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PlywoodStick

PlywoodStick

United States

Joined:
Tue 10th June, 2014

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PlywoodStick

#1

PlywoodStick commented on Bowser and Toad Wii Remote Plus Controllers He...:

Too bad the enhanced Wiimotes never really got the fair shake (Hah!) they deserved. Wii U was another opportunity to use them extensively, since they would be standardized by that point. No dice, though... Most developers just focus on either Gamepad or regular controller. There are still some things which an enhanced Wiimote does better (FPS titles, RTS titles, precision targeting) than other controllers, so it's a shame that it's been largely ignored. I'm still using my original 2006 Wiimote with a gyro attachment...

PlywoodStick

#2

PlywoodStick commented on Future Of Trine Series In Doubt Following Nega...:

They probably should have stuck with what they knew, and do some more test runs with 3D before taking the plunge. This is 1995/1996 5th gen mistakes being made, here. Super Mario 64 isn't a very long game, either, but it is highly playable. Trine 3 is much more cumbersome than both it's predecessors and past 3D platformers. Since the heyday of 3D platformers has come and gone, most experienced people have less tolerance for that mistake now than in the past.

Leaving a digital-only PC game off on a cliffhanger raises the specter of DRM and future basic content being charged as DLC... But this is happening on Steam, a DRM-ridden and overpriced DLC platform, so no surprise there. If people didn't want that stuff, they would shop on somewhere like GOG or Desura instead.

PlywoodStick

#3

PlywoodStick commented on Updated 'Roadmap' Infographic Shows Nintendo's...:

I have such an enormous backlog of older system titles and PC titles, I'll probably only get Xenoblade X when it releases, and maybe Rodea, and that's it. I've become more of a retro gamer as of late... Current lineups are not inspiring me on any home console system (except PC) as much as previous generations. This 8th gen has been the worst performing home console gen since probably the beginning of the 3rd gen, before the NES entered it.

PlywoodStick

#5

PlywoodStick commented on Potential Massacre Averted At Pokémon World C...:

@Fee There's not a whole lot of laws or efforts in place truly preventing illegal imported weapons sales, and there are almost no restrictions on buying gun parts. The gun lobby and gun manufactures ensures that. My point was that these two could have easily acquired assault rifles legally through a gun show or an outlet like Walmart, so the guns being illegal is currently a moot point. Legally purchased guns are not being tracked as well as they could be by the mass surveillance we have now, either.

Their charge of unlawfully carrying such weapons does not apply throughout the entire USA. It just happened to apply in the tournament's area. Also, it's not terribly difficult to acquire those licenses with minimal training, thanks to the NRA. We should be thankful these two were not smart enough to procure a license and join the NRA before doing this, or else they might just have been able to slink out of this one unscathed. If they had those, they could have argued that their weapons were not related to their Facebook message, and were having their 2nd amendment rights infringed through the investigation. (Yes, this can work in a lot of places. The NRA is a very powerful lobby group, slipping $millions into politicians' pockets every year.)

PlywoodStick

#6

PlywoodStick commented on Potential Massacre Averted At Pokémon World C...:

@HollywoodHogan Yeah, but in most cases, traffic limits the abilities of a sports car. Thus, it realistically isn't allowed to perform much differently from a regular car in most cases. On the other hand, there is nothing to limit the greater destructive power of an assault rifle when it is legally sold en masse, including to people with psychosis (no background checks at gun shows and many outlets such as Walmart), and inevitably used by someone to massacre people, compared to a relatively less destructive handgun or shotgun.

The enthusiasts' desires are not as important as the peoples' safety. There are many responsible owners, but there are also people like the two mentioned in this article. Accommodating those responsible owners is not worth potentially having incidents like this case could have been. If there were proper background checks, laws, and community awareness/responsibility in place, this whole case probably would have never happened.

I'll end it here, as well, then...

PlywoodStick

#7

PlywoodStick commented on Potential Massacre Averted At Pokémon World C...:

@HollywoodHogan Probably because most of that powerful weaponry was spent on destroying the land and innocent civilians, not actual combatants... The intention of these wars is not to win, but to support the military industrial complex. The longer a war goes on, the more profit there is to be made.

