
In the early days of the Nintendo Switch we're gradually seeing the broadening of its library to incorporate a wide range of genres. Disgaea 5 Complete is an early and substantial release for strategy / tactical gamers, and is also the most 'Disgaea' game many will have played. To be absolutely clear from the outset your humble scribe is not a Disgaea veteran but is new to the series. If you want to take that fact as a stick with which to beat us then, hey, no need to read the rest of this review - just dig out your virtual pitchfork and head to the comments section. If you want to know how this series is received by a newcomer that loves strategy games, though, read on.
Disgaea 5 Complete is weird, and we don't mean that as an insensitive and boneheaded perspective on the representation of Japanese culture in games, but simply as a recognition that it's peculiar on any level. The first loading screen we saw was a blue penguin doing a ballet-style pirouette. We then saw a light-hearted battle scene before it kicked into one of the most bombastic, dramatic and peculiar cinematic sequences ever committed to a game. We then settled down into a world of talking penguins that say 'dood' a lot, a delusional heiress and a lead hero whose voice actor sounds like he performed his lines while checking his Twitter feed at the same time. The cast expands exponentially from there, with all manner of quirky protagonists entering the action.

Pleasingly it's mostly entertaining, albeit the humour and zaniness can arguably get a tad wearisome after a while, and it's also a distinctly mature game. We'd forgotten that Nintendo systems have games with swearing, and the localisation team evidently had a lot of fun working on this title. Dialogue is often amusing and downright absurd, with the story also following those trends. It's a game that is not supposed to be taken at face value, nor as a serious battle between good and evil. It's goofy, and even when characters speak earnestly of defeating the malevolent 'Void Dark' - who is taking over the universe one 'Netherworld' at a time - they often do so out of touch with the overall tone. It's silly, peculiar storytelling (with plenty of voice track to back it up) that works for the most part, even if one character's grating 'Ohohohohoho' laugh made us spam the skip button every time it appeared.
The series is familiar to Sony gamers, of course, though there was a release on DS quite a while ago - we don't feel Disgaea 5 Complete suffers from a lack of familiarity with the IP, however. The story is perfectly easy to follow (by the relative terms of its odd approach) and the mechanics can be mastered. Those that are intrigued by the prospect of strategy RPG gaming that is seemingly endless should feel confident about jumping in at this point in the series, as long as they're up for the challenge.
Disgaea 5 Complete likes menus with a generous side-portion of complex mechanics. A lot of what you do involves picking through menus, sub-menus, sub-sub-menus and beyond. To give you an idea of the complexity (and therefore flexibility) the game offers, simply attacking a foe requires you to get into position, select a type of attack (from multiple menus), perhaps change your primary weapon and then go to an entirely separate menu (with various options) to then 'execute' the move. That's only for a simple attack, which becomes increasingly rare as a strategic move as the game spreads its wings.

Battles, where you spend most of your time, take place on isometric maps; later in the game they have environmental hazards to deal with, and even (occasionally) 'Geo Effect' panels and crystals to affect how units perform. Before long you have a squad of up to 10 that you hand pick from your sizeable crew, naturally considering which units are levelled up but also ensuring you have a balanced group; so far, so normal. As the various early tutorials make clear, however, it's not just a case of sending units to tackle foes one-on-one; reminiscent of other strategy titles you can line units up next to each other to increase odds of teamed up combo attacks, which are fantastical assaults that are always entertaining to watch. Units can also pick each other up and throw them or even use each other as live weapons with which to pummel foes. Another game changing ability is for units to be infused with 'Revenge' when colleagues are knocked out or there's positive momentum in the squad; some characters have useful 'Overload' abilities to transform the battle, while others just gain temporary strength.
As you'd expect, too, you need to carefully assess strengths and weaknesses of both your team and the enemies. Early on you can merrily swat aside foes with little real thought, but later on some will be vulnerable to elemental attacks, others to physical moves, and others a mix of both. The profile screens when viewing a unit provide a complex grid of numbers and stats, along with strategic tendencies (some like attacking in groups, for example) and a lot of information we've probably missed. This is a game constructed by a development team that's hugely passionate about producing well-refined strategy gameplay, and on a technical level it's certainly impressive.

