@Piersen cables with a 56k OHM resistor aren't some special kind of cable, it's what the specifications for type C demand. any cable that doesn't have one is not a type C compatible cable.
expecting the switch(or any type C device) to accept it without issues is like expecting any USB 2 device to have no issues while being fried by 10+ volt.
the reason so many type C cables are unsafe is because a 56k OHM resistor is a somewhat expensive component, and many "nameless" companies use cheaper resistors with a different resistance or no resistor at all.
@gatorboi352 nintendo is within the safe range with the switch itself, even if they deviated a little from the specs. it will not suffer from catastrophic failure when used with proper type C cables and chargers, worst case a communicating problem will occur and the charger won't charge the switch.
the issue with the 3rd party docks is a different matter altogether. nintendo opted to use their own method of communicating with the dock loosely based on an established standard, and they purposely didn't claim compatibility with existing type-C to HDMI devices/standards. the 3rd party accessory makers did an incomplete job reverse engineering the dock, resulting in 3rd party docks that follow neither type-C to HDMI standards nor Nintendo's own dock designs.
@DTFaux nintendo has been indirectly active in China for a while now through the company "iQue". they sold modified nintendo consoles with built-in games(to comply with Chinese anti-console laws), and upgraded handhelds and consoles to support the more complex Chinese "alphabet". this was all with Nintendo's permission and support.
China lifted the ban on consoles a few years ago though, and I don't know how that affected the deal with iQue.
as for this ... box, I'm actually pleasantly surprised they considered the fact that several games have a portrait mode. very little accessories are built with portrait mode in mind.
@riChchestM i once spent 5 minutes walking in circles on the moon looking for an NPC that i was sure was in that corner, but couldn't find him. after a few minutes i stopped walking for a minute, and he pops up right on top of me in a spot i had already passed 20 times. I wasn't even using a vehicle.
@Phantom79 did you know the effective render distance for interactive objects regularly drops below 0 in split-screen mode? you can spend 5 minutes looking for a spaceship when you're standing right underneath it, or looking for an NPC you've passed 20 times already.
@Henmii the issue isn't really achievements, it's making a systemwide achievement tracking system.
games which don't have a need or reason for it will get achievements shoehorned in, as the system will put pressure on developers to include it.
achievement systems/tracking will become less creative. developers will just use the built in system instead of building their own unique way like the photo puzzles in SSB4 and kid icarus, or the gold stars in mario games.
and when developers do bother to make their own creative achievement system you'll end up with the confusion of 2 reward systems at the same time. "that achievement just now, did i just unlock something ingame? or did that go on my public profile?"
i think not reaching terminal velocity also helped it survive. it was spinning around, but i think it spent most of the time with either the screen or the back towards the ground. this increases surface area, increasing drag and lowering its dropping speed. it would've fallen much faster if 1 of the joycons was facing the ground the whole time.
@NEStalgia i'm pretty sure the vita does support Apt-X. it's fast enough to make music games playable over bluetooth, but it ocassionally skips because the vita can only barely handle it.
Apt-X seems to be more than a simple codec though. it seems with standard codecs each sound is individually encoded and sent resulting in inconsistent delays, while Apt-X encodes the entire audio output as a single stream resulting in a consistent delay.
@brandonbwii the game usually freezes for a second when it calculates moblin ragdoll physics(when knocking one unconscious) this is probably what they fixed.
the temple of time from OOT still exists in BOTW, and is separate from BOTW's temple of time. it's now named the "hyrule cathedral", but it's in worse shape than the new temple of time.
