedicated portable console gaming. Sega already went that route, Sony is on their way towards that route, Japan in general is on their way towards that route. Nintendo is going to follow suit. The capital alliance with DeNA is such a big deal, that for all we know, the 3DS is going to be the last dedicated Nintendo portable console.

I don't like the direction where this path is going, as someone who has been around since the NES/Game Boy. Maybe I'm slow (or loathe) to accept smartphone gaming, but I don't think that's an elitist trait. Some games do work very well on the platform, especially puzzle and arcade style games. Not everything does, though, and the Nintendo Life community itself has repeatedly noted this.

PlywoodStick

#9

PlywoodStick commented on Super Smash Bros. Evo 2015 Champ ZeRo Is Join...:

@Bulbousaur Of the Smash series, only Melee and Project M have the frame perfect considerations that traditional fighters have utilized since the early 90s; 64 wasn't refined enough, Brawl was broken in several ways to prevent it from being a viable competitive fighter, and 4 is still too slow, plodding, and methodical to really stand toe to toe with other fighters. I don't blame the fighting community for being apprehensive, they're right about Smash in most of the official titles. (Project M is a special case, since it's custom modded to be frame perfect and rebalanced over time.)

PlywoodStick

#10

PlywoodStick commented on Super Smash Bros. Evo 2015 Champ ZeRo Is Join...:

SoloMid, as their namesake indicates, is more focused on MOBA and streamlined RTS than anything else. This is a bit of an odd offer, but it's nice. We'll see if it means anything in the grand scheme of things in the future. (Not much may come of it, who knows.)

PlywoodStick

#13

PlywoodStick commented on Wii U Squeezes Past 10 Million Lifetime Sales ...:

Great, just 600,000 more to start surpassing the Dreamcast...

Holy crap, and I thought 21 million Gamecubes shipped was bad... 10 million sold is absolutely abysmal at this late point, no matter how much anyone can try to sugar coat it. That's a wrap, try again with the NX.

So many people gave the Wii crap, but it pushed 100 million. That's excellent by even the highest standards! It might be Nintendo's last great console... We will see.

Splatoon is doing impressively well, though... Too bad it wasn't out a couple of years earlier.

PlywoodStick

#14

PlywoodStick commented on Poll: Where Do You Stand on Miiverse and Its P...:

Haven't used Miiverse since after the E3 2013 topic got shut down. Miiverse up until and during the existence of the E3 2013 topic was great; I used Miiverse very frequently back then. Afterwards, Miiverse became less of a forum about sharing ideas on gaming, coupled with snapshot tutorials and record holding benchmarks, and more of a raw picture sharing and achievement pimping outlet. Not much constructive discussion to be seen after E3 2013, since there was no outlet for it.

PlywoodStick

#15

PlywoodStick commented on Limitations on Console Manufacturing and Sales...:

I read an article recently in Epoch Times about China recently introducing legislation to further increase the state's ability to control their workforce and censorship laws (including internet use, and probably gaming in some fashion, if not only by proxy). The legislation is also threatening to contract the tech market, since it requires foreign companies to hand over an unreasonable amount of sensitive information to operate in China. That country's system of laws is worse than a bad drug trip, it's bad times all around. Democracy is dead there, and with it, so goes expressions of free speech. (Including many games).

I don't blame Japanese companies for not wanting to touch the area with a 1000 km pole. It's really warped how bad the working conditions are there. Most of the people who make those game consoles can't even afford to buy them, nor are they provided the time to use such things. Just thinking about it makes me ill. We desperately need to reverse the industrialized world's tendency to cut their own countries' workforces to take advantage of the (cheap) labor in China.

PlywoodStick

#17

PlywoodStick commented on Talking Point: Wii U Gamers Have Been Treated ...:

@abe_hikura The incompetence of Sega of America in the mid to late 90s was a greater obstacle at the time than the obstacles, represented many competitors in a large market, which exist today. The market was much smaller, and an incompetent first party was an assured death knell at the time. Nintendo was incompetent with Wii U, but a number of factors prevent that from being a major hindrance to Nintendo's future as a first party.

It's amazing how much support the Dreamcast got, all things considered. The Wii U didn't have that kind of crippling disadvantage holding it back, yet it still was screwed up big time. In that sense, even factoring in today's greater competition in a bigger market versus yesterday's more concise competition in a much smaller market, the Dreamcast was a greater effort than Wii U.