Battles are undoubtedly a lot of fun, and the blend of grid-based manoeuvring and outlandish attack animations has kept us engaged. The implementation isn't flawless, however. The maps and moving through the grids can be a little fiddly, with limited camera options not always giving you the optimal view. Occasionally, on complex maps with multiple sections and levels, it can be a tad tiring to simply set things up as you like by the time you get the cursor where you want and set your moves.
It's also a little unintuitive and messy. For a game that portrays a breezy and comedic tone it's also designed for those that are gluttons for statistics and layers upon layers of systems. What that means is lots of complexity, which is good, but also a daunting edifice for those that are accustomed to lighter-touch strategy games. Practically every strategy game has many layers of systems and mechanics, but Disgaea 5 Complete is rather next level in the depth it offers; to be clear we commend the infrastructure, but it's wrapped in a user interface that throws so much at players that those without complete focus will forget the majority of the options available to them. Unlike some games in the genre that feel accessible even when they're actually throwing around complicated ideas, Disgaea 5 Complete skips the accessibility part and offers the depth regardless.

This is reflected in the sheer range of activities you undertake away from the core campaign 'chapters'. In your hub world you start off with various stores, a hospital to heal your team (in exchange for money, of course) and some areas of interest. In little time however you're tackling sub-quests, and embarking upon an impressive range of sub-tasks. For example you can build 'squads' with your roster, and being in these squads can impact their capabilities in battles - so they may be able to capture units, for example; you can then have an interrogation squad try to flip those enemy units. Another example is that you complete sub-quests to unlock new character classes, and then recruiting them may unlock entirely different features or optional Netherworlds to explore.
Assuming you keep track of all the additions as they arrive, there's undoubtedly a lot to help you make progress. The 'Item World' allows you to level up items and in the process earn more experience for your units, 'Research' is handy for sending off units that you don't use to explore Netherworlds and pick up goodies and experience. You can even go to the Strategy Assembly to quite literally change the rules of the game, and even unlock a cheat shop. This is a quirky area as it works as a congress / senate of sorts, as you cajole and even bribe representatives to back your requests in a vote.

It's easy, frankly, to lose track of all these options and abilities, but it's important to try and utilise every advantage that's given. The game does - as expected - up the ante with progress and your team may find the going tough if you've not been diligently levelling them up, improving their equipment and abilities along the way. There's a lot to keep track of, and failure to do so will likely necessitate some old-fashioned grinding.
An area where Disgaea 5 Complete certainly doesn't fall short, though, is unique content to keep you company through the grind. This game includes all of the DLC from the PS4 original, and far beyond the story-specific Netherworlds to explore (which typically have five levels and a few hours of play each) there are lots of optional worlds and subplots to play through. Some introduce backstory, others new characters, and they provide plenty of opportunity to take the edge off the necessary grinding. You can also replay any level you want to clear sub-quests or to just improve your performance, with a top-notch effort yielding better rewards.

The 'Special Content Shop' is home for what was once the DLC, including characters and scenarios. One of our earliest actions - while still learning the ropes - was to empty that store of its free stock, and some of the characters from that content became integral parts of our squad building. You can also pick up a huge amount of currency as a 'bonus', which almost felt like cheating; we ignored the bulk of that money to play 'properly', but it's handy when buying equipment or recruiting units to know that you have plenty of 'HL' to spend if necessary.
As for the core presentation here, as expected of a game originally on PS4 it delivers relatively attractive visuals, though they're not exceptional by modern standards. The character portraits and illustrations are, we'd suggest, of better quality than the sprite work, but the overall effect is decent; insane special modes and combo attacks do look terrific, and maps get quite colourful and appealing. We actually preferred playing on the Switch screen most of the time, however, as the smaller real estate suited the visuals, which can look a little dated on a large HD TV display. In terms of sound there's a lot of voice acting, which is generally performed with great enthusiasm, and the soundtrack does its job well.

