Ubisoft CEO Yves Guillemot has spoken in glowing terms about Nintendo's forthcoming NX console and has confirmed that his company has unannounced projects in development for the machine.
Guillemot was speaking at a recent Ubisoft presentation and claims that NX is a fresh and new approach:
The new Nintendo [console] is a fantastic machine. It's really a new approach, it's really Nintendo, [which is] coming with something new again. We love it.
The Ubisoft CEO also stated that consoles which "disrupt" the marketplace are attractive to developers and publishers:
We always take disruptions on the positive side. We think each time that it's an opportunity for our creators to take more risks. When a machine is installed, there are a certain number of brands that take up the time of players, so they're going to buy the next Assassin's Creed or Call of Duty. Even if they say, 'I'm interested in what you're doing,' at the end of the day they first buy what they know, then go somewhere else.
When they change machines, they consider that it is better to try what has been done for that machine. This gives us an opportunity to totally change an IP that we have done before, or to create new experiences and new IPs.
What we see is, players are more open when new hardware is coming. So we have the chance to come with something we have never done before, because we know that if we are the first there, people will try our game and maybe we'll be able to get into that new genre," he explained. "As our people wanted to do a game like ZombiU, they were happy they could just use the Wii U to do it. For us, a machine is a tool of expression, but when everything become stable it's less open to innovation. We always want innovation.
However, if you try something a little new and it's not perfect, you come back quickly to what you know and works. As a gamer, if you change to new hardware, you have no references, so you're looking at what people are saying are [the best games] and then trying them.
But if you have an [established] machine and there's all the experiences you know on there already, you know you're going to miss some of those to try something new, so you're less inclined. For us, we know opportunities to try something new are a lot more rewarding when it's a new machine.
It's not the first time that Ubisoft has spoken of supporting Nintendo - during E3 Ubsoft EMEA boss Alain Corre claimed that NX will recapture lapsed Wii players, and back in July Guillemot stated that Nintendo was one of the company's preferred partners and that NX will help grow the industry.
During the Wii U era, Ubisoft was one of the few first-party publishers to continue to support the console with games following its disappointing commercial performance, releasing titles like Watch Dogs, Assassin's Creed IV: Black Flag and Rayman Legends.
Ubisoft has already confirmed that Just Dance 2017 is NX-bound.
[source gamespot.com]
Comments 149
Any day now folks,any day.
Pretty sure Ubisoft said the same thing about the WiiU and we know how that turned out.
Well have nintendo reveal it ya filthy animals lol!
Pics or it didn't happen.
I also think a reveal for the NX cant be too far away now! very exciting!!!
I'm much more interested in my own superlatives for it but then I'd of course have to see it
@Danpal65 Yes, they actually ported and made games from scratch for the thing.
I feel a strong aversion toward half of their output, but Ubisoft is the least of Nintendo's problems.
@yomanation support it for the first year to see how sales go at least.
Yeah. Cool. Whatever. Just don't screw Nintendo over by delaying whatever smash hit launch title you have planned for the system until after it launches on every other system first this time around!
''Fantastic and something new, just like the Wii U was! So you guys better buy it, or we won't support it no matter how unique it may be!''
Oh boy, more Raving Rabids party games
If would be more newsworthy if a new console was launching and a developer stated they had zero interest in it and would not ever make games for it.
This is just a whole lot of nothing.
@MarcelRguez They aren't the main problem, but the fact that they were very positive about the WiIU then decided to delay and gimp games because ZombieU didn't sell hugely well, even though it had a huge attach rate, doesn't really inspire confidence for their support for the NX.
@WilliamCalley Are we talking about EA here? Because they never outright said that they won't support the NX, but it wouldn't surprise anyone if they said they won't.
Put your money where your mouth is please Ubisoft because talk is cheap.
I wonder what the official NX name will be? Nintendo is going to reveal it soon next month.
@Danpal65 then decided to delay and gimp games because ZombieU didn't sell hugely well
Source on this?
