News Article

Nintendo Download: 22nd November 2010 (North America)

Posted by James Newton

Demos, penguins, portable Tetris and VC

Getting in there early to beat the cold weather, here's this week's Nintendo Download complete with list of downloadable demos at long last.


Snowpack Park (Nintendo, 800pts) – Befriend penguins in this left-field release from Nintendo. A cross between the pet and adventure genres, Snowpack Park sees you exploring a range of islands in order to rescue and take care of penguins, enjoying all the fun of dressing up the little birds too. This one could go either way, so we'll see if it gets a frosty reception from our reviewer this week.

WiiWare Demos

And Yet It Moves (Broken Rules) – A twisty take on the puzzle genre, this is one of WiiWare's most celebrated releases and well worth playing for free. If you like what you see here, the full game is well worth picking up, as our And Yet It Moves review testifies.

Jett Rocket (Shin'en Multimedia) – A graphically resplendent 3D action adventure, this game is a masterful technical achievement for WiiWare and a lot of fun to boot. Read our Jett Rocket review to fuel your intrigue.

ThruSpace (Nintendo) – An intriguing puzzler from Nintendo itself, this curiosity piece is well worth a look at. Give the demo a spin, read our ThruSpace review and see if you like what you see.

BIT.TRIP FATE (Aksys Games) – The fifth BIT.TRIP game, this one mixes things up once again and is somewhat like a shoot 'em up. As you may have expected it does not disappoint, but if you haven't taken the plunge you can try it for free. Be sure to read our BIT.TRIP FATE review for an in-depth look.


Tetris Party Live (Tetris Online Inc, 500pts) – Take a bit of Tetris with you wherever you go with this fully online-enabled version of the classic drop 'em-turn 'em-stack 'em up. We'll have a review lined up for you later this week.

Music On: Electric Guitar (Abylight, 200pts) – If you're after something like Music On: Acoustic Guitar but with a bit more kick, this is probably the package for you. Distortion and delay pedals are available, with over 900 chords and arpeggios for advanced players to create their melodies.

Supermarket Mania (G5 Entertainment, 500pts) – Released in Europe last week, this is a grocery simulator where you must please your customers to expand your grand empire. Our review should be open for business soon.

Virtual Console

Spin Master (NeoGeo, 900pts) – An old-school side-scrolling adventure, the spin master in the title refers to the main character's starting weapon: a yo-yo. It's worth a shot, as our Spin Master review explains, even if it's not a classic.

Greet Winter with Tetris, WiiWare Demos and Classic Adventure

Scarves and mittens aren’t the only ways to heat up the season, thanks to more downloadable gaming excitement for Nintendo systems. Snowpack Park™ for the WiiWare™ service offers penguin-centric thrills, while the Virtual Console™ debut of SPIN MASTER brings classic NEOGEO adventure to the Wii™ system. New arrivals on the Nintendo DSiWare™ service include Tetris® Party Live, which lets you and your friends enjoy multiplayer puzzle action on the go.

This week also marks the introduction of new demo versions of red-hot games for the WiiWare service, including the award-winning And Yet It Moves, the retro-styled BIT.TRIP FATE, the fast-paced Jett Rocket and the pressure-packed ThruSpace™. These demo versions will be available to download for zero Wii Points™. Stay tuned to learn about additional demos in the coming weeks.


Snowpack Park
Publisher: Nintendo
Players: 1-2
ESRB Rating: E (Everyone) – Comic Mischief
Price: 800 Wii Points
Description: Welcome to Snowpack Park! You’ve arrived in hopes of hanging out with some of the local penguins and learning how to take care of them. However, a recent storm has just sent the residents of the park fleeing to various islands throughout the area, and there are only a few penguins to be found. Take control of either a Mii™ character or one of the game’s built-in characters and brave various terrains and unexpected obstacles. Travel from island to island, find penguins and bring them back safely to the park. But getting them back is just the beginning. The penguins have different moods, which will go up and down depending on how much interaction they have with you. If a penguin's mood gets too bad, it will leave the park. To prevent that from happening, you must learn how to feed, pet and play with the penguins in order to keep them happy. Throughout the park, you’ll also find fun minigames to play, headwear pieces for the penguins to wear, fish for them to eat, blowfish to roll up into snowballs and a variety of other useful things. You can even collect photos of yourself and the penguins by visiting one of the park’s photo-taking locations. Prepare for a heartwarming Antarctic adventure!