All told you have an enormous amount of lovingly created content here, far too much for most players (we suspect) to get close to seeing it all. That does, in theory, mean that the value for a purchase is off the charts; if you buy into the complexity of the gameplay and enjoy the wackiness of the experience you'll have zero regret over a purchase. From the first time you see a 'counter counter attack' to the insane levelling up and extravagant showdowns as the game progresses, there's a lot to love here.
Conclusion
Disgaea 5 Complete is a tough game to judge. On the positive side it offers an extraordinary volume of content, its own quirky approach to storytelling and a complex set of systems that complement each other well. Unlike some other major strategy RPG IPs, however, it struggles to present its complexity in a cohesive way, with a user interface that groans under the weight of its goals. Fans of the game and series likely adore this hardcore approach, but some more familiar with strategy games that are more focused and precise in their execution may find it hard to fall in love with all of those layers of detail. There are so many terrific parts to the game, but they get somewhat jumbled together.
For Disgaea fans this game is worth a purchase, especially as it includes all DLC from the original and plays beautifully on the go. For strategy RPG fans we still give it a hearty recommendation, but with the proviso that it's more demanding and tougher to master than many of its genre contemporaries. If you're up for the challenge and time investment, and can tolerate its zany characters and settings, then it's well worth adding to your Nintendo Switch collection.
Comments 88
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Very nice. But I am still on the fence about this game. And I haven't played the demo yet, which I should do so soon.
Great review! I really want to pick up this game soon, but right now saving my money for ARMS in a few weeks.
Good review.I was kind of interested in this but after reading that I'm not going to bother with it.My experience with strategy games is Populous,Megalomania,Advance Wars and Fire Emblem Sacred Stones and I think that's about it.I've not got the patience to spend ages learning all the games complexities so I can enjoy myself.That Advance Wars clone and possibly the new Fire Emblem will be enough strategy for me.
Edit: nvm, it's not on PC
Great review! might pick it up on PS4, some point.
i could double dip on a switch version. (once i own the console.)
@Zeargo The demo is actually very generous that it allows you to play a good chunk of the beginning of the game (I think you can transfer the save file). Played the demo for over an hour and the first three training maps will give you an idea on what to expect. Hell of a good demo! 😊
Personally, Fire Emblem and Advance Wars are more fun to play and easier to digest.
The voice acting makes me cringe haha.
Got it yesterday, but I've yet to play it. I hope I enjoy it, but the review has made me wary. I love JRPGs and SRPGs as a whole, but there are some more menu heavy series I absolutely can't tolerate (such as Etrian Odyssey). I'm definitely keen to give the game a hearty try, so let's see how that goes.
@itslikex Going to eat you dood. 😋
@RadioShadow noooooo
Take no notice of the score this really an 11/10 game can't wait for mine to arrive tomorrow.
Well done on not mentioning Fire Emblem once in the review. I bet that wasn't easy. 😁
I'll get this eventually. I'm personally more excited for this than Shadows of Valentia.
@OorWullie I'm with you in this. Looking forward to aw clone too, this just seems like a chore . Still, I'm happy to see the Switch library expand into well loved genres. We may even get an fps at some point
@RadioShadow You cannot transfer your demo saves to the full game unfortunately.
I've always been so tempted to play this, but the time it requires is beyond me. I had thought the portability of the Switch would open it up for me, but I'm still reluctant to commit.
I remember sinking hundreds of hours into item world on Disgaea 1. This, a Switch and some sunny days would make a perfect holiday companion.
Hmmm, played the demo and it's good at what it does but the characters are just too annoying. And it's not like the irritating plot bits in Puyo Tetris where you can skip them safe in the knowledge it doesn't matter - if you're going to skip the plot of an RPG you might as well not bother playing.
Saving my money for ARMS and Cave Story, but I'll probably pick this game up if Splatoon 2 lacks local multiplayer again. (Or at least good local multiplayer. Balloon pop was garbage).
Not buying again after being driven mad by that "times are changing, people say, I don't buy it" song in the hub world on the PS4.