The wait for the announcement must surely be ending soon, right? RIGHT?!
i'm so tired of speculations and theories/rumors about the NX, can't we just talk about it once its been revealed officially, in a direct or something, hopefully soon (apparently), but just, please, stop already... -_-
we have a fairly good idea of what's its gonna be, still ppl will be dissapointed and other will be oddly surprised when its finally revealed for real, but until then, what's the point...?!
i'm sorry, i'm just "blasé" when it comes to the NX overhyped train...
Ubisoft is one of the few 3rd parties that actually tried with the Wii U, it was one of the last to leave too.
They made ZombiU and Rayman Legends (not exclusive, but still a true gem on Wii U). I can't complain. People being mad at Ubisoft are just childish, they supported it as much as they could, but the sales were not enough and they are a business.
Now, we all know some other company that didn't even made an EAffort to begin with, don't we?
@huxxny what do you suggest sites like Nintendo Life post stories about, then? There isn't any other news coming out, not really any big games to talk about...if sites like this didn't talk about NX people would lose their jobs. There isn't anything else Nintendo-related to talk about.
Please understand.
#justtellus
"Please Nintendo, don't let Bolloré destroy my company", he then added.
hope its removable controllers so one can play on tv and the other player on the nx screen when playing against eachother so it will be no splitscreen
I read this as 'We're excited we can release complete garbage in a timeframe where there won't be so many great games yet able to compete for attention so consumers have no choice but to buy it'
@Mogster hey, i'm just saying i,m geting jaded, tired of all those speculations, i'm not telling NL to stop writing articles or anything, its just my opinion, i'm sorry if you take it too negatively or seriously or something, like, wow...
besides, there's plenty of articles here that have nothing to do with the NX or its supposedly upcoming reveal, just look around, they have enough to talk about... and i already said i'm sorry for my lack of excitement in my original comment, so... xD
I don't understand this hate towards Ubisoft. They ported some of their games to Wii U, created Rayman Legends for this console. Yes, they ported it to other platforms, but only when they realized that game isn't selling well. Yeah, maybe they planned to do this anyway, but Rayman was Wii U exclusive for a few months.
Some of you must understand, that this is company and it must make profit. They don't want to waste their resources on creating games for dead console, right? Logical for me.
@SanderEvers haha i wouldn't be surprised one bit, nor will i be if the upcoming annoucement was only about the NESmini... xD
@Elanczewski They delayed Rayman Legends on Wii U to port it to other consoles, in the process destroying its sales. In fact, the Wii U version sold the most copies.
It's not that I don't trust them, but I'll need to decide whether the NX is brilliant for myself.
At this point, I'm toying with the idea that the entire build to the NX reveal has simply been a kind of absurdist performance art meant to satirize Nintendo's behavior during console launches and nothing else. It's unbelievable that a new console is launching in March and we still have no idea what the thing is.
They said machine, not console! It's a hybrid!!!
@SanderEvers EA made an effort? You must be joking, EA release a grand total of three games on Wii U, FIFA 13 was a roster update, Mass Effect 3 released on Wii U for the same full price as the Mass Effect Collection (featuring all 3 games for 60 bucks/euros/whatever) on PS3 and 360). NFS: Most Wanted is supposed to be great, but I wouldn't know as EA made sure that game got a smaller print than the 500 € bill. Need I go on? EA intended the Wii U to flop from the start.
@Samurai_Goroh got NFS on VC not long after i bought my wiiu since i wanted a good racing game... critics and other users on miiverse for exemple say its great, but if you're a fan of the old NFS and like to, idk, use MANUEL transmission for exemple, or play using the bumper view (its too low you won't see where ur going if you use it...) forget about this one, i mean its not a bad game, its just not a good racing experience if you a veteran of the series or of good old racing simulation game of the likes of gran turismo 1 & 2... i picked it up again not long ago, and i had some fun with it, but its too arcady for me...
Let's be honest here: Assassins' Creed, COD, GTA, etc... won't do well on any Nintendo system. However quirkier games, kid friendly games, Japanese games, Indies, and I'm hopeful sports games should do well on the NX. It just makes sense.
