Activision and Bungie lifted the lid on Destiny 2 yesterday detailing some of the game's new modes and features, and - as is the tradition with practically every big AAA multiformat title these days - the question of a Nintendo version quickly popped up.
IGN posed that query to Destiny 2 project lead Mark Noseworthy, who pointed out that he owns a Switch (it was even with him at the event) and that he loves the console. However, he also stated that such a port was "unrealistic" given the online-heavy nature of the game, and concluded by nailing the coffin shut as tightly as possible:
I think it's pretty unrealistic, given we're an online-only game, right? The Switch, because it's a portable - and I love my Switch, I've got Breath of the Wild here, I've got it with me. It's incredible, I love the console, but in terms of where it's at, I don't want leave anyone with the possibility of, like, 'it's a thing we'll consider, maybe next year.' There's no plans right now for Switch.
Were you holding out hope that there might be some way that Destiny 2 could come to the Switch? Noseworthy mentioned the portable element of the machine as being a problem for an online-only release, but we have WiFi hotspots, right? Or do you think he's doing the right thing by being very clear on the fact that Destiny 2 isn't coming to the Switch, ever? Let us know by posting something below.
[source uk.ign.com]
Comments 211
That excuse doesn't cut it any more. People will stay at home to play it online, and find a connection if they're out, or just play something else.
By his argument, Switch wouldn't have any online games as it's portable.
Rubbish.
To be honest, not having D2 on Switch isnt an issue. There'll be other games.
queue the Nintendo is doomed posts
Even with games I don't like I will normally say "The more games the better though and it's a shame this isn't coming"
But Destiny sucked so much all I'm thinking is "Good"
This is sad only because the Switch needs these types of games. I can see it running on the Switch and doing well.
If 3rd party devs continue this trend the Switch and Nintendo will always be known as that other system.
Looks like Indies and Nintendo will be floating this boat all over again. At least Nintendo seems better equipped to give us more games this time around.
Yeah, right, no one plays Mario Kart 8 Deluxe online and no one will play ARMS and Splatoon 2 online too xD
But the Switch is a console too, right?
I don't get the point of these online only games. A few years down the line when the consoles they're on are dead and the servers are switched off, the games are unplayable.
Atleast wiith games like mario kart they can still be played without an internet connection.
@olrodlegacy It's the political answer. It's 2 main reasons.
1. It's just not powerful enough to come close enough to the other versions to be a "faithful" version.
2. Return on investment. If they sold a Switch version, it'd barely sell. The public perception is shooters this gen, especially destiny because of the marketing, is PS4 > Xbox. With Switch dead last if even considered at all, in the console scene.
This shouldn't really be news, other than the quote itself. It was already announced 2 months ago with no mention of a Switch version. If anyone is expecting a Switch version of AAA games, you're on the wrong console.
His reasoning does kind of make sense but is one that will drop as connectivity improves and coverages increase.
As already said though, the Switch can't really afford to have mere ports as they will always be compared to the other platforms and the portability factor wil almost certainly be a deciding factor for a limited audience. In short, the Switch version will almost always sell poorest.
However, if the Switch can develop a sizeable audience AND show potential to grow and live healthily alongside the other platforms, publishers may then start to offer exclusive titles that play off its strengths.
There you have it, Nintendo decided to ditch the stationary console and make a portable gaming device instead and because of that, some games won't be made for it.
@dizzy_boy A large portion of the population only care what is set to happen over the next 6-12 months; plus once that is past they just get bored of it and move on to the next big thing.
@Nik-Davies The first one actually has a lot of content right now and is the best it's been.
The problem was the lack of content at launch and the bland single-player. From the preview event, they've made many QOL changes and the single player is greatly stepped up.
Really, it seemed like the first one was just too big in scope for what they could do with last gen consoles + finnicky game engine. The 2nd one looks like it's what the first one should've been.
@olrodlegacy The game just left behind last-gen consoles-- they wouldn't compromise like this again.
Also, how many of you would actually consider buying it on Switch? I'm predicting: almost none.
His face is pretty unrealistic
@Nik-Davies I'm with you. Destiny was the impetus for me never buying retail games digitally, as I hated it and was stuck with it forever (then again, I find most shoot and loot games to be incredibly boring). If they're going to take the stance that they're too good or complex for the switch, fine, my simple self will continue to play fun indie games, fun nintendo games, and Fifa/NBA on the go on the switch, and I'll continue to ignore the game on my PS4 (which has pretty much become my Persona 5/Crypt of the Necrodancer machine).
I'd respect devs like this a lot more if they were honest and said "look we can't be asked to port the game over, it requires more effort than we feel like putting in. Hae you seen the game? It's generic as hell with a pretty skybox, does that scream effort?"
@CrazedCavalier I've heard this said about the game, but first impressions, at least for me, counted for a lot, and much like No Man's Sky after it, I won't give the game another chance after being so utterly dull at launch.
Translation - it won't run very well, and we don't think it will sell because everyone will buy it on other, more powerful machines.
Just the way it is folks.
As much as I'd love every game to come to Switch, this really isn't a big loss and I doubt I'll buy it for my PS4 either.
meh. no big. capcom didn't put the latest street fighter on switch, they put in the old one. activision can do the same. maybe revive the old bungie ip's like myth, marathon, and oni.
@electrolite77 Pretty much. I'm not sure why people have to childishly spin things and insult the devs.
@Nik-Davies nah.... nah. you're just salty.
Sad, yet sadly expected.
I have always supported 3rd party games and always will but only ones that appeal to me.Destiny isn't one of them.
I think it's clear now if it wasn't already,the Switch isn't going to be getting the big games like this If the Switch continues to sell as well as it has been,then we'll get the kind of 3rd party support we got on the Wii.Switch exclusive versions or spin offs of bigger titles.That's fine by me.
@Hikingguy Nintendo has put themselves in this position, after many console generations of fumbling around with 3rd party support in various ways.
Sony and MS on the other hand absolutely bend over backwards for 3rd parties.
Bungie can't even get the game out on time for two consoles (Destiny 2 was supposed to be released in 2015, for heaven's sake!), adding a third would be more than that incompetent studio could handle.
(they're outsourcing the PC port)
I don't think there is any shame in The Switch not having too many po faced mud coloured shooters. That whole style of game is what has made Xbox and partly PS4 so limited in appeal. The Switch is more about connecting families and friends sitting next to each other in any environment with smiles on their faces.
Some are suggesting its a power thing and this response is just a lame excuse for that. If so, just come out and say the Switch isn't powerful enough to run Destiny 2 the way they want.
"Nobody buys shooters on Switch or Nintendo consoles".
Rubbish. Rubbish. Rubbish. The two greatest shooters ever, GoldenEye and Perfect Dark, are Nintendo's. Then Splatoon was bought by the truckload.
You just have to make the effort for the game, and it sells. Saying Switch has anything less to offer than the other formats, minus the graphical power which only basement geeks can really tell any more, is a dead argument.
@NewAdvent Believe it or not, publishers would rather make less graphically-intense games for the Switch. They're kinda forced to invest in ultra-expensive ultra-shiny games right now because that's where the money is (and honestly I think games this generation have suffered as a consequence).
@Menchi187 I agree. The market for this game on the Switch would be quite limited compared to Xbox One or PS4.
Good, we can focus on bringing the good games to the console
Honestly, they guy has a very valid point. A big draw of Swtich for many is the hybrid nature. An online-only game would be a paperweight in handheld mode, and a big reason to put a game on Switch is to increase exposure in the Japan market due to the handheld ability. An online only game has nothing to gain on a handheld Switch. That was even a big deciding factor for me on Arms was, as I intend to play it handheld, it HAD to have single player and/or local multi over Wifi between Switches.
@Spoony_Tech I think Nintendo intentionally positioned Switch as "that other system" in terms of games like this though. It's not an unfortunate happenstance that they're "other" in the case of Switch, it's part of the design intent. With some games it works against them, with some games it works against them. Games particularly by Japanese publishers, one of their absolute core markets are MORE likely to focus on Switch and treat PS4 as "other" (and ignore XB entirely) because of the nature of the machine. But "other" is definitely part of their design and market research. PS4 and XB have a market share combined of, what, 80M maybe between the two they crack 125-150 mil customers in the next few years? "Other" includes a whole lot of possible customers.
@Hikingguy Similarly though, when did we get this idea that all consoles were generic computing devices, and all games should run on all machines? Nintendo became famous specifically for requiring ALL games were exclusive, at MINIMUM for 2 years. So basically a timed exclusive for the entire saleable life of most games. For 100% of games. While PC/PS/Xbox all fight over a philosophy of all being a single platform that plays all the same software, modern Nintendo's straddling a line between embracing an open third party world somewhat, and maintaining their hard line that a platform is about a mostly exclusive lineup. They managed that badly on WiiU, and excellently on 3DS. If they can manage Switch like 3DS there's not much problem.
@TeslaChippie They have no one to blame but themselves. The publishers and the hardware mfrs are the ones that pushed the idea of ever more powerful graphics on the consumer space as the driving force behind new games and new hardware. They were successful beyond their wildest dreams in convincing the public of that value. They did NOT listen to Gunpei Yokoi's wise words from the 90's that the graphics arms race is a bottomless pit where the more you give the more they will need and still not be satisfied. But they're not being forced. They went out of their way to create that demand, and now they get to live with it.
@olrodlegacy
By 'old argument' you in fact mean 'argument I don't like but which is on fact completely relevant'. Citing a 20-year-old game and a 17-year-old game won't change that.
@SanderEvers
Or you know, do both
I quite like Destiny. Played it on the PS4. But I have already seen the possibilities of it coming to the Switch to be quite low. Honestly there is too many variables against the idea of it coming to the Switch.
However Elder Scrolls Online, which we heard nothing about yet for the Switch, would be a good idea. I haven't played it yet, but I certainly would if it comes to the Switch.
Splatoon 2 may have a story mode and other solo modes but the meat of the game is the online mode. Obviously when out and about, unless you find free wi-fi, you cant play Splatoon 2 as multiplayer. You can still have your online game be accessible to offline players, should they lose internet through a down connection. Things like horde mode, or challenges can be played offline. Although I wasn't a fan, Star Wars Battlefront had a bare bones single player element for that eventuality.
I play online outside the house. My Switch is tethered to my iPhone and I have TMO unlimited data. Its trivial to do and works really well.
If you don't try then its always impossible.
