One of the most intriguing surprises of this year's E3, from a Nintendo perspective, was the reveal of Starlink: Battle for Atlas. A multi-platform title, the trailer showed a Switch Joy-Con Grip first of all for its interesting mix of conventional controls and toys-to-life style add-ons. It was a change from the usual 'tack the Switch name on at the end' treatment that we've seen in some other cases.
Nintendo UK has now published a fairly lengthy interview with Matthew Rose, Producer at Ubisoft Toronto, to go into a bit more detail about the game.
Starlink Battle for Atlas is an epic action-adventure game. It takes place in a massive, open, living space and it puts you in control of a team of star pilots, who are trying to save Atlas from a threat called The Forgotten Legion.
One of the really cool things about this game is that it features a completely modular star ship collectible where you can combine ships, wings and weapons however you want, to build your playstyle and take on the threat. And then when new challenges come up, you can adapt on the fly by instantly reconfiguring your star ship model.
It shares a lot of elements with toys-to-life games but we think this is actually something pretty new that people haven’t seen before. That’s thanks to the combination of this completely modular collectible you can really mix and match, and its really deep, open world gameplay experience, where you can seamlessly travel among the planets of Atlas, exploring their ancient secrets and pushing back against the dynamic threat.
This is a completely proprietary technology, built from the ground up by the team at Ubisoft Toronto. We assembled a team of experts from the toy industry and games industry to work hand in hand to make something that is completely instantaneous, so when you connect that part it immediately appears in-game.
It’s incredibly flexible technology; you can stack parts, you can reverse them if you want to put your weapons on backwards to shoot someone that’s chasing you, and you can combine different pilots, each of whom is going to give you a unique special ability, a skill you can upgrade and their own story.
Rose goes into detail on some of the different playstyles supported through different gear and parts - some may opt for power, or speed, and there are also various special attacks depending on characters and ship parts. The diversity of combat scenarios, planets and exploration options is also highlighted as major selling points.
It's also stated that players should be able to enjoy the game without maxing out credit cards on toys, while co-op allows players to share parts.
It was very important for us to be extremely player friendly in what we’re offering. We want people to buy the collectibles because they think the collectibles are amazing. The modular play gives you all these cool creative things to do and build. But we don’t want to force you into buying them. You can complete the entire game just with the starter pass. Even if you are a minimalist, you don’t want more stuff on your shelves, you can even get digital versions of all the parts. You can play the entire game digitally, which is something we’re really proud of.
...We're planning split-screen multiplayer throughout the game, something we’re really excited about. It’s primarily a co-op mode. If players want, they can also turn on friendly fire, so they can fight head-to-head and really make up their own rules. But it’s primarily a co-op experience throughout the game.
...You can hand them back and forth (ship parts) and one of the really cool things is that it gives you this whole other level of combinations that you can build. The game’s kind of all about building a playstyle and building combos, but when you have two players, you can have one player who decides to be a very heavily armed tank while another player maybe goes for a really light fast agile ship, going around the periphery and choosing a different weapon to complement their friend’s. We also support playing co-op, even if you only have one set of toys. Since each part unlocks a digital version of itself, the second co-op player can actually play accessing all of the digital collection.
It's certainly worth checking out the whole interview for more details (link below).
This game is still quite a way off, scheduled for Fall / Autumn 2018. Is it on your radar?
[source nintendo.co.uk]
Comments 69
Unless you can unlock parts through gameplay as an option, not very interested.
Interested in the game but not the toys.
I noticed he said you can buy the parts digitally. Any other game would have the ship parts as part of the full package and not pay-per-part. Can you imagine playing an animal crossing game where you had to pay Tom Nook your real cold hard cash?
@Kalmaro I'd maybe go for it if there was a generous season pass/dlc pack, but I don't want to be nickel and dimed either. I'm cautiously optimistic that it'll be reasonable.
Ugh. I was hoping for an on-foot open world exploration game. This is just Star Fox with different characters.
Really liked the initial showing! It's a shame that the game has to fit a toys-to-life module though. Too costly in the long run.
