The astronomical rise of Splatoon 3 was always going to result in players finding exploits in the game, but we didn't think that one such problem would let you splat players through walls.
Glance over Twitter, however, and it not only seems that this issue exists, but that players are using it to their own advantage. Because of course they are. The problem stems from the Sloshing Machine — a mainstay in the Splatoon franchise which is used to quickly spread ink via projectile and following splash damage - specifically, the large hitbox that the weapon possesses.
As seen in the tweets below, the weapon's hitbox means that players can sustain damage from the Sloshing Machine's splash even when said splash is applied to the other side of the platform on which they are standing. @Blossom_Spl's video shows this from the perspective of the splatter, while @just_phoeniiix's takes the view of the splattee. (That's what we're calling 'person getting splatted' now. Officially.)
It appears that this glitch can be used in stages where there is a bridge. Take @yowaihito_noob's clip, for example, in which the hitbox is relied on to cause an under-bridge splat in Wahoo World:
https://twitter.com/yowaihito_noob/status/1574735952232460289
While the Sloshing Machine currently seems to be the main culprit of hitbox exploitation. It looks like some players have experienced a similar glitch being applied to other weapons such as Rollers, as seen in @bonziringo's gameplay:
Nintendo has not formally addressed the issue as of yet, but it is surely only a matter of time before a patch comes along and we can go back to crossing bridges without fear of an attack from below.
This exploit follows another that we reported on last week, where players are using certain Special Weapons to their advantage:
- Further reading - Splatoon 3 Players Labelled "Cheaters" For Abusing Special Weapons
In related news, Nintendo has announced that it is introducing a new patch to reimburse those who missed out on their deserved Super Sea Snails thanks to a post-Splatfest glitch. Perhaps the Sloshing Machine's overpowered hitbox will be piled in there too.
Have you been unfairly splatted by this hitbox issue? Or perhaps you have mastered the art of performing the under-bridge attack? Let us know in the comments below!
[source twitter.com]
Comments 27
It appears to not be the weapons but rather the maps themselves that are the problems.
Oh really?
I've found a small USB vacuum cleaner really helps with the dust that piles up around Splatoon 2. Not sure if I want to get Splatoon 3 just yet. It might create more housework.
They're coming out of the God damn walls man!
FIX THE DAMN DISCONNECTS!!!!!!
This game is heavily unbalanced in the multiplayer vs scene. Certain weapons deal way too much damage and specials are just out of control. Ink levels are extremely low, even weak sub weapons spend about 80% of it in one use. I'm having a hard time to enjoy turf battles in this game the same way I did with Splatoon 2.
@Uncle_Franklin That's it, man. Splatfest over, man. Splatfest over!
Wow, they really screwed this one up, eh? I'm genuinely scared to hop onto a game now if people will be using these exploits.
@rushiosan
I feel like all of the weapons in this game have been buffed significantly to deal enough damage rather than too much.
As far as specials go, they're more balanced now in the sense that the player using them are much more vulnerable and they are nowhere near as effective as previously iterations, for good reason.
Glitches, disconnects, errors, exploits. All this will definitely affect S3 sales.
I'm gonna wait to get this game 3/4 years from now. These problems will just continue till everything is 100% released. Wait to buy guys!
@Vivianeat
I find that doubtful.
So I’m sure if it’s really an issue, it’ll be patched in a month or 2. The last video when he got him through the floor…isn’t that grating possible to drop through in squid form? So it would make sense that you can shoot through that. But not the bridges. At same time, who stands still and camps long enough for this to really be an exploit? I’ve had no issues with orb the 30 or so hours I’ve logged other then I’m completely addicted to it.
LEAVE MY SLOSHING MACHINE ALONE! IT’S ACTUALLY DECENT AGAIN!
Fix the bridge collision boxes, clearly they’re too thin. Add more concrete!
I can also confirm that the same thing does NOT occur when shooting up at someone standing on a tent canopy in Hagglefish Market. I tried by accident, several times, and failed to splat someone from below.
I’ve noticed this at the circle on wahoo world. Buckets, splatanas and brushes have all clipped through the walls and killed me lol
Time to main the Sloshing machine then!!
@Donutman It's already an issue. And it will be even more of an issue now that news sites caught wind of it.
@StarPoint do it now before it’s nerfed!
This is amazing!
😁😁
What they should fix is ALL the disconnects and then saying your internet is busted…and then stop you from playing for five minutes….we are paying for this service then get a five min ban..That’s getting your moneys worth…..
Technically I think it's more of a collision detection bug on the bridges. Personally, I think it's easier to fix by fixing the maps rather than adjusting the ink hitboxes to conform to every hanging platform. When colliding with objects, in most cases it should not trigger damage application to players. Phew that was nerdy.
This game is out of control with weapon power. The power level is over 9000 for God sake 😂
@rushiosan That's an understatement 😂
@rushiosan I know what you mean that's why I still prefer Splatoon 2 to 3. Don't get me wrong 3 is still fun, I just prefer 2.
@ZapNCrap 3 is the king for Quality of Life upgrades, but 2 still reigns in terms of content, balance, and, most importantly, fun, IMO. Splashtags and badges and lockers are fun and all but the meat and potatoes of the game is the gameplay and Splatoon 3 feels like several steps backwards in terms of balance, maps, and weapon diversity.
It's going to be 2+ years before we have the same number of maps and weapon loadout diversity that already exists in S2.
People keep saying this game is unbalanced but I haven’t Been seeing too much of one weapon and I can switch between plenty of weapons just fine and none seem too underpowered
@ModdedInkling I wouldn't say most 1hko's I've been taking from katanas, rollers and brushes look fair. Those have high mobility and high range/spread area. Regular splattershots have been nerfed to hell to favor new weapons.
@Captiosus Yep. Splatoon 3 has some cool new little things but 2 still has the better overall gameplay which is more important.
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