Every publisher seems to say something like that when a new machine is announced.
Do we even trust them anymore when they say something like this?
So is it EA fault the wii u failed. I'm confused.
Let's all blame EA
Problem solved.
Now if they support the NX it will be a success.
The wii u was a failure but no way was it nintendos fault.
Sarcasm.
@MrGawain I think your right. NX should be a secondary console. Leave the other games to the more successful machines.
Let the NX continue with just kid friendly games
@Ikramali No one is claiming that EA is responsible for the Wii U failure. Just that it is undeniable that they wanted that outcome and never even bothered trying.
Ubisoft did try, they released the games they had announced for it, and I give them credit for that.
@the-madprofessor Oh, didn't know that. Thanks for this info and sorry for my lack of knowledge about this case.
@Elanczewski - quite unnecessary profanity there. Please copy out the Community Rules 100 times and have it on my desk by 9am tomorrow.
@Nintendian Nintendo Wii Wow.
What? It has alliterative appeal!
Their enthusiasm should really excite Xbox and PlayStation fans, they'll get more Rayman games they were never supposed to see on their consoles.
Snarky remarks aside, hearing so many people talk about the NX without Nintendo saying anything about it is getting unbearable now. Devs, unless Nintendo reveals the thing... shut up about it.
Curiosity is a witch with a capital B here.
Gimmicks
Gimmicks everywhere.
A friend of mine works for ubisoft, and when I was quizzing them about NX, they knew nothing of it and said only a small team have been working on games.
Take from that what you will.
Ubisoft: "We don't always make games for NIntendo, but when we do, we either complain games are too hard to port to Nintendo, or port a Nintendo exclusive to every other gaming system out there. Or it's Just Dance because we have credible information that every Nintendo console owner definitely loves to dance."
@geordie I take that to mean that it's under wraps. The more people know before announcement, the increased chance of leaks.
@Danpal65 yeah, it turned out that Wii U was a half baked crappy system that no one wanted.
My friend never divulges info, for obvious reasons. What they did say was they have never seen a dev kit or knows it's spec (would probably not tell me anyway) but said the small team was due to waiting to see how well NX performed.
@yomanation This is the point I was going to make, almost verbatim!
The fact is, no publisher would decide to support Wii U if they're going to be making a loss. They might really like Nintendo but it doesn't mean that they owe Nintendo a living. They're not gonna spend money on creating a downgraded port of a game on older hardware, or costs associated with creating an exclusive if they lose money.
Saying that, I think some if it is related to circumstance: rising costs and an industry that's changed immeasurably.
@MarcelRguez Sorry about taking a while to reply.
http://gaminrealm.com/2013/07/12/ubisoft-lying-about-zombiu-performance/
Ubisoft were expecting ZombieU to do something that Nintendo IP at the time weren't really pulling off. 500K units sold with an install base of 3.5mil WiiUs is pretty awesome, it just wasn't what they were getting on PS3 and XBOX360 at the time because they had huge install bases. From this point they delayed Rayman Legends, hurting sales by sending multiplatform and alienating WiiU users, and then there was the gimped versions of Watch_Dogs that followed. I may be extrapolating more than I should be from this, but Ubisoft were expecting too much from the position of the WiiU, and they damaged the goodwill they had forged with Nintendo gamers at the start of the WiiUs lifecycle.
@Danpal65 I agree but still optimistic.
NX could be named Mii U. Detachable controllers, one for me, one for you: Mii U.
@geordie To be fair, if your friend actually did work for Ubisoft, chances are they have already seen dev kits and they're just telling you they haven't because they know you'd come onto game news sites like this and casually toss 'NDA' information out there.
That aside, this is basically another case of 'my daddy works at Nintendo and says...'
@rjejr
To respond some of your other comments in one go:
*Nice song you wrote
*I don't have a NeoGaf account, heck I don't even visit the site.
*Thanks for the avatar love!