"surfing will gradually wear down your shield's durability" not quite what I'd call gradually. i tried it on a grassy hill where an npc explained it, and the moment i reached his friend at the bottom of the hill i got a damaged shield warning.
i would like to see a surfing shield, with incredibly low defence but won't wear down from surfing.
the game really needs a dual stick + motion control.
the current 1½ stick + motion is really annoying, i have difficulty aiming vertically all the time because I'm expecting the camera to respond to the right stick when i push it up or down.
going dual stick without motion is not an option for me either because I'd completely lose precision, so i wouldn't be able to hit the broad side of a squid with anything other than a roller.
the temperatures on the 1st pic are useless, as the min temp is the air temperature and the max temp is the body temperature of whoever is holding that switch.
and to get an idea what temperature it is, stick your finger under your tongue or in your ear.(i recommend not reversing that order)
would be nice if the event pokemon where distributed evenly. the only event pokemon i found today where slowpokes, they where everywhere. they're common enough already, so it's actually annoying to have their spawn rates increased.
@Hikingguy shooting is more of a side thing. it's like in mario kart and wipeout, the primary goal is winning a race and along the way you can find random items to boost you or disrupt your opponents.
@WeeManStudios let me give you some more helpful input than just my "interrupted" comment. i like the idea of the game, but there are 2 notable "weak points" in my eyes.(not counting issues caused by platform limitations, which aren't your fault)
the story mode feels like a demo, right when it started to get somewhere i was hit with a "to be continued" screen. it just made me feel like i paid for a demo, which is something you should avoid(either make a full story right away, or skip on it at first and spend that time on making a more appealing challenge/tournament mode like what wipeout has)
next up is the vehicles. perhaps you wanted to go for a "formula 1" kinda thing, but the 2 things i always look forward the when playing a new racing game are trying out all the different(and preferably unique) tracks, and try out all the different vehicles. unfortunately from what i could tell they all have the same model, only differing in color and specs. it takes away from some of the "discovery" in the game, and it feels out of place when all vehicles have very different performance despite looking identical (a fast ship should look pointier, an agile ship should have big wings, and a sturdy one should be bulky)
and as a side note: if you really want the game too feel less like flying airplanes and more like flying cars it should have an (optional?) throttle button. planes have to keep moving, cars can stop in the middle of the road.
@WeeManStudios it IS like AiRace.
you might be thinking of the wrong game, as there are 4 games in that series.
AiRace tunnel(DSi), AiRace speed(3DS), and AiRace xeno(3DS) are time trial/survival racers and are indeed very different in gameplay(though similar in graphic style)
but AiRace(DSi) is very similar, as it's one of the few other proper "airplane racers".
although its graphic style is quite different, it's the least "sci-fi" of the series using propellor airplanes.
(only other "airplane racer" i know of is M.A.C.H. Modified Air Combat Heroes, unfortunately it's a UMD-only psp game)
Lifespeed's story mode was a big disa...[to be continued]
I'm pleasantly surprised, in Europe we're practically getting it tax-free. conversion based on the UK price would mean €58 incl. tax, and conversion based on the US price would be €46 excl. tax. €49,99 incl. tax is better than the €55-€60 i was expecting. is there a reason why the € price isn't included in the article?
128GB sdcard support means 2TB support. 64-2048GB all falls under SDXC, and should make no difference to any device. 128GB is just what they tested with.
and "only" 3 GC VC games? that's 3 more than i expected.
they need to fix the speed detection first, before they restrict people based on speed. quite often I've been accused of driving my couch too fast, or racing through the mall.
i got it twice. i think i managed to grab the last one for sale in a toy store(totodile blue) but they didn't have any games for it anymore so i only had the included pokemon party mini. it died in an unfortunate washing incident, totodile might've been a water type but it wasn't waterproof. a few years later i found a decent used one online, blue again, and this time i also bought pokemon pinball mini. it did have some cosmetic damage, but i did some parts swapping with my drowned mini. and just last month i bought pokemon tetris. the only thing i'm missing is korobeiniki(tetris theme A).
vikavolt really needs to be the recipient of a 2nd dual type attack: an electric/steel attack(electric as base type, but including steel in damage calculation) based on a railgun.
charjabug looks as if someone squeezed wormmon from digimon in a box that was a bit too small.