And Yet It Moves (demo version)
Publisher: Broken Rules
Players: 1
ESRB Rating: E (Everyone) – Mild Violence
Price: 0 Wii Points; full version available for 1,000 Wii Points
Description: And Yet It Moves is an award-winning, physics-based platform game in which you must run and jump through a world made of paper. To help you solve the game’s mind-bending levels, you possess the unique ability to rotate the world at will. Walls become floors, slides become platforms – but a harmless pile of rocks becomes a hazardous danger when turned upside-down! Use the Wii Remote™ controller like a magic wand to tilt the world. Explore beautifully crafted environments. Survive 20 challenging levels filled with strange creatures, traps and puzzles. Unlock bonus levels, competitive play modes and surprising modifications that change the entire game. Turn your world upside-down with And Yet It Moves!

BIT.TRIP FATE (demo version)
Publisher: Aksys Games
Players: 1
ESRB Rating: E (Everyone) – Mild Fantasy Violence
Price: 0 Wii Points; full version available for 800 Wii Points
Description: BIT.TRIP FATE is an on-rails side-scrolling shoot-’em-up that finds CommanderVideo riding the vibe to discover his fate. CommanderVideo will need a little help from the friends he made in BIT.TRIP RUNNER to thwart the Mingrawn Timbletot, who has mutated the world into an ugly technological nightmare. Join forces with the Junior Melchkin, CommandgirlVideo and others to increase CommanderVideo’s power and save the world. Whether you play in single-player mode or team up with a co-pilot, you’ll need a steady hand to navigate the vibe and aim your blasters at the twisted souls who are out to destroy you.

Jett Rocket (demo version)
Publisher: Shin’en Multimedia
Players: 1
ESRB Rating: E (Everyone) – Mild Cartoon Violence
Price: 0 Wii Points; full version available for 1,000 Wii Points
Description: Let Jett Rocket explore the beautiful planet of Yoroppa and find out why it has been attacked by the evil Power Plant Posse. Visit tropical islands, poisonous swamps and freezing-cold glaciers. Ride the ocean on your Jet Boat, parachute from giant cliffs, speed through Arctic regions on your Jet Snowboard or skyrocket with your Jet Turbine. You’ll need everything you’ve got to fight back and save Yoroppa!

ThruSpace (demo version)
Publisher: Nintendo
Players: 1
ESRB Rating: E (Everyone)
Price: 0 Wii Points; full version available for 800 Wii Points
Description: ThruSpace is an exciting puzzle game in which you’ll move and rotate an object called a keydron through gaps in walls. Putting your keydron through a gap earns you points, and mastering this ability allows you to perform combos (picking up pairs of crystals simultaneously) and tricks (rotating the keydron so that its shadow covers the gap completely before passing through it) that are essential to achieving high scores. Refine your skills in multiple game modes: Normal, Endless and Trick Challenge. Brush up on the rules in Keydron Tutorial or watch replay data in Keydron Memories. As the game progresses, the number of available keydrons, backgrounds, stages and levels will increase. ThruSpace is easy to play but difficult to master. Do you have the skills and reflexes to overcome its increasingly complex challenges?

Nintendo DSiWare

Tetris Party Live
Publisher: Tetris Online, Inc.
Players: 1-4
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points™
Description: Now you can party with Tetris whenever and wherever you like! Tetris Party Live features several exciting game modes from the popular Tetris Party series, including Marathon (a favorite single-player mode), Computer Battle (challenge the computer), VS Battle (challenge a friend) and Duel Space (strategize to claim more space than an opponent). But the party doesn’t stop there: Take the Tetris fun online via the Nintendo® Wi-Fi Connection service (broadband Internet access required) and enjoy multiplayer Tetris with up to three opponents at a time. You can also use the global ranking system to see how your Tetris Party Live skills stack up against the rest of the world.

Supermarket Mania®
Publisher: G5 Entertainment AB
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points
Description: Supermarket Mania is a mesmerizing time management game. Help Nikki keep five grocery stores stocked to the rafters with the provisions customers want. If you work fast and hard, you’ll earn enough money to upgrade your establishments and show your adversary what a little hometown pluck can do. Supermarket Mania includes 50 levels in Story Mode, Endless Shift Mode with extra bonuses, five shops, seven types of customers, 20-plus upgrades for your shop and more than a dozen products to sell.