#justtellus
@MrGuinea yea Ubisoft and ea made the right decision.
They were lucky.
Why put money down on a failed system.
@Nintendian brilliant idea. My best comment I read
Sorry Ubisoft, but even if you release 2 games every year for the NX, I still won't buy them. I'm done supporting a company who's quality control rivals that of Bethesda in terms of bugs and glitches, and has become the French EA in my eyes. Regardless of what you say, I'm not touching a single Ubisoft game after all the crap you've pulled.
Ubisoft is so exciting about NX, just like Peppy Villagers from Animal Crossing and says 'OMG! OMG! NX IS SO FANTASTIC !'
Well... Ubisoft should proof themself if they are really loyal to Nintendo.
@Danpal65 Yes, Rayman Legends and Watch_Dogs came out later than they should have because they were porting RL to other consoles and they faced technical difficulties with Watch_Dogs. That's common knowledge, my memory isn't faulty yet.
What I'm asking for is a source stating that they purposefully gimped, as you mentioned, the Wii U versions of their own games because of ZombiU's low sales. That's nowhere to be seen in that article, which also assumes for some bizarre reason that ZombiU should have turned a profit after selling a measly 500k units.
Ah! Another claimed sighting of the fabled Nintendo NX. I think a better code name would've been something like, Nintendo Unicorn or, Nintendo Sasquatch or, The Lochness Nintendo. People claim to have seen it, but evidence suggest it doesn't exist.
Nobody is more hype for NX than this dude (I think he drank too much coffee):
@Lucina
Ubisoft games itself just MEH (Just look how horrible Jake Power series on NDS, The Smurf 2015 for 3DS, etc), except when they were localizing some Japanese games just like they did during NDS and Wii era (The Dog Island , Gold's Gym Cardio Workout Wii, etc )
Yeah, i agree with your opinion.
I'd be excited if Ubisoft brings something new to any system. I'm tired of the usual Assaasin's Creed/Far Cry formula personally.
@yomanation Lol. I'm not being ungrateful. I just hate it when these large companies use excuses to not make games for a system. The old excuses of "it's too hard" and "they don't sell" don't fly anymore. You have all these small indie developers who port their games over to the Wii U with exclusive features for the gamepad while Ubisoft enables "off screen play". Then they keep cranking out Just Dance because "the audience loves it". But when really ZombiU sold over twice as many units as Just Dance did. So why bother with Just Dance? Because it's easy and they're lazy. I'm just sick of these large developers "waiting" for a system to do good. In order for a system to do good, it depends on the software. These large 3rd parties just aren't willing to go out of their way to make good games. They're too worried about losing $1 than making $5 and making gamers happy. I generally stick with indie games now because they actually care about making games instead of turning a huge profit.
isn't this kinda offensive? people are really sensitive about what is a "NX"and then comes someone (who isn't really a reliable source) and says "wow, this is awesome, this is the best thing ever, but I won't show you what it is wink wink."
I'm not really upset though just kinda dissapointed =/
@yomanation For a triple A studio, they totally are. I don't see how sales numbers correlate with quality control.
I betcha they praise it now then after the NX launch they abandon it. Typical UbiSoft, don't think that I forgot about your Rayman Legends Wii U debacle.
Ubisoft is a pretty good game company...at least they make decent games, and as long as they continue to support nintendo, it's a good thing (as they at least have other companies besides themselves to keep the games flowing). Assassin's Creed, Rayman, The Rabbids franchise and some of their others are a nice addition, and hopefully keep nintendo's next machine in line...I still can't wait to see what the NX will be and what will be in store for it! I just hope that they don't put a full price on the Wii U games that are being transferred over to it. We know Super Mario Maker, Splatoon and Smash is coming over...hopefully Pikmin 3, Hyrule Warriors, Super Mario 3D World come over too.
I say the same thing to Ubi that I say to EA: Put up or shut up.
@rjejr
Its not the NX, it is the NY: Not Yet.
Will you reveal it? Not yet.
Show us pics. Not yet.