@dystome agree there I like the game but ffffffffff me the voice over especially for the main character is so annoying its like someone drilling into my drain
I played Disgaea 2 (I think it was 2) on my PSP back in the day. That game was FUN as hell! I bought this one immediately when it came up for download. Strategy is definitely apart of this games DNA. Thumper and Disgaea 5 Complete. My Switch is filling up with games🙂
Bravo, good review this one.
I appreciate that you underlined the chaotic approach of the developer.
It's definitely a good game though I find it more dispersive than the original, too much useless things thrown in.
It isn't definitely for everyone and it could get refresh on the UI and everything.
Score it's ok. 7, 8... certainly not a 9 (though the original on PS2 deserved it).
I like it, my children (9 years old) had problems with UI and such.
P.S.: Less content with a 39.99€ price tag would have been more appealing.
Great review and extremely accurate conclusion - the game is hardcore, no doubt about it, but if you can invest the time, the Disgaea series is great. I especially enjoyed 3.
@ricklongo honestly, if you find Etrian to be menu-heavy you probably won't appreciate the Disgaea approach (x10). As much as I want to tell everyone under the sun to buy this game, it would be fairer to suggest trying the demo first.
I've always found the Disgaea gameplay quite difficult to get a hold of, especially since it appears to require a lot of grinding from you. Well either that or I'm just too dumb to play this game.
The gameplay mechanics are utterly superb and brilliantly broad yet refined.
The presentation and dialogue though... ehhhh...
My friend is a diehard Disgaea fan and told me about this series, the hours he would spend on it, etc. I tried the demo and... I dunno. I like Strategy RPGs, and I can definitely see and feel where this game shines, but there's just... something... for me that's just not my cup of tea. I don't know if it's the over the top typical Japanese anime characters, or the fact it's set in a demon world, but I just don't feel compelled to play this game unless I had absolutely zero other things to play first. Sorry fans, just my opinion
"Disgaea 5 Complete likes menus with a generous side-portion of complex mechanics. A lot of what you do involves picking through menus, sub-menus, sub-sub-menus and beyond. To give you an idea of the complexity (and therefore flexibility) the game offers, simply attacking a foe requires you to get into position, select a type of attack (from multiple menus), perhaps change your primary weapon and then go to an entirely separate menu (with various options) to then 'execute' the move. That's only for a simple attack, which becomes increasingly rare as a strategic move as the game spreads its wings."
I don't call that a positive, but an incredible negative! Just terrible game and UI design!
I played plenty of games with complex combat mechanics that didn't need you to have a University degree in Menu browsing skills. /shrug
@CTMike As long as I don't have to draw maps as I go, I think there's a chance I may enjoy it.
Day 1 day and I'm having a blast with it.
I've really enjoyed my time with the game. It's an excellent complement to the more action-heavy, tactically light games in the Switch library so far, and perhaps even moreso once the next set of action-oriented games get published - ARMS and Spla2n. I'd disagree with the knock on the visuals, which I find to consist of excellent spritework, but I can understand that someone who prefers polygonal visuals over pixel-based visuals would not enjoy them.
Disgaea 1 is definitely in my top 15 favorite games, but I do have to admit the series itself is a bit niche; I recommend picking up the demo and giving it a go if you're on the fence.
Disgaea as a series has definitely gotten a lot more moe-anime which doesn't always appeal to me, but the core gameplay that I know and love is still there and has had 14 years of refinement.
I heartily agree with the 8/10, and I'm happy to hear that someone who is new to the series could get a kick out if it! 😄
Bought!
@ricklongo haha I actually enjoyed that
My copy arrived today, let the madness commence tonight!
I got it day 1 and have been loving it. First time with the series, there's definitely a lot here but that's fun. Also, you don't have to go as deep as you want to which is kind of nice. The DLC helps out any who might struggle with any difficulty I imagine (like giving you an option for 1 million of the currency). I'm glad it's on the switch!
I've played about 30 minutes of the demo and have enjoyed it. This has been my first experience with the Disgaea series, but it has been good. Not sure I can afford it right now, but I would definitely like to pick this game up down the road in a month or two. The voice acting is cheesy, but I like it.