He did the right THINK, as Damien so eloquently stated. I'm sure if they get probed further on the subject down the line, the issue of power and making sacrifices to accommodate the Switch will come up. The engine for Destiny is notoriously challenging, and it's a miracle they kept it running on PS3/360 as long as they did. They would have to dedicate a whole new team just for a switch version and most certainly wouldn't see their return on investment, even if every single Switch owner bought the game for the next upcoming 12 months.
@NEStalgia I had never read those words of wisdom from Gunpei before.They are more true now than ever.Where's it going to end?Just like the English Premier League,the bubble will surely burst.When it does,I bet Nintendo are still standing.
The Switch using Vulcan can run anything the XBOX One can run, its not a horsepower issue.
No wonder. I think it's safe to say the Switch won't be getting this type of games. They just don't appeal the core of the public the Nintendo consoles have. It wouldn't sell much, as people would prefer to buy the Super Mario Odyssey/Xenoblade 2/Metroid/Monster Hunter 5 or whatever we get at the end of the year instead.
@electrolite77 The point is it's irrelevant what console it's on. That is not an out of date point.
The only problem with Nintendo fans is they don't like mediocre games and crap ports.
I appreciate him being clear and giving a straight answer, instead if the "we're looking in to it..." pat answers we usually get. That being said, I think his reasoning is stupid, not that it really matters to me because I hate online only games regardless.
Well, considering this:
http://us.blizzard.com/en-us/news/?d=2017-5#181803
https://arstechnica.com/gaming/2017/05/destiny-2-gameplay-debuts-brings-sci-fi-co-op-combat-directly-to-earth/
Edit: Woops, I missed the fine details
Destiny 2 isn't being maximized on consoles, period. Not just Switch, not PS4/XB1 either. The PC version is the version that's primarily being focused on.
PC Master Race, assemble!
Like other posters have mentioned, the dev was just being polite. I believe the real reasons to be power and sales related. Understandable on both counts. The other consoles will run pretty much the same game. Developing the game for switch will probably take far too long, with little return (if some of the commenters on here give an accurate representation of the Switch userbase).
@NewAdvent Edit: Woops, didn't notice it until now. Except Destiny 2 isn't being optimized for PS4/XB1 either, and Mass Effect: Andromeda was so poorly executed that it's killing the franchise for the fanbase. Bungie is partnering with Blizzard for Destiny 2, and maximizing performance for the PC version.
@Hikingguy and right before that, he said " I don't want leave anyone with the possibility of, like, 'it's a thing we'll consider, maybe next year.' "
Door sounds pretty shut to me.
"No plans for me to play Destiny 2 then, since I was bored with 1st and my ps4 barely gets used for anything but rocket league nowadays"
As a few have pointed out his excuse is kinda ridiculous considering there are games like Mario Kart 8 Deluxe ARMS, and Splatoon 2 the latter of which will likely be pretty online heavy
@shani Confirmation bias, buddy. Despite what he said, the Switch is a HYBRID which is what Nintendo has been marketing it as since the beginning, and no amount of "but X, Y and Z!" is going to change that.
I really couldn't care less. But as others have pointed out, this argument in 2017 doesn't hold water. The Switch has online capabilities. It can connect to hotspots, you can tether it to your smartphone data plan, or you can just play that game while you're at home on your own home wireless network. By this developer's faulty logic, games like Mario Kart 8 Deluxe and the coming soon ARMS and Splatoon 2 shouldn't exist on the system because they're all online-heavy games. The point is, if people are really desperate to play with their Switch online while away from home, there are ways to do it. In terms of graphical horsepower, this game is being developed to play on original PS4s and XBones so it wouldn't really take that much tinkering to get it to look good on a Switch.
Again I don't really care if the game is on the Switch or not as it's not likely one I'd buy. But the argument of the game being solely online and therefore cannot possibly work on the Switch is a faulty argument at best.
@olrodlegacy You're listing the exceptions to the rule. Hell, 2 of your examples are 17 and 22 years old. The other is recent, sure but did weak compared to other shooters, but outside of those 3 and metroid prime trilogy, 30 years, 6 games.
And don't you dare say The Conduit lol
@NEStalgia One thing that was revealed recently by AMD is that the true next generation of GPU hardware is coming in 2019. Everything available today will completely pale by comparison, and the base console tech will be further cemented as bring dwarfed in performance. There's going to be 8-16GB VRAM as a base for cheaper consumer GPU's. The more high end professional level cards are even going to be able to draw on NVMe SSD's to utilize potentially hundreds of GB's from them as VRAM.
I will eventually get an NS for games like SMT V. But now that I've seen the specs announcements, I've made my peace that the NS is only really going to remain on par technologically as a portable console, while the PS4/XB1 will be obsoleted. Which is fine with me. But it makes me wonder... the new architecture is going to be based on a 7 nanometer chip... Where will we go next? The Wall of Moore's Law is nearly upon us. We can only stack chips so high until we wonder what purpose it's all for.
All technology is eventually obsoleted and discarded or recycled into better parts, in one way or another. But masterpieces of design will live for as long as humanity visits and revisits them. Will humans eventually exchange their humanity for the sake of further technological progress, or come to a realization of what is eudaimonic?
@olrodlegacy
The point is, that's not irrelevant at all, no matter how much you'd like it to be.
They'd have to compromise too much to get it running where they want it on Switch obviously. There are 3 other places to play this game. This is fine.
A game I wouldn't have bought anyway isn't coming to my system of choice? Oh nooooooooo~
Seriously, though, even if the Switch gets decent third party support, it's not getting these big AAA Western games. Probably ever.
@PlywoodStick
We'll have to start replacing chips with something biological or something.
Shocker. -_-
I never thought it had a chance of happening to begin with. Still, I love Destiny, and if it could be on the Switch and still be fun I'd probably buy it. I just don't see Bungie ever doing it.
@Aurumonado Exactly. So when the time comes, will it really be worth it to do so? For what purpose?
@Hikingguy Based on the fact the 3DS is still being supported pretty well, I doubt the Switch is gonna phase it out anytime soon. The 3DS is their dedicated handheld, while the Switch is only a handheld as convenience dictates.
No point everybody getting upset by this.
The potential market for a Switch version is a subset of people who are so desperate for a portable version of an entirely online game (on a console with an online infrastructure that's currently a mystery but will require a subscription) that they're willing to sacrifice improved graphics on another format, existing friends lists and well-established online facilities that they probably already have a subscription for (or don't pay for if they're playing on PC).
How many people is that? Really?
I'll pass on Destiny 2. As much as I liked the idea. I'd rather not pay for a half baked game for 60 dollars and afterwards, pay for improvements and a complete game via DLC. It should already be complete and ENHANCED by dlc later
On 2nd thought I guess I can see why now considering that from what I hear even on PS4 Pro this game will only hit 30fps. COD has a much better chance
@MegaVel91 I'm not talking about what the Switch actually is, but how it is perceived. And it's mainly perceived as a portable because
a) the main focus of Nintendo's marketing is its portability (despite mentioning that you can also use it at home)
b) it uses tablet hardware
It doesn't matter if it's a hybrid, this example of the Destiny developers shows how the device is perceived.
I'm assuming this Mark Noseworthy is aware of the fact that the Switch can also be used at home, with a steady internet connection. But still, his takeaway is that the Switch is mainly a portable device.
In a world where (sadly) only the perception counts and not actual facts, this is the ultimate piece of evidence that Nintendo should've stuck with a stationary console instead of a tablet with TV-out.
I've already heard people asking me what this 'Switch controller' is. At best, they realize that it's a portable gaming device, at worst they think it's just a controller. Nobody actually perceives it as a stationary console.
If it's supposed to be hybrid, people should equally perceive it as stationary and portable, not mainly (or even exclusively) as a portable device.
Another hint is how the media perceives and reports on the Switch. They also only focused on "oh it is so awesome to be able to play Zelda with those graphics on the go!". Nobody talks about the Switch as a console that you use at home.
But can we trust this guy? Is he noseworthy, I mean trustworthy?!
@shani Your argument isn't very sound. Wii U was a stationary console, and still hardly anyone wanted to develop for it.
It's not a matter of perception of Nintendo's latest console, but a matter of perception of Nintendo themselves. There will always be people who will look them down regardless of what they do.
AnotherHaloClone 2 isn't coming to Switch? Oh well..
@Hikingguy EA blackmailed Sega into a sweetheart licensing deal.
I never played destiny cuz you know, single player. I have coworkers that would plan days off to play the game together. I won't say the Switch can't use games like this. It's more that I never expected this as a Swirch option in the first place.
As an aside, I'm interested to see what third party games do come to the switch. I love mine, but 4 months ago I said I don't see any support and I still don't. I dint expect huge shooters, but if RPGs and 3rd person action games skip out..
I'm hoping E3 gives answers, but I feel it's going to be Nintendocentric.
@OorWullie I wish I could find the actual text quote from him, as I'm paraphrasing heavily. It's in his book "Lateral Thinking with Withered Technology" (or Seasoned Technology depending on translation) from an interview he gave.
In fairness, I do not ALWAYS agree with Yokoi's ideas. His "lateral thinking" idea has been the cause of some of Nintendo's more bone headed moves as much as their strokes of genius. And he was well known to not like the adventure games and RPGs that were coming into popularity during his time and was a staunch proponent that games are about competition and winning or losing, not about exploring or experiencing. The current lineup on Switch: Kart, Arms, Splatoon, Puyo Puyo Tetris, Street Fighter II, look like a lineup as though he was still alive and planning it himself. As a big fan of adventures and experiences, I've always disagreed with his view that competition = gaming. But overall, he was the lone visionary that predicted the future direction of gaming some 25 years ago.
And yes, I also believe that the bubble will burst. This race for "PC level graphics" has hollowed out talent from the industry, closed creative studios, and has driven he cost of development so high that few games can hope to ever make their money back unless they engage in manipulation to extract more money from consumers. That can't last forever. I imagine the "AAA" market will crash hard but Nintendo's niche will remain (which would be a bad day for gaming as the fallout would reduce the viability and accessibility of a lot of aspects of gaming, even if you're a Nintendo fan), OR a more hopeful thought is a "soft reset" that Switch seems to be trying to do, in terms of rebuilding the "indies" (many who were once the mid-budget big published game studios and are now reduced to "indies") into the rightful forefront they once came from, and just kind of brush the over-budget AAA market aside. That would be an ideal outcome. Reset the clock back to before the insane AAA push replaced most competent studios, and it still provides lots of great content for all platforms to continue surviving.