Mention some games. Not yet.
How about a release date? You guessed it
@sinalefa NY is great, I should have put it in my song. Might be a little too close to Sony's "greatness waits" though. Nintendo runs like clockwork compared to PS4s release date calendar, that thing has about a 100% failure rate. Technically 50%, wrong the first time, right the second. Did you read my thoughts on every game should have 2 release dates? "Tentative date", "Gold date". The industry treats almost all dates as tentative now, they should at least be up front about it. NX in March and Zelda in 2017 are both tentative right now. We'll Zelda should be 2017, but that's hardly a date.
Go away Ubisoft, no one likes you anymore.
@Ryu_Niiyama your right. Forget ea forget Ubisoft. Nintendo should make games just for themselves. That will make the the system successful similar to wii u
@SanderEvers I don't think you can take just one game, albeit a good one, and claim EA put more effort in supporting the system than Ubi did.
EA released three games for Wii U, two were botched from the start, one was good value for money. Ubisoft released more than 20 games, some were good, some were not, some were decent.
If you can put that much weight into one single game, then I can claim that Rayman Legends is the best 2D sidescroller I've played in years, beating Nintendo on its turf at its own game. Take that New SMB.
Ubi delayed games and ported them to other systems? Sure, but I don't recall a single game they announced for Wii U that they didn't eventually end releasing.
Now, EA, out of the top of my mind, I'm still waiting for that Battlefield they promised. You've seen it? EA was wrapped up with Nintendo in the first 6 months of the Wii U release. Ubi still released major titles up to Watch_Dogs in 2014.
@Ikramali ...I know you think you are being witty but a) sarcasm translates poorly in text and b) it is "you're" as in you ARE and not "your" as in possessive.
Also considering that neither company really stands by their game production on Nintendo systems, how else should I respond to PR spin?
I'm still hoping for yellow hardware with a raised white question mark on the top.
@Samurai_Goroh Ghost Recon Online was never released.
@Ryu_Niiyama thank you spell check
Who cares about all the other games the NX has freaking Just Dance on it, reason enough to buy it.
@Ikramali Anytime! Communicating properly is essential for conveying your point. Especially when you think you are being snarky and failing. Have a nice day now!
@Ryu_Niiyama I'll have a nice day thanks. Your a legend
@rjejr
Why movies never get delayed but games get delayed all the time?
Thing is, Tentative Dates (in plural, as games can get delayed several times) and Gold date would work better. After that comes DLC date, Season Pass Date, Season Pass-that-doesnt-include-all-DLC Date, GOTY Edition Date. List just goes on.
Not a fan of Ubisoft or their policies. I'd only say EA are worse.
I'll be happier with a statement from Square Enix, Atlas, Capcom or a surprise statement from Naughty Dog!
@Lucina Ouch. Rivals Bethesda? That is a really low blow. Bethesda games should come with flea collars, I would say Ubi just needs some bug spray.
This Guy...ugh... says whatever he needs to so that we believe that he believes. But it's BS, why? sure there is the first out to market new IP that he's claiming and that is mostly true, but the rest? Ports and cash grabs.
Also a survival horror game isn't exactly a riveting new type of game, sure certain mechanics were inventive, but saying much more is a stretch of the imagination. And look UBI already took the most interesting mechanic tossed it in the trash and released it as Zombii, soooo.
Just reiterating that Just Dance 2017 ( a dying brand these days, that still sells the most on the original Wii) will be out for NX reinforces the cash-grabbiness of Ubisoft, a port of a 6 month old game (about when the NX should launch, we'll assume it's a launch title).
Look its fine if Ubi Just wants to keep making sequels, something they are keen on doing, but don't pretend that your half-assed launch creations are gonna get you the recognition you think you deserve.
Yes Ubi will always talk up a new console, and will always be there first, it's the time when there are the least amount of options, and no style has solidified so there will always be room for sales.
In one of their financial statements, didn't Nintendo say they were getting into computer hardware/software? Doesn't this raise an eyebrow for anyone?