I tried like heck to get into the demo, but I guess it's just not my type of game. I did enjoy the visuals though!
I perordered the special edition a month and some change ago. It's my first Disgaea game, with the last strategy game of this style I played being Tactics Ogre on GBA.
I'm having a LOT of fun with Disgaea! The art is great, I don't mind the voices (mostly), you CAN play in Japanese if you want, and the battle system is really fun.
The one thing this game really does is show the power of the Switch. Not in sheer, raw power, but in the ability to take the game wherever you want. This is gonna be a long game, so to be able to take it with you, then get home and play, the Switch is perfect for this type of game.
...let's be real though. The Switch is perfect for every time of game.
I was very doubtful about this but the demo helped me decide! Finally i pre-ordered it today and Tuesday will arrive! Can't wait!
@OorWullie I would say the advance wars/fire emblem games are certainly a better fit for you. But, if you like Fire Emblem, this game isn't really that difficult to pick up. It's definitely more complex than FE, but since you're already familiar with a lot of the concepts, it's not too hard to adapt.
Full disclosure, I do love all things tactics, so my opinion may be a little biased. It's probably my favorite genre. However, it's my first game of the series, so I don't have any nostalgic attachment to the game.
Yeah, probably not my thing then. Just don't have the time.
Great review on this one. I haven't got into it yet, I'll probably open it up tomorrow, but that echoes a lot of thoughts I had as I tried to get into Disgaea 3 on Vita. It's unfortunate to hear they haven't changed it up that much, but from the brief time I spent with the demo, everything about 5, so far feels FAR more polished, clean, and self explanatory than 3 did. The series has come a long way, believe it or not.
Though I do fear it falling into similar traps as 3 did of sudden difficulty spikes where I was understanding just fine and then for some reason it suddenly started pummeling me. But I didn't know where to grind in that one, this one seems a little more obvious. So the review has me a little sad that it sounds like some of my same problems are still there, but I'm still very hyped after seeing a significant level of improvement to the UI and overall game flow since 3.
Have it in shrink wrap and ready to get into it!
@roadrunner343 From the perspective of someone who sucked bad (and gave up on) Disgaea 3 and someone who sucks bad (but thanks to casual mode hasn't had to give up on) FE recently, in some ways there are aspects that Disgaea is easier. It allows grinding to level up and there's more than one way to skin each cat. FE seems to have an almost enforced meta-management where if you didn't level up the right characters and save certain battles for certain characters to enable them to level up it throws the remainder of the whole game into chaos, and while Disgaea leaves me in a lot of positions where I'm losing, and I don't know what it is I'm supposed to be doing to prevent it, FE has an uglier cousin of that, where I THINK I understand what I'm supposed to be doing, and it's not working out like everything I know about the game tells me it's supposed to, so I'm left with "this is supposed to work, but it isn't, and I see no reason why I'm getting crushed here, and so I can't imagine how to fix it. And then a walkthrough seems to have expected that that Lv6 character I have was Lv22 4 chapters ago and seems to solve every problem with that one. Disgaea gives you more ways to sidestep that problem.
We'll see how well/bad I do with this one. But it might not be quite right for non-FE veterans that FE is actually easier. I think with FE once you get the "knack" for it, they're all similarly easy, but if you don't have the knack for it they all throw you off the same places. Heck I used to be good at XCom and have always sucked at FE
@NEStalgia I agree with you. When I was referring to it as slightly harder to get into, I guess I should have specified I wasn't necessarily talking about difficulty. For reference, I play Fire Emblem games with perma-death on, so they can be quit difficult.
From a pure difficulty perspective, so far (I've only put 4 hours into Disgaea 5) I find FE to be much more difficult in general (The way I play, perma-death, not letting anyone die). But the system complexity of Disgaea 5 made it a little more difficult for me to get into, and I can see why someone completely unfamiliar with the genre would give up on it. That said, if you are at all familiar with tactics/strategy RPGs, I think this is a great game for everyone, and I love it on switch due to being able to take it with me.