@vitalemrecords the 3DS isn't powerful enough to emulate DS, and has to resort to "ds mode" which switches the 3DS to use only DS components and firmware with the exact same limitations as the original DS. since the DS didn't have a memory card, this DS mode also cannot work with a memory card. without access to the memory card, where are you going to load the games from?
@JohnG sure it can be made to run, either with various graphic glitches or running at 5fps. the (n)3DS lacks the hardware to process complex 2D environments through the GPU, and has to use the CPU to compensate. for snes emulation this means a lot more power is needed to get graphics to work properly. power the n3ds barely has, and the old 3ds doesn't come close to.
@burninmylight it's better to do it straight up without going through another emulator. mGBA works on all hacks and runs all games at playable speeds(most at full speed with audio glitches) for kernel hacks there are better options like dynarec-capable emulators or GBA VC injection(replace the rom in a VC game with a gba rom, making it run in the native compatibility mode)
@Patriplexity I had linux on my DSlite a few years ago. the gui was barely usable though, and it needed an extra RAM cartridge(like the opera browser slot2 card)
I had originally voted for inkling, but that both became less likely and less needed after they released the inkling mii outfit. I have a good looking inkling mii-gunner in my game now, no real ink attacks but it's close enough.
I'd like to see some very different characters, but they should still have a strong connection to nintendo. characters like goku(dbz) and sora(kh) don't seem right. dbz games are brought out on all platforms, and kh has only had spin-offs/sidestories on nintendo handhelds with no console or main series games.
@CaviarMeths when the patent is granted is irrelevant, only the filling date matters. otherwise there'd be a period of up to several years where someone could steal an idea after a patent is filed.
@mid_55 @SKTTR @stipey jam with the band is the european release of daigasso band brothers DX, the 2nd version of the game. it's nearly identical, with only a few songs replaced by different ones and "only" 50 (free) dlc slots instead of japan's 100. before that japan got daigasso band brothers, which had less songs and game modes but did get an expansion pack that could be loaded through the gba slot on the DS.
@Uberchu Nintendo's idea was probably to give people the option to "pay off" the game. by the time you've paid enough to buy a full game they remove the microtransactions and just give you some "premium" currency every day, to make it seem more like a regular/full game.
Comments 216
Re: Nintendo Has Detailed The USB Cables You Can Use To Safely Charge Your Switch
@AlexSora89 there's a logo on it, a sharper photo of that might help.
I tried looking for it, but I can't figure out 1 of the symbols.
Re: Nintendo Has Detailed The USB Cables You Can Use To Safely Charge Your Switch
@Piersen cables with a 56k OHM resistor aren't some special kind of cable, it's what the specifications for type C demand.
any cable that doesn't have one is not a type C compatible cable.
expecting the switch(or any type C device) to accept it without issues is like expecting any USB 2 device to have no issues while being fried by 10+ volt.
the reason so many type C cables are unsafe is because a 56k OHM resistor is a somewhat expensive component, and many "nameless" companies use cheaper resistors with a different resistance or no resistor at all.
@gatorboi352 nintendo is within the safe range with the switch itself, even if they deviated a little from the specs.
it will not suffer from catastrophic failure when used with proper type C cables and chargers, worst case a communicating problem will occur and the charger won't charge the switch.
the issue with the 3rd party docks is a different matter altogether.
nintendo opted to use their own method of communicating with the dock loosely based on an established standard, and they purposely didn't claim compatibility with existing type-C to HDMI devices/standards.
the 3rd party accessory makers did an incomplete job reverse engineering the dock, resulting in 3rd party docks that follow neither type-C to HDMI standards nor Nintendo's own dock designs.
Re: Random: We Have Our First Nintendo Labo Knock-Off
@DTFaux nintendo has been indirectly active in China for a while now through the company "iQue".
they sold modified nintendo consoles with built-in games(to comply with Chinese anti-console laws), and upgraded handhelds and consoles to support the more complex Chinese "alphabet".
this was all with Nintendo's permission and support.