@Hikingguy Speaking of great Nintendo quotes while in a thread about 3rd partys not being on EVERY platform, there's a lovely Nintendo gem:
""Atari collapsed because they gave too much freedom to third-party developers and the market was swamped with rubbish games."
-Hiroshi Yamauchi, 1986
(Given Yamauchi's personality I'm guessing "rubbish" was definitely not an accurate translation of his probably not so family friendly real words )
So as everyone complains about third party multiplat games not coming to Switch, it's a nice reminder that Yamauchi built Nintendo explicitly to keep them out It's 2017 and Nintendo's still here, and most of the companies he was talking about are not.
I agree, Yamauchi ran the company like a Yakuza kingpin, they were downright abusive to publishers and largely CREATED the 3rd party scene we're talking about as a result. BUT I'm not certain they are foolish in still operating with that mentality. Sure it was easy when they had monopoly strength and no longer works without that leverage, but I think the underlying philosophy that a platform is nothing if it's content is not unique has been a largely successful ideology for them and proven to work where the 3rd party free for alls do not. Atari, Sega, countless consoles so unloved they're not worth mentioning, and even XBox are not really seeing meaningful success by being an open platform for everyone. Sony managed to make an empire out of it, but they were in the right place at the right time. MS tried to duplicate their success with the same formula and so far, is finding no profit in it. Nintendo's ideas realize a much smaller market, but they spend a LOT less money per customer to win it.
"When Microsoft got into video games." LOL, 101% absolutely correct! And they're STILL doubling down on the "exclusives are a bad thing" notion. Meanwhile I've noticed Sony moving HEAVILY back into exclusive content....right about the time the PS4 started becoming cool. Maybe we're exiting that dismal era!
@shani On the flipside, I've had people ask about the Switch's ability to be played as both a handheld and a home console. I mean, I'm sure there are always gonna be some naive to the information. But for the most part, I get the sense (at least from those that have asked me personally about the Switch) Nintendo's marketing has been pretty clear on what the Switch is and can do.
@SLIGEACH_EIRE Right.
@PlywoodStick You've never played Deus Ex, have you?
Granted, we're talking about AMD. I'll believe it when I see it, see its price, and see it's failure rate. I've lived through enough too good to be true announcements from AMD only to see that it was exactly as good as one could have expected it to be. And I'm still giggling at the NVMe SSDs as vRAM. I know you're a True Believer in AMD's proclamations, but I'll keep my corrupted dreams in suspense
So, we can assume PS5 and XBox Two (XBox One v2.11?) will be based on this, and match the expected graphics output, and maintain similar parity with PC as prior consoles have and Switch will be "weak", etc. etc. etc. But, the point remains at what point do we max out on graphics? Not just consumer perception. recent industry survey shows us that consumers value graphics shininess as the #1 buying decision of games. But when do those graphics become far more expensive to produce than any company can realistically make money by selling games? I'd argue PC has already surpassed that, even without the new chips. Any game sold under the banner than less than 5M copies is a LOSING proposition does not bode well for the sustainability of the entire product category.
@NEStalgia Hey, Sega had meaningful success! ...In the 90's... Until Bernie Stolar and crew screwed it up big time... If you like anthropomorphic mutant woodland creatures...
OR DAYTONA USA!!!
I wonder if Nintendo will look at moves like this and task one of its 2nd party developers to create a new IP. Microsoft did it with Halo and GOW. Sony did it with Killzone. Nintendo could certainly do it.
If I were Nintendo, though, I'd throw a boatload of money and support at Blizzard to port Overwatch to the Switch.
Pretty lame excuse. Its pretty clear Bungie/Activision just doesnt want to downgrade this game enough to get it running on the Switch. That, and they probably dont believe that the Nintendo audience plays games like Destiny, for whatever reason. Has nothing to do with being an online only game.
Some of these things are just COMMON SENSE. Hell no, I wasn't expecting a Switch version. Come on!
People seem to forget that, in order for the switch to be popular, the console needs popular AAA games like Destiny. It's not about about what YOU, as a Nintendo player, want to play, it's about what the mass of people that doesn't own a Switch wants to play. It's in Nintendo's interest to sell consoles after all.
@Hikingguy So? Nintendo's grip? Do you even know what EA did? It reverse engineered the Genesis then threatened Sega to set up its own licensing for third parties, then blackmailed Sega with this to get a sweetheart licensing deal. Sega was the lead dev platform for EA because it basically paid no royalties and could manufacture its own carts.
@UmbreonsPapa Yeah those that are well-versed in technology and gaming do realize that of course, but everyone else (= the masses, the 'casuals', if you will) don't necessarily understand it. Just as they didn't understand what the Wii U actually is.
But you're right, Nintendo's marketing has definitely improved in that regard.
@Reginald I think you misunderstand what I'm trying to say. Being stationary is not the only factor for the success of a console. There are a lot of factors involved: the features, the software, the marketing, timing, the general situation in the market and the current state of available technology.
E.g. the rise of tablets surely hurt the Wii U, because it was intended to be used like a tablet (as Miyamoto once stated), but by the time the Wii U was released, tablets were already established and had superior technology in them. Nintendo were just to late.
But I think the main reason for the commercial failure of the Wii U was just that it was terribly marketed (or not marketed at all). It definitely could've been more successful.
That being said, while Nintendo definitely improved its marketing efforts for the Switch and won over those that like playing on the go, it also ditched/ignored those that prefer dedicated, proper gaming at home.
Only time will tell whether this was a (financially) good decision or not. It all comes down to whether there are more people wanting to play on the go with all the drawbacks and compromises it brings, or whether there are more people wanting to play properly without any compromises at home.
But so far, the Switch is leaning heavily on the former group of people, no matter how often they emphasize that it's a hybrid. The only way Nintendo can win over fans of stationary gaming - despite the Switch's shortcomings/compromises to make it portable - is by delivering a lot of must-have games. So far I see only BotW, Splatoon 2 and ARMS that fit into that category.
@NEStalgia I have played it! I prefer the reset ending. No one needed all that fancy technology anyways.
In any case, NVIDIA doesn't like standing still either. The NS could presumably have an affordable Pascal version upgrade available by 2019, or even a Xavier/Volta version if NVIDIA thinks the risk for a higher end NS SKU is worth it. They seem very happy with the current arrangement, so they should be more receptive to that. A portable/hybrid console with Xavier/Volta in it would have very respectable specs for circa 2019. Of course, that SKU would probably cost at least $500, but it would make processing mincemeat of games such as... Destiny 2! Not to mention it would obsolete the PS4Pro and tango with the Scorpio.
Well, I wouldn't say 2019 is going to be the second coming. Hynix is the supplier for the HBM2 (high bandwidth memory) that's going into Vega, and eventually HBM3 going into Navi. However, just like AM4 is having teething troubles, the HBM manufacturing process is already months behind schedule. The whole release timeline has delayed by nearly an entire year.
AMD literally cannot produce what they want, because Hynix hasn't ironed out all the kinks in the new tech. Plus, it will really be designed to maximize native HDR quantum LED and NEO-IPS screens, the ones that will have gorgeous true blacks, releasing beginning 2019-2020. (Supposedly, there's even a few NEO-IPS screens for New 3DS somewhere out there in the wilds of China...) Total waste of money and resources to use on on current 1080p/1440p LCD/LED screens. Even the current 4K/2160p screens are more or less a rip off, because they don't have the visual technology needed to maximize the resolution. 1080p is fine for another 2-3 years.
The reasoning sounds ironic, considering how many mobile titles are online-only to the point where you can barely move between menu screens without a connection. XD But I guess even first world countries still aren't quite where public wifi would be cheap AND fast AND omnipresently stable at the same time. Even mobile networks have to reach that plank yet, and Vita's experience seems like it will remain the only console with mobile network support. Games with tangible single-player and/or local co-op on top of the online modes can afford no concern; online games that rely on the internet mainly for loading some areas and scanning online activity can afford little concern. Online-only games? Well, we do have examples like Nintendo Badge Arcade, but its gameplay is of daily drop-by nature. Even other blatant freemiums like Run Sackboy Run or Pokemon Shuffle allow access to most of the content offline.
The switch connects online and can even do so via LAN...what does that have to do with anything? He didn't explain that very well at all. I mean at least the standard demographic excuse makes more sense. Also isn't DQX going to switch...and that is a MMO. So again what does online only have to do with anything? Anyone willing to pay for an online only game is going to make sure that they can connect when they play, be it a hotspot or playing at home. Does he not know how mobile hotspots and wifi work?
@olrodlegacy I couldn't agree more. It's a home console that can be used on the go in my eyes. It's interesting/super annoying to see how developers view the system.
That's fine I guess. IMO there is still a huge hole for a hardcore experience on Switch. Legend of Zelda was awesome but I want more. Sure appetizers are nice (meaning the indies) but I want something more. That is why my little is holding off on getting one. Well I guess I will have to wait. Until then I will have to get my rhythm down with Thumper.
ps4 is their main platform, and people were already complaining about ps3 holding the first game back. so that's that — no big deal.
@Hikingguy Somewhere out there in an alternative universe, Sega of America was smart enough not to make the 32X, not to surprise release the Saturn immediately after E3, and not to neglect the genre trends of the time. And of course, not say "the Saturn is not in our future."
As for EA, they didn't really become a problem until the Dreamcast. They threatened to back out if Sega continued utilizing their 2K and Virtua sports series. Sega understandably told EA to shove it, and that ended up catalyzing the end. In addition, Peter Moore was appointed as president of SoA by the ousted Bernie Stolar during the Dreamcast era, who migrated to Microsoft after Sega's collapse, and later went on to be an executive for... the sports division of EA in 2007. Suspicious... (By the way, he's finally retiring this year from EA.)
@Gravedigga13 It's not about what the mass of people that already bought a PS4 or XBox One want to play. They already bought a PS4 or XBox One. It's about what all the people who DIDN'T already buy a PS4 or XBox One want to play, or in the case or primarily PC players, what would make them buy a console at all. Playing PC games worse, isn't going to be their selling point. That's Nintendo's market.
@PlywoodStick If Bernie Stolar's purview could wreck all of Sega Co. Ltd.'s success....I think that indicates a LOT more problem over at Sega Co. Ltd.
I do expect Nintendo and nVidia to be fairly aggressive this time around. Not $500 sku and 2-yr upgrade cycle aggressive though I think the "2 yr upgrade" will be a "2-yr downgrade" a.k.a. the smaller form factor Switch Mini for the 3DS replacement. 4+ years down the line...I can see the performance upgrades then. Nintendo doesn't worry about spec wars so long as their 2.5 party studios are fine. And can you really see Capcom demanding the power to spend MORE money on graphics?