That sports car analogy is a poor one. A sports car can actually be useful for transportation, just as much so as any other car. It is just as valid in purpose as a regular car. An assault rifle, on the other hand, is much more deadly against groups of people than a handgun or a shotgun in almost all cases. An assault rifle is not useful strictly for self defense, because it isn't designed for that purpose. There's no comparison to be made there.

It's true that mental health problems need more attention, but allowing just about anyone to own ANY gun, without ANY adequate background checks, is not reasonable or sensible. All of the people who are allowing that to go on are just as mad as those who are deemed psychotic. We don't need to necessarily round up guns either, we just to stop making so damn many!

I don't believe that mindset of violence and xenophobia which has plagued the USA through it's history has to remain the same forever. Mindsets CAN change. Just look at Japan, they're unrecognizable today compared to 100 years ago. I don't think the current mindset is immortal either, especially with the increasing diversity in the USA. Personally, I don't believe this current mindset will survive into the 22nd century. In the present day, it is now far more expensive to solve problems through violence than through kindness. Business must eventually be forced to follow that trend.

PlywoodStick

#8

PlywoodStick commented on Potential Massacre Averted At Pokémon World C...:

@HollywoodHogan That's not the same thing. Both of those groups have been and were supplied with professional military grade weaponry and training (including from the USA in the precursor to the Taliban's case, since they came out of the USA-Pakistan alliance), both stemming from foreign military aid and black market deals. Not all of them, but yes, quite a few of the people who made those organizations possible received outside aid and professional training at some point. Those organizations are much different from just a random group of beleaguered citizens making an amateur militia, with no professional training and no multi billion $ stimulus of military grade equipment funding/arming.

The Vietcong and Taliban were/are part of the war games being played by Russia and the USA, with each side supplying a side with weapons and training specifically for the purpose of destroying stability in the targeted areas (Vietnam/Middle East). They're people hardened by conflict and death, they're not in the same frame of mind as people who have lived relatively comfortably in an industrialized nation for all of their lives.

PlywoodStick

#9

PlywoodStick commented on Potential Massacre Averted At Pokémon World C...:

Good to see that mass civilian surveillance has at least gotten one good use out of it. (It's usually worthless, wasteful, and inconstitutional).

This is what happens when gun lobbyists and big corporate interests (military industrial complex, gun manufacturers, mining cartels, etc) have so much influence over the law of the land. None of those guys care, they love stuff like this. It gives them fuel to push their survivalist propaganda.

No one needs something as powerful as assault rifles for civilian self protection, a handgun or shotgun is more than good enough. It's just an excuse to sell more weapons. Anyone with one of those easily acquired NRA licenses (sometimes not even any license) can walk into one of the thousands of frequent gun shows or Walmarts in the USA and walk out with a carbine assault rifle capable of mowing down a redwood tree... Or perhaps a busy street. No one should be able to have such easy access to that much power. Just corruption everywhere in the USA...

PlywoodStick

#10

PlywoodStick commented on Potential Massacre Averted At Pokémon World C...:

@TrueWiiMaster What kind of citizen would ever need to defend themselves using an assault rifle? It's one thing to guarantee citizens the right to use shotguns or handguns in self defense on the street or at home, but why assault rifles? THOSE should be illegal for any citizen to own. Those things are not self defense weapons, they are unwieldly mass killing machines.

As for the idea of a potentially corrupt government having superior arms... It's a moot point, they have drones, gunships and tanks. Civilians wouldn't be able to stand against a well equipped professional army, even with assault rifles. There's no point to have them, except to line the gun manufacturer's fat pockets. The manufacturers love stuff like this.

PlywoodStick

#12

PlywoodStick commented on Mario Memories: Super Mario RPG Opens Up The W...:

This was quite a seminal title... I liked playing it as a kid, but when I go back to it (soon to play the mod, Super Mario RPG: Armageddon), I notice some themes that a kid wouldn't pick up on, that an adult may be able to see. I never would have expected a Mario game to touch themes like spirituality, torture, forced arranged marriage, the criminal mind, the homeless, governmental corruption, and the military industrial complex. Especially that last one... I am in awe at the vision of the creative director for this game. Bravo!