China lifted the ban on consoles a few years ago though, and I don't know how that affected the deal with iQue.
as for this ... box, I'm actually pleasantly surprised they considered the fact that several games have a portrait mode.
very little accessories are built with portrait mode in mind.
Re: Manticore: Galaxy On Fire Will Swoop Onto Switch On 22nd March
@Defeated_Hero sounds like you put the GOF2 back in GOF3?
that might actually make it worth getting.
I really liked the free roaming of GOF2, and its absence in GOF3(combined with barely functioning controls) made me lose interest very quickly.
Re: Nintendo Download: 25th January (Europe)
someone shared a few links that should not be shared, good thing this website's security is in order.
several game links actually link to admin pages, to open them you need to copy/paste the links and remove "/admin" from them.
Re: Feature: Conquering The Indie Mountain With Celeste Creator Matt Makes Games
@Kalmaro super meat boy is actually a clone of one of Matt Thorson's old games, "jumper".
nearly identical gameplay and main character.
Re: Rock Out To This Brand New Trailer For MUSYNX on Nintendo Switch
@Anti-Matter more like straight up DJ Max.
all I see in the video is the DJ Max Portable 4B mode.
Re: Zelda: Breath Of The Wild Version 1.3.3 Lets You Repurchase Rare Items
@Einherjar or save and reset, and you'll have the full gear in 3 days.
4 if you also want the "unique" weapons.
Re: LEGO Worlds Just Got a New Update
@riChchestM i once spent 5 minutes walking in circles on the moon looking for an NPC that i was sure was in that corner, but couldn't find him.
after a few minutes i stopped walking for a minute, and he pops up right on top of me in a spot i had already passed 20 times.
I wasn't even using a vehicle.
Re: Deemo Will Bring a Musical Flourish to the Nintendo Switch Next Week
@jbrodack you can get it on your phone as demo.
Re: Soapbox: LEGO Worlds on Switch Isn't Exactly a Minecraft Beater
@Phantom79 did you know the effective render distance for interactive objects regularly drops below 0 in split-screen mode?
you can spend 5 minutes looking for a spaceship when you're standing right underneath it, or looking for an NPC you've passed 20 times already.
Re: Lichtspeer Developer Suggests That Nintendo Has Switch Achievements in the Works
@Henmii the issue isn't really achievements, it's making a systemwide achievement tracking system.
games which don't have a need or reason for it will get achievements shoehorned in, as the system will put pressure on developers to include it.
achievement systems/tracking will become less creative.
developers will just use the built in system instead of building their own unique way like the photo puzzles in SSB4 and kid icarus, or the gold stars in mario games.
and when developers do bother to make their own creative achievement system you'll end up with the confusion of 2 reward systems at the same time.
"that achievement just now, did i just unlock something ingame? or did that go on my public profile?"
Re: Deals: Upcoming Nintendo Switch Games And Accessories For July And August
automatically linking to local amazon pages doesn't work out for everyone, all links are dead because amazon only sells ebooks in the Netherlands.
Re: Random: Watch What Happens When You Drop a Switch from 1,000 Feet
i think not reaching terminal velocity also helped it survive.
it was spinning around, but i think it spent most of the time with either the screen or the back towards the ground.
this increases surface area, increasing drag and lowering its dropping speed.
it would've fallen much faster if 1 of the joycons was facing the ground the whole time.
Re: You Can Use Bluetooth Headphones On Your Switch, But There's A Catch
@NEStalgia i'm pretty sure the vita does support Apt-X.
it's fast enough to make music games playable over bluetooth, but it ocassionally skips because the vita can only barely handle it.
Apt-X seems to be more than a simple codec though.
it seems with standard codecs each sound is individually encoded and sent resulting in inconsistent delays, while Apt-X encodes the entire audio output as a single stream resulting in a consistent delay.
