![Darksiders II IMG](https://images.nintendolife.com/4fa35cc891c11/darksiders-ii-img.900x.jpg)
Reflect on the troubled era of the Wii U generation and you might recall the 2012 launch title Darksiders II, developed by Vigil Games and published by THQ. Being one of the few third-party releases during this time, it remained one of the standout games throughout the system's life - often drawing comparisons to The Legend of Zelda and God of War series.
Around the time of E3 2011, when a number of publishers were then jumping onboard to support the new Nintendo system, the Japanese company asked the team behind Darksiders II to prepare a demo to showcase the game running on the Wii U at annual video game convention. In the end, Nintendo showed the title during its press conference but didn't bother displaying it on the show floor after the team had worked tirelessly on it within the timeframe of a month. Here's the full story about it from a recent Game Informer podcast, according to David Adams - who helped with this project and is now at Gunfire Games:
“That was interesting. Nintendo came to us and said, ‘Hey, can you put this on Wii U? And we’ll show you in the press conference.’ Or when they announced the Wii U. And so we actually said, ‘I mean, we’ll give it a shot.’ I actually helped on that too, because I used to be a programmer. So it was me, our tech director, and our graphics programmer and we all piled into an office and worked on it for like a month and got it all up and running. And then that didn’t last… well actually, Nintendo was going to show it at their booth, and at the last minute they were like, ‘Eh, nevermind.’ But they still showed it in their press conference, so that’s cool. They were like, ‘Just kidding!’ We were working until like middle of the night, every night trying to get it working on the Wii U.”
Darksiders II was well received on the Wii U by fans and critics alike. The original game was also eventually released on the same platform as Darksiders: Warmastered Edition in May 2017, right at the end of the console's lifespan.
Did you play Darksiders II when the Wii U's life was just beginning? What about the Warmastered Edition? Tell us below.
[source nintendoeverything.com]
Comments 42
Game was bad anyway, but that does suck.
Man, I feel bad for the team to crunch so much on a single demo all for Nintendo to decide at the last minute that they didn't want to show it anyway.
Nintendo was so cocky coming off the success of the Wii. While I wish the Wii U had been more successful, I'm glad that it's taught Nintendo humility in dealing with third parties.
@Kalmaro Surprised to hear you not like the game. I didn't think it was amazing but still thought it was enjoyable nonetheless. Nothing crazy amazing but a pretty good title. What didn't you like about it, just out of curiosity?
@wiggleronacid I was surprised too. The first game was amazing. The second game felt completely different.
If the first game was captain America, the second game was Spiderman.
The pacing of the first game was slower, but not bad. It felt just right and encounters felt impactful. The mix between going from defending to attacking was great.
Then suddenly, second game happens and it's like playing as Spiderman. Less defending, more just dodging and attacking quickly. Just not what I was expecting.
The story didn't grip me as much either.
I love the first one AND the second one. They are different but amazing.
Actually I just bought them on PS4 and play them right now.
I'm into both of them. They have pacing issues along the way but the good bits I like~
Enjoyed both of them. Joe Madureira is one of my favorite comic artist. And loved his work as Creative Director on the first 2
Have a pre-order for the 3rd one for end of December for PC. Can't wait.
I did pick both of them up. They did have their issues, but I still enjoyed them, enough that I double dipped on the PC versions. I would actually triple dip on the Switch versions if they do them...
I have both on the U; that sucks for the devs but at least Nintendo learned to work with 3rd parties much better.
Poor show really. Indicative of that era and the Iwata Nintendo really.
@subpopz Sony has been doing it since before the video game branch existed.
Also, at least nintendo(outside if Russia) isn't as bad as they where back when their businesses deal with Sony in creating a super new CD-rom fell though
I'm guessing they didn't put the demo up because they played it and it wasn't good.
I loved the game, but it was the first time I had played any console game that crashed.
And it did it repeatedly.
And froze the console.
With a high pitch whine.
If the demo was indicative of the finished product I can see why Ninty didn’t allow it to be playable on the show floor.
@MrGawain I had quite a few Wii U games that crashed often but never Darksiders II. Are you sure it wasn’t your copy?
Poor dev team, that sucks and is sorta a jerk move by Ninty here. Asking them to spend so much time on a demo and then not making it available. Though as others implied, maybe there’s another side to the story, like the demo being very unstable? It’s still rough, working long hours on something with no payoff...
I loved Darksiders II though. I never played the first one so I guess I have no frame of reference, but I thoroughly enjoyed the game and would’ve gotten the remake of the first one had it come onto Wii U sooner. Maybe at some point I’ll pick it up on some platform...
@ShadJV
I can’t be sure on that, I did finish it but the game crashed somewhere in the region of 10-15 times, and not even when there was a lot going on on screen.
Great game, but it definitely coloured my opinion of hd open world gaming.
@MrGawain hmm... overall many of the early 3DS and Wii U games I got crashed often (including some first party games even - heck, BotW on Switch crashed a good half dozen times for me during my playthrough). I don’t know if I had bad luck and got a bunch of faulty copies or what, as anything after the first year was fine. Personally, Darksiders II didn’t crash for me but it could be I got lucky there, I’ve no idea if the game had a reputation for it. Early demos do have a comparitively high risk of bugs and crashing, so your theory there is possible, though I’d say it’s unfair for Nintendo to give a company a month to put together a demo and then punish them for the demo being unstable. I do think they were pretty cocky after the Wii... and am glad they’re starting to work with third parties a bit better again.