Never played one of the other games in the series and I'm loving the demo. Can't wait for my full edition to come next week.
@TreesenHauser This game is more for people who enjoys to level up as much possible since that level is 9999. You can take it slow or other way
I was expecting at least a 9.0 score here. Disgaea is always fun to play. IMO better than Fire Emblem! I love Disgaea let you level up to lv 9999. Most games don't have that much
Cools, but I don't think I'll get this. I'm not particularly keen on strategy games at the best of times, and this game looks too complex, especially with those menus and submenus.
@crimsontadpoles I think Tom did overdo the description of submenus. The game DOES have a lot of menus but his depiction of setting and executing a battle sounded a lot more belabored than how it actually works. FWIW the demo's free and fairly sizable, so even if you don't think you'll be interested you might enjoy getting to play the early parts for free!
@roadrunner343 Ahh that makes more sense. Yeah, I can agree with that! And the 6.2" screen of the Switch makes this series a LOT more playable portably than the sub-HD Vita did IMO. Gorgeous OLED and all.
I've finished the demo and am anxiously awaiting the complete game. (Amazon says tomorrow!) I've never played a Disgaea game before, but this is right up my alley, and may actually keep me enthralled for longer than BOTW. But the review reads pretty true to me, it's definitely not a game everyone will enjoy.
Some people are going to hate the anime style, some are going to loathe the voicework (it's not the game's strongest point, to be honest). Some people who like lighter strategy titles are going to hate drilling so deep into character, party and item customization. And some people are going to object to playing a bunch of demons.
I'm glad they provided a demo that takes you through the first few levels. To everyone who is on the fence, I thoroughly recommend playing through the demo. By the end of that demo you will know for sure if this game is for you.
Very happy this game arrived on Switch, as the Switch is getting a bunch of action games and multiplayer-heavy titles but not so many long, involved single-player games.
For whatever reason, the review reads like you're trying to make the game seem more complicated than it really is. Especially here;
"To give you an idea of the complexity (and therefore flexibility) the game offers, simply attacking a foe requires you to get into position, select a type of attack (from multiple menus), perhaps change your primary weapon and then go to an entirely separate menu (with various options) to then 'execute' the move. That's only for a simple attack, which becomes increasingly rare as a strategic move as the game spreads its wings."
In actuality, to perform a basic attack, you simply move your unit in range with the "move" command", and then select "attack". That is exactly the same format as every other SRPG on the market, including Fire Emblem, which SRPG and Nintendo fans should be plenty familiar with. Once you want to actually perform however many actions you have queued up, then you can select execute. It's extremely simple.
https://www.youtube.com/watch?v=LUsOwtDIFZA
This is displayed at 21:00 with the tutorial on how to send out units and command them.
It's also quite disappointing to see the graphics deemed as "decent".
Review won me over, will buy when I'm ahead on bills. 😛
The graphics are amazing for sprites and look better on my tv though they still look great in portable. I can't think of any sprite based game that would make this look dated.
So far I woud give it a 9. It's not complicated at all if you play strategy rpgs.
@greengecko007 Good description. I mentioned it only in passing above, but yeah the review really made it sound more complicated than it is!
@JasmineDragon "Very happy this game arrived on Switch, as the Switch is getting a bunch of action games and multiplayer-heavy titles but not so many long, involved single-player games."
^ So much this! I was getting pretty frustrated at the "every month's big game is a multiplayer versus game" and this is the lone exception (until that Rabbids game everyone seems to hate but I think looks fun)
@itslukec I most agree. In fact, the only reason I went ahead with a purchase was that I read it contained the Japanese voice acting as well!
@greengecko007 As the video you've linked shows, when you select attack it queues the command, or in the game's terminology 'registers the action'. You then go into a separate menu with a different button (it also has options like 'end turn' etc) to execute the command. That's the process I explain. You move, and in that menu you can swap weapons around and choose 'attack', and then it's that separate execute menu where you carry out the move.
That process works in the context of what the game tries to do with combo attacks etc, but my point was that this is a deep game and, in my opinion, can be a little obtuse and inefficient with aspects of the UI and gameplay.