@eltomo A Sony owned studio developing games for a Nintendo console would certainly be a surprise!
While I won't take this as a concrete indictment on the quality of the console, I do get the sense we are getting closer to a reveal with all of these comments being made by developers. So in that sense, this comes as some sort of relief to hear.
@yomanation I wish everyone can read your comment. A lot of respect.
ZombiU was amazing, it has its flaws, for sure, but as an experience, something Im looking for in new games, it was a trully rich experience, they used a lot of the gamepad.. better than what Nintendo did on the first years..
Let me revisit Just Dance, Ubisoft. i'll surely buy how many games you make for xbone/ps4.
Give my trust Ubisoft, give me something that not Just Dance on NX.
@Danpal65 yup we got more big budget titles out of them than any other third party
@Danpal65 Ubisoft still happily lost money putting some of their games on Wii U.
They said this with the Wii U, but they weren't familiar with the architecture. rushed ports and got lousy results in the AAA titles.
@eltomo naughty dog? Lol
@Ryu_Niiyama @eltomo how did Ubisoft not stand by game production on the wiiu
@BionicDodo I know, but imagine them saying Uncharted 5 is NX exclusive
One can dream.
@eltomo
Oh I had no doubt that Ubisoft would support the NX at launch. Whether they continue to do so after that depends completely on the sales of the system, though an architecture similar to that of the other Xbox One and PS4 would make porting games much easier and would keep the costs of doing so down.
Sounds like a bunch of feel-good PR to me from Ubisoft considering that they dropped Wii U support despite spouting similar compliments in the beginning.
Still, it makes me a little more curious about what the full concept of the NX will be.
@yomanation "Your whole comment"
Glad you took the time to refute all of my statements. I'll ignore the fact that your refutes didn't really refute anything, and say once again that Ubisoft is driven by profits instead of game development. The point being that they still made a PROFIT from ZombiU, just not what they wanted so they stopped. They then tried to port ZombiU over to the other systems in order to gain MORE of a profit. They throw together lousy ports of games in order to maybe make a profit, then complain when they didn't sell (no duh, because everyone played it 2 years ago and nothing is different, hint: should've used the gamepad more). I fully understand why Ubisoft and other large 3rd parties companies do what they do: money. And I understand why indie developers do what they do: they want to make a cool game. If you can't recognize these 2 obvious differences, then I have no quarrel with you. I'm not going to argue with someone that's defending a company for not making quality games or caring about making them.
You also use a lot of fallacies in your response, which is another reason I'm not arguing. I may not be a game developer, but at least I know how to debate.
But have fun trying to refute each and every sentence of this one as I won't be around to see it.
Just reveal the effing thing already, Nintendo.
@faint Delayed and/or gimped ports, primarily. Rayman and Watch_Dogs were VERY late, the reports of them sitting on a "finished wiiu game", poor marketing of ZombiU (yes I bought it when it launched), and shoddy porting of the AC series in general are enough to make me wary of them. I've seen a few other reasons listed but I can only speak to my experiences. I shouldn't have to explain EA's support track record.
I know the general attitude around here is be "grateful they made games at all", but quite frankly companies are in competition for my time and my dollars as a customer. If they don't feel obligated to offer equal, timely experiences, I don't feel obligated to support them by buying their products. There are other companies I can buy games from instead. Releasing games so late that they lose relevancy means I move on to something else to play. I also don't appreciate the general attitude of EA and Ubi of blaming the customer for their poor sales. It is the company's job to market and show me why I should pick their product over their competition. It is not the onus of the customer to buy just because the product exists.
I, of course am speaking from my own perspective, but considering I always buy every major system every gen I will use my prerogative as a customer to buy from companies that deliver good products and services that are of value to me.
EDIT: small edit above so nobody tries to pick a fight for me stating my opinion. I know how it can get around here sometimes.
At least they try to help Nintendo....
@yomanation I should preface what I mean when I say "quality control." I'm talking about the myriad of bugs and glitches present, not the gameplay, visuals are music. Those are all quite excellent in Skyrim.
