Comments 129

Re: Eurogamer Report Suggests Nintendo Switch GPU Runs 60 Percent Slower When Undocked

Zapazoid

Surprise surprise, it won't be a portable Ps4 with 6 hours of battery life. Haha it'll still be more powerful than Wii U on the go, which means the floor is essentially gorgeous games like Mario Kart 8. If you only own Nintendo consoles, this is probably bad news. But if you already have some other higher-spec gaming system for all the multiplats and are looking for a very high quality Nintendo system with tons of fantastic games, this is for you. As we kinda knew all along

Re: Hands On: Pokémon Sun and Moon - Special Demo Version

Zapazoid

I'm looking forward to playing this game...but I think this'll be the last Pokemon game I feel that way about. I'm personally getting tired of the dated structure. I think random encounters in set grass patches, pixelated graphics, and linear, restricted world design need to go soon. Really hoping Pokemon gets a Zelda BotW-like overall come NX. That would be hype city

Re: Editorial: Some Context on the Nintendo NX 'This Week' Claims

Zapazoid

Getting a PS4 did wonders for my NX itch. Honestly, I'm happy to be in a position where Nintendo has to convince me to buy their next console. Cause after the software and hardware disappointments of the Wii U, and the fact that many of my past must-buy franchises have either reached their peak (Smash and MK) or have way past their peaks (Paper Mario, Mario Party, Mario Sports games, Metroid, etc) I honestly don't see how Nintendo could make me feel a need for their next console anymore. Except for AAA console pokemon. But that won't happen.

Re: Video: Nintendo Minute Shows Off a New Area of Paper Mario: Color Splash

Zapazoid

The game looks really, really cute, and loaded with potential, but unfortunately it's severely dragged down by IS' resistance to RPG elements. Really, RPG elements at the most basic level is incentive for combat. This is a good thing if you're going to make combat a large, central part of the game (which it is). It feels like they're so resistant to the RPG label that they're ignoring basic game design principles.

If you're going to make combat a purely negative thing (like in platformers, where engaging enemies can only hurt you) then don't halt the adventure every time you run into an enemy for a turn-based combat sequence. Just throw in some combat maneuvers in the overworld. The reason why they haphazardly threw in the turn-based system is, of course, so it looks superficially like a Paper Mario game.

There are several levels of improvement they could have made to this game. 1. Either Throw in a simple progression system (like, exp for fights, when you hit 100 you level up and can upgrade HP, damage, or defense) or take out turn-based combat entirely in favor of a more action-y battle style. Either would be more cohesive gameplay-wise. Then, if they wanted to make it even better, 2. Either ditch the card-element in favor of a more traditional PM/RPG combat system, or go all-in on the card system and make it deck-based combat, where you can customize your deck as you collect more cards, making the incentive for battle to accumulate more cards to use in your deck. Out of respect for their decision to transform the Paper Mario franchise and use this new card mechanic, I would say that the deck idea would be fantastic, maybe even the best option.

I wish, I wish...

Re: CoroCoro Magazine Reveals Two New Pokémon for Sun and Moon

Zapazoid

For every excellent and elegantly designed pokemon (Salandit) we get 5 Pokemon that look like they were drawn by an elementary school student (Kiteraguma, that weird normal dragon, the fish, Popplio, Yungoos). How could there be so much disparity in art design and direction within the same generation?

Re: ​Sonic Team is Working on a New Sonic Game

Zapazoid

I think the keys to good sonic games in the future are: A. Use the ideas that have worked in the past and make them better and B. Include some gameplay variety within the high-speed/platforming framework. Have lots of levels that work like the 3D generations levels and 2D Generations levels. Work in some DKC minecart-style levels, but based around some more sonic-y theme (maybe riding a metal scrap City escape style). You could do it in both 2D gameplay (think DKC) and 3D (think snowboarding down a mountain with an avalanche behind you avoiding trees and enemy attacks and the like). Going with that idea, have levels that creatively autoscroll such that if you fail to avoid obstacles and keep blazing forward you'll die. There are so many ways to make speed fun in video games, I feel like Sonic has only scratched the surface

Re: ​Nintendo is Getting Into the Movie Business

Zapazoid

In-house. Great. I'm sure Miyamoto will strive to "innovate" the movie industry with his fantastic new "dual-movie" idea, where you have to watch the movie from two separate angles at once. And no, you can't just look at one screen, cause he included an eye-monitering system that shuts off the movie if you don't switch angles at least once every 3 seconds

Re: Talking Point: Nintendo Needs to Excite A Mainstream Audience in 2016

Zapazoid

@toxibunny I'm with you. Nintendo's biggest issue is their deteriorating software quality, not hardware. I guarantee that people would only see the Wii U as a great console, not as a half-baked successor to the Wii, if Nintendo had produced a killer library for it.

Paper Mario and Mario Party are done. The future looks grim for Mario Sports titles (I don't think their quality will ever approach those of the GC era). I doubt we'll see a console Fire Emblem or Animal Crossing any time soon, if at all. It looks like they are truly unwilling to be ambitious with Star Fox, so I consider that franchise as good as dead. And they have no where left to go with Smash or Mario Kart.

The Wii U games that give me the most optimism for Nintendo's future are Donkey Kong Country: Tropical Freeze, Splatoon, and Pokken Tournament. They represent three distinct, encouraging successes. TF doesn't try to reinvent the wheel, but just takes an already established formula and makes it better. With Pokken, Nintendo brilliantly adapts its IP to a new genre. And With Splatoon, Nintendo tries something completely new and supports it with a ton of extra content and marketing.

TLDR: Nintendo will do just fine if it can return to the SNES/N64/GC era's software quality & quantity. Any hardware innovations are icing on the cake with their ability to loop in newcomers to the gaming industry.

Re: Review: Miitomo (Mobile)

Zapazoid

Looks boring and kid-focused. What happened to making things with universal appeal, Nintendo? How many people over the age of 12 are going to use something like this?

Re: Video: Feast Your Eyes On Star Fox Zero's Opening Story Cinematic

Zapazoid

I was reluctant to purchase the Wii U because there weren't many great games at the time. I mostly bought it out of the expectation for better things to come.

Star Fox, Paper Mario, no Fire Emblem, no Metroid, no real good 3rd party games, no good Mario Party, etc have made me feel kind of burned. I won't be getting NX unless I actually see exciting new games.