User Profile

NabucaCPM

NabucaCPM

United States

Joined:
Thu 4th November, 2010

Recent Comments

NabucaCPM

#1

NabucaCPM commented on Nintendo Download: 22nd November 2010 (North A...:

@Stuffgamer1
IMHO, Sony is a horrible example in regards to being known for their "cost effective" decisions. I'm sorry, but for them to think it was a good idea to lose a fortune on every console they sell and for this to go on for years on end, would seem to indicate a company doesn't have very good management skills to begin with. By extension, it wouldn't be too farfetched to consider that whatever demo service they use that it may at the end of the day, result in actually not being cost effective.

As for your second point, I was mostly referring to Wii owners who would usually check a week's downloads through a press release and that this would be a good first step to motivate such owners to access the Wii Shop Channel and see what is being offered for the week. Also if the European downloads are any indication, a new demo will be made available week after week (and who knows, on some occasions there may even be two demos offered in a single week).

Anyways, I appreciate this discussion (and not surprisingly for it to occur in a civil manner, something that can't be said of most sites on the net).

NabucaCPM

#2

NabucaCPM commented on Nintendo Download: 22nd November 2010 (North A...:

@Stuffgamer1

To begin with, Nintendo doesn't even collect any money from subcription fees associated to the Wii's online, and with that in mind, expecting demos to last indefinitely doesn't seem like it would make for good policy.

To better illustrate this, if demos were to remain indefinitely, first it would start with just 4 demos but by the time it reaches 20, the costs that would be associated for keeping 20 demos in place will start to add up pretty quickly week after week (one week it's 20 demos, the next 21, and the week after that 22). Eventually, when the costs associated start to become problematic, I can only imagine the complaints that would follow after NOA decides to start removing demos.

It could also be said, that with this incoming and outgoing demo system that they have put into place, that it provides a nice incentive to directly check out the Wii Shop Channel on a weekly basis, by seeing what new demo has been made available and in turn also check out the week's other offerings.

NabucaCPM

#3

NabucaCPM commented on Nintendo Download: 22nd November 2010 (North A...:

@Stuffgamer1, Gamesake, and Qwikman & Bass
Thanks for the nice welcome.

@58
"There's also another problem with this method...it basically means that they'll only hang on to demos for the GOOD games. Y'know, the ones that arguably need free demos less. It's a very screwy system to be sure. Why can't Nintendo ever just do something in the established way?"

The impression that I get from the ranking system that's been put in place, is that its mostly a side bonus instead of actually something that's integral to the demo service. What's so wrong with the better games being available for a longer time, it's not like any one demo has an advantage over another. This would purely be decided by the players and would only take into account the quality of said game. At the end of the day Nintendo is the one that picks up the tab (bandwidth fee to be exact) for the time extensions of said demos, why would they pick up the tab for demos that didn't manage to rank higher than bronze compared to those that actually did.

NabucaCPM

#4

NabucaCPM commented on Nintendo Download: 22nd November 2010 (North A...:

As a longtime lurker of this site, this will be my first post.
Kudos to the staff members at Nintendo Life for maintaining such a great site and for making it very accessible and most importantly, very approachable (even though on occasion some of your headlines are unnecessarily over the top and counter productive) and to top it all of, having a great community accompany this site.

With that said, what a great way to accompany the launch of the demo service (an ongoing demo service I might add) by also releasing Tetris Party Live and a VC game.

Seems like excellent timing by NOA to do this just before Black Friday and in effect, greatly increase demand for Nintendo Point cards ( they probably delayed Spin Master in order to coincide with what was planned for this week).

Also according to Gaijin Games, any game's demo will be available for a minimum of 4 weeks and will stay on longer depending if its rank is higher than bronze in the Nintendo Channel (in order to rank any demo in the Nintendo Channel, one must have played it for at least an hour).
http://www.gaijingames.com/?p=1838