Re: Zelda: Breath of the Wild Update 1.1.2 Makes For A More Pleasant Gaming Experience
@brandonbwii the game usually freezes for a second when it calculates moblin ragdoll physics(when knocking one unconscious)
this is probably what they fixed.
Re: Video: We've Found 66 References to Classic Zelda Games in Breath of the Wild
the temple of time from OOT still exists in BOTW, and is separate from BOTW's temple of time.
it's now named the "hyrule cathedral", but it's in worse shape than the new temple of time.
Re: Lego City Undercover Box Reveals a Mandatory 13GB Install
the 2nd half of the statement is missing, they also explained there is an optional "small content patch" for the game.
Re: Guide: How To Shield Surf Like A Pro In Legend Of Zelda: Breath Of The Wild
"surfing will gradually wear down your shield's durability"
not quite what I'd call gradually.
i tried it on a grassy hill where an npc explained it, and the moment i reached his friend at the bottom of the hill i got a damaged shield warning.
i would like to see a surfing shield, with incredibly low defence but won't wear down from surfing.
Re: First Impressions: Splatoon 2 - What We Learned About Weapons, Visuals and Controls
the game really needs a dual stick + motion control.
the current 1½ stick + motion is really annoying, i have difficulty aiming vertically all the time because I'm expecting the camera to respond to the right stick when i push it up or down.
going dual stick without motion is not an option for me either because I'd completely lose precision, so i wouldn't be able to hit the broad side of a squid with anything other than a roller.
Re: Random: You Can Use Cuccos To Beat Tough Enemies In Zelda: Breath Of The Wild
the same "trick" worked in SSB too, "give" another player a cucco and watch the chaos.
it's also funny shooting a beehive near an enemy camp, and watching the chaos as the bees chase down everything that moves.
Re: Even When Under Pressure The Nintendo Switch Isn't Too Hot To Handle
the temperatures on the 1st pic are useless, as the min temp is the air temperature and the max temp is the body temperature of whoever is holding that switch.
and to get an idea what temperature it is, stick your finger under your tongue or in your ear.(i recommend not reversing that order)
Re: You'll Only Have Access To 25.9GB Of The Nintendo Switch's 32GB Of Storage
@smashboy2000 typically system files are stored on a dedicated partition with reserved space, so an update will never require you to delete games.
so it should include the day1 patch as well as any future updates.
Re: Get Loved Up With The Pokémon GO Valentine's Event
would be nice if the event pokemon where distributed evenly.
the only event pokemon i found today where slowpokes, they where everywhere.
they're common enough already, so it's actually annoying to have their spawn rates increased.
Re: Review: Lifespeed (New Nintendo 3DS)
@Hikingguy shooting is more of a side thing.
it's like in mario kart and wipeout, the primary goal is winning a race and along the way you can find random items to boost you or disrupt your opponents.
@WeeManStudios let me give you some more helpful input than just my "interrupted" comment.
i like the idea of the game, but there are 2 notable "weak points" in my eyes.(not counting issues caused by platform limitations, which aren't your fault)
the story mode feels like a demo, right when it started to get somewhere i was hit with a "to be continued" screen.
it just made me feel like i paid for a demo, which is something you should avoid(either make a full story right away, or skip on it at first and spend that time on making a more appealing challenge/tournament mode like what wipeout has)
next up is the vehicles.
perhaps you wanted to go for a "formula 1" kinda thing, but the 2 things i always look forward the when playing a new racing game are trying out all the different(and preferably unique) tracks, and try out all the different vehicles.
unfortunately from what i could tell they all have the same model, only differing in color and specs.
it takes away from some of the "discovery" in the game, and it feels out of place when all vehicles have very different performance despite looking identical (a fast ship should look pointier, an agile ship should have big wings, and a sturdy one should be bulky)
and as a side note: if you really want the game too feel less like flying airplanes and more like flying cars it should have an (optional?) throttle button.
planes have to keep moving, cars can stop in the middle of the road.
