User Profile

AlexSora89

AlexSora89

The Italian Nintendo/Sony gamer

Male, 25, Italy

Italian gamer belonging to both the Nintendo fanbase and - to a lesser extent - the Sony fanbase. Currently holding out for the Gameboy Advance's official VC debut on the eShop.

Joined:
Wed 20th February, 2013

Recent Comments

AlexSora89

#4

AlexSora89 commented on New Pokémon Stage Has Been Caught in Super Sm...:

In the last few days, the portable SSB went from "Oh no, it's just a 'lite' version just to please those who wanted a handheld SSB" to "Holy smokes, Brawl's gone portable".
The wait is getting more unbearable each passing day.

@SockoMario
Remember Spear Pillar in Brawl? You know, Dialga-Palkia-Cresselia? Sort of like that.

AlexSora89

#5

AlexSora89 commented on Angry Video Game Nerd Adventures To Utilise To...:

I'm still both amazed at the fact the AVGN's profanity is coming to the 3DS, and kind of shocked a product based on a review show with so much focus on Nintendo consoles has taken so long to come out 'round these parts, at the same time.

I also wonder if the game will feature my language, Italian, as AVGN fansubs are featured even on the official AVGN channel (via YouTube captions).

AlexSora89

#6

AlexSora89 commented on Feature: Where Are The Super Nintendo 3D Class...:

As for the main question, yeah, I've been wondering that ever since the first 3D Classics came out. But, you know, Nintendo would want to release more NES games first... and at their rate, such a range of 3D remakes would be more likely on the next handheld. Seriously, the NES 3D Classics line has kind of come to a screeching halt. Get Arika on board once again!

AlexSora89

#14

AlexSora89 commented on Star Fox Stage Revealed for Super Smash Bros. ...:

@Lasermaster123
Sol Sanctum, for the win. That place just screams JRPG and not only it symbolizes Golden Sun well, it also does the same with the entire genre. Also, there's one thing I've always thought - the risk here is that a rock remix would ruin the amazing tune I often rock myself to sleep to (who would've thought that, right?), so I realized that many relaxing tunes only need a few more drums to become perfect battle songs.
Additionally, given the Melee-esque two-BGMs mechanic for the 3DS version, Sol Sanctum and Isaac's battle theme would suffice for the stage.

AlexSora89

#17

AlexSora89 commented on Check Out the Evolution of Visuals in Pokémon...:

Wait, NOW I get it. It's like the thing that happens with PCs when they start getting slower and slower, because the free space in the HDD is kind of messed up, and it needs to activate the lengthy defragmentation process. Okay, so it's not quite as much of a serious issue as I made it out to be. Good. As long as my game still works, I can chill.

AlexSora89

#19

AlexSora89 commented on Check Out the Evolution of Visuals in Pokémon...:

As for me, though, I'm still into these remakes, if only for the cathartic factor of wiping the floor with the Hoenn Pokémon League with Johto Pokémon (because of the whole "not compatible with Gold and Silver" thing, thank goodness for the Pokémon Bank). That, and also the fact that unlike with Pokémon X, I'm going for a physical copy this time around, what with my digital X acting screwy - lately, it's gotten a bit laggy (such as, for example, having to wait up to five seconds between the start of the battle music and the opponent's artwork finally popping up, and similar issues), and come to think of it, I'd like to hear something from @Serebii given he might well be way more informed than me when it comes to technical issues, glitches and whatnot. I'd enlist the NL staff as well, but I don't want to bother anyone more than I just have done.

AlexSora89

#23

AlexSora89 commented on Yacht Club Games Gives a Shovel Knight Localis...:

@outburst
"Culo" means a-s-s, which in turn only means the rear end in general, rather than any part of it. Conversely, a less vulgar term is "chiappe", meaning "buttocks" - it's still very informal ("natiche" and "glutei" are the more formal equivalents), but I don't know how that one will fly.
Just asking, but how did you know about "culo"? Did you watch Dana Carvey's Master Of Disguise?

AlexSora89

#25

AlexSora89 commented on Poll: Which is Your Favourite Super Smash Bros...:

Despite the presence of a fair bit of awesome characters, there are still a lot of guys I'm waiting for. I mean, Ice Climbers, Ness, Wario, Mr. Game And Watch, Meta Knight, Falco... add Isaac as a newcomer and I'd be okay - it helps a lot that almost all of my Brawl mains have returned, though: Luigi, Toon Link and Sonic, with one third of the remaining character (Pokémon Trainer, obviously) returning as well thanks to Charizard.

AlexSora89

#26

AlexSora89 commented on This Super Smash Bros. Screen K.O. Shot is a G...:

Makes sense. The nitpicky Smash competitive scene - seriously, if anything is potentially slightly unbalanced, they will moan about it - describes screen K.O.s as frowned upon in the SmashWiki article. Why, you ask? Because it takes a different amount of time to respawn, that's why!