Haha, AMD teething troubles. Remember the GPU cores that were GUARANTEED to fail over time? They had a failure rate for a whole generation >50%, and they made the product with half the cores disabled because the fab process was incapable of churning out a fully working sample, so they just doubled the cores and disabled the broken ones for a "good" chip (at least one of which was likely to still fail later.)
I'm at the point where "withered technology" (thank you Yokoi!) is the only technology I'll touch unless I NEED the feature. By then, it's so mass market you'd have to try to make it fail. I'll get one of those new display screens by 2030, guaranteed! My 1080p 23" screen will keep chugging just fine until then. (Games are on the small screen, too darn near sighted to enjoy "big screen" games on the other side of the room )
@nhSnork Heh. In the US there is no such thing as "public WiFi" A handful of major cities may have experimented with the idea within the business core of the city, but that's about it, and certain, mostly restaurant, establishments that have "free WiFi" within their building. Everywhere else, it's your 4G cell phone contract for phones, and for something like Switch, a separate hotspot with a data plan that costs something like 40GB/Mo for $200/Mo. Or whatever portion of tethering from your phone your carrier allows if your phone supports tethering and your plan supports it. "Out and about" Switch playing online isn't exactly going to be mainstream here except for the hardcore that pay up for all that mobile connectivity and/or can milk it from their phone.
@PlywoodStick The EA/Sega relationship broke down with Saturn and the surprise release. Coupled with Virtua Sports, they threw EA under the bus, as a launch partner preparing fro a later launch date they were told to hit, meanwhile sega reaped the sports market with their own games that were magically ready for the new launch date.
One could say it looked like they intentionally did that to grab EA's sales. Which of course they did. Because of what EA did in the Genesis era. The trouble is their war with EA extended to their retail partners and other 3rd parties. But the EA honeymoon was already over then, long before Dreamcast.
duh
@BinaryFragger There was only one person that made fun of the developer's face. As much as I agree that's of childish calibre, your generalization of "Nintendo fans" is just as immature as it sounds.
@Hikingguy Pretty much all agreed except for Sega still being around in consoles. They might not have flamed out as dramatically as they did while trying to out-Playstation Playstation, but they never really had a strong enough foothold with only one moderately successful console and I think they'd have fizzed out anyway. It wasn't until the DC that they learned to leverage their arcade power in the console space, and by then the arcade was waning in influence (though, of course, the arcade was ALWAYS Sega's primary strength, and there, they haven't gone anywhere.)
Someone please show Mark how to enable the wifi on his Switch
maybe it's coming to the 3ds instead?
Some of these comments are shockingly obtuse. Anyone who actually expected this game to come to the switch needs to temper their expectations imo. I love my switch and I no way am I saying it's a poor system but I also accept the fact that it's not going to get certain aaa games (D2, COD, overwatch, sim racing games etc). Be it because of power, connectivity on Nintendos end, lack of ROI, poor relationships, or whatever expecting some of these on the Switch is just delusional to me. The Switch will be fine long term I think but some of you just need to accept reality. Most major 3rd party AAA games are not coming any time soon if ever.
@Jamotello of course the latest Street Fighter didn't come to the Switch... Console version is exclusive to PS4...
We'll see how well the online multiplayer scene for Switch comes together with Mario Kart, Splatoon, and ARMs.
People on here are saying that Nintendo is Nintendoomed from hearing this and I'm still here in confusion. We have other games that can work wonders for Switch (like Battlefront 2 and Marvel vs Capcom) and if they don't arrive, that's okay because the Switch is still selling and great first party games are coming in a timely basis. The third party games will come around eventually in the holiday season.
And besides, Destiny wasn't even that good so
I love my Switch but Destiny 2 shouldn't be on the Switch. It will be dumbed down. I'll play it on my PC. Switch is good for other things.
It's too early to tell about Switch success, but publishers could be leaving an awful amount of money on the table in a year or so when they have to admit that Switch is a giant platform where they don't exist.
I just keep seeing these little tells that Switch is already reaching a much wider market of lapsed gamers and gamers that want to play with friends in person (but not taking up a TV). People like that who buy a Switch just want all new games to be on it.
Again, I don't know how it will play out, but I'm hearing people talk this way already before the potential Mario Holiday with enough supply.
The timing is not good for this game and maybe he's right about the online nature of it — feels an tenuous argument when online-only smartphone gaming is so prevalent — but I think a game like this could have great success on Switch and it will be someone else's opportunity to grab hold of.
I'd say that's absolute BS and that the Switch can also be a home console, but then again Destiny is glorified shovelware so I'm indifferent to the matter.
No surprise there, just have to play it on the other consoles.
All people saying "i love th Switch, is an amazing system" ... Then, when asking "you will port your game on the system you love so much?" .... generally is "No, its quite impossible."
I call this HYPOCRISY.
@NEStalgia Good point, the early Saturn launch screwed over all the 3rd parties... That was the real beginning of the end there. But I think Sega could have survived, the Saturn did outsell the N64 in Japan, and the Dreamcast was adored at release in the USA. Who's to say a smarter Sega of America couldn't have found greater success? A little more time in the oven afforded by a stronger Saturn presence would have allowed a more technologically relevant Dreamcast to keep Sega afloat against the onslaught of Sony's dominance at the time.
I consider myself lucky that the Gateway with Pentium 4 and Geforce FX5200 that my family got back in 2003 lasted as long as it did. Success in the computer field was nearly wild western back in the 90's and early 00's. I was just reading about how 80%+ of the current yields on AMD's Ryzen chips are good ones with 8 cores. So a lot of their new CPU's are actually 8 cores with 2 or 4 of them disabled. That can translate into lower retail prices over time, but it's interesting how they've gone from being very inefficient to being efficient enough to intentionally gimp their mainstream output product so they can increase market share.
On another note, Ryzen APU's in the mobile sphere have been officially announced. These will compete directly against the Tegra series. So I think it's only a matter of time until someone or another copies... I mean, uh... follows in the footsteps of Nintendo, and starts trying to compete against the NS directly in the portable/hybrid console market.
@Hikingguy "But If there is money to be made"
Which is exactly why Nintendo doesn't have good 3rd party relations. That, and yes strong arming.
But no, for western AAA 3rd party support, there is no money to be made.
I love my Nintendo Switch, but this is a bad sign for sure. Nintendo is once again alienating the core audience by not being able to court these sort of titles on their platform. This is what causes nearly every 'core' gamer on the Nintendo platform to toss at least $500 towards Sony or Microsoft...EVERY generation since the Gamecube. Lesson never learned by Nintendo. Such a shame.
If this trend continues, and I don't see how it won't with this bombshell, then the Switch is going to be a brief success story. It won't survive a long console cycle and its sales will drop off dramatically.
The best console they ever made was the SNES. Powerful and home to amazing 1st and third party support. They've never attempted that formula since.
@PlywoodStick I'm all for gaming going fully hybrid. I wanted it since the 80's, and now that I have it it's painful trying to go back to anything else. I don't care how pretty the output is.
On the other hand, I can just see the all-new Niteendo Stitch with two Joyablecontrollers in WalMarts across the nation. Along side a $500 XSurface which plays......portable ports of Halo: Reach.
I think everybody missed the point that it is online-only. If this came to Switch and we couldn't play it outdoors without a connection, people would cry about it so much.
No loss there ..The First game reeked so he can keep it..He is all talk and no action
Absolutely loved the DS and 3DS not too sold on the Switch yet until it gets more games. Hopefully the Wii Us successor fares better.
I don't think anybody who has raided would want to raid with somebody who was mobile. Destiny raids are some of the best experiences you can have playing a videogame, but let's bad mouth the game because the Switch can't handle it.
@wizzgamer
The Switch is the Wii U's successor.
@Moms-Meowth Name 20.
@Hikingguy They had popularity in certain regions prior to the genesis, but regional popularity aside, they just weren't producing the numbers they needed worldwide until the Genesis, which was driven mostly by Sega America's sales and successes (until they threw it away.) Their worldwide numbers otherwise were never where they needed them to be, sadly (and were just dismal in Japan, of all places!)
Of course their missteps make it hard to figure out, but as a not-so-proud 32x owner, I sat Sega out post-Genesis. The Saturn came and went and I didn't care. The DC went and came and I didn't care. Sega vanished and I was sad at first, but unsurprising after. If I mostly forgot they existed, surely everyone else did too! It was a sad arc for what should have turned out differently. I still have my Genesis though!
Altered Beast, Golden Axe....yeah....they certainly brought their arcade games to the older platforms but they didn't really leverage that strength well until the DC when they REALLY learned to use it. In part because the DC was their first system with enough power to actually do it properly with arcade parity.
Of course the XBox (OG) was sort of DC2, with Sega's help. Unfortunately MS just shifted to making the XBox a low powered PC after that.
And I agree with your response to westman98.....they're already marketing it as a handheld in Japan. They'll keep marketing it as a console here as long as they can, but that's really its strength. And I fully expect a "Switch Mini" type device when they finally sunset the N2DSXL. Maybe 2 years.
@Hikingguy
Oh I fully agree that the Switch is also a replacement for the 3DS, but Nintendo needs a cheaper, lower-end product on the market (which the Switch is not), which is why the 3DS is currently still being supported.
I dont get people for being mad at destiny ... it's not their problem ... there is no way they can port such a game to switch + it's doesnt have a blue Rey base and storage and they can't run the game on switch or Wii U ofc for being low spec ... since the switch out all the game we are getting is indie's pixeld retro games !! That's all nottjing AAA ... if you play destiny you need to talk to other players ! How can you do it ? Through your iPhone app lol ? There is many many things makes it hard to port not just a factor or two ... move on people I love Nintendo and I can't live without MARIO or zelda but when it comes to AAA third party you should have PS4 or Xbox other than that there is no way you can enjoy these beautiful games ... switch only players will never have the chance to enjoy overwatch / outlast / beyond two souls / heavy rain / the last of us etc ...
To be honest I missed a lot of great games back on Wii days when I skipped on ps3 and Xbox 360 ... never again !
It is simply money. It will cost to port and support. Currently the Switch userbase isn't very large and, I would imagine, a lot of switch owners already have another console or gaming PC which might prove the first choice for running a game like this.
If Destiny 2 came out late 2018 and the switch userbase is edging towards 20 million, well then that is different.