"Better yet, why not give me all of YOUR stars? Then we could get rid of all wishes, and create a world filled with... WEAPONS!!!". - The main Villain, in response to the weak attempt of diplomacy by the royalty among the heroes

PlywoodStick

#13

PlywoodStick commented on Mario Memories: Super Mario RPG Opens Up The W...:

@Kirk I'm guessing the Hammer Bros beat the crap out of you? There are some tough moments, if you're not prepared. It's a game which encourages finding everything (and killing everything) before progressing. I don't suppose this game would pique your interest any further if I told you that the final boss of this game is The Military Industrial Complex...?

If you think the base game is too unforgiving, just be glad you didn't play the mod Super Mario RPG: Armageddon. Now that... Is a truly brutal experience.

PlywoodStick

#14

PlywoodStick commented on The Piracy of amiibo Now Seems Possible With t...:

Hey, I'm one of the people who takes backing up games and digital software seriously...

Maybe it's just because of my DRM-free PC gaming background, but the ability to back up as many copies of your property (i.e. games you purchase DRM-free, NOT long term rentals like Steam) as you want is a given for me. Life isn't always kind, and the ability to not suffer as much of a loss when that happens, at little cost and some time, can be a Godsend in a worst case scenario.

Also, due to the fact that it's nearly impossible to find these things, Nintendo has made a rather poor physical DRM lock decision, which cannot be rectified without solutions like this, for most people. Like it or not, unless Nintendo comes up with their own solution, this is the most realistic and practical option for most people to access certain amiibo-locked features.

And yes, after seeing what a developer like CD Projekt Red does (give away all DLC for FREE, no locks, no fuss, no catch, just as a reward for loyal paying customers), I DO consider amiibo features to be DRM which locks away content, not bonus extras.

PlywoodStick

#15

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@Mr_Zurkon There's lots of reasons for that, entire sagas have been told and written on the subject. I'll just say that the systems in place have only ever been designed to temporarily or artificially allieve poverty, not truly reverse and cure it. That doesn't mean it's impossible to systemically address poverty, it just means that our system has never had any intention of doing that.

PlywoodStick

#16

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@Mr_Zurkon $100/hour is too low to stop at, I would say closer to $1000/hour to $1500/hour would be the absolute stopping point. It might not be the government's business to decide a non-governmental entity's payment structure, but is certainly IS all of the local community's businesses around the nation when at least 1/6 of the entire US population is already in poverty conditions (and even more people on the brink of poverty), while multinational companies expand everywhere and choke out local businesses and environments.

My values fall more in line with the Fair World Project. (Which neither Ben & Jerry nor Whole Foods has truly warmed up to, since it empowers the worker a little too much for their tastes). Ben & Jerry's and Whole Foods have made some improvements but they're not truly progressive, they don't do enough in the fair trade and worker's rights spectrum to earn that moniker.

PlywoodStick

#17

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@Mr_Zurkon Under the current system, yes. It has to be fundamentally changed, multi million $ arbitrary bonuses to executives and multi million or billion $ corporate welfare bailouts doesn't mesh well with fair wages and allowing big businesses to be able to fail, just like anyone else in a free market. I don't know about you, but I don't think I've ever met anyone who would be unhappy with a $100/hour paycheck for a non-executive position. I don't know what those Ben & Jerry's terms and Whole Foods terms were, but neither of them is exactly well known for being on top of worker's rights issues... They're not really good examples on this issue.

PlywoodStick

#18

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@Monado_III It doesn't matter how hard or long one works, there's no way it is fair for anyone to make more than... Say... 50-80 times more than the lowest paid worker. It is not acceptable for a few individuals to be making tens or hundreds of millions of dollars or more every year, while around 45 million people in the USA are categorized by the US Census Office as "in poverty". (Which doesn't necessarily include everyone who is chronically low on money/income or dependent on a dominant industry in their area.). That's not just a few poor people, that's almost 1/6 of the entire US population!