I'm cool, obviously, with the fact not everyone will agree with that, but the video you link to reinforces my point, rather than the opposite.
seraphenia:hey prinny do you enjoy working for me.......prinny:Dood is this a joke Dood..........Seraphenia:Points gun at prinny(bang).....Prinny:X_X.
Demo was fine but this is just not my kind of game, so I'll pass
@Keldorek can you turn off the voice acting? I may purchase it out of pure love for strategy rpg games if its just dialogue haha.
@ThomasBW84 The portion of the review that I quoted above seems like it tries illustrate a scenario in which you have to make a conscious effort to sort through various menus when that's simply not the case. "Move" and "Attack" are two items that are plainly part of the same menu. When you get to using special attacks like magic or skills, those are also available to choose from in that very same list.
You bring up sub-weapons and picking between them, but when you select the attack command and are choosing your target, swapping between weapons is a simple button press that is again, done in the same place as where you are currently looking.
Yes, the "Execute" and "End Turn commands" are in menu brought up with a different button, but the tutorial clearly explains how to do this. Having these final actions separate from the individual actions you can do makes sense to me from an organization perspective. In terms of efficiency, this results in faster menu navigation, as having everything in a single long list and having to scroll through it even when you know where things are is time consuming.
@itslukec You should be able to adjust the volume of several aspects of the game. So, you could turn the voice volume all the way down.
I've played a bit of the demo, and am just turned off by the plot, voice acting, and some of the visuals. Good review, if not a bit repetitive what with the constant mentioning of the game being complex.
I love jrpg games. But this game just sounds way to hard. I skip the series. Hopefully user friendly jrpg games with start appearing for the switch soon
Nice review, but it's clearly written by a named individual. Why all the "we" stuff? One person wrote it. Just say "I" and "me" and stuff. Unless you're royalty. Which... well, I don't know why you'd be working for a gaming website if you're royalty, but hey, some clarity would be nice.
Sorry, but I don't care for RPGs with overly weird and silly stories nor ones with complex open world mechanics.
@TadpoleSHero that's how they do it here. I hate It, makes it seem corporate and cold. This site could be a fun place with a group of individuals but instead the personality is sucked out of it and all the articles sound the same.
As for this review, the stuff about it being complicated doesn't make sense. The menus work just like in any SRPG and it's even better cause you have flexibility in what you can do. In Fire Emblem, once you move someone somewhere that's it, they're stuck there. In Disgaea you can move someone, try out some options, and if it doesn't work you can send them all the way back to where you moved them from. But I have been playing Disgaea for a very long time now so it could just be wired into my DNA at this point.
I also don't understand everyone complaining about the voice acting, it's the only good part of the story. The characters make the filler feeling plot slightly bearable.
@brendon987 just like a Zelda game right? buhahaha
Zelda great 😀
Tried it on PS4, but couldn't get into it cause it wasn't what I expected. Got it for Switch and I'm really enjoying it this time.
It's not nearly as good as Fire Emblem (I'm playing FE Echoes right now, and gosh dang that game is immaculate- and for the record had some of the best voice acting I've heard in a video game ) but Disgaea 5 is still fun. Different for sure. Humor is top-shelf, voice acting is both good and bad. Little of both.
But the humor and strategy are what make the game stand out.
"POW POW POW!"
"Hey! Who goes around shooting people without first finding out who they are?"
"Oohohohoho! I am TRULY sorry. Your social status is clearly lower than mine, and you looked like a small fry, so I took the shot"
Lol game kills me
Have to admit after playing the demo it didn't really blow me away . Not for me.
I'm a strategy lover( oh how I pray for a advance wars on switch!) that had never played disgaea. I played the demo and it looks....weirdly fun? I have heard just as was stated in the review, difficulty ramps up a lot and the game throws a million stats to watch.
I do think I want to get it by with so much to play(I haven't finished Zelda, because persona and MK8 sessions with my girlfriend have taken over my life) so I don't feel the need to get this now. It is firmly on my give it a try list eventually though.