@RyanSilberman Wow, shovelware? Nope. That was 3/4 of the Wii library. Destiny was a decent game critically, and commercially it sold more copies on one platform than Nintendo sold WiiU hardware. You might want to put that butthurt away, it's shining bright for everyone to see with comments like that.
I'm neither heartbroken nor furious over this. An online-only game would not work once you leave wi-fi, relying on wi-if hotspots is touch and go, and properly communicating that message to the masses could be supremely messy with very big backfire potential. And it's not like he said the Switch wasn't powerful enough for it, whichever a I believe it is (with some reasonable and tolerable scale-downs, of course), so I really don't have anything to be mad about.
Having the other systems and a PC means I'm not left out in the cold, and besides after maybe about 10hrs of playing the original Destiny on PS4, I began to lose interest. It's a neat game, and a really neat idea, but the bug just never bit me like it bit others. So, even though a I do eventually intend to probably pursue the game later, it's not a devastatingly big loss for me.
Now, all that said, I do hope that they will eventually change their minds and give it a go. Even with all the above said, I would still much rather have a 3rd party AAA blockbuster game on the Switch than not have it. That simple. They definitely have big problems to get beyond with the idea of a Switch version - perhaps the most of all is simply nothing else than to properly set expectations and communicate them effectively, but where there's a will, there's a way......and I predict that the collective Switch user, if we make enough noise could possibly cause there to be a will.
Cheers!
@NewAdvent Agree. They already have trouble with D1 and D2 on PS4 and XB1 and have to lock it down at 30 fps to provide consistent performance.
There is a good reason why they dropped support for XB360 and PS3, as it was a lagfest plagued with issues and since the Switch is on par with PS3 performance, then it doesn't take a rocket scientist to figure out why D2 doesn't come to the Switch.
The only thing nice here would be that Bungie just tells the truth, instead of the "always online" bullpoo excuse, since the Switch already has games with online competitive gameplay and more coming.
Awwww always thought Destiny looked kinda fun, but guess I'll never play it
@RedMageLanakyn Um, what? You're using that word wrong. If I were "butthurt" I would have been whining about this game not being on the Switch. But I'm not. Because in my opinion, these games are crap. Yes, the Wii has shovelware. Yes, the Wii U was a flop. What's your point? If anything, it sounds more like you're the butthurt one since you feel the need to prove me wrong about my opinion with facts unrelated to the matter.
Sorry. I like good games.
@gatorboi352
And they get games like Andromeda, which are broken. Or prey, which are forgettable.
@Gravedigga13
I don't agree that it needs AAA games. It'd be nice if it did, but they're not a deal breaker. The market is well served by three other machines hosting AAA Western games, Nintendo are going after everybody else. Which is a lot of people.
@Ebefren
Those two aren't mutually exclusive. Just because the guy doing this interview loves Nintendo doesn't mean the company can justify a port that probably won't sell.
@RyanSilberman Nah, I'm not using it wrong. You claim to be indifferent, yet you express it's "BS" and the game is shovelware, meaning you either didn't play it, or didn't enjoy it. If you only enjoy "good" games, why feel the need to comment on what you consider bad ones? Doesn' t make sense. I responded not because I'm perturbed, but because you sound jealous, and you're spouting off, and need to be put in your place.
The response he gave is BS. Does he not realize that Dragon Quest X, a true MMO, is on the Switch? Heck, it's even on the 3DS for that matter. He should have just said that there isn't a market for the game currently, or they have no interest in the Switch, instead of the PR bull.
@Gentlegamer
They were right too. Sega was trying to copy Nintendo's massively aggressive licensing policies despite hardly having a userbase to justify it. They were throwing their weight around when they didn't have any. EA outmanoeuvred Sega but in fact the relationship was mutually beneficial.
@Hikingguy
Nintendo has always marketed the Switch as a home gaming system that can be taken on the go, not just as a home console.
@RedMageLanakyn Uh, because this is a news article and I tend to provide input in the form of a comment as a response to the contents of said news article?
Probably for the best given that even the PS4 Pro won't run the game at 60FPS.
I think me buying Destiny 2 is pretty unrealistic. The last great thing Bungie made was Halo 3 ODST, since then it's all been half-assed campaigns and MMO garbage.
How is this even surprising to some? The only reason why we're not seeing big third party titles come to the Switch is because developers were hesitant after the colossal failure that was the Wii U. Destiny 2 was long in it's development cycle before the Switch was even announced, so it would be unlikely to see a release anyway. People need to undestand that only the Switch's sales will persuade developers to release more games for the system. And by the looks of the sales figures nearly three months in, it's a big possibility that we'll see games like Destiny and Call of Duty come to the Switch. It's just gonna take time.
As a owner of a PS4 and Destiny 1 this is actually good news. Nintendo fans now will not going to get rip-off by Bungie. I still feel like I took $60 plus taxes and throw them in a garbage bin. Destiny 1 was never a complete game it was always a glorify beta and the business model for Destiny 2 is the same one.
People should wait for this game to reach its Super Legacy Ultra Legendary Collection for $60 which will finally have all the content they will release for the game.
Edit: to clarify I pre-order Destiny 1, so I got screw up really bad by Bungie.
I enjoyed destiny when it launched and reached level 30 with all three characters beforehand the dark below released. I had all the weapons leveled to the max and played everyday. The day the dark below released everybody I knew who was at least level 27 reached 30 automatically. I completed the crota raid and never went back to the game. I only need to complete a raid without any party members dying for the platinum and the lack of matchmaking caused me to quit the game out of principle. I got sick of being forced to go online and find a bunch of kids who didn't know what they were doing, yet always argued amongst each other because they always felt like the knew bEst. haha. After a few months of not playing the game I realized that the game was tailor made for people with OCD and was built to take advantage of our addictive nature to have everything. It had nothing but cool looking skins and weapons. I Believe a lot of people learned their lesson with destiny and watchdogs and I wouldn't be surprised if d2 Tanks at retail, unless bungie addd other activities to accomadte the generic bullet sponges. I won't be buying the sequel but ironically, if destiny 2 released on the switch i would probably buy it, just like I've purchased most of the games available on the switch. Haha
He's one of the few people telling it exactly as it is, and one if the few Nintendo console owners truly facing up to the sad truth of the way it is going to be on Switch too.
They could port Destiny 1 PS3 version easily without having to spend much money or resources. Call of Duty series sold 1,5m to 2m on Wii. Destiny on a platform with 1/30 installation base of Wii doesn't make sense financially i guess.
"I think it's pretty unrealistic, given we're an online-only game, right? The Switch, because it's a portable[...]"
Nintendo Badge Arcade on the 3DS a full-on portable device cannot function without a full on online connection. (yes not-so-popluar example) Excuses like that don't fly.
"[..]but in terms of where it's at, I don't want leave anyone with the possibility of, like, 'it's a thing we'll consider, maybe next year.'"
In terms of where it's at.......so is it not making enough money at the monent, or that the install base is not to your liking? Just spit it out. I'm telling you right now that portability isn't the main factor here.
@RyanSilberman Subjectively, you can say Destiny is not good. It's not my cup of tea either, to be honest. Objectively, however, it is not shovelware. That's not a matter of opinion.
I think one should appreciate that Bungie is straight forward about this, even though there was never any reason whatsoever to assume that they would be willing or even interested in compromising their product by porting it to mobile.
On the other hand, it's really not that big a loss. Destiny had and has a lot going for it (the raids were really something the first time around, the gunplay is very tight and the guns - like the last word and the red death - are very neat designs, mechanically and visually), but ultimately, it was a very, very tedious and repetitive slog of a grind, as far as pve is concerend, and the pvp was plagued by lag(switchers) and incessant balancing issues.
Also, I'm not sure, but I think the audience for this game is hardly concentrated on the Switch. To be honest, their ressources are most likely better spend on developing a decent Scoprio/PS4 Pro version, than on the Switch.
I couldn't care less about the game
@NEStalgia "But, the point remains at what point do we max out on graphics? Not just consumer perception. recent industry survey shows us that consumers value graphics shininess as the #1 buying decision of games. But when do those graphics become far more expensive to produce than any company can realistically make money by selling games? I'd argue PC has already surpassed that, even without the new chips. Any game sold under the banner than less than 5M copies is a LOSING proposition does not bode well for the sustainability of the entire product category."
It's the shiny graphics which brought about endless DLC and season passes etc...the games cost so much to make that they have to do what they can to claw back the costs otherwise they go bust. The "AAA" games market have made a rod for their own back.
edit: watched a gameplay video of this the other day, once I fast forwarded the cut scene I saw it was yet another bobbing gun at the bottom of the screen game and switched the video off.
When I bought my Switch I never had in mind that I would get these AAA games that largely avoided the Wii U. But I don't mind getting these games even if they are slightly inferior on the Switch as I think the portability factor is a good selling point for most of Switch owners. I personally would not have 100+ hours in BotW if it wasn't for the handheld gaming on trips etc. But one game that is announced and I don't hope EA get to creative with in terms of "adapting" to the Switch is FIFA. That needs to be a genuine port if the Switch shall be a huge success in Europe!
@RyanSilberman
Destiny may be a lot of things (I don't care about it personally) but it's not shovelware
@Melkac Disgaea 5 Complete, Ultra Street Fighter II: The Final Challengers, Rime, Cars 3: Driven to Win, Arms, Cave Story+, Infinite Minigolf, Rive, Celeste, Heart Forth Alicia, Troll and I, Shakedown Hawaii, Redoubt, Splatoon 2, Fate/Extella: The Umbral Star, Touhou Kobuto V: Burst Battle, NBA 2K18, One Piece: Unlimited World Red — Deluxe Edition, Bit trip runner 3, Sonic Mania, Skyrim, Steamworld Dig 2, Battle chasers, Fire emblem warriors. Need anymore for me to mention?
@RyanSilberman
Comment of the day " glorified shovelware " yeah right, whatever. Seems to me that comment was more like shovelware
At first hos comment was ok. But I thought about it...
My Switch NEVER leaves the Dock!
I know plenty of others that keep it docked at all times as well.
I know one that docks and redocks it between her bedroom and living room. She doesn't use it as a portable.
So yeah, the answer is bull!
Whatever though...
2 types of games I do not play are Turn-Based Combat and First-Person Shooters.
@Spoony_Tech are they? BotW is a port and so is MK8. The first real Switch game is ARMS and Splatoon 2
I don't see myself getting excited to play the same maps over and over and over shooting at the same enemies to slightly upgrade my gun anyway. And I'm not even bitter about the Switch because I could buy it for PS4. It's just I won't.