I don't buy the so-called economic downturn affecting Wii U that much. Less fortunate people are spending less, but wealthy people and upper middle class people have been spending more, if anything. Most big corporations have been reporting record high profits or gaining unconscionably massive corporate welfare bailouts all the while. The "economic downturn" was only so for public institutions, those less fortunate, and those who got screwed over by the failure of public institutions to safeguard the public. So yeah, not much effect on those who have enough disposable money to buy a Wii U anyways.

Japan's home console market has severely contracted, but they're still snapping up PS4's. Wii U just didn't manage to bridge the gap between home and portable. I suspect NX will be the second attempt to do so.

PlywoodStick

#18

PlywoodStick commented on Talking Point: Wii U Gamers Have Been Treated ...:

Wii U doesn't even come close to the GCN and Wii for me, it's like a sick joke. It doesn't even quite reach Dreamcast levels... (Dreamcast has STILL sold more than Wii U, figure that one out...) Wii U is not a total failure, but it's easily the worst overall effort since the botched and rushed Virtual Boy. The gargantuan downgrade in Virtual Console support compared to Wii, in particular, is one of the most flabbergastingly terrible errors on Nintendo's part.

That said, Rayman Legends is my favorite game on Wii U, and it exemplifies how to do great games that could only work well on Wii U the right way. (Games like Xenoblade are great, but they could be done just as well elsewhere...) Too bad almost no one followed their example, combined with UbiSoft's blundering...

My Wii U is just waiting to become a modded machine at this point. I'm eager to see the secrets Nintendo left out, as they did with Wii...

PlywoodStick

#20

PlywoodStick commented on Weirdness: Super Mario Bros. 3 is Rather Creep...:

The Hills Have Eyes because: Mario is a megalomaniacal warlord; Luigi is the embodiment of (green with) Envy, always trying to (green) 1-up Mario; Bowser and the Koopas are the real good guys trying to defend the true native inhabitants of the Mushroom Kingdom, the Goombas; the Toads are all parasitic mushroom zombies (think The Last of Us) who are hive mind controlled by "Princess Toadstool" (an alias for Peach), who was installed by Mario to hold power; the kings of each nation (dubbed "Worlds" by Mario to strip them of identity) transformed themselves into animals to try to avoid being manipulated into harming their people (and avoid the mushroom zombie plague, which targets humans); and every single brick you break is a living person, powerless to defend themselves, who is trying a last resort tactic offered by Bowser's mystics to survive and be transformed back to normal later after the onslaught (Mario is a sick man).

Mass surveillance from The Big Brothers (Mario Bros version of 1984) has come to the Mushroom Kingdom, and only Bowser's plucky army has a chance to end it. We've been had, friends... Don't be fooled by surface appearances. Look deeper, and the truth will reveal itself.

PlywoodStick

#23

PlywoodStick commented on Nintendo Quality Of Life Patent Applications A...:

I'm a little too wary about recent revelations in the USA like PRISM to accept something like this into a home. (Especially not anywhere I'm living!) There's way too many opportunities here for slathering marketers of private health insurance and factory produced medicine to encourage Nintendo to sell this personally identifying information from their servers for use in targeted advertisements. (Buying peoples' information enmasse happens regularly in USA.) The software shouldn't even connect to a server, it should be packed with it's own data to operate independently, and segregate personally identifying information from the source firmware's reach. (Oh, who am I kidding, this is proprietary hardware, after all...)

That said, this could be useful in a hospital environment... Though, the sending of a patient's personally identifying information to a server without their consent while sick, or unable to act in their own name, is probably immoral and unconstitutional.

PlywoodStick

#25

PlywoodStick commented on Players Reached Splatoon's Level Cap So Fast T...:

Welcome to the competitive online shooter genre, Mr. Sakaguchi and Nintendo. This is par for the course, in terms of speedy achievement hunters. They're sleeping and eating, you all just didn't pay attention to the genre's standards before designing your game! . Here's hoping they're willing to add more in the future- they've only served up an appetizer thus far!

PlywoodStick

#26

PlywoodStick commented on Nintendo Wins Patent Case Against Handhelds:

Ah, yes... Unfortunately, the patent system in this country has been set up specifically for the purpose of encouraging mass patent filings with subsequent infringement battles. Especially those that serve the wealthy- this is all big business for law firms specializing in this field. As increasing amounts of rediculous cases are made, moreso will clients fill the firms' safes. From the private law firm's perspective, this is all a good thing. More often than not, their clients have money to burn, and may even have business deals (or even shadow money funneling) with the law firms which represent such clients.

Nintendo is a very juicy target, and I'm sure the law firms representing both sides are loving this constant stream of business.

PlywoodStick

#27

PlywoodStick commented on Industry Analysts Speculate On Nintendo's Futu...:

Nintendo will probably appoint someone from within. That's standard course for them.