Re: Review: Lifespeed (New Nintendo 3DS)
@WeeManStudios it IS like AiRace.
you might be thinking of the wrong game, as there are 4 games in that series.
AiRace tunnel(DSi), AiRace speed(3DS), and AiRace xeno(3DS) are time trial/survival racers and are indeed very different in gameplay(though similar in graphic style)
but AiRace(DSi) is very similar, as it's one of the few other proper "airplane racers".
although its graphic style is quite different, it's the least "sci-fi" of the series using propellor airplanes.
(only other "airplane racer" i know of is M.A.C.H. Modified Air Combat Heroes, unfortunately it's a UMD-only psp game)
Lifespeed's story mode was a big disa...[to be continued]
Re: Super Bomberman R's Retail Price Has Finally Been Confirmed
I'm pleasantly surprised, in Europe we're practically getting it tax-free.
conversion based on the UK price would mean €58 incl. tax, and conversion based on the US price would be €46 excl. tax.
€49,99 incl. tax is better than the €55-€60 i was expecting.
is there a reason why the € price isn't included in the article?
still a lot for bomberman though.
Re: More Nintendo Switch Rumours Emerge Online
128GB sdcard support means 2TB support.
64-2048GB all falls under SDXC, and should make no difference to any device.
128GB is just what they tested with.
and "only" 3 GC VC games?
that's 3 more than i expected.
Re: New Pokémon GO Update Appears To Disable Spawns And Sightings When Travelling At High Speed
they need to fix the speed detection first, before they restrict people based on speed.
quite often I've been accused of driving my couch too fast, or racing through the mall.
Re: Lost SNES Game Socks The Cat Hits Kickstarter
needs a VC release.
Re: European My Nintendo Rewards Include New Nintendo Selects Discounts
@Samurai_Goroh doesn't matter, in games and electronics $=€
nothing for me here, no new 3DS discounts.
Re: Hardware Classics: Pokémon Mini
i got it twice.
i think i managed to grab the last one for sale in a toy store(totodile blue) but they didn't have any games for it anymore so i only had the included pokemon party mini.
it died in an unfortunate washing incident, totodile might've been a water type but it wasn't waterproof.
a few years later i found a decent used one online, blue again, and this time i also bought pokemon pinball mini.
it did have some cosmetic damage, but i did some parts swapping with my drowned mini.
and just last month i bought pokemon tetris.
the only thing i'm missing is korobeiniki(tetris theme A).
Re: Gallery: Get the Full Localised Details on Pokémon Sun and Moon's Newest Pocket Monsters
vikavolt really needs to be the recipient of a 2nd dual type attack:
an electric/steel attack(electric as base type, but including steel in damage calculation) based on a railgun.
charjabug looks as if someone squeezed wormmon from digimon in a box that was a bit too small.
Re: This Is What Sonic The Hedgehog Looks Like In Lego Dimensions
@Dr_Corndog he can also hold it along the edge, not just the stud part.
though i agree that "the one ring" would've made a much better ring for him.
Re: Mega Man Finally Arrives on Nintendo Badge Arcade
finally something better than a blue splatoon gun for my megaman folder.
still need something for my pinball folder, but a Mario vs DK minis coin will do for now.
Re: Distribution Details Emerge for Mythical Pokémon Darkrai
I guess no darkrai for be.
I've never seen a gamemania, the only reason I know the store must exist somewhere in the Netherlands is because they get all the codes.
Re: Rumour: Nintendo has Discontinued Production of Nintendo DS Cartridges Around the World
@SanderEvers GBA cartridges don't need a battery either.
only a few cartridges have a battery, and it's only used for the RTC.
if that battery dies time stops, but saves will continue to work.
Re: Tsunekazu Ishihara on the Difficulty of Naming Pokémon for Different Regions
gardevoir is an odd one.
the Japanese name is english, and the english name is french.
although I can understand why they chose to use a different name.
gardevoir looks too feminine to be a "sir" all the time.