Meh not going to loose sleep over it... When have bungie made a game for ninty?... I got lots coming out anyway
@gatorboi352 ''But no, for western AAA 3rd party support, there is no money to be made.''
That's the result of them fumbling their third party relationships for more than 20 years. They've effectively created a fanbase that only buys Nintendo games, because those are pretty much the only games available for a system. So yeah, they're missing out on royalty fees, but apparently they don't care.
I love the honesty. I like that he's not trashing the platform, just saying that it's not likely at all - and not inflating expectations.
I would imagine that they will begin "investigating" a port (as others usually say) if the Switch moves 12M or more units first-year.
Of course not. These are the games you get on the PC.
@Totaldude911 Yeah, I loved Halo CE - Reach (the Bungie years were great), but Destiny really didn't do it for me. I eventually just traded it back in while it still had some value.
@electrolite77 @NintySnesMan
I'll reconsider my wording if it happens to be more than the usual AAA FPS rehash that happens to have grinding elements in it.
@RyanSilberman
I just realised your a indie developer, what games have u released or going to
"We/I love the Switch" is always a prelude to "not coming to Switch" statements.
@Hikingguy The door is always open. Even if he came out and said "We will never make our games on Nintendo Switch" - If they later determined it would be profitable, they would go back on that.
So yes, he closed the door as tight as it will ever be closed. By stating there is nothing currently in the works, and there are no current plans to ever begin work on it, you would be years down the road if something ever were to come to fruition.
Yup, I agree. But at that same time, that doesn't mean the statement isn't true. He probably does love his switch (And I do love farms, but don't want to be a farmer =) they just want to be polite towards Nintendo in general in case they do decide to bring future games to the platform. Like you said, I don't think Destiny will ever be on switch, but we may see other games from the developer.
A bummer that its not coming to the Switch. I supposed that you can get it on laptop for portable gaming. Splatoon is almost online only for the Wii U but I supposed they want their own server or something.
@electrolite77 Bungie f*cked up in my opinion. The Switch is perfect for this kind of game. The game is a grind and taking that grind with you on the go is perfect. Get the boring stuff out of the way when on the train to work and when you get home do the raids with your friends online.
You would have to severely downgrade the game for it to work on Switch, so why would they want to do that?!?
You want the AAA third party games, you will still need to buy a X1/ PS4/ PC to play the games, because lets face it, Nintendo consoles are very under powered and most people only get them for Nintendo games. If you where thinking things would change and that Nintendo would finally get the big AAA third party games, you where definitely mislead.
It doesn't make the Switch a bad console at all, I still definitely plan to get one, but I think the Switch will get other AAA games exclusively on the system that just wouldn't work on the other major consoles.
It's no surprise. Just own another console..
@NintySnesMan I don't think this is the page for me to answer those questions
Let me preface this by saying that I love my Switch.
But it's funny to scan these comments and see so many people with absolutely no technical knowledge complaining about the idea that a game like Destiny 2 isn't coming to their shiny new handheld console. Of course it isn't. Like it or not, the Switch is still underpowered compared to the PS4 and the Xbox One (let alone the Pro and soon-to-be-released Scorpio). Bungie/Activision have finally freed Destiny from the shackles of needing to run on last-generation level hardware, and I doubt very highly that they want to go back. The original Destiny was released for PS3 and Xbox 360 as well as PS4/Xbox One, and because of that, certain limitations were imposed that led to overall dissatisfaction among the player base (vault space, size of areas, number of enemies within areas, graphics quality/fps). Having to develop for Switch would likely impose some of the same restrictions this time around, or else I imagine the Switch version would turn out substandard and not run anywhere close to as well as the others.
Also, the connectivity issue cannot be understated. Unless you've got an amazing data plan, you need a dedicated Wifi connection to play Destiny. Some commenters have scoffed about the very concept of an "online only" game, but they do exist, and they are popular. You can't play Overwatch offline either. Or DOTA. Or World of Warcraft. Online-only multiplayer games are an actual thing. With a game like Destiny, where you're engaged in intense action, you need to have a great connection--all the time. This isn't stupid. It's the very nature of the experience.
Last note...as much as I love my Switch, I'm far from convinced at this point that it could reliably run a game like Destiny 2, especially in handheld mode. Breath of the Wild is the greatest game I've ever played and I thoroughly enjoyed it on my Switch, but I experienced fairly regular frame rate drops...especially in the "busier" areas. Mr. Shifty has terrible frame rate problems. Super Bomberman R also had frame rate problems...until they downgraded the resolution to speed up the action. NBA Playgrounds can't maintain 720p in handheld mode, which is probably what's keeping the action smooth. As far as online goes, Mario Kart has been plagued by terrible connectivity problems (which could very well be Nintendo's fault more than the Switch's). But in general, Nintendo has never been known for their online features and functionality.
I love my Switch as much as anyone, but it's silly to complain about the fact that it's not a handheld PS4 and therefore won't always get the same games as the PS4. The Switch is an awesome console and by far the best handheld out there, but people need to be realistic about what it is, and what it isn't. I guarantee that certain segments of the Switch community will end up bitterly disappointed if they fail to adjust their expectations to better match reality.
dont hate me for this but:
i think its ok to be a multi platform gamer.
This seems completely reasonable. It's a game where you get together online with friends and go on raids. That's not the type of thing that works well on a portable and the Switch's online isn't anywhere as good as PS4 or Xbox One. The Switch doesn't even have voice chat yet which you absolutely need for Destiny. So them focusing on the systems that best fit their game makes sense.
I love my Switch but it doesn't need big games just for the sake of having them.
Big surprise... NOT
'I love the Switch, I've got it here, I'm a fan'
Making games for it?
'No, because my publishers and I are miserly, short sighted idiots. But I'll say it's not my fault- it's the Switches fault. Which is great by the way- look, I'm playing Zelda'.
Keep Destiny Poo
No surprises here. By offering again a underpowered device and choosing game-cards over discs, Nintendo has closed the doors on third-party retail games indefinitely. Only first party games and downloadable games, people!
http://m.ign.com/articles/2017/05/19/destiny-2-ps4-pro-couldnt-run-game-at-60fps
Funniest response ever:
https://www.youtube.com/watch?v=qtpK0_701Gw
Same weak excuses every generation for Nintendo consoles. Always something to skip or exclude this fan base.
"No plans to bring game to the Switch but I love the console though!!!" Is the new version of "I do not dislike group X because I got a X friend"
@CrazedCavalier to be honest, I'd only buy it on the switch
Aint buying it on any other platform, including battlefront
I'll buy codww2 on switch to spite each.
@Hikingguy what he said was no destiny 2 this year or 2018...
I bet bungie will break after Activision announces destiny 2 on switch in 2018.
Funny, because there is "No plans for me to buy Destiny 2."
@XYBUTTONS you forget one thing, the first destiny sucked worse than halo 5 guardians.
I'm not buying this on any platforms.
Unless its on switch
@Mo_Zing now that's a "open door" comment
@brutalpanda then gamers will cry over connection issues with Dragon Quest ten which is online only.
@Jeronan I'm sorry, power is switch > wii u > ps3
Switch is 3 times more powerful than the wii u and wii u is 1.5 times the ps3.
@somerandomgamer0 ythe reality is that they will port destiny over when Activision buys bungie completely when Destiny 2 fails to sell the inflated sales numbers
That's the "reality"
@retribution nothing wrong with that but post switch i want to stream the games now.
@able_to_think tell that to @XYBUTTONS
who thinks that the switch will suffer if Destiny 2 is not ported to the Switch
@Henmii many developers would begin to differ,
Bandai namco
Square enix
Electronic arts
Sega
Activision
Capcom
And the nindies
@HSuzumiyaVI
Ehhh what? The GPU of the PS3 could handle up to 400 GFLOPS (FP16).
The WiiU could barely hit 350 GFLOPS (FP16) and that was the whole problem with the WiiU and why major third parties ignored the console (next to it's poor sales).
The Switch hits around 400 GFLOPS (FP16) in handheld mode and around 700 GFLOPS (FP16) in docked mode.
What does add to the Switch performance is the slightly faster and more Memory it has onboard (4GB LPDDR4 RAM as opposed to 256MB DDR3 RAM).
To put it more into perspective: The PS4 hits 1,84 TFLOPS (FP16) and the XBOne 1,3 TFLOPS (FP16) and both have 8 GB DDR5 RAM.
@HSuzumiyaVI,
So tell me: Where are all the great third-party retail games then, because I don't see any!
@The_Gerudo_King FANTASTIC counter argument.
@Octane which is also why they're in 3rd place and have been for many generations outside of the pre-smartphone/tablet Wii era.
@gatorboi352
I know you like to come on here and pretend to be enlightened. But instead you just come off as someone who severely overestimates the "value" of your comments.
@HSuzumiyaVI
You're making a ridiculous statement. Obviously, some people thought it sucked, perhaps yourself included, but a lot of people, including myself really like that game.
More importantly, Bungie is the developer that essentially built the XBOX brand. This is why Sony so aggressively formed a close bond with them when they went third party and why so much exclusive content is on the PlayStation platform when it comes to Destiny.
Whether you like the game or not is irrelevant when looking at the big picture. Nintendo not being able to court Bungie to the Switch platform is a sign of many other problems. I'll be addressing those on my YouTube channel in more detail in an upcoming video.
Trust me. Bungies firm statement about how there are NO plans to bring Destiny 2 to Switch is a HUGE blow to the Switch platform. This could be the signal of a short and bright console cycle. Switch might fade fast if this trend continues.
@HSuzumiyaVI
It absolutely will suffer, to what extent, I don't know.
You're talking about not having a multi-million copy selling game on the console. There is NO WAY the Switch WON'T suffer from that.
You don't seem to understand that not having games like this on the Switch platform is not only symptomatic of other issues, but it leads to people spending money on other platforms.
There is NO upside to not having Destiny 2, and other multi-million unit selling third party titles on Switch. You live in a fantasy world if you think otherwise.
@XYBUTTONS Apparently others Don't care, as For me, its Not an issue if destiny 2 skips the Nintendo switch, the one that does matter is Call of Duty ww2,
Destiny 2 came off the heels of a bare bones game (for a mmo, thats caustic)
Plus you must understand that nintendo's audience care not much of bungie,
You severly underestimate the value of your own diatribe however its nice to know that if this becomes a reoccurring trend it will affect the switch in some form but the switch lives and dies on nintendo's support alone and never forget that.