It's interesting to see some analysts with more reasonably professional opinions, stacked up against Pachter... Why aren't internet publications reporting on these guys, instead? (Yes, yes, less Pachter drama, less free clicks, but still...)

PlywoodStick

#29

PlywoodStick commented on Devil's Third is Being Published by Nintendo o...:

Considering this ws originally a PS360 title... I'm wondering why they didn't just do this and not bother to go through with a Wii U project in the first place. The game wasn't built from the ground up for Wii U, so it was bound to run into issues, even if Nintendo offered assistance.

PlywoodStick

#30

PlywoodStick commented on Exclusive: Project CARS "Simply Too Much For W...:

This was definitely intended from the outset to be a hardcore PC title with all the modding bells and whistles. This was never going to happen on Wii U, and this studio never should have bothered even suggesting a Wii U offering, or even attempting a console version of any type. The Wii U/PS360 just happened to be the versions getting axed. (Don't worry, Xboned/PS4 support will probably be axed in a few years, too, anyways. Only the PC version will retain support in the future.)

PlywoodStick

#32

PlywoodStick commented on If Nintendo Did Decide To Make A Smartphone, W...:

No, no, and no. This looks poorly designed from an ergonomic stand point, there's a reason why the "Boy" moniker was dropped with the DS (about half of all game players are girls and women), and there is no way I would ever support a Nintendo smartphone. I'm not going to encourage or enable the DeNA capital alliance, and all of the mobile style game designs and DRM that will inevitably accompany it.

I stand by my remarks of 1 and 2 years ago that I do not see Nintendo and smart phones working well together, and that I would refuse to support such deals if they ever reached fruition. I will not be swayed by the DeNA capital alliance so easily.

Maybe there's some other demographic out there which a Nintendo smartphone would be designed for... It wouldn't be for the core fans, though, that's for sure.

PlywoodStick

#33

PlywoodStick commented on Video: Summing Up The Good And Bad Of Devil's ...:

@MarioPhD I'm not saying they shouldn't use the tools available to them. I'm saying that previews more often than not used to be (and should be) a demonstration of journalistic objectivity. (Which includes nonpartisanship and fairness through disinterestedness... The exact opposite of this string of preview pieces.). The time for combining objectivity with subjectivity comes with the review. That is a more fair form of treatment to any product, regardless of it's quality, than to include subjectivity in a judgment prior to release.

The objective opinion formed by the reader is not mutually exclusive from the publication; rather, it is formed in conjunction with the information provided. However, there is no way for the reader to do that if they (or someone else among them) cannot lay hands on the product- they're just being told to trust someone else's word before their own participation is possible. (See errantrazor's response above for an example of this being realized.) At the time of a review, however, their word is made in conjunction with the actions available to the reader. Therein lies the foundation for the building of trust between the two- the demonstration of personal restraint up until the two can meet equally.

PlywoodStick

#34

PlywoodStick commented on Video: Summing Up The Good And Bad Of Devil's ...:

@MarioPhD In the past, the review was the warning. Previews rarely, if ever, included this level of decisiveness in steering the viewership one way or another. This was due to the public not having the same access to the product during the preview stage; thus, the final judgment was reserved for when the readers could objectively make their own decision in conjunction with the review. (Which we cannot do with a preview, since the game isn't out yet.). In this case, the final judgment has effectively already been made at the preview stage.

Twenty (or even ten) years ago, doing something like this would have been considered a premature act. It is now the new normal.

PlywoodStick

#35

PlywoodStick commented on Video: Summing Up The Good And Bad Of Devil's ...:

@MarioPhD There actually was a certain logical code of conduct to game previews back in the print days. (Which had absolutely nothing in common with the outrageous behavior behind the GamerGate scandal.) The internet has all but evaporated those ethics, due to making them obsolete. People can still choose to abide by them or not, though.

The new ways in which previews are being handled on the internet does feel like we're still in the experimentation phase. I don't think it's so much that people are defending this game; rather, they are noticing the rift between how previews and reactive opinions used to be handled in the past compared to now. In turn, many readers have reacted harshly towards the sharp turn away from the conduct of many previously held instances of temperance.

PlywoodStick

#36

PlywoodStick commented on Video: Summing Up The Good And Bad Of Devil's ...:

We practically don't even need a review, these previews and reaction pieces have been so extensive and concentrated that they likely cover everything that is going to be said.

Maybe this is just a product of the internet environment, but back in the print days, previews almost never gave away the full scoop on a publication's grading/reviewing results and the full breadth of staff opinions, by design. (Hence the term "preview.") If previews for big stories are going to be like this from now on, then reviews have effectively been obsoleted.

