Comments 3,112

Re: Nintendo Download: 10th August (North America)

ricklongo

The Switch keeps getting a nice amount of options every week. After the Wii U's drip-feed, that's excellent to see.

I'm very interested in Phantom Trigger, but "story-driven levels" in the description gives me pause. I loved Hyper Light Drifter, which looks very similar, but that was much more about exploration than story, which is the way I like it. I guess I'll wait for reviews.

Re: Guide: Splatoon 2 - Adding, Removing and Picking Abilities

ricklongo

Run speed up is actually one of the best abilities to get if you play with a roller. Allows you to cover much more ground very quickly, especially in multiples.

As a roller player, I'm looking to craft all-Run speed up shoes and an all-ink saver (main) helmet, as those seem like the most useful abilities for that weapon.

Also, someone already mentioned it, but it's worth repeating: splatfest tees can be scrubbed clean for a measly 2,000.

Re: Mayo Wins in Splatoon 2's Battle of the Condiments

ricklongo

The weird thing is, on my way to be a Mayo King, I faced quite a few mayo vs. mayo matches. To find out we were vastly outnumbered in popularity, I think Nintendo's matching algorithm needs some work.

Either way, it was super fun. Let's hope the next splatfest has a theme I can actually pick the side I like more instead of the one I hate less.

Re: Feature: Just How Hard Is It To Buy A Nintendo Switch In Japan?

ricklongo

@Folkloner Yep, that's pretty much it. Plus, it made business sense for Nintendo to be conservative with Switch manufacturing; it's obviously a big hit, but that fact was nowhere near a known quantity before release.

I hope they can ramp up production on year 2. It's so great to see a Nintendo console do so well and be part of the conversation again, but a bit disheartening to think just how many copies they could be selling weekly were it not for the component shortage.

Re: Review: Fate/Extella: The Umbral Star (Switch)

ricklongo

This reads like the kind of convoluted Japanese action game with unscrutable storyline that I've been quite done with. The fact that it is described as being in the musou genre is the final nail in the coffin and makes me realize that this is sadly 100% not for me.

Re: Video: Get a Good Look at Infinite, the New Villain in Sonic Forces

ricklongo

Oh, boy. The chances of me getting this game keep getting lower and lower.

I reallh wish Sega would go for understated silliness when it comes to the story in Sonic games, just like Nintendo does in Mario or Donkey Kong Country. This is the kind of game that absolutely should get as few cutscenes as possible, and focus on what actually matters.

Re: Review: Vaccine (Switch eShop)

ricklongo

I have no nostalgia for these blocky PS1 era games that were once considered 'realistic', and I'm no Resident Evil fan, so this is definitely not for me. I did enjoy the dev's previous game, FreezeME, though, so here's hoping their next game is something more up my alley.

Re: Nintendo Switch Online App to Bring Voice Chat and SplatNet 2 to Splatoon 2 Launch

ricklongo

@Ralek85 Ah, but the difference is that we're not talking in real time here. You answered me yesterday, now I'm re-answering today. There isn't the urgency to respond right away, which for me at least takes the vast majority of the annoyance away. It's the same reason why I don't mind answering text messages, but generally can't be bothered by chatting in real-time text services anymore. Or why I don't like talking on the phone, but am okay with voiced WhatsApp messages.

There's no opportunity for interruption, for example, or the pressure to understand bad audio, especially not right away and without a chance to re-play it. At the end of the day I guess those are my main pet peeves with voice chat (and phone calls) as a whole.

Of course, I'd be happy to have voice chat in Splatoon, because I know a lot of people enjoy it. It's just not something that's on my personal priority list, as I 100% would never use it.

Re: Nintendo Switch Online App to Bring Voice Chat and SplatNet 2 to Splatoon 2 Launch

ricklongo

@Ralek85 Like MoonKnight, I hate voice chat, and in my case it's the same reason why I've always hated talking on the phone. It's just not the same thing without the peripherical aspects of conversation, such as body language and physical expression. It's harder to avoid people interrupting each other, for example, and the sound often isn't as clear, meaning there's more chance for miscommunication. At the end of the day it's just not nearly as enjoyable for me as the real thing - on the contrary, I always end up jarred by those small inconveniences. Thankfully, with Switch's portability, it will be super easy to just take my console to a friend's house and play online together that way.

Re: NIS America Announces The Longest Five Minutes And Penny Punching Princess For Switch

ricklongo

@SLIGEACH_EIRE Well, I never liked Earthbound because it pushed hardware. That was the quirky writing, lovable characters, classic RPG gameplay and music. As long as this game gives us that, I'll be satisfied.

And come to think of it, I don't think Earthbound pushed hardware at all back when it was released, as there were already many more technically advanced games, graphically or otherwise, by 1994/1995.