@The_Gerudo_King 🤔 not really following you here, kiddo.
Listen guys everyone seems to not understand that the online excuse is just an excuse as to not intentionally bash the power of the Switch ok the Nintendo Switch won't get Destiny & or other major aaa games because it's woefully underpowered as it's not possible for a game such as Destiny to run on limited Switch hardware ok The Nintendo Switch is on par power wise to 2016 high end smartphones such as the galaxy s7 ok the Switch has a stock tegra X1 chip of which has a total maximum power of only 512gflops in 32 bit operations n that's only when the tegra X1 is running at max clock speeds of which the Switch doesn't run anywhere as near max clocks speeds which is why the SWITCH even when docked has a maximum power of around 450gflops while a galaxy s7 has 475gflops as the galaxy s7 is a little more powerful than the Switch, and for comparison the Xbox One has 1300gflops (1.3 teraflops) and so the Switch is only around 30% the power of Xbox one so the reality is all these developers are simply letting Nintendo down nicely by not intentionally bashing its limited power, and so they use other excuses such as saying it's not really gonna work because Destiny 2 is online only lol that's total bullpoo as the Switch simply isn't powerful enough to run current gen AAA game ports of major 3rd party games, although it's possible to get some really low end graphically non intensive games to run on the lowest quality settings with no anti aliasing 720p resolution 30fps such as the upcoming call of duty game, but make no mistake the Nintendo Switch can't survive without major AAA 3rd party games, and unfortunately it simply isn't powerful enough to handle 99.9% of current gen games, and or the devs would have to severely cut down the quality n make a custom version to run on the limited hardware n devs just aren't gonna waste the time n money it's too much to deal with. I also wanna just say that once the initial sales numbers for the Switch calm down from all the Nintendo loyalists, and Nintendo fan boys after all those get their system then Nintendo Swith sales are gonna go stagnant n the console wI'll fail just as the Wii U did because its woefully underpowered where it won't get 99.9% of all major aaa 3rd party games, and then also it's way to expensive as the Switch should have the pro controller, and a game of choice such as MARIO or ZELDA included in the bundle for that price, and then the games are way too much expensive as games for Switch should be between 15 to 20 dollars at maximum because there are thousands of free mobile games, and or cheap 1 to 5 dollar games on both Google Play Store & the Apple Store as gamers aren't gonna pay 50 to 60 bucks for mobile switch games when they can play thousands of games for free or just a few dollars on their mobile phones or tablets so yea I'm sorry to hate on the Switch but Nintendo once again went with the absolutely most underpowered hardware possible & as a result it's gonna back fire on them as they should have learned their lesson from the Wii U but they clearly haven't as Nintendo is out of touch
@Spoony_Tech dude it's not the devs fault ok the Nintendo Switch isn't powerful enough to support major aaa 3rd party games period..........
Listen guys everyone seems to not understand that the online excuse is just an excuse as to not intentionally bash the power of the Switch ok the Nintendo Switch won't get Destiny & or other major aaa games because it's woefully underpowered as it's not possible for a game such as Destiny to run on limited Switch hardware ok The Nintendo Switch is on par power wise to 2016 high end smartphones such as the galaxy s7 ok the Switch has a stock tegra X1 chip of which has a total maximum power of only 512gflops in 32 bit operations n that's only when the tegra X1 is running at max clock speeds of which the Switch doesn't run anywhere as near max clocks speeds which is why the SWITCH even when docked has a maximum power of around 450gflops while a galaxy s7 has 475gflops as the galaxy s7 is a little more powerful than the Switch, and for comparison the Xbox One has 1300gflops (1.3 teraflops) and so the Switch is only around 30% the power of Xbox one so the reality is all these developers are simply letting Nintendo down nicely by not intentionally bashing its limited power, and so they use other excuses such as saying it's not really gonna work because Destiny 2 is online only lol that's total bullshit as the Switch simply isn't powerful enough to run current gen AAA game ports of major 3rd party games, although it's possible to get some really low end graphically non intensive games to run on the lowest quality settings with no anti aliasing 720p resolution 30fps such as the upcoming call of duty game, but make no mistake the Nintendo Switch can't survive without major AAA 3rd party games, and unfortunately it simply isn't powerful enough to handle 99.9% of current gen games, and or the devs would have to severely cut down the quality n make a custom version to run on the limited hardware n devs just aren't gonna waste the time n money it's too much to deal with. I also wanna just say that once the initial sales numbers for the Switch calm down from all the Nintendo loyalists, and Nintendo fan boys after all those get their system then Nintendo Swith sales are gonna go stagnant n the console wI'll fail just as the Wii U did because its woefully underpowered where it won't get 99.9% of all major aaa 3rd party games, and then also it's way to expensive as the Switch should have the pro controller, and a game of choice such as MARIO or ZELDA included in the bundle for that price, and then the games are way too much expensive as games for Switch should be between 15 to 20 dollars at maximum because there are thousands of free mobile games, and or cheap 1 to 5 dollar games on both Google Play Store & the Apple Store as gamers aren't gonna pay 50 to 60 bucks for mobile switch games when they can play thousands of games for free or just a few dollars on their mobile phones or tablets so yea I'm sorry to hate on the Switch but Nintendo once again went with the absolutely most underpowered hardware possible & as a result it's gonna back fire on them as they should have learned their lesson from the Wii U but they clearly haven't as Nintendo is out of touch
@Jeronan you're wrong the TEGRA X1 inside the Switch has a maximum power of 512gflops in 32 bit operations which is the measurement that's used for comparison, however that's only when the TEGRA X1 is running at max clock speeds when we know the Switch runs nowhere near max clock speeds as even in docked mode the maximum power of the Switch is around 450gflops while a galaxy s7 smartphone from 2016 has around 470gflops which means SWITCH is a little less powerful than 2016 high end smartphones, and for comparison the Xbox One has roughly 1300gflops (1.3 teraflops) so the Switch is only around 30% the power of an Xbox one when it's docked, and when it's mobile it's maybe at best around 15% the total power of Xbox one as it's simply woefully underpowered n that's the main reason it's not getting Destiny 2, and or 90% of all other major aaa games because it's simply not powerful enough to support them, and developers such as Bungie use excuses such as saying Destiny 2 is online only lol that's just because they don't wanna directly bash Nintendo n the limited power of its Switch, while other developers such as Respawn didn't sugar coat the Power limitations as they straight up said the words HELL NO switch won't be getting Titan Fall 2 because it's not capable of running the game period.........
People need to accept the Switch will never get 90% of all major aaa current gen games because it's not powerful enough to handle them
@jjs2016x4x1 LOL! Did you actually read my post? That was exactly what I was saying! /facepalm
The Tegra X1 has a theoretical max. of 1 TFLOPS in FP16 running at 1.0 GHz, but the Switch is currently locked at around 766 MHz docked, so the theoretical max of the Switch is around 700 GFLOPS in FP16.
So around 60% the performance of the XBOne, but double the performance of the WiiU and PS3 (which is based on raw GFLOPS alone, the Switch has also 8 times more onboard RAM).
So in theory, if Bungy wanted to, Destiny 2 could be made to run on Switch, since Destiny 1 supported both XB360 and PS3.
what about about destiny 1 then, it's all finished right, couldn't they just port that over?
@Jeronan dude you can't go by fp16 lol if that's the case the Xbox one has 2.6 teraflops in fp16 okay 32 bit operations is the measurement for gaming power for consoles or Pc alright same thing with ps4 pro it's got 4.2 teraflops 32 bit operations but it's got 8.4 teraflops in 16 bit operations but nobody goes by that measurement as it's only the 32 bit operations that's matter okay THE MAX POWER OF THE TEGRA X1 is only 512gflops in 32 bit operations running max clock speeds while the Nintendo switch doesn't run anywhere near max clock speeds of its tegra x1 chip, and it's already been verified n measured the Nintendo Switch when docked is around 30% as powerful as Xbox one, and when it's mobile well lol you can just use your imagination alright you gotta face facts Nintendo Switch is woefully underpowered it is what it is Nintendo has learned nothing from Wii U failures n they've refused to listen to their fans n customers as they used the absolute weakest possible cheapest chipset they could obtain because Nvdia was ditching the tegra x1 as they had millions of chipsets just sitting around dead money because of the failure of the shield n shield tv or whatever, and we're working on a newer version of the shield using the tegra x2 chip but Nintendo made them an offer they couldn't refuse so they scratched the new shield system and partnered with Nintendo alright THE NINTENDO SWITCH IS LESS POWERFUL THAN LAST YEARS 2016 galaxy s7 smartphone which has 475gflops in 32 bit operations, and the 2017 smartphones are absolutely destroying the Nintendo switch chipset as the new snapdragon 835 gpu in the galaxy s8 is nearly 25% faster than the tegra x1 but whips its ass in benchmarks alright you cannot defend and or justify the Nintendo Switch woefully underpowered nature as it's almost a bad joke I honestly couldn't believe Nintendo pulled this poop lol
@hemonecrophagia the switch isn't powerful enough to support it okay listen the NINTENDO SWITCH HAS AROUND 450 gflops of power when it's docked ok that's its absolute maximum, and for example the Xbox one has 1300 gflops (1.3teraflops) so the Nintendo Switch is roughly only 30% as powerful as Xbox one, and also for a better comparison the last years high end smartphones such as the galaxy s7 has 475 gflops so it's more powerful than the Switch Lol I mean seriously dude please try to understand how woefully underpowered the Switch actually is okay it's using a mobile tablet chipset Tegra x1 from 2015 which was used in smartphones n tablets at the time lol it's old hat mobile tablet technology which wasn't designed to support or run current gen or even last gen console games it's just not powerful enough especially when the Switch is 40% less powerful when it's in mobile Mode as opposed to being docked and devs have to make their games run both for mobile and docked and so major 3rd party aaa games are off the table unless you get a developer that has a game engine such as the call of duty game coming out that will most likely be on the Switch ok the game engine they are using is able to run a major downgraded version on the Switch hardware where the graphics will be around what you would expect from the Wii U or close to an Xbox 360 so definitely last gen graphics no question AS SWITCH IS GETTING CALL OF DUTY BUT IT WILL BE LAST GEN QUALITY AS ITS NOT CAPABLE OF RUNNING CURRENT GEN AAA games it's simply not possible
Listen guys everyone seems to not understand that the online excuse is just an excuse as to not intentionally bash the power of the Switch ok the Nintendo Switch won't get Destiny & or other major aaa games because it's woefully underpowered as it's not possible for a game such as Destiny to run on limited Switch hardware ok The Nintendo Switch is on par power wise to 2016 high end smartphones such as the galaxy s7 ok the Switch has a stock tegra X1 chip of which has a total maximum power of only 512gflops in 32 bit operations n that's only when the tegra X1 is running at max clock speeds of which the Switch doesn't run anywhere as near max clocks speeds which is why the SWITCH even when docked has a maximum power of around 450gflops while a galaxy s7 has 475gflops as the galaxy s7 is a little more powerful than the Switch, and for comparison the Xbox One has 1300gflops (1.3 teraflops) and so the Switch is only around 30% the power of Xbox one so the reality is all these developers are simply letting Nintendo down nicely by not intentionally bashing its limited power, and so they use other excuses such as saying it's not really gonna work because Destiny 2 is online only lol that's total bullpoo as the Switch simply isn't powerful enough to run current gen AAA game ports of major 3rd party games, although it's possible to get some really low end graphically non intensive games to run on the lowest quality settings with no anti aliasing 720p resolution 30fps such as the upcoming call of duty game, but make no mistake the Nintendo Switch can't survive without major AAA 3rd party games, and unfortunately it simply isn't powerful enough to handle 99.9% of current gen games, and or the devs would have to severely cut down the quality n make a custom version to run on the limited hardware n devs just aren't gonna waste the time n money it's too much to deal with. I also wanna just say that once the initial sales numbers for the Switch calm down from all the Nintendo loyalists, and Nintendo fan boys after all those get their system then Nintendo Swith sales are gonna go stagnant n the console wI'll fail just as the Wii U did because its woefully underpowered where it won't get 99.9% of all major aaa 3rd party games, and then also it's way to expensive as the Switch should have the pro controller, and a game of choice such as MARIO or ZELDA included in the bundle for that price, and then the games are way too much expensive as games for Switch should be between 15 to 20 dollars at maximum because there are thousands of free mobile games, and or cheap 1 to 5 dollar games on both Google Play Store & the Apple Store as gamers aren't gonna pay 50 to 60 bucks for mobile switch games when they can play thousands of games for free or just a few dollars on their mobile phones or tablets so yea I'm sorry to hate on the Switch but Nintendo once again went with the absolutely most underpowered hardware possible & as a result it's gonna back fire on them as they should have learned their lesson from the Wii U but they clearly haven't as Nintendo is out of touch!!!!!!!!!!