Also, stop defending Ubisoft. They're a plague to gaming just as much as EA is. "Gamers" view them as AAA companies when in reality, they really just suck the life out of gaming with their shady practices, lack of quality control and constant DLC. It's quite revolting to see someone stick up for that sorry excuse for a company. They're merely a shell of their former selves now.
I hope so, and not just from a "Ubisoft" point of view; if you get me?
@Lucina At the end of the day, it really doesn't matter how much we complain about Ubisoft. Because nothing is going to change if everyone still buys their games. Truth be told, most people that say they hate Ubisoft are just a vocal minority. For every person that hates them, 10 people line up to buy their next game.
@Ryu_Niiyama Yes rayman was delayed but it was not a late port. We got it at the same time as everyone else and we got a superior version to boot. Zombi u had a bundle. I can't recall a third party ever getting a bundle on a Nintendo platform before. If that isn't advertising I don't know what is. If I was a company who had sunk that much money in to the wiiu only to watch 80 percent of my games fail I wouldn't bother porting watch dogs at all.
sigh I just wish Nintendo would rev... ah, forget it... ~_~
@yomanation Or are you implying that they are just popular but have no substance?
I'm implying they've been riding the amazing worldbuilding and themes other people and studios like Black Isle made for them years ago. There's no denying that when it comes to coding and optimizing a game they are pretty lackluster. I can't recall a single Bethesda game that didn't launch without major technical issues. Other than that, their lack of competition in the open-world RPG department has more to do with them cornering the market since Morrowind's success (admittedly a very good game) than with anything else. A more capable developer would run circles around them if they had half of their budget. The Witcher 3 was a pretty good example of that.
They're pretty good at simplifying the role-playing elements of their role-playing games, I'll grant them that. The fact that Obsidian beat them at their own game while ZeniMax was pressuring them to release the game ahead of time is very telling.
It might not have been perfect but I remember loving Red Steel on the Wii. Here was an admittedly rough around the edges game that at least took some risks and demonstrated what could be done with the console.
I loved how turning the remote turned the gun, and pushing it forward zoomed in for sniper weapons (which you needed an actual steady hand for)
And it had a really really good split screen multiplayer mode with some nice tight levels that leant themselves well to 2-player showdowns. Not many shooters manage 1-on-1 very well because the levels are too big.
lol ubisoft were great to the Wii U to many salty children who bandwagon of others
Cant wait for the reveal, the already on board developers made me going on the Hype train.
The salt in this comments section is hilarious.
Ubisoft is working on non-Just Dance games for NX. What those games are will determine if Ubisoft views the NX as a viable platform or not.
@yomanation Writing and role-playing options, mostly. And as I've said, the game was rushed out of the door, and Obsidian didn't make Gamebryo.
but so was Fallout 3
I personally disagree. It was okay.
Not to mention that Obsidian is even more infamous than Bethesda for their bugs
First time I've ever heard this, and I'm sure that perception comes from New Vegas.
About Tolkien, that's not the same scenario and you know it. Bethesda didn't create Fallout, they bought it. I won't talk about TES since I'm not that familiar with that franchise outside of Morrowind, Oblivion and a couple of hours in Skyrim.
Although I dislike their recent streamlining and Morrowind is still the best in the series.
Agreed. The problem is more aggravating in Fallout due to the nonsensical worldbuilding.
Does your post have any point to make other than the fact that you personally don't enjoy Bethesda games?
Yes. That they are technically incompetent. Remember, this chain of comments started because you replied to @Lucina about her definition of quality. And no, that has nothing to do with the number of features included and a lot to do with programming. For me, Bethesda's ineptitude when it comes to the technical aspects of their games is unacceptable for a developer of their size and wealth. The fact that they just keep over-simplifying what was originally the main selling point of their two main franchises only makes them look worse.
Honestly I could care less what Yves has to say. He talked up way too much hype about how amazing the Wii U was only to bail on it. "Show" me what you think by