The minimum wage is also unacceptably low, they have not been raised to meet inflation in the USA. $15/hour minimum wage is perfectly reasonable. If, for example, a CEO made 50-80 times that amount, they would still be getting paid about $750 to $1200/hour. That's good enough for even the highest business mogul, and don't let anyone try to tell you otherwise. No one deserves to make $2000/hour, $5000/hour, $10000/hour, or even more... per hour (just try to fathom that every day reality), no one person can possibly perform that much labor. It's just an arbitrary number at that point to keep the top on top.

That's all I'll say on it.

PlywoodStick

#21

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@FLUX_CAPACITOR. That's a whole other discussion. I'll just say that that it's not impossible, the society or workplace just has to be willing to switch from a hierarchical (vertical) to a collaborative (horizontal) style of governance and order. This has already started happening in places like Latin America. (Which the USA has been trying to prevent for decades.). I NEVER advocated anarchy, and I never said having leadership or some form of authority is a bad thing. I only said that our particular form of authoritarianism is bad. Having a form of order where the top boss doesn't get paid up to 100 - 800 times more than their lowest paid worker, as is so common in the USA, is not a pipe dream, it is called a Democracy. Any society which accepts the outrageous inequality which has become so common can only be democratic in name only, it's an abomination.

PlywoodStick

#22

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@Chaoz Big companies and "life in general" only works that way because the executives say so. If the ones at the top have all the power to decide the Laws of the Land, then those people essentially become The Law. That disturbs me. I hope that, in the future, such power will not be exclusively pooled at the top of a hierarchical structure.

PlywoodStick

#26

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@Kirk I would personally agree with Henry David Thoreau's take: "It is truly enough said that a corporation has no conscience; but a corporation of conscientious men is a corporation with a conscience."

In other words, if a corporation has any disposition at all, good or bad, it is due to those leading it. The concept itself is not inherently good or evil. It is the Lawmakers who have deigned to propel themselves up to becoming The Law itself. Why else would they be exempt from their own rules, simply because they are authority figures? I would say, is that not supposed to be the purpose of checks and balances? That they are not supposed to be higher beings, but simply arbiters?

I say, as long as our laws and societal business practice standards are hierarchical (vertical), instead of collaborative (horizontal), the situation will not change.

PlywoodStick

#27

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@JohnBlackstar I don't know if this is still the case, but some research done by GamePro back in 2007/2008 relates that the typical $60 title is comprised of $32 for Production, $12 for Retail Markup, $7 for Marketing, $7 for the Console's Usage Fee, $1 for Overhead, and $1 for Publisher Profit. Since 1st parties don't need to charge themselves for a console usage fee, that would put the profit for first party titles at $8 minimum for any new $60 game, assuming they didn't skimp on the marketing and put it on retail. Considering Nintendo's general lack of advertising this generation, and any digital store involvement, the profit would now be set closer to between $11 to $24 profit per $60 game.

This was just a general scale for the top hardware HD consoles, Nintendo might not even have such high production costs on their decidedly lower tech level hardware for last gen and this gen, which would further increase profits for every game sold. This could be scaled down for $40 titles as well, with probably similar results: Nintendo bankrolls more than 1/2 of the price in pure profit for digital sales, and close to 1/3 the price for retail sales. They have the money to provide all of the things you mentioned. The question is, will they actually follow through on sharing the profits?

PlywoodStick

#29

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

@JohnBlackstar Again, I'm lost as to why Nintendo doesn't seem to be capable of deftly handling such issues at this point. Considering how poorly they handled the Wii U compared to the excellent handling of the Wii, any profit would be good for them too right now, because they sure aren't making much in the way of big profits any more. (Sans amiibos)

PlywoodStick

#31

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

In response to the article's four bullet points:

1. If true, that would explain a lot as to why Brawl was and Smash 4 is so incredibly poorly balanced, no matter how much time passes, while Project M, an unofficial mod, remains the only version of Smash that makes an honest to goodness effort to balance everyone fairly. Pranger's statement basically makes Sakurai look incompetent as a gameplay mechanics/balance director. Quite an insult.

2. No, that still doesn't explain why small companies like Xseed, ATLUS, NISA, etc have time and again proven this line of reasoning to be patently false. Pranger's comments, if true, make it seem more likely that Nintendo is just poorly equipped to handle efficient translation procedures, and might even be struggling to work through their own bloated overhead to overcome translation efforts. This is not implausible- larger organizations tend to have a more difficult time managing all of their moving pieces than smaller organizations. A small village is more sustainable than an empire, so to speak.