Music on: Electric Guitar
Publisher: Abylight
Players: 1
ESRB Rating: E (Everyone)
Price: 200 Nintendo DSi Points
Description: Transform your Nintendo DSi™ system into an incredible electric guitar and your stylus into a pick. You’ll be amazed at how easy it is to play your favorite songs, even if music isn’t your thing. Pedals include Distortion, Flanger and Delay. The Advanced Play Screen is great for melodies, arpeggios and chord variations. Enjoy 32 definable chords on the control pad. Discover more than 950 chords in all and save up to 10 sessions.

Virtual Console

Original platform: NEOGEO
Publisher: D4 Enterprise
Players: 1-2
ESRB Rating: E10+ (Everyone 10 and Older) – Cartoon Violence
Price: 900 Wii Points
Description: SPIN MASTER is a side-scrolling action game that was originally released in 1993. Take on the role of an adventurer named Johnny. Dr. De Playne has stolen your piece of a treasure map and kidnapped your girlfriend, Mary. Now you must set off to retrieve them both. Make your way through five different stages, each featuring a unique and colorful boss at the final turn. After clearing each stage, you will obtain a piece of the treasure map. Put all the pieces together and you’re in for one big surprise. Make full use of jumps and standard attacks to advance through the game. To experience really explosive and invigorating combat, be sure to employ the wide range of special attacks that are also available, including spirit charges, sliding attacks and super bomb attacks. Another player can also join in the action simultaneously!

Note: Some demo versions do not support all game features, and players cannot save their in-game progress in demo versions.

From the web

User Comments (68)



Atlantis1982 said:

Not only demos, but a VC game as well.

Just wish they just keep them in the Shop Channel, including last years entries.



HolyMackerel said:

Finally, some demos! I'll be downloading all of them.

Oh and Tetris Party Live on DSiWare?! That's going to be amazing! (Well, hopefully!)



shinesprite said:

I plan on downloading all the demos as I own none of the games. However, I an planning to get BIT.TRIP.FATE (after I get VOID, and RUNNER) and Jett Rocket. I'm a happy gamer.



James said:

Take note, Nintendo – this is how you stop gamers moaning Monday after Monday. Give 'em some demos.



47drift said:

I'd get Tetris Party Live if it was Tetris DS Party Live. Tetris DS was the best.



cheapogamer4life said:

TPL with online play!! Aww, can't believe I got talked into loaning out my DSi last night.

Well, at least demos will give me something to fall back on.



theblackdragon said:

sweet! i've been on the fence about AYIM and ThruSpace for a while now... hopefully the demos will help me to decide finally :3



TingLz said:

I don't get the appeal of demos, but as long as they keep the fanboys happy, then I'm not complaining



Omega said:

It would be nice if we europeans get the "And Yet It Moves" demo", too. I'm very interested but still unsure if it's worth the money.



Pastry said:

Why is everyone complaining about the demos leaving?

Just download them now! I still have mine from last year.



LittleIrves said:

Today is a good day.
I'll be trying FATE and ThruSpace soon. Maybe Jett Rocket, too, just to check out the faux-Galaxy visuals.
I wish Spin Master was on the SNK Arcade Classics Vol. 1 disc. Just found it cheap and have been loving the old NeoGeo power I always dreamt about back in grade school.
It's so nice not hearing all those moans and complaints... it doesn't even feel like a Monday, what with the relative silence of naysayers out there. Me happy.



Slapshot said:

Really pumped about FINALLY getting some Demos to games I've been curious about on WiiWare. I might make my first WiiWare purchase in over a year now!



irken004 said:

I'll have some demos plzkthnx. Just FATE and Thruspace though, I have the other two as the full games.



bboy2970 said:

What a nice surprise! Very refreshing to see a very good week. I'll be of course downloading all demos even though I own 3 of the 4 just to support the idea of demos. I'll also have to grab Tetris Party Live! What a great surprise it is to see Tetris DSi today, and with full online functionality! And to top it off, they were even kind enough to throw us a VC game. Even though I have no interest in it, its still nice to see one at all. Hopefully we get Mario Party 2 this year! Great update. Thanks Nintendo!



Stuffgamer1 said:

@lz: Demos are how we try out games we're not sure we want to drop money on for free. How is that NOT appealing?

VC, good. Game I don't care about (read the review, not interested), not so much. Ah, well...still beats nothing.