Re: Nintendo Download: 10th March (Europe)
@vitalemrecords the 3DS isn't powerful enough to emulate DS, and has to resort to "ds mode" which switches the 3DS to use only DS components and firmware with the exact same limitations as the original DS.
since the DS didn't have a memory card, this DS mode also cannot work with a memory card.
without access to the memory card, where are you going to load the games from?
Re: Nintendo Download: 10th March (Europe)
@JohnG sure it can be made to run, either with various graphic glitches or running at 5fps.
the (n)3DS lacks the hardware to process complex 2D environments through the GPU, and has to use the CPU to compensate.
for snes emulation this means a lot more power is needed to get graphics to work properly.
power the n3ds barely has, and the old 3ds doesn't come close to.
Re: Weirdness: Homebrew Enthusiast Gets Windows 95 Working on the New Nintendo 3DS
@burninmylight it's better to do it straight up without going through another emulator.
mGBA works on all hacks and runs all games at playable speeds(most at full speed with audio glitches)
for kernel hacks there are better options like dynarec-capable emulators or GBA VC injection(replace the rom in a VC game with a gba rom, making it run in the native compatibility mode)
@Patriplexity I had linux on my DSlite a few years ago.
the gui was barely usable though, and it needed an extra RAM cartridge(like the opera browser slot2 card)
Re: Swedish Craftsman Is Making An American Walnut-Clad Handheld Inspired By The Game Boy Advance SP
I'll stick with my wooden 3DS, it can do the same and more.
Re: Pokémon Red, Blue & Yellow Are Coming To The 3DS Virtual Console 27th February 2016
IR wasn't used in pokemon games until gold/silver.
R/B/Y relied solely on the link cable.
Re: Legend of Zelda: Tri Force Heroes Originally Didn't Have a Single Player Mode
I'm mostly annoyed by the fact that they locked some costumes to local multiplayer only.
I don't know enough people to get a local game going, so there are several costumes I'll never be able to get.
I could get a 2 player game going at most, but that's not allowed.
Re: Reminder: Club Nintendo Closes in Europe on 30th September
@Late those 50 birthday stars where what saved me from wasting 470 stars, I really like the hanafuda theme I got with them.
Re: Reminder: There's Only One More Week Left To Vote In The Super Smash Bros. Fighter Ballot
I had originally voted for inkling, but that both became less likely and less needed after they released the inkling mii outfit.
I have a good looking inkling mii-gunner in my game now, no real ink attacks but it's close enough.
I'd like to see some very different characters, but they should still have a strong connection to nintendo.
characters like goku(dbz) and sora(kh) don't seem right.
dbz games are brought out on all platforms, and kh has only had spin-offs/sidestories on nintendo handhelds with no console or main series games.
Re: Reminder: Grab a Mythical Diancie in Pokémon Omega Ruby & Alpha Sapphire This Weekend
finally.
I missed out on the last one because Dutch toy stores only gave out codes for pre-orders of the physical copies.
Re: Nintendo Wins Patent Case Against Handhelds
@CaviarMeths when the patent is granted is irrelevant, only the filling date matters.
otherwise there'd be a period of up to several years where someone could steal an idea after a patent is filed.
Re: Nintendo's Japanese YouTube Channel Serves Up a Musical Splatoon Treat, Devil's Third and Retro Goodness
@mid_55 @SKTTR @stipey jam with the band is the european release of daigasso band brothers DX, the 2nd version of the game.
it's nearly identical, with only a few songs replaced by different ones and "only" 50 (free) dlc slots instead of japan's 100.
before that japan got daigasso band brothers, which had less songs and game modes but did get an expansion pack that could be loaded through the gba slot on the DS.
daigasso band brothers P is part 3 in the series.
Re: Review: Pokémon Rumble World (3DS eShop)
@Uberchu Nintendo's idea was probably to give people the option to "pay off" the game.
by the time you've paid enough to buy a full game they remove the microtransactions and just give you some "premium" currency every day, to make it seem more like a regular/full game.