3. If true, then this is a pretty big deal, more so than we may know. There's a lot of fighting going on in the world's unions right now to stay alive, in the midst of large corporations repeatedly trying to kill them and make them seem evil. Video game companies are all non-union, which of course puts them at odds with any telecommunications or artist's guilds or unions, especially in the US and Europe. This allows video game companies to get away with offenses that would not be tolerated in many places. (If every private company imposed more than 8 hour workdays, unpaid and compulsory overtime, and little or no parental leave, as video game companies commonly do, riots would hit the streets nationwide in the USA)

4. Again, like in #2, this just begs the question as to why games like Devil Survivor 2: Record Breaker have SO MUCH recorded speech for a niche game with a highly limited print run on a portable console, yet the companies in question, like ATLUS, apparently manage a profit at the end of the day time and again anyways. Again, if true, it just makes Nintendo look incapable of efficiently managing professional studio deals.

If all of Pranger's statements are true, then I can understand why Nintendo fired him... because he made them look like fools.

And yes, I completely agree with the article's synopsis that basic operations of business should not be a taboo subject. It is only so because executives of the various business sectors created those rules, shared them with the executives in other companies, then systemically taught, coerced, or forced everyone under them that the underlings must either follow the whims of the top brass or get the boot.

If it were about giving away top secret information, maybe I could understand, but if you're shooting the wind or describing basic company procedures, then it's a concept which borders on tyranny. This corporate brand of conduct has only become a fact of life because someone imposed such rules upon society, not because those rules are unimpeachable Laws of Nature or the Word of God or whatever.

PlywoodStick

#32

PlywoodStick commented on Talking Point: Nintendo's Dismissal of Chris P...:

So many people here are saying, "This would happen in ANY company! This outcome was inevitable!" I would say that's primarily only accurate when you're talking about for profit companies, especially large for profit companies. However, this does not, in fact, apply ANYwhere. This would not be an immediately fireable offense in the place I'm working right now, although it is a nonprofit outfit with minimal overhead. The director would probably just reprimand you and give you a warning not to speak in such a way again. We don't have any NDA, and we talk about how our business operates all the time.

Even we would not phrase our words in the abrasive and unprofessional manner that Pranger did, though. If he were more cordial, he probably wouldn't have gotten the Axe.

PlywoodStick

#33

PlywoodStick commented on Mario Memories: How Super Mario Land Made Me A...:

The first Super Mario Land was not up to par with console experiences, it was more of an experimental entry to become familiar with the system's code. It was SML2 which truly lived up to having the experience of a console game on the go. SML3 (Wario Land) went further, and is STILL better than a lot of new platformers these days. It was so good that I actually continued to like Wario's adventures more than I did Mario's! (Not to mention the ending of SML3 showed Mario's true colors as an opportunistic bully! Wario is not the opposite of Mario, he's Mario's reflection in the mirror!)

Damien's reading through those pamphlets of Club Nintendo before owning a Game Boy reminds me of when I kept reading through the promotional mini player's guide given out by Nintendo Power, during the summer leading up to the release of Pokemon Red/Blue. I knew Bulbasaur was going to be my first choice ahead of time to practically solo everything, and I think Damien probably knew exactly how to deal with every situation in SML.

PlywoodStick

#34

PlywoodStick commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

@Kirk Personally, I think I only come close to grasping those concepts... Since the work I'm doing now is only nonprofit. I can explain to our customers and clients about how our workshop operates without repurcussions. (The director does, too!) We have very minimal overhead, though. That alone makes a huge difference in workplace operations. If customers and clients need to know something, we can explain why the situation is as it is without fear, and with confidence. Most people appreciate that, I think.

Maybe someday, I will fully grasp those concepts. It would be nice in a for profit setting, though perhaps that may only be possible in a small business setting. I'll need more experience before I can manage that!

I have to wonder, too, whether Pranger's account can be interpreted as whistleblowing...