Azikira said:

I gotta say, while the demos are free, they CERTAINLY didnt make me want to spend money on them. While the BIT.TRIP one was halfway decent, the rest are pretty laughable.
Thruspace is pretty shallow from what I saw, and would only be fun to someone who likes tetris-based puzzle games.
And Yet It Moves was my least favorite of the bunch. Im all for retro graphics, just... not BAD retro. It feels like a game that was made in 1995, and has a terribly ugly design to it. Your better off playing a free flash game.
Jett Rocket isnt really bad... its just overly simplistic. Its more of a Nerf'd wanna-be Super Mario Sunshine.
And im not saying these games are bad (Okay, maybe im saying AYIM was horrible in my opinion) seeing as how they are just demos, but Nintendo should really be showcasing GOOD Wiiware titles. Last year's choices were much better, and I still have one of the demos (Pokemon Rumble. Lol I feel poor now)
Hopefully the next batch o' demos really makes up for this.



Token_Girl said:

Sweet, tetris and demos. I'm getting all my demo's this week, because they are FREE! Bit.Trip has at least two levels in the demo, i think, which is pretty sweet. I'll be playing just the demo for a while. I don't think I'm interested in thruspace after trying it, though it's not bad. Still need to get the other two.

Unfortunately, it seems I've run out of room on my Wii menu. I'm going to need to get my SD card from home that I use for my DSi to download all four of them. Why are the demos so large? They're almost as bad as the regular games (except thruspace). I wish you could get rid of the Photo/Weather/News channels. I never use them!



EdEN said:

I'll get all the demos except for Jett Rocket which I already own (as should every Wii owner).



iphys said:

I downloaded Tetris Party Live even though I already have Deluxe. It's worth it just to have it on my system all the time and you can play online over WPA instead of needing WEP.



wanderlustwarrior said:

I'll be getting the AYIM demo.

You know, generally I tend to defend what are sensible business practices, but I really don't see why they don't just keep the demos up.



thaantman said:

I've downloaded all the demos, the only one I didn't play yet was "And Yet It Moves". Bit trip fate which I already planned on getting, I know I'm gonna get for sure now. Jett Rocket was solid, i'm in no rush in getting it, I might as well save thoughs 1000pts and just start playing Mario Galaxy 2 again for the extra stars. Thru space isn't worth it, it just feels like a mode that should be in a tetris game. I'll be playing "And Yet it moves" later. Next week I hope to see cave story, excite bike, you me and the cubes, bit trip runner, and art style light trax



MeloMan said:

Wow... took THIS LONG to finally put Tetris on the DSi. sigh lemme go get some DSi points so I can download it... I never thought this game was coming.

... And where's myDiary?



cheetahman91 said:

I'll be picking up all the demoes except Fate since I already bought that one.
Also, do I spy another Neo-Geo game that isn't on a compliation? Awesome.



Birdman said:

About f****** time Tetris came to DSiWare. I may have to haul my Wii to a friend's house to grab the demos.



NabucaCPM said:

As a longtime lurker of this site, this will be my first post.
Kudos to the staff members at Nintendo Life for maintaining such a great site and for making it very accessible and most importantly, very approachable (even though on occasion some of your headlines are unnecessarily over the top and counter productive) and to top it all of, having a great community accompany this site.

With that said, what a great way to accompany the launch of the demo service (an ongoing demo service I might add) by also releasing Tetris Party Live and a VC game.

Seems like excellent timing by NOA to do this just before Black Friday and in effect, greatly increase demand for Nintendo Point cards ( they probably delayed Spin Master in order to coincide with what was planned for this week).

Also according to Gaijin Games, any game's demo will be available for a minimum of 4 weeks and will stay on longer depending if its rank is higher than bronze in the Nintendo Channel (in order to rank any demo in the Nintendo Channel, one must have played it for at least an hour).



Sneaker13 said:

Snowpack Park sound kinda fun, especially the word adventure got my interest. Good that you guys get demo's as well. Wish I had a demo for AYIM, would have saved me some money.



Stuffgamer1 said:

@NabucaCPM: Welcome to the community, then! Always nice to see lurkers sign up.

Ranking demos on the Nintendo Channel sounds like a doofy way to decide what sticks around, especially with the standard "one hour minimum play time" still in effect. These are demos, for crying out many of them seriously have that much gameplay to offer?

There's also another problem with this basically means that they'll only hang on to demos for the GOOD games. Y'know, the ones that arguably need free demos less. It's a very screwy system to be sure. Why can't Nintendo ever just do something in the established way?



Gamesake said:

@NabucaCPM Yeah, our community is pretty sweet.