I could see how crashes could sour the experience though, in particular Rayman 3D and some Tom Clancy strategy game I got at 3DS’s launch both crashed so much I put them down and didn’t come back. Maybe they were good games, I wouldn’t know because some levels I had to try almost a dozen times just to get through without crashing. It’s not an enjoyable experience.
One of my favourite games on PS3, can't wait for the next one at the end of the month!
Loved it on Wii U, got the first and still to play it. Hoping for the third for Christmas!
@ShadJV Darksiders II did, unfortunately, have a reputation for crashing on the Wii U a lot. I was lucky; it only crashed on me twice during my playthrough. Funnily enough, Rayman 3D has never crashed on me once; and I've had it since launch.
Sounds like a case of the business side and actual development side of companies not seeing eye to eye.
Was definitely one of my fave Wii U games. I got literally a couple of crashes thats all, but still great for me. At least they made some effort to use Gamepad which I thought was a neat touch.
Confused by the article. Perhaps I am reading it incorrectly, but Nintendo wanted something for Press Conference so the team worked on a demo. But when they didn't show it on the floor but in the stated Press Conference, the programmer got upset?
@ShadJV My digital copy crashed on the regular
@Frendo for now, I don't think that'll happen. While the switch is a success, it is still way less successful then the wii or original ds. Sony on the other hand ...
I have yet to play these games, I have them on the Wii U, but have the Wii U boxed up! Eventually I will play them.
still better than any indie game. period. I would like to see a proper game from indie studio for once....
Sounds like they should've had a contract of some sort drawn up instead of a verbal agreement. That's a lot of work hours for nothing.
I enjoyed both of these games. they aren’t nearly as good as Zelda, but they tried. I do hope they all get switch ports
Nintendo instead decided to display a Ubisoft game that never arrived to the Wii U. I hated that kind of marketing strategy, good thing Nintendo did a 180 with the switch.
Got Darksiders II on the second humble bundle for WiiU. I actually just decided to play through it starting in September. I'm still working on it but I think I'm getting close to the end.
It's a fun game but I wouldn't have ever considered buying it if it wasn't for humble bundle. I would now consider buying the first or third one if given a chance.
As a developer, this would crush me.
As a gamer, I still need to try out this series.
@Alucard83 must be one of the most ignorant comments I’ve ever read, and it doesn’t even have anything to do with the article. Congrats 🎉
P.S.: try playing Enter The Gungeon, Hollow Knight, Axiom Verge, Rogue Legacy, Retro City Rampage, Shovel Knight, Affordable Space Adventures, Fez...just to name the first few that occur to me right now.
people wonder why 3rd parties dont bother with nintendo.
@Vapeguy @RainbowGazelle that sucks to hear. I beat my copy twice and never had it crash. Must’ve been lucky.
Is this a nintendo fan site lmao? About Darksiders II....I loved the game, it was very well done IMO....I was hoping it would get a port to Switch actually. I had no problems with crashes either(had one crash). Who knows why it happened(the story)....but Nintendo is doing very well this time with 3rd party and indies....Switch is rocking it this time. I've beaten all the games I have at the moment, anxiously waiting for Metroid Prime 4, Daemon X Machina and Bayonetta 3 . Maybe in the minority but I have no love for smash(never did, much upbringing from Killer Instinct and Street Fighter skills) or mario anymore.
@Alucard83
Absolute comedy gold. Well played.
Huge fan of the game. One of the best on wiiU. Gutted we didnt get part 3 on any nintendo yet!
I don’t get it. He said Nintendo asked if they could get it running on Wii U and offered to show it at the press conference if they could. They got it running, and Nintendo showed it at the press conference. Nintendo then approved the game being published on Wii U, where they were able to sell some copies.
I’m missing the part where Nintendo screwed these guys over like this article and the comments on it are trying to claim.
I was really enjoying this game on Wii U but there were some annoying glitches. I remember at one point I could not move forward after defeating a boss. I restarted the game and the same thing.
@allanironmaiden Agreed 100%, Darksiders 2 was awesome. I hope they bring it to the switch!
@BAN Agreed, they showed it at the press conference, why twist it up as some kind of issue(clicks probably)....I'm confused why Nintendolife is ninty bashing so much....slow time for traffic between major game releases perhaps? Nintendo is doing things RIGHT this generation, we should give them credit for that(to be fair NL has posted how much 3rd party and indies have been heaping praise on Ninty as of late)....but here in the last couple of days NL is in "nintendoomed" mode. Nintendoomed for dollars(clicks)!
@purpleibby Yeah, I don’t know but it annoys me. To be fair, though, the quote in this story is badly worded and bordering on incoherent, so maybe this writer just misinterpreted it. Or maybe I did? Either way, I’m not seeing this as a noteworthy “negative” event.
@MrGawain That was a firmware issue I think. Assassin's Creed III did that too. But it was only in that first two or three months of WiiU.
Either way, shame DSIII isn't on Switch but it looks good, if short, regardless.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...