I just don't think this will replace my love for fire emblem or my dream for advance wars.
@Popyman That's one thing I love about this is the ability to undo character moves. I often can't visualize the strategy until I try the move, and in FE it's too late. It adds "complexity" but it ultimately makes it more user friendly, letting you try things out without committing to them until you're sure.
My second Switch game. I just bought it.
I tried playing but to setup each battle and than execute is a real grind to me. I'll pass.
@NEStalgia yeah, I love That! It's so hard every time I play Fire Emblem, I always mess up and move people and think I can change it like Disgaea. Thankfully Echoes added in that time reverse feature. Very smart, I hope it stays in future games.
Really good game, like all the Disgaea games. (they're all very, very similar to each other).
The Switch port is kind of weak though. 720p when docked and it's far from a solid 60fps. Also oddly expensive given what it costs now on the PS4.
@moroboshi The Switch port isn't weak at all... And solid 60 means nothing. It's a strategy game, as long as it is 30 or above, it's crisp. The price is fair given the amount of DLC you get with it without paying extra. PS4 users had to pay a lot more in total.
And the people who try to complicate the game need to actually look at the menus and tutorials, and focus on them for a few minutes. They are extremely simple and it's not complicated at all. The game works like this:
1. Move characters where you want them
2. Queue up what actions you want them to do (they can do combo attacks, combo specials, basic attacks, solo specials and all manner of fun things)
3. Press Execute.
That's it. Nothing more, nothing less. Everything but Execute is in the same menu, swapping weapons comes at a simple button press, and using a weapon skill automatically swaps your weapon for you.
Simple and efficient.
The game is a 9.5/10 at least, get it if you're into SRPGs. Very user-friendly.
@Blizzia The game has vsync enabled but can't maintain 60, so the frame skipping is extremely noticeable. It obviously doesn't break the game, but it's unsightly. 720p docked is just nuts given the incredibly simplistic visuals. I'm starting to suspect there is some issue with changing resolutions when docked as this isn't the first game to have problems. Rime and Minecraft have the same issue .
The game is still great (I've played almost every Disgaea game, including the spin offs ("Prinny Can I be the hero?" was great)), but from a technical standpoint it's unimpressive.
I'd still absolutely recommend it, but if you have a PS4 (and it's really cheap on the PS4 now), then go for that version.
@moroboshi I don't think we're playing the same game then. I barely ever notice any frame skipping, and sure, 720p docked is a bit weird but then again, my Switch is mainly a handheld to me anyway
Got a ps4, but eh, it isn't portable, so it's inferior in that sense.
@OorWullie @KIRO hey! I was just wondering what's that Advance Wars clone you're talking about
@SeaCocumber There's actually 2 on the way now. War Groove was the first one announced and that's coming fairly soon. Another called Tiny Metal was announced last week.
War Groove -
https://youtu.be/2_O9Py2QK3E
Tiny Metal - https://youtu.be/bNe4mgZ_0Bg
@OorWullie cool! I'll be sure to check them out
@itslukec You can't turn off the voice acting, but you can change it to Japanese, I just confirmed on my copy. That's good enough for me!
@greengecko007 @itslukec
You're totally right. I didn't even see there were two other pages of settings in the menu! You can adjust both "event" and regular vocals all the way down. Lots of nice options. At least the Japanese vocals are very nice. The English dub genuinely makes the game hard to play/enjoy. Truly awful. I guess you could enjoy it in a B-sort of way, but nah... not for me.
@Keldorek Thanks for doing the leg work for me haha
@itslukec And utterly failing... haha.
@Keldorek I actually loved the English dub, thought the voice actors were spot on. I really loved Seraphina especially. She's voiced by Kira Buckland, and I usually am impressed with her work, although a lot of the cast are big name voice actors too.
But to each their own. Nothing wrong with preferring the Japanese dub.
@greengecko007 It just rubbed me wrong, sadly. Maybe I'll give it another try. Enjoy!
@MrGawain LOL, just fired it up for Switch for the first time and that song got me to google the soundtrack and led me to your comment. I like it though hahaa.
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