This game is four years too late. The concept of toys-to-life was novel at first, but the genre is pretty much dead now. I hope people think before investing in a product like this. There is no telling how long UBISOFT of all people is going to support it.
It definitely looks like the best Toys to Life game in terms of actual gameplay but we'll have to wait and see.
@blackice85 Yeah, Skylanders already messed that up for me (and ruined spyro) so I'm not too optimistic about me getting this game.
I think it looks really fun! It's like it's just a game, but with Toys to Life Functionality for people who want that sort of thing.
I always thought the issue with Toys to life was the inability to purchase the upgrades digitally for a lower price point. That would have made Skylanders a lot better!
Anyway this one is on my radar, but I'll have to see more to be sold on it completely
@Kalmaro I feel the same way. Lose the toys and I would buy it indeed.
Love the concept of this game and the footage they've shown so far looks like so much fun! Can't wait to grab all this stuff up, customize my starfighter, and get my wife or friends into co-op. It looks like a videogame I've wanted since I picked up an NES controller!
@Geeks4Life Did you not read? "you can even get digital versions of all the parts. You can play the entire game digitally, which is something we’re really proud of".
@Aurumonado if the game can be completed with the starter pack like they say it can, then all other parts are effectively DLC/amiibo equivalents, not main content. They're hoping that people will be tempted for the sets' own perks and/or collectible value without stooping to pay-to-win tactics.
Instead of positioning this as toys to life I feel like they'd have better luck if they called them something approximating a "modular model/minature"...like a Warhammer 40k, but more dynamic and customizable to reflect new scenarios. People like building miniatures for tabletop RPGs and don't think of those as gimmicky toys. Right? People like adult lego sets and building Star War models. Maybe you could paint and detail these, they're white in box like a Munny?
The art direction of the human beings don't help - looks like a run-of-the-mill children's show. The rest of the game looks pretty though.
@Alex0714 No I didn't.
Starfox with Amiibo, that's what it is basically, good to see Ubisoft on-board, now where is child of light 2
This is exclusive to Switch right? I'd like to support this so more 3rd party developers do the same. Yeah toys to life aren't what they were, but we don't have to buy anything extra. Not saying this is definite for me but I'll be watching updates on this game. Interested.
Somehow flew right by me at E3. I've got the best kinds of No Man's Sky vibes from this. By that I mean, I expected NMS to be this minus the toys to life spaceship.
@BradC40 Not exclusive, but the Switch version basically seems to be the main one.
This holds my interest at the moment as I like the idea of interactive models.
As long as this isn't targeted at the pre teen demographic like sky landers or Lego dimensions.
The game needs to be challenging and the model building part of the strategy to win.
However I fear that like Amiibos there will be physical parts that will be rarer than a freshly cut steak that will demand exhorbatant prices on game and auction sites.
Still it's some way off yet to make any judgement.
On my radar for sure! Hoping the gameplay is the hook more than collectibles.
I'm not buying anymore toys. My house looks like the room in melee.
Buying this and all of the toys.
Definitely buying this on Switch, looks fantastic !
This actually looks really cool however I hope there is options for non toy buyers because I don't buy toys AND I hate clutter in my house. I think I will very likely get this if it is good.
Looks fun. Affraid it will be next No Mans Sky ( promises, etc. )
@abbyhitter The game is not even out for another year. How on Earth did you find out that it is Star Fox with different characters? Can you tell me tomorrow's lottery winning numbers?
This game immediately caught my eye during the Ubisoft presser. Not gonna buy any toys but I may buy a few digital parts or ships, depending.
At the very least, I'll be playing the game as it is, cause it just looks fun. Not alot of games like this that follow that StarFox type gameplay
"You can play the entire game digitally, which is something we’re really proud of."
That one made me chuckle a bit. Looks interesting, but they toys-to-life aspect does make me go "bleh"...
@Cosats From the trailer, it looks like you're riding around in a ship and shooting things. The toys are your aircraft that you'll be running around in. I'm not a real fan of flying around and shooting things. I'd rather be on foot while exploring.
