LEGO Worlds

Suffice to say, we weren’t all too impressed with LEGO Worlds when it came out a few weeks ago, as the subpar performance and janky gameplay made it an experience that simply wasn’t all that much fun to play. Even so, we held off on giving it a score until the full experience could be delivered—an online mode was promised to be coming in an update shortly after launch. Now, the update has finally gone out, and it does make a series of notable changes to the game.

There’s no patch notes out, so the playerbase is still trying to figure out exactly what all was changed. The biggest and most obvious change is that you can now play in a two-player online mode, though with the provision that the other player has to be on your friends list; no random matchups here. Additionally, there have been some performance changes; the game now seems to run at a solid 30 FPS, though the draw distance and resolution also seem to have taken a hit. Perhaps the exchange was necessary, but it honestly looks a lot better in motion now than it did before the update. And, of course, the final and most important change is that the Switch menu icon for the game has been updated to reflect the box art. Much better.

What do you think? Do you like the changes that were made with this update? What do you think of LEGO Worlds on the Switch? Share your thoughts in the comments below.