@jjs2016x4x1 LOL! The Tegra X2 was never meant for the Shield brand nor ever gonna be in a consumer product!
NVidia has stated this time and again, but people kept ignoring that fact and kept fantasizing about the X2 in the Switch.
This was never gonna happen, since the Tegra X2 is solely developed for the Automotive industry, since the SoC is way too expensive right now to be put in a consumer product.
Raw power wise it ain't all that much more than the Tegra X1, since the goal of the X2 was power/energy efficiency!
And you can't compare the Switch with mobile phones LMAO! Mobile phone gaming is garbage, since these phones don't have active cooling and are trottling heavily and can only run on those clockspeeds for a few seconds before overheating and having to throttle down considerably! You have no idea what you talking about!
Especially mobile phones with Qualcom chips are notorious for overheating and heavy trottling!
At least the Switch gives consistent performance, even in handheld mode, due to active cooling and without burning a hole in your hands due to heat!
A game like Zelda Breath of the Wild or Super Mario Kart 8 Deluxe will run on the new Galaxy S8 for like 10-20 seconds, before the framerates takes a nose dive and the phone burning a hole in your hand due to overheating!
This will always be a problem with mobile phones, due to how much they try to cram in a small space, with terrible heat dissipation. The galaxy Note 7 debacle was a prime example of where it went too far.
Even my iPhone 7 Plus, which still has the crown in raw graphics performance on mobile devices , runs into trouble when running a graphic intense game and starts heating up to uncomfortable levels.
The fact is! Nintendo knows what they were doing! They know they can't compete with Sony and Microsoft on raw performance power and not interested in playing the power game!
The fact is! The Nintendo Switch is a fantastic device! In handheld mode it's still more powerful than the PS3 and WiiU! And that is a remarkable feat to put that kind of power in a handheld device and provide a consistent and stable performance at such rate! Period!
People that want raw power gaming, buy a PC or the PS4 Pro or upcoming Scorpio. People that want to play Nintendo games, buy the Switch.
The end!
Anyone expecting XBOne / PS4 like performance in a handheld device is out of it's mind and has no clue how and where technology stands today and what is possible. More importantly, keeping it affordable for the mass market!
PS. I have a PC, PS4 and Switch and happy with all three.
@Jeronan dude you're a fool the ps4 hits 1.84 teraflops in 32 bit operations, and same thing with Xbox one it's 1.3 teraflops (1300 gflops) again that's 32 bit operations alright all this talk of fp16 bit operations is irrelevant as the fp16 scale isn't used as it's always when 32 bit operations when analyzing or discussing power of a CPU, GPU, chipset always 32 bit operations, the Switch itself doesn't even use fp16 neither do the other standard ps4 or Xbox one, as the only console which can utilize fp16 is the ps4 pro because it's built into the chipset as an addition with the Polaris gpu..........
Nintendo Switch is 30% as powerful as Xbox one
the Nintendo Switch isn't powerful enough to support major aaa 3rd party games period..........
Listen guys everyone seems to not understand that the DESTINY 2 developers online excuse is just an excuse as to not intentionally bash the power of the Switch ok the Nintendo Switch won't get Destiny & or other major aaa games because it's woefully underpowered as it's not possible for a game such as Destiny to run on limited Switch hardware ok The Nintendo Switch is on par power wise to 2016 high end smartphones such as the galaxy s7 ok the Switch has a stock tegra X1 chip of which has a total maximum power of only 512gflops in 32 bit operations n that's only when the tegra X1 is running at max clock speeds of which the Switch doesn't run anywhere as near max clocks speeds which is why the SWITCH even when docked has a maximum power of around 450gflops while a galaxy s7 has 475gflops as the galaxy s7 is a little more powerful than the Switch, and for comparison the Xbox One has 1300gflops (1.3 teraflops) and so the Switch is only around 30% the power of Xbox one so the reality is all these developers are simply letting Nintendo down nicely by not intentionally bashing its limited power, and so they use other excuses such as saying it's not really gonna work because Destiny 2 is online only lol that's total bullpoop as the Switch simply isn't powerful enough to run current gen AAA game ports of major 3rd party games, although it's possible to get some really low end graphically non intensive games to run on the lowest quality settings with no anti aliasing 720p resolution 30fps such as the upcoming call of duty game, but make no mistake the Nintendo Switch can't survive without major AAA 3rd party games, and unfortunately it simply isn't powerful enough to handle 99.9% of current gen games, and or the devs would have to severely cut down the quality n make a custom version to run on the limited hardware n devs just aren't gonna waste the time n money it's too much to deal with. I also wanna just say that once the initial sales numbers for the Switch calm down from all the Nintendo loyalists, and Nintendo fan boys after all those get their system then Nintendo Swith sales are gonna go stagnant n the console wI'll fail just as the Wii U did because its woefully underpowered where it won't get 99.9% of all major aaa 3rd party games, and then also it's way to expensive as the Switch should have the pro controller, and a game of choice such as MARIO or ZELDA included in the bundle for that price, and then the games are way too much expensive as games for Switch should be between 15 to 20 dollars at maximum because there are thousands of free mobile games, and or cheap 1 to 5 dollar games on both Google Play Store & the Apple Store as gamers aren't gonna pay 50 to 60 bucks for mobile switch games when they can play thousands of games for free or just a few dollars on their mobile phones or tablets so yea I'm sorry to hate on the Switch but Nintendo once again went with the absolutely most underpowered hardware possible & as a result it's gonna back fire on them as they should have learned their lesson from the Wii U but they clearly haven't as Nintendo is out of touch
@Jeronan lol no dude the newer Qualcomm chipsets arent throttling or overheating during intense gaming sessions okay that was just the snapdragon 810, and that was fixed with all snapdragon chipsets after that such as the 820, 821, 835 etc..........
Also I have iPhone 7 plus myself, and the gaming is incredibke order n chaos 2 has console level graphics with great textures n awesome anti aliasing it's got great graphical potential, and it runs excellent at full 1080p resolution, and my wife has the galaxy note 7 it's rooted and so she never accepted updates, and has never sent the phone back to Samsung and she's had it since launch its never gotten hot or overheated or had battery issues AND ALSO FYI it never had overheating or performance issues as it was the battery that was engineered improperly, And to big for the casing which caused it not to be able to swell properly when it gets warm, also FYI Samsung is releasing refurbished galaxy note 7 phones this summer..........
You don't know poop bro lol TEGRA X1 is being destroyed by iPhone 7 A10 chipset, and newer snapdragon chipsets are demolishing the graphics performance of tegra x1
LOL! Dude come on now. You are just trolling really bad now!
Order and Chaos 2 looks worse than World of Warcraft back at launch in 2004!, but with worse mechanics and effects. It's extremely simplistic and just made around a cash shop.
Gameloft is notorious for false advertisement, showing pretty pictures and videos nowhere near representing actual in game footage!
I bet you have are just trolling and haven't even installed and tried playing the game ( I actually have ), as it's complete garbage! They actually managed to make it worse than the original Order and Chaos.
Try run Zelda Breath of the Wild on a mobile phone and see it meld in your hands due to overheating! /shrug
Zelda has fantastic and unique graphics, with real weather effects, real physics! You can't even compare!
It's not just about raw FLOPS power, it's also about supported feature sets! Being able to offer a fullblown game experience! The Tegra X1 actually does that and now has full native Unreal Engine 4 support!
No other mobile device has this! Epic has only experimented a little in the past on the iPhone with a rendering demo and two games, but with extremely limited feature set.
It does support iOS and Android, but with very limited feature set and focused mostly on Apps and In-App purchases.
But keep on playing your fantastic game Order and Chaos 2 on your iPhone, while I enjoy Zelda and Super Mario on the Switch.
Bye bye.
@jjs2016x4x1 sorry for months late reply, never saw your comment until now, so looking back on this, the switch is porting Doom 2016,along with battlefield 1, and 2k18 is already out for switch. You used a Xbox one as your basis, but destiny started on PS3 and Xbox 360, so why are you making a comparison of the destiny 1 port from a later system and not the origionals release for the older systems that switch is capable of running all their games from that gen?
@Moms-Meowth
>Cars 3
w o w
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