I thought these demos were better than the last batch because most of them didn't automatically spit you out into the Wii Shop Channel after they ended. AYIM was really cool. I want to know how it stacks up to Fluidity before I buy it.



Bassman_Q said:

@NabucaCPM- Welcome to NL! Hope you enjoy your stay.

Anyway, I tried the FATE demo and the AYIM demo and they're pretty cool. I was on the fence on both of them, but now I think I'll get them whenever I a.) Have more money, b.) Have more time, and c.) Have less games to complete.

Now, if only they could release a demo for Dive: The Medes Islands...



NabucaCPM said:

@Stuffgamer1, Gamesake, and Qwikman & Bass
Thanks for the nice welcome.

"There's also another problem with this basically means that they'll only hang on to demos for the GOOD games. Y'know, the ones that arguably need free demos less. It's a very screwy system to be sure. Why can't Nintendo ever just do something in the established way?"

The impression that I get from the ranking system that's been put in place, is that its mostly a side bonus instead of actually something that's integral to the demo service. What's so wrong with the better games being available for a longer time, it's not like any one demo has an advantage over another. This would purely be decided by the players and would only take into account the quality of said game. At the end of the day Nintendo is the one that picks up the tab (bandwidth fee to be exact) for the time extensions of said demos, why would they pick up the tab for demos that didn't manage to rank higher than bronze compared to those that actually did.



Stuffgamer1 said:

@NabucaCPM: Well, my point was that demos really should be kept up regardless (like both Sony and Microsoft do), and if you DO only keep some, it should, from a gamer's perspective, be the ones for the games that are less "insta-buys," therefore needing the demos more, run-on sentence.



NiaSoPurdy said:

i didn't really care to download any of the real versions of the demos that were added to the wii shop channel but i did want to try bit.trip fate n jett rocket to see what all the fuss was about....i downloaded the demos because of how people were raving about them on this website....i was shocked at how much i absolutely LOVED jett rocket (i will definitely buy it in the near future), and as far as the rest...they didn't do much for me



NabucaCPM said:


To begin with, Nintendo doesn't even collect any money from subcription fees associated to the Wii's online, and with that in mind, expecting demos to last indefinitely doesn't seem like it would make for good policy.

To better illustrate this, if demos were to remain indefinitely, first it would start with just 4 demos but by the time it reaches 20, the costs that would be associated for keeping 20 demos in place will start to add up pretty quickly week after week (one week it's 20 demos, the next 21, and the week after that 22). Eventually, when the costs associated start to become problematic, I can only imagine the complaints that would follow after NOA decides to start removing demos.

It could also be said, that with this incoming and outgoing demo system that they have put into place, that it provides a nice incentive to directly check out the Wii Shop Channel on a weekly basis, by seeing what new demo has been made available and in turn also check out the week's other offerings.



Stuffgamer1 said:

@NabucaCPM: Sony doesn't collect subscription fees on PSN either, yet demos aren't removed. Obviously, there's a cost-effective way to do it, and Nintendo simply can't be bothered.

That incentive thing makes no sense, because ideally, demos would routinely release alongside new games just as they do on other services. That way, you'd want to check the channel simply to see what's released period. If there's one thing Nintendo's failed at recently, it's giving people reason to go on the Shop Channel at all.



NabucaCPM said:

IMHO, Sony is a horrible example in regards to being known for their "cost effective" decisions. I'm sorry, but for them to think it was a good idea to lose a fortune on every console they sell and for this to go on for years on end, would seem to indicate a company doesn't have very good management skills to begin with. By extension, it wouldn't be too farfetched to consider that whatever demo service they use that it may at the end of the day, result in actually not being cost effective.

As for your second point, I was mostly referring to Wii owners who would usually check a week's downloads through a press release and that this would be a good first step to motivate such owners to access the Wii Shop Channel and see what is being offered for the week. Also if the European downloads are any indication, a new demo will be made available week after week (and who knows, on some occasions there may even be two demos offered in a single week).

Anyways, I appreciate this discussion (and not surprisingly for it to occur in a civil manner, something that can't be said of most sites on the net).



xPOTATOx said:

I bought this game right when it came out and its one of the best DSiWares I own... If you have another household family member, and they have the same game, you can do a voice chat in between lobbys of the Tetris game. There are 2 online game modes, duel space, and a regular tetris battle. They're is also single player. Avatars, Backgrounds, and everything you could ask for a 500 point game. But seriously, buy this. You won't regret! _

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