I don't like Sakurai's trolling antics at times, but once you think about it, the guy has the right to be fed up with the series' fanbase. He even made screen KOs a bit slower, and now it turns out neither variant of top blast line KOs (namely, star KOs and screen KOs) don't occur at random. If the competitive Smash scene doesn't fully embrace the fourth game, they're just unpleasable.

AlexSora89

#28

AlexSora89 commented on Violetta: Rhythm & Music Coming To 3DS, Wii an...:

As some of you might remember, I'm Italian, and let me say - I'm not enthusiastic about this at all. In fact, around here Violetta kind of symbolizes the way southern american "kid operas" (as if the concept of a kid-oriented soap opera makes any bit of sense) have overtaken animation when it comes to [mostly] children's programming. Really, you yanks thought CN Real was bad? Check our major broadcasting stations out, and witness the near-complete abandonment of animation.
Bottom-line: not a fan.

AlexSora89

#29

AlexSora89 commented on Disney Planes: Fire & Rescue Flying Exclusivel...:

I'm not mad about the only new Wii and DS games being licensed Disney games; what bugs me instead is that Planes got a sequel. The Cars-verse has to be put to sleep, unless some good writing saves it. But seriously, A Bug's Life didn't get a sequel, and Cars (with Planes joining in now) got it because it's marketable?!

AlexSora89

#31

AlexSora89 commented on Sakurai Explains Why Chrom Didn't Make It Into...:

@xj0462
Sorry to burst your bubble, but Falcon's moveset is the only thing that's left from the original idea for the first game, namely the only complete moveset for "Dragon King: The Fighting Game", aka the non-Nintendo-all-stars original fighting game it was shaping up to be. Which makes sense, considering Falcon is pretty much SSB's equivalent to Tekken's Paul Phoenix.

AlexSora89

#33

AlexSora89 commented on Sakurai Explains Why Chrom Didn't Make It Into...:

@xj0462
To me, it makes sense. And not because Waluigi never had a game of his own (neither did Zelda, unless you count The Wand Of Gamelon for CD-i, and I know you don't), but... try imagining a Waluigi moveset. All I could come up with is a "trickster" character with moves based on cheating, like a Nintendo equivalent to Dick Dastardly... but that spot already belongs to Wario, whose confirmation (after Waluigi's and Ashley's usage of the Wario series emblem or, heck, after Waluigi's presence itself) is just a matter of time.
I mean, just look at Wario's special moves: aside from the up special, they involve running over foes with a motorbike, farting, and biting the opponent. He's the cheater among the fighters.

AlexSora89

#36

AlexSora89 commented on Sakurai Explains Why Chrom Didn't Make It Into...:

Wait, so messing with the fanbase has nothing to do with it?
Just kidding though, I know Sakurai's trolling never goes beyond laughing about characters that haven't been included in the game, such as Chrom's line "I'll get my chance another day"... and this interview pretty much shows how disappointed he is for not being able to get Chrom in.
That said, yeah, he also said Miis and Animal Crossing villagers were a no-go for Brawl before getting them into the fourth game, which means we'll truly see Chrom in the fifth game, around 2020. Not to mention the mere reason Wii Fit Trainer even made it in.
I don't want to wait that long for Isaac, though!
[waits for @Lasermaster123 to nod]

AlexSora89

#43

AlexSora89 commented on Golden Sun: The Lost Age Hitting Japanese Wii ...:

@Lasermaster123

I hoped to get some support from the site's resident Isaac fan ;)
Seriously, though, Matthew would be fine for me as well - I mean, thing is the series doesn't have a proper fantasy JRPG character. And Marth is just the closest we could get, which is why I want Isaac so bad. Not to mention Matt would be a nice alt for Isaac, and vice versa.

AlexSora89

#44

AlexSora89 commented on Golden Sun: The Lost Age Hitting Japanese Wii ...:

As mad as I am for the continuous GBA love the Wii U is getting, the good thing about this is that it will make Isaac's Smash Bros. debut that much more likely (although, then again, Lucina and Robin don't help, as Sakurai might not want more swordfighters).

AlexSora89

#49

AlexSora89 commented on Captain Falcon, Lucina and Robin All Join The ...:

Glad Falcon made the cut once more, now the only "essentials" missing are Ness and the Ice Climbers (Jigglypuff is the only one missing alongside Ness, but unlike him we have plenty Pokémon characters already).

That said, I'm only disappointed we didn't get Isaac, but there are still two months before the portable Smash gets released in Japan. As for Rayman, as long as we can say Sakurai had a lot of fun twisting the knife today (Rayman sort of being in the game, commenting on the lack of F-Zero games under Falcon's Miiverse post, and giving Chrom a Final Smash-only appearance), the only other disappointment is that (it's a whim of mine, of course) with Rayman not being playable we've lost the potential of an awesomely wacky trailer in the Rayman art style, complete with UbiArt Engine.