Why the hell are people comparing this to Star Fox? That was never open world, didn't have choices/options in ships and was about as linear as you can get without going full-on on rails...
This game here is more something along the lines of what you'll get when you put No Man's Sky and Skylanders in a blender.
i like the idea, alot. not sure if i'll get the toys.
i hope they continued doing this trend. wish ubisoft brought Far Cary and Assassin's Creed to switch.
They say they're trying to be extremely player friendly which is a good sign, but we'll see if their actions match their words with the base game content and pricing of what is essentially physical DLC.
They say you can get the parts digitally but don't specify if that's through normal gameplay or paying for it. If you can get the parts normally in the game, with the toys being sold simply for the novelty of adjusting parts on the fly in the real world, this sounds pretty great. Again though, I don't know that they'll actually do that.
I sent them a tweet. Uck, tweet... I think if they could come up with a rule set similar to the X-Wing board game it would add some longevity to the models.
I just don't want to want to use the starships toys. Period. I know this stuff will mess with the balancing even if they offered the option, though. Oh well, as someone else so kindly pointed out, this is similar enough to Star Fox that I'd rather wait for that.
I like it that we don't seem to actually need any of the toys at all to play. I'm cautiously intrigued; it will depend on how much the game costs for you to do a fair playthrough with a reasonable number of options for the ship.
@ricklongo cautiously intrigued - I like that. I like the look of the gameplay - I'm a bit of a sucker for space ships, but I'm not so sure about the toys to life thing.
@ThanosReXXX
Why the hell are people comparing this to Star Fox?
Maybe because you fly around in a ship in space and over planets and shoot enemies... why do you think?
open world
I have no idea where you got that from or what it even has to do with anything. This is not some on foot open world adventure, this is a game where the entire gameplay is flying a ship (like Starfox). What other differences it has are irrelevant. Obviously it's not the exact same game or even the same franchise- so yeah there's going to be some differences. But if there's one game to liken Starlink to, it would definitely be Star Fox. Obviously it's got human characters and a more serious story and I love the elemental weapons, but at the end of the day it's still a game about flying a small space ship and shooting enemies
@CanisWolfred
someone else so kindly pointed out, this is similar enough to Star Fox that I'd rather wait for that
Could be waiting 5-10 years for that, and even when it inevitably comes there is no guarantee it will be any good. I have a feeling we won't be seeing a Star Fox this generation- particularly after Zero and Nintendo's focus on more... popular games.
But I'm not sure that's the best choice anyways. This game could ultimately show up Star Fox big time (which, let's be honest, hasn't had a truly great game in 20 years, and it could be another 20 before we see the next). I'd advise simply waiting for reviews and if it's good, go for it. If it's not, well... can always hold out hope for a Star Fox on Switch... and hope it's actually good.
@JaxonH Well, it is open world, as is mentioned in various previews and interviews, so that is where I got the idea from, and it seems to me that this definitely does matter.
Case in point, the first part of the interview in this article, relevant parts highlighted:
"Starlink Battle for Atlas is an epic action-adventure game. It takes place in a massive, open, living space and it puts you in control of a team of star pilots, who are trying to save Atlas from a threat called The Forgotten Legion.
One of the really cool things about this game is that it features a completely modular star ship collectible where you can combine ships, wings and weapons however you want, to build your playstyle and take on the threat. And then when new challenges come up, you can adapt on the fly by instantly reconfiguring your star ship model.
It shares a lot of elements with toys-to-life games but we think this is actually something pretty new that people haven’t seen before. That’s thanks to the combination of this completely modular collectible you can really mix and match, and its really deep, open world gameplay experience, where you can seamlessly travel among the planets of Atlas, exploring their ancient secrets and pushing back against the dynamic threat."
And no offense, but if flying around in a space ship and shooting things is some kind of qualifier for comparing this to Star Fox, then practically all 3D space shooters can be compared to that, which is honestly slightly silly, to put it mildly, so having such big differences is hardly irrelevant. That's like comparing a golf cart to an actual car because you can both drive them...
