Comments 319

Re: Overwatch Director Says Blizzard Is "Very Open-Minded" About Switch Release

penamiguel92

Um... These developers keep forgetting that the switch has power greater than the PS3 and XBOX 360. Weren't they developing games for those systems for over seven years? Where did that experience go? Why do developers even have to question whether a specific game would run on the switch? It is obvious the switch can handle any game, provided that the developer knows how to code efficiently. I can guarantee that Red Dead Redemption 2 is capable of running on the switch. Rockstar is just too full of pride , and is incapable of compressing textures and scaling down models. None of what I saw while watching my brother play is infeasible on the switch. The snow mechanic reminds me of the sand in Skyward Sword, where you would use wind to produce creases in the sand. This ran fine on the Wii, so I doubt the Switch can't run it. Another feature I saw that will have no problem running on the switch are the cutscenes, previous games have used prerendered cutscenes so why not use a similar technique when porting to switch? Also the filters when Arthur is injured, a very simple post-processing effect that I doubt takes a lot of power. The "god-ray" effect, I have seen it on many games on the switch, so I doubt that can't run as well. So in a nutshell, Rockstar and other developers simply refuse to try, because of numbers on a spec sheet, yet never really try to find alternative coding techniques. Also, they never optimize the code for the machine they are building the game for, because they assume that a powerful device will run anything. The truth is, that even the best PC rig out there will struggle to run really bad code. I bet Panic Button could port RDR2 to the switch, and naysayers would finally shut up. That is my rant for today, I'll be here all weeks folks. Wow, you're still reading?

Re: Assassin's Creed Odyssey Cloud Version Screens Released, Switch File Size Also Revealed

penamiguel92

People don't have a problem streaming PS4 games to Vita, so now out of sudden streaming PC games to switch is a bad thing? Think about it, you pay $60 for the PS4 game, $60 for PSN, whatever PSNow and good internet cost, and suddenly streaming from a PC for the price of PSN makes sense. I think that streaming app in development for switch needs to be approved by Nintendo to make everyone happy. There's people on here that have told me that they usually prefer the PS4 version of a game, so streaming the game at home will pretty much be the same minus 4K resolution. Which the PS4 Pro can't do natively anyway. Personally, I prefer natively processed games for switch since I travel a lot.

Re: Soapbox: Why Do We Want More Games When We've Already Got Too Many?

penamiguel92

@Cobalt Watching a movie is not the same thing as playing a game. If you cared a lot more about resolution, then you would opt for playing a board game since that resolution is optimal. That is obviously not the case, since resolution has nothing to do with game play. It's just an added bonus to improve your ability to see what it is that you are doing. 720p to 1080p is a slightly significant jump, but from 1080p to 4K it is barely noticeable. The more pixels you add to the screen, the more difficult it is to see them, so it becomes insignificant. Eventually you reach a point where 4K to 8K is just pointless. You can have a game that is 4K, 60fps but the game play is boring, while at the same time have a game that is 1080p, 60 fps and have excellent game play. A game that has both options, but plays the same will not be improved by any means by the resolution. A bad 1080p game will not magically become an excellent game when it is boosted to 4K, it is still a bad game. Subsequently, a 4K game downscaled to 480p will not affect its playability, since you're just resizing the image, and can still see. The same argument can be said about small insignificant details on an image. You put two versions of the game side by side, and you would not be able to tell the difference unless you play finding Waldo often. In that case, you find something better to do with your life.

Re: Soapbox: Why Do We Want More Games When We've Already Got Too Many?

penamiguel92

@Cobalt Just from your reply, I can tell that you don't play games. You look at them. Otherwise, you would have mentioned something like missing features, but you just complained about resolution and missing mundane visual details. The game plays exactly the same, and is not missing any features that the PS4 has. That's what really matters. Sure go ahead and complain about a game not looking as pretty as another one, but we're gamers here, we play the games not look at them. Edit: Looking at them refers to holding the controller and admiring the visuals, counting the number of pixels, and playing that game where you try to find what is missing in the picture. Who has time for that?

Re: Soapbox: Why Do We Want More Games When We've Already Got Too Many?

penamiguel92

@Cobalt I'll take quality over quantity any day. Xenoblade Chronicles 2: Torna the Golden Country is enough for the whole month. Also, Valkyria Chronicles 4 also came out on the Switch. Someone did not do their homework(Who knows how many more games you made this mistake on)... VC4 was also one of the games I got this month. Edit: You should also state how many of those games did you actually buy, and finished within the last three weeks. Yeah that's what I thought.

Re: Soapbox: Why Do We Want More Games When We've Already Got Too Many?

penamiguel92

You have a valid point. My brother has a huge stack of games for his PS4, and he only cares about one game: Monster Hunter World. My library on the Switch has also been increasing, but with my college duties, they have been sitting on my table untouched. There's plenty of games to play on the switch, so I don't see why people complain. It's like we're all a bunch of babies wanting the next big thing, yet leave them untouched when it arrives. My nephews pretty much do this on a regular basis, they ask for a toy really badly and stop playing them after a single day (There's a huge stack of toys now). So essentially we adult gamers are really just a bunch of babies.