We may as well just have a "Conclusion" piece, rather than a review of a (p)review.

PlywoodStick

#37

PlywoodStick commented on Talking Point: Competitive Gaming With Super S...:

@Chaoz The Wii U mic is awful, yes, but a USB headset with built in voice chat for the software would work just fine. A dedicated chat program elsewhere can also be used, though you need more equipment (and possibly more troubleshooting) for that. Wii U is not a large group competition friendly device, by PC standards.

PlywoodStick

#38

PlywoodStick commented on Talking Point: Competitive Gaming With Super S...:

@Monado_III That's true about a proper spectator mode, but that's only if Nintendo expends the time, resources, and effort to dedicate a team towards implementing one specifically for Splatoon. (Which doesn't exist right now, and is doubtful to ever exist, unless Nintendo has suddenly become keen on following PC game market trends.)

Using Raspberry Pi's with a Linux distro (Windows is a bit too bloated to fit well with the Pi) is a good idea for cutting costs and space used... however, that would still require some extra finesse and effort to set up properly and have no issues whatsoever compared to just buying a few normal PC's with Windows. (In addition to making the effort towards encasing the Pi's properly; professional venues like Evo aren't going to keep loose circuit boards with protruding wires lying around, for people to risk damaging the equipment, or for the press to record the venue as cheaping out.)

PlywoodStick

#40

PlywoodStick commented on Talking Point: Competitive Gaming With Super S...:

@Faruko Which would still be awkward, since they would need a PC for every Wii U player, or a server with virtualized partition sessions running for every player. Again, more possibilities for technical issues with an increasing number of devices being introduced, compared to having just PC's or native voice chat.

PlywoodStick

#41

PlywoodStick commented on Talking Point: Competitive Gaming With Super S...:

Splatoon would need some major patches (or hacks) to be competitive.

It would ABSOLUTELY require voice chat as one of the minimum requirements to be held on the professional competitive level. (Sorry Nintendo, there's no way around that.) It would require either a special USB LAN connection without needing to connect to Nintendo's servers, or Nintendo would need to bring one of their own servers to the venue to reduce latency. Everyone would need their own Gamepad (and therefore each of their own consoles, since there's not going to be any update to connect 4-5 Gamepads on one console), which would be a rather awkward situation for a venue like Evo. (Not to mention a magnet for technical difficulties and expenses for all of those capture cards and other streaming equipment...)

It's a nice idea, but unless Nintendo (or some really dedicated hackers) earnestly pushes hard for it, I don't think professional Splatoon is going to happen. I doubt that would happen, seeing as how Nintendo has consistently failed to understand how to bring their most obvious choice, Smash Bros, into the competitive limelight. (And even opposed it in the past)

PlywoodStick

#47

PlywoodStick commented on Negative Reception For Devil's Third Is Due To...:

@Damo Even if it's a direct quote, it's being spoken by someone whose native language is not English. Putting it into the headline of an English site in this fashion puts a little too much focus on their grammar and inability to express themselves fully outside of their native language. Either a correct translation of his sentiments from his native Japanese or just using another reference to his sentiments would be more respectful. (Even if Itagaki has historically been characteristically disrespectful.)

PlywoodStick

#48

PlywoodStick commented on Negative Reception For Devil's Third Is Due To...:

Somehow, I'm transported back to the days when PSM (Unofficial PlayStation magazine) was holding interviews here and there with Itagaki. The two kind of bounced off each other rather cordially, since both the PSM staff and Itagaki were off the wall in their conduct, but it was mostly all in good fun or just being brashly boisterous. The idea of going off on developers within a professional spectrum where your words are being watched seemed like such a foreign idea to me... That would be known as "burning bridges", one of the worst things one can do in this industry.

This reaction to Itagaki's (admittedly not unusual) off the wall response to criticism is something I can't help but feel is due to a lack of understanding between parties. I mean that in the sense that the dialogue has gotten to the point where it's not really about the game anymore, but about "proving a point" and "being right." It's just a bunch of poor behavior snowballing into oblivion. I'm disconcerted at the direction the dialogue is going...

PlywoodStick

#50

PlywoodStick commented on Multiple Sources Point to Nintendo of America ...:

"[Correction: Siliconera didn't name XSEED or any specific publisher, so we've amended this line; XSEED, which has experience bringing games like The Last Story to Wii, was cited in subsequent rumours as the company in question]."

And this is why news should not rely upon a rumor mill... Also, agree with @rjejr .