The Nintendo Switch reveal trailer gave us a first official glimpse of the system's concept ahead of its March release. Naturally the trailer was carefully picked apart, and some fascinating detail was there to be found, but now there's a bit of insight into how the reveal came together.

Speaking to GameXplain and on his own Twitch channel, streamer Dickhiskhan has spoken about how actors in the commercial knew about the system's name and the core concept, but explained that game footage was added in post-production. The image below (via @NWPlayer123) shows one example of the effect not quite being perfect, with the imposed image clipping into the actor's arm.

Switch postprocessing.png
Image: NWPlayer123

Nintendo has also passed a comment to Eurogamer regarding the nature of the game footage.

This video is all about explaining how the Nintendo Switch works. We wanted to convey in a self-contained video how Nintendo Switch represents a new era for video game systems enjoyed in front of a TV, by letting gamers play anywhere, anytime, with anyone they choose. It adds the mobility of a portable system to the power of a home gaming system.

At a later date, before the March launch, we'll be talking about things like exact launch date, and of course, the games. You shouldn't assume what you saw on the video represents actual game footage and further specifics on first-party games will be provided later.

All told, it is of course wise to think in general terms about games shown and to wait for more information from Nintendo. The company no doubt chose post-processed footage carefully, and it's a common trick to tease content (even in early, as-yet-undecided forms) with concept trailers. Some may recall when a mysterious Zombie game was used in the infamous 'Non-Specific Action Figure' sketch that demonstrated Miiverse on the Wii U shortly before E3 2012, unveiled not long after as Ubisoft's ZombiU.

The wait for more information is naturally far longer in this case, with no substantial details expected from Nintendo until early 2017. Games featured could, as a result, change substantially or even not come to light, though we'd be surprised if most didn't arrive in some form.

Patience is the keyword then, but this glimpse behind-the-scenes is also reassuring in a sense. There's a feeling that there's far more to be learnt about Switch before it arrives - it'll be exciting when the curtain is opened a little more.

[source eurogamer.net]