Like I said, Star Link is much more akin to No Man's Sky, seeing as you're freely flying around and can visit any planet you like from the get go, unlike Star Fox, which is bound to routes and semi-on rails. And then there's the combination with modular toy space craft, which is more or less like Skylanders or any other toys to life product, that has modular toys.
If people compare it to Star Fox simply because there is no other 3D space shooter on a Nintendo system to compare it to, then that makes their point of view somewhat more understandable, but it's still a bad comparison either way.
@ThanosReXXX
then practically all 3D space shooters can be compared to that
Uhh, they can. Of course they can. Why wouldn't they? Don't see anything silly about it. You compare to games with similar traits, and given that there are so few games where you fly around a spaceship and shoot enemies, it is more than an apt comparison to make.
Nobody said the game is going to feel like Star Fox or be exactly like Star Fox. Just said games like StarFox (aka fly space ship aka shoot enemies from space ship aka do maneuvers like barrel rolls and turning on your side, etc) are far and few between, it's nice to see another game in that same genre and general direction (which is so rare nowadays on consoles).
Why are you on such a crusade to prove every possible difference you can find between the games? We know this isn't Star Fox. We know it's different.
I'm down for at least one ship. After that it depends how good the game is and how nice the minis are. They look really good in the trailer, and if they are close to that in real life I can see myself buying a few.
@JaxonH I'm not really on a crusade, I only wanted to make that single comment because I was just wondering about the comparison, since my first thought definitely wasn't Star Fox. It was exactly what I said before: a mix of No Man's Sky and Skylanders, and that is how I felt about it ever since it was first shown on this year's E3.
So, I was genuinely asking myself how people could liken this to Star Fox, because it's only ever so marginally in the same vein, since there are so many differences.
Not trying to bash you, I'm just not seeing it, because of all the aforementioned things.
If we started comparing games that way, then that would make any FPS like Call of Duty, any kart racer like Mario Kart, and any 3D adventure game like Tomb Raider, which is obviously also not true and equally silly.
I'm very excited for Starlink. I just wish it was coming sooner
@ThanosReXXX
How many space shooters do you think Nintendo fans have played? If any, it's going to be Star Fox. That is the most well-known spaceshooter among this fanbase and as such is the first comparison to make. And if I was wrong about that then I wouldn't be the only one mentioning it. But I'm not. Which clearly shows the game comes to mind.
And yes, most first person shooter games are compared to CoD, most cart racers are compared to Mario Kart, most adventure games are compared to Tomb Raider. Not sure where you been the last 20 years lol.
@JaxonH It's Ubisoft, so...the chances of it showing even Star Fox Zero are probably slim in any area except the controls...at least as a first-release new IP of a platform that they clearly want to milk the hell out of, since it's the only business model Ubisoft knows how operate...
EDIT: Oh wait, this is an Open-World game? Ugh...Ubi does not have a good track record for those...and looking at Ubisoft Toronto's output, they've been involved with some of the worst of them...not that there's no chance for it being good, but I think I was right to keep my expectations low. I mean, I'd love it if we wind up with a more modern Wing Commander with a weird/expensive gimmick, but that's clearly asking for too much...
Just make it so I can earn all parts with in game currency and I will gladly buy this.
@CanisWolfred
Perhaps. It does look good though, and Ubisoft has been known to make some incredible games from time to time (not sure about this particular studio though, Toronto...) but, time will tell.
Is it like Gradius ?
the game looks great but I'm not so sure if i like the idea of a toy clipped onto my control pad. I'm willing to give it a go though
Sounds cool, but I doubt that I will invest in this line, already have my hands full with transformers. 🤓
Kinda surprised by all the hate in the comments. I think this looks cool! And I like the crazy joycon ships!
I really want to support Ubisoft this gen. They seem to be working very well with Nintendo. I still have some issues with the companies previous business acts, but maybe they've changed.
