Comments 403

Re: Reggie Fils-Aime Dismisses Threat To Switch From Microsoft's Xbox One X

brutalpanda

@Grawlog Same, I may just sell off my PS4 and get one down the line after the exclusives all released. I barely used it the entire time I had it so far. Nintendo and Xbox combo offers a good mix of multiplayer and single-player experiences and a 4K blu-ray player with Dolby Atmos, whereas Ps4 offers mainly somber single-player games and only 4K streaming same as my TV.

Re: Video: Digital Foundry Considers the Future of Nintendo, the Switch and NVIDIA

brutalpanda

@NEStalgia I think the identity thing can go either way. Some people may enjoy it being a part of an ecosystem but some may think its weaker because of it. I think a lack of identity is also coming from their lack of a big game represented by a known character. Halo 5 took out the Master Chief from the forefront while Gears of War 4 no longer had Fenix. No Banjo from Rare, no Alan Wake from Remedy. The only character people immediately know is Frank West in Dead Rising 4 but he was never associated only with Xbox before. So we are left with no icons even though some of these games are great. Halo 5 has one of the best multiplayer in the series and Forza Horizon 3 is arguably the best racing game ever made but is also probably their only 10/10 worthy game and the number one exclusive to buy the system for, even if you think you don't like racing games. They really need to have franchises that can continue without losing the icons in them. Link, Zelda, Mario and all the Nintendo characters are not going anywhere. While Uncharted is ending Drakes story, Naughty Dog is the actual icon there. I think their biggest folly in this day is trying too many new things with their game projects at once. Its creating a great mix of games but there are no icons to keep them all together. That is something they responded to when looking back at halo 5, saying they now know to keep it about Master Chief. I do hope they announce some really great games at E3 and I hope they invest more money into system seller IP's that are of the RPG/Action Adventure genres. That exploring of stories and worlds is weak on Xbox.

Re: Video: Digital Foundry Considers the Future of Nintendo, the Switch and NVIDIA

brutalpanda

@NEStalgia

On identity:
I have had one since the original and although I was anti-Xbox One around launch, I eventually came on board and have barely used my PS4 since. On your point of identity, I'm not sure if you have an Xbox One or not but I do feel it has a strong identity. Its under an ecosystem of Microsoft products and can be used very easily with those if you own them. Going from PC to Xbox, I am looking at almost the same UI style. I can play a game on my PC from my Xbox if the TV is taken, or I can download specific Cross Play games if I'd rather not stream. These examples of a growing ecosystem allows the console to be a part of something greater and utilize features other consoles can't. I think the core identity of Xbox One is one that offers on-the-edge fun, more raw and provides more competitive online experiences than the other consoles. It's got the best multiplayer infrastructure and most of its IP's primarily focus on that. The Elite Controller with the pads in the back is the only one you would ever use for third-person, racing or shooting games because you never have to take your right thumb off the stick. It allows complete customization and offers the most competitive experiences. The games are always edgy and/or have a get-your-hands dirty feel: Forza Horizon, Gears of War, Halo, Sunset Overdrive, Crackdown, Dead Rising 3 and 4, Killer Instinct, State of Decay, Ryse, and even Minecraft is about digging in the dirt.

On Xbox falling:
Xbox is run under Microsoft which is a company leagues bigger than Nintendo and Sony put together. Losing a little here and there right now is not a big deal. A lot of gamers on Xbox are supporters of Windows products and are integrated into this ecosystem. For them to pull the plug all of a sudden would disappoint millions of fans. We would also be losing the best online experience in console gaming. It's not going to happen. Microsoft just invested a huge chunk in Minecraft and is developing AR, they are interested in sticking around with games. They are on the bleeding edge of tech and if they have a fully operational video game console business occupying people's living rooms, I doubt they are going to give that up because its bleeding a bit at this moment.

Restructuring:
I think the terrible Xbox One launch impeded a momentum that was coming off the Xbox 360 and they are just getting it back. They're doing a great job. They are constantly adding meaningful features to their console, something which PS4 is not doing enough of. There are a plethora of new features and UI additions since launch that are mostly executed very well. For instance, their new game streaming service is not streaming at all and is half price of PS Now, this could become a norm in the industry. They also deliver features they promise such as Dolby Atmos.

Scorpio:
I think it would have been bad to wait until next year to release Scorpio as a non-backwards compatible console for the next gen. That would leave people with the half-baked PS4 Pro as the most powerful console for too long. People like myself wouldn't mind an excellent 4K capable console for their new 4K TV's. Also, making it backwards compatible is not going to limit its hardware if it is built that way from the start. They will continue to use their in-house emulation for Xbox 360 and are possibly getting publishers' past games ready for the launch. They can still leave room to transition into next gen, or make a module for the future. Much better to be getting your games free over the course of generations than Nintendo nickel-and-diming fans for the same 20+ year old games on every platform or like Sony stopped supporting back-cat in a newer version of PS3 only to now charge consumers money for PS2 games they already own. Gradually, and in these little ways, Xbox One has turned into the healthiest package while non-fans weren't watching and once it releases a console finally stronger than anything on the market, people will lean more with that again, especially people looking for the best 4K experience.

I agree it does have more problems to face beyond that, but Xbox is far from falling. Like all video game console brands, it is naturally going through a trough and crest cycle, currently climbing out of its trough.

Nice name btw.

