Sometimes business realities don't bring us all of the games we want, or publishers have their own ideas on how to best utilise an IP. This certainly applies to retro gaming and 'missed opportunities' in the past, which explains the rich scene in mods and fan created games that deliver sequels and remasters that enthusiasts want to see.
So we have Alex Kidd in Miracle World 2, a new Master System game and a sequel that never came in reality. For SEGA fans of a certain age it's an enticing idea, as not all appreciated the official sequels that arrived in the 8- and 16-bit era; Alex Kidd was a huge SEGA character at one point, but fell from prominence as a certain Blue Blur emerged.
Ian Wall (@ian8bit) teamed up with other fans of the IP to make this sequel, which is free to download at the Sega8bit website. Intriguingly he also made a small number of physical copies for the Master System, going to impressive lengths with packaging; you can see this and the game itself in a video by iretrogamer, below. Ian is also eager to know if there's interest in him producing more boxed copies.
It's an impressive piece of work, and could be worth checking out for Alex Kidd fans.
[source smstributes.co.uk, via twitter.com]
Comments 20
Pretty impressive work. I like seeing fan stuff.
Superb stuff. I absolutely loved this game.It came built into my Master System. The sequels were rubbish though.
I made a pretty decent recreation of the opening level in Mario Maker that hardly anyone played. The limited screen height was an issue but I got around it with doors and pipes.
Just watched all the video, it's really impressive. I wonder if they can somehow get it approved by Sega and sold on the Eshop?
I wonder what Alex Kidd could had turn into now had Sega not replace him with Sonic. An Alex Kidd platformer in this day and age would had been awesome, would had totally go toe to toe with Mario in terms of creativity and fun factor.
The first game was good and quite challenging, I want to play this fan-made sequel!
Cool!
Alex Kid was super challenging back in the day. I knew a childhood friend that was in tears over the difficulty of that game and the Xbox original Ninja Gaiden.
Anyways, after beating the three Alex Kid games I played, the only one that I had fun playing was the Genesis game.
The Master System was the first console I bought (the C64 being bought for me and my brothers by my parents). When I got it, it had Alex Kidd built in, and I bought Sonic the Hedgehog to go along with it. One thing I discovered early on about the rock-paper-scissors game was that they weren't exactly random, so you could memorize them and beat them anytime.
Sometimes I wish Sega would bring back Alex Kidd in a new platform game. I feel Sonic was more about speed, whereas Alex was more about platforming.
@OorWullie
It actually might, you never know. Wouldn't really surprise me, as it's not Nintendo, that shoots their fans, kills their families and burns their homes, even if they think about making a fan game with Nintendo IP.
Or maybe the fans will be picked up by Sega to work on their big project, just like the authors of Sonic Mania.
@Waninoko My favorite Nintendo game ever is Mole Mania. They will NEVER make a sequel to it. If I had the talent and skill, I might work with some people to give it a go and see if we could make a follow-up. But watching Nintendo's reaction to such projects over the years, I wouldn't even think of attempting it (even if I had the ability).
I had always thought that Nintendo's "KILL ALL FANGAMES AND THEIR MAKERS!" approach was a Japanese thing. That maybe, culturally, retaining complete control of an IP is an important element of respect for the IP's original creators.
Looking at Capcom and Sega (for all their many faults), it just doesn't seem like that's the case. It might well just be a weird element of Nintendo's culture.
Alex Kidd in Miracle World really is a great platformer once you get past the slightly clunky controls, for the swimming especially, and just get further into the game. You really do feel like you're going on a grand adventure once you're a decent ways into it.
I'm very interested in this unofficial sequel. Everything about it, from the box art to the in-game graphics and level design, looks spot on.
Note: Sega should actually just give this guy a few bucks and release the game officially as a wee treat to fans, both in physical and digital versions.
Very cool stuff. The Master System was my second ever console (after the NES) and the only SEGA console I ever owned. Miracle World was certainly one of its crowning jewels, and I'd love to give this a go.
I'm more surprised by the fact nobody's bringing up copyright so far in this thread...
-and by mentioning it I thereby broke the streak. Dang it.
at first i thought i only had e-swat for my sms. one day i blew the cart and put it back wrong, and there was alex kidd. too bad the devs were too lazy to design boss fights.
how is this possible? copyright issues? or not because he's not doing it for profit? I never understand. like it's technically not cool but if the company doesn't say anything then bob's your uncle?
because i LOVE the idea of:
1. games we never got getting new physical releases for their original systems (starfox 2 carts?)
2. new games/sequels for old systems getting carts (rayman for snes?)
3. re-releases of popular games, like a new run of carts (earthbound?)
Wow cool!
Clicks vid
First thing is Ristar Sega opening thing
Ristar 2 plz
Alex Kidd on Master system was the first ever video game I ever played, I got it for Christmas when I was 4 years old, and some how 24 years later my master system some how still works!
Pretty cool.
Oh man. I created an account just to comment on this article. AKIMW is one of my favourite games of all time. I stumbled upon this story elsewhere the other day.
Ian Wall if you're reading these comments you NEED to make this game available as a cartridge for us AK fans around the world. Either that or is there really a way to get it released on the Switch, 3DS or other home device officially?
Even the case and box art are super cool. I'd love it as part of my game collection. I really would.
Either way I'm crossing my fingers for this
I enjoyed Alex Kidd back in the day, but the clunky controls did turn me off a bit... to many Sega Master System games actually. I always wanted them to be a little bit better than they were in that department. Zillion was brilliant... except controls, for instance. The games I unabashedly liked on the console weren't platforming games for this reason. Phantasy Star, Miracle Warriors, R-Type.
You could say the platform games on Master System just kept showing me how NES games were SO much better despite the graphical limitations. It took Mickey Mouse Castle of Illusion to convince me SEGA games could finally get platforming right (and then that team went on to make Sonic if I recall correctly)
Anyway, this guy did something awesome and the physical aspect looks perfect, but I just want to play the game.
@MegaVel91 Haha, well that cover art is completely illegal, I think, in multiple ways and he's trying to get money to make it. Like others have said, I think, in this case, SEGA should get this official and use it as a trial balloon for Alex Kidd.
In all these cases I think companies would do well to give a "safe harbor" for these amazing fan projects and manage the place they are hosted and how they are presented. That way fans can build on their beloved franchises and pursue dreams while Nintendo can control the messaging and make sure everyone knows they aren't official games and even actively direct visitors to their current games and related properties. It could be a win-win with some initial investment.
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