I can't wait to pick up
This
Mario + Rabbids
Reyman legends (never played it before)
Steep (if it works out)
And hopefully the new Assasins Creed and Betond Good and Evil 2
@JaxonH Well, no need for that snarky comment, I wasn't bashing you either. I respect your opinion and normally, I almost always agree with your comments, but in this case we just happen to have a difference of opinion. The world isn't going to end, it just happens every now and then.
Like I said, if we strictly stay in the Nintendo realm, then it's somewhat understandable that people compare this to the only other 3D space shooter that we have on there, but obviously, the world is a little bit bigger than that, so I don't think that it's all that strange if we have different ideas about it. No Man's Sky truly was the first thing that sprang to my mind when I first saw this game. Sorry that I don't agree with you, but that just the way it is.
Do you know what makes me think of Star Fox, even though it doesn't have any space ships? Panzer Dragoon. Now THAT truly is a similar game, in almost all aspects except for the fact that it has swapped space ships for dragons.
This game here is a different beast altogether. As for the examples I gave: maybe I should have come up with some better ones, but it was about the sentiment of simply heaping all stuff together without looking at the distinct differences, and I figured you to be a smart enough guy to read that into it.
I know some things get lost in translation when having to interpret someone else's text, but still.
Anyways, don't think we're going to see eye to eye on this one, so I think I'm just going to let go of this topic. I wish you a good weekend.
@ThanosReXXX
Think the why the hell would yada yada kinda set the hostile tone to begin with. If I was snarky, it was probably in response to that.
I'm honestly skeptical about this game. In all honesty, it doesn't look appealing to me.
Not interested in the toys to life thing to be honest, and don't like the idea of having to buy extra add-ons after I've purchased the game. Unfortunate as I actually think it looks pretty cool.
Might check it out, not sure i like it only beeing space-ships though. Looks abit Starfoxy with the whole fight aliens on ground level, but still be in the spaceship. Would be cool to have Space and Land play, with customization for the pilot outside of the ship. To much to ask i guess. Depending on how they handle digital parts etc, i might buy it though.
Well, the interview sure does make it sound good! I hope all the details the developer mentioned actually end up being as cool as they sound. A space-faring game on Nintendo Switch would certainly be welcome if given a good amount of polish. A trailer starring the joycon sure builds some promise around this title as well.
Im very intrested in this game.
It seems cool, apart from the whole having to buy parts thing.
I have a big interest in space games to a certain degree. Although I have no interest with the toy side, I may check it out if gameplay turns out quite well and gets me interested.
They're really proud of not forcing players to buy the physical versions of the DLC, instead allowing them to go digital only? These devs are really out of touch if they don't make the base game free-to-play. Even if they balance it all to where it's not pay-to-win, it's still pay-to-unlock-everything, which can ONLY be acceptable if the base game is free (or just a few bucks since they've mentioned a starter pass).
I'm only interested if every single purchase adds up to the price of a regular retail game ($50-$60). Any higher and screw them.
Looks promising, this is exactly the kind of game I was hoping would end up on the Switch at some point (although I was thinking we should have a Star Fox game like this, but I'll gladly take a new IP instead). The TTL thing is a bonus, and I like what they're doing with it even if it is a tad cash grabby. Hope it turns out well.
It looks pretty cool but i dont need to colelct another load of plastic junk and im going to assume this stuff isnt going to be cheap either.
@JaxonH Sorry to see you interpreted it that way, but there really wasn't any hostile tone in my comments towards you. The wording I used, like "no offense", "genuinely", "not trying to bash you" and so forth should have made that crystal clear, but apparently it didn't come across.
More importantly: the first comment wasn't even directed at you, so that shouldn't have been something for you to take offense from.
All I was displaying was my own wonder about some comparison I wasn't really seeing and we had a difference of opinion about it. It happens. No big deal if you ask me.
And in general, I don't wish people a good weekend unless I mean it. And if it was meant to be sarcastic, I would have added a smiley, which I didn't.
Ambitious, but im liking everything so far!
@Alex0714 people say they want new stuff bjt, when they get it, they complain. I've grown to accept this as I just put my 2cents in and leave. 😒
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