Re: Video: Digital Foundry Considers the Future of Nintendo, the Switch and NVIDIA

brutalpanda

@NEStalgia Xbox just had a really bad launch and having a hard time returning from that but their sales numbers are still decent and will continue to be. People complain they have no games as soon as a bunch of games came out this year for PS4 and they forget XONE just had Quantum Break, Forza Horizon 3, Dead Rising 4, Recore, Gears of War 4, and Halo Wars 2 within a span of one year. Also if they are able to work with Gigantic studio long term that will be nice too. They're doing great things like complete and free backwards compatibility and the new Xbox Game Pass is being excellently executed. Also the Xbox Cross Play is a nice plus. I don't think its anywhere near bombing. Also there is Scorpio and while I was saying it was a waste before, it's still going to blow the PS4 Pro out of the water and that may be a splash Xbox could use. Depends on their execution come E3.

Re: Video: Fire Emblem Echoes: Shadows of Valentia Season Pass Gets Its Own Trailer

brutalpanda

@bstie1198 i suggest stop buying games you don't play. i've bought a ton of games since Wii U came out and probably played less than 20% of them, and have beaten less. I have a different way of doing it now. Since I want to play some of the newest games, I make sure to beat 2-3 games, at least, from backlog before purchasing and playing a new one. If the new one that I want releases before I am done with the 2 I am beating, I skip it and wait for the next game release that I am looking forward to. By the end of the year if I still wanted that game I skipped and am ready to pick it up, I will be able to find it at a discount but I also may not want it at all. This process also let's be enjoy my games more rather than feel like I need to grind a game to get to the next one, that takes all the fun out of a game, way more than you even realize.

Re: Talking Point: Nintendo Sets the Scene for Mario and the Switch at E3

brutalpanda

@Ralizah true, though I don't think they need to announce many new games. It will be better for them to showcase current lineup of 2017 and hold back content for next year. Solidify XC2 for this year with a new English trailer, show more fire emblem warriors and odyssey. Maybe reveal third party games, a third party collaboration project for this year and another first party title for early next year would do them fine. For them to announce too many things during that time would be a waste of excitement because e3 is filled with games news and is highly saturated. Its more beneficial for them to host a direct on a Friday of a slow news week and in between their game releases. This way the internet is only discussing them because there is not much to discuss.

Re: Review: Mr. Shifty (Switch eShop)

brutalpanda

@MadAdam81 that's my point, just because I said I enjoyed batman v Superman you immediately assumed my taste and you immediately think I will enjoy work that is somehow inferior to what you enjoy. Also you assume that I somehow got swept off my feet by the 'big action and big emotions' of the movie but in reality I was smiling and laughing at most of it because of its silliness and I like the style of it, it takes risks and tries something new even if most things didn't work how you would "expect". You already pigeonholed me and believe that you and I have to only enjoy one spectrum of entertainment and can't go outside of that. Its not like I don't enjoy a building-of-character driven plot structure. I studied filmmaking and storytelling and am not oblivious to it at all and really enjoy history and entertainment with strong plot as well. With that said, I believe it can also get really boring and and predictable and sometimes its fun to watch or play something that doesn't take itself so seriously. You're right about one thing, I did go to a WWE match once with my wife and we enjoyed it because of its silliness, these people pretending to be so serious in tights jumping around and yelling at each other with drama like in high school - purposefully ridiculous and silly and fun. It doesn't mean my tastes are inferior to yours and I think scaling taste is a silly concept to begin with.

Re: Review: Mr. Shifty (Switch eShop)

brutalpanda

@feelinsupersonic ridiculous things are not bad, sometimes they can make me laugh which is better than needing to be serious. All super hero films are pretty corny including the dark knight trilogy imo, so why can't a movie be corny on purpose without having to be funny? it was a fun and ridiculous movie for me and I don't regret seeing it day one but if I had still only went by reviews I probably would've never watched it. Same with Mr. Shifty's plotline, made me laugh throughout although that one was definitely on purpose.

Re: Review: Mr. Shifty (Switch eShop)

brutalpanda

Funny most negative comments are from people who never played it. Over the last year or two I went from the guy who would check all reviews before a purchase to the guy who will purchase something day one if it looked fun or interesting to 'me', the person spending my money. I knew I'd have fun with this game and bought it day one. I was right. Same with Batman v Superman, Warcraft movie, Overwatch, Doom, and now I have pre orders for Prey and Little Nightmares. I don't care if others like these things, if it looks like I will find it entertaining, then I'm going to roll the dice. Its way more gratifying to live this way. I beat Mr Shifty and am almost done with Wonder Boy, which game did I have more pure fun with? Easily the former, even with its rough edges, it has gameplay that I want to see expanded on and enhanced. While the latter is super frustrating, nice to look at but with clunky gameplay and mechanics. The core gameplay is really outdated and boring. I know it's supposed to be a remaster but then remaster the gameplay at least a little. Still having weird hit boxes and having to start back in the village if you have no continues left is really frustrating especially since its not easy to get continue elixirs. Its more punishment than fun. You can get better at the game but there will still be instances where you are randomly attacked by 3-4 enemies out of nowhere and have to be damaged first before knowing how to take them on. It still has a higher rating from most people though, but I wonder how many of them are finding it truly fun and exciting throughout majority of their play through and how many are not having to look at a guide to know where to go next.

Re: Review: Wonder Boy: The Dragon's Trap (Switch eShop)

brutalpanda

@carlos82 I'm playing it now and this game works good with the dpad on the joy cons. N64 had the c buttons that did the same thing for some games and it worked well on most of them except fighting games. I think something like street fighter that requires an instant combo will be what gives players a difficult time.