PlywoodStick

#36

PlywoodStick commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

@Kirk The interesting thing is that a lot of people in the NL comment section were AGREEING with Pranger, saying that those commentors who replied with a backlash or warning of a backlash were proving his point. Now that Pranger has been fired, and the backlash of some of the public has been answered, the conversation is completely different. Now it's a "completely expected but sad" event that he would be fired. Almost no one even considered this would be a possibility, or at least everyone who could guess were staying silent.

You're right, to a degree: many people are unbelievably quick to pull a 180° turn about when a situation changes against their favor. Most societies (and perhaps this is simply more apparent in industrialized societies) show ever less mercy and compassion as living conditions become more constrained. As the level of wealth and control increases within ever larger organizations and institutions, held ever more exclusively by those at the top, so too is the free flow of information and even the free flow of individual thought constricted by those at the top. "Do as we say, not as we do."

PlywoodStick

#37

PlywoodStick commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

HOLY CRAP! He really DID get fired for that completely unprofessional response he made to the public! I mean, this isn't totally unexpected, considering the abrasive and grumpy content of his response, but still... Reading more about his personal situation, I feel really sorry for him. I think NoA should have just reprimanded him, reigned him in, and set him straight on what he can and cannot say to the public so candidly (if anything at all).

The response he made seemed rather generic, it all seemed like common knowledge for anyone who has taken a look into the industry, at least from my point of view. What about his comments would have infringed upon their NDA?

Edit: Oh, there's a lot more in that podcast that is WAY worse than what NL posted here... He really, REALLY should have known better. I would expect to hear that stuff from GameFAQs trolls and conspiracy theorists.

PlywoodStick

#38

PlywoodStick commented on Fire Emblem Fates Looks Set to be a Single Rel...:

@Bat-Moves98 It has all of two (optional) same sex relationships, both with the MC. Considering the size of the cast, that's not unusual, realistically.

I'm not thrilled with Phoenix mode, either, since it defeats the whole point of valuing the lives of your soldiers within the series. It's not a feature designed for most of us, though, but for casual players who want to relax, instead of challenging themselves with gaming.

PlywoodStick

#39

PlywoodStick commented on Fire Emblem Fates Looks Set to be a Single Rel...:

If this happens in Europe, then I will import it from Europe and break the region lock on my 3DS using softmods. The collector's edition in Japan proved that the higher capacity 8GB 3DS game cards can, in fact, easily hold both of the main paths on one card. (Maybe even the 4GB cards, we will see what the hackers find out.) If Europe uses those cards in their regular edition, it will prove NoE is not greedy in this instance compared to NoJ and NoA. (Though, I suspect this could just be a physical version of the digital version's lockout DRM scheme.)

These are NOT two separate games, they are two parts of one big game. I don't understand the argument that they're two separate games, because improving technology is supposed to enable larger games to be made. Awakening did not use the higher capacity 8GB or even 4GB 3DS game cards, it only used the 2GB cards. In the past, The Legend of Zelda for NES was many times bigger than many of it's brethren at the time, but Nintendo didn't charge extra for it. It was simply a result of improved technology. There are many examples of jumps in technology providing exponentially bigger games, but the price point remains relatively constant.

Surely, it's less expensive to produce those 4GB and 8GB cards now than it was in 2011. If Nintendo charged $50 for both paths one a single 4GB-8GB card (whichever the special edition uses), then gave the third path free for all new copy buyers, I would be very happy with that offer.

PlywoodStick

#42

PlywoodStick commented on Masahiro Sakurai Tackles Criticisms of Bonus F...:

@Kaze_Memaryu Nope, it turns out Aromaiden above is right. I didn't have all the details because I didn't want to spoil the entire story for myself (I only made one concession for the ending of the two main paths). You were right, the whole thing is a plot twist, just an illusion to spark controversy, he's just their stepsibling, not blood related after all. Sorry about that, I was ignorant of the truth after all.

The other pairings details are true in the gameplay, though!

PlywoodStick

#43

PlywoodStick commented on Masahiro Sakurai Tackles Criticisms of Bonus F...:

@Aromaiden Ooooh wow. I didn't look that far because I didn't want spoilers. You're correct on that, MC is only a stepsibling of the Hoshido siblings. (plot twist for third path)

Well, the whole end story is spoiled for me now, but it turns out to be an illusion after all. Well, that's lame and cool at the same time.

PlywoodStick

#45

PlywoodStick commented on Masahiro Sakurai Tackles Criticisms of Bonus F...:

@KO-Cub I agree, Fire Emblem had to be greatly sanitized to be brought over to the easily offended, puritanical West. Shouzou Kaga was a brilliant designer; it's too bad about his fallout with Nintendo after Fire Emblem 5: Thracia 776 finally got released in 1999 on Satellaview and 2000 on cartridge.

PlywoodStick

#46

PlywoodStick commented on Masahiro Sakurai Tackles Criticisms of Bonus F...:

@Bagels Depends on who you mean by "older fans". Fire Emblem 4: Geneology of the Holy War had rape, implied incest, torture, racism, genocide, mind controlled marriage, teenage marriage, sacrificing and killing children for demonic rituals, burning people to death, oh yes, the whole gamut. It's not all shown in gory detail (except the overhead map view of burning to death) and not all of them are player choices (the incest is in two cases, one from an unavoidable act of one of the main villains, and one from the Ending from an S-rank Support player choice), but it's all there in writing.

Also, that legality you mentioned only applies at the federal level, not the local jurisdiction level. The local levels tend towards 18, and often takes precedence. Adults can easily be arrested for sexual harrassment, especially of minors.

PlywoodStick

#47

PlywoodStick commented on Masahiro Sakurai Tackles Criticisms of Bonus F...:

@Kaze_Memaryu The game includes a time travel feature with implied pregnancy and birth of children (which is never directly shown), where you Pair Up and Marry a character (possibly including the MC) and another character of opposite sex with S-rank relationship (possibly including the MC's blood-related sister on Hoshido side), then go time travel and pick up the future child in a Gaiden chapter, like it's some kind of time traveller's daycare. This can occur after most chapters. I'm relaying info gathered by GameFAQs and Serene's Forest on that one.

All children share the same hair color as their mothers, but their birth affiliation is determined by the father. For example, take the MC's son or daughter, Kanna.

You can look it all up for yourself. If the MC's blood-related sister is their S-rank support, and he's male, then Kanna will have the blood-related sister's hair color. The incest is real, the data from players of the Japanese copies has already been confirmed.

PlywoodStick

#48

PlywoodStick commented on Masahiro Sakurai Tackles Criticisms of Bonus F...:

Normally, I would agree with Sakurai here... However, he chose to pick Fire Emblem Fates for this case, which is an exception. It is an exception, because The DLC-only (unless you get $80 collector's edition with both main paths on one cart, and third path on download code) neutral Invisible Kingdom path, in which neither Nohr or Hoshido is chosen, is the game's officially canon path. The other two are time travel loops back to the beginning of the story in their endings. That's not a fan service extra, that's depriving your player base of the true ending unless they pay more than the base asking price for DLC or a collector's edition, which in my opinion, is a ripoff. Nintendo got greedy, and it paid off.

As for the waifu/husbando material, including the underage, incestuous, and same-sex relationship choices, I don't really care so much within a fictional context. I'm not easily offended by that subject matter. (Fire Emblem 4: Geneology of the Holy War set the precedent for those first two things back in the Super Famicom days, anyways.) It's stuff like I mentioned in the spoiler above that I find offensive; though that's not because of the game itself, but rather how the company behind the game handles it's accessibility.

PlywoodStick

#50

PlywoodStick commented on Chris Pranger From Nintendo Treehouse Discusse...:

@Dr_Lugae FE12 came out in July 2010, almost a year before the 3DS launched. If Nintendo had spent resources planning and localizing it, FE12 could have released internationally by 2011, which could have tided over the 3DS' lackluster library at the time. There were still a few big translation projects for DS games released after that, like Devil Survivor 2 in 2012 NA / 2013(!) EU, so it wouldn't have been too late to release it back then.

Good to know about domestic eShop access not being restricted, I missed that. Though the foreign games and foreign eShop point still stands. (Any PSP can connect to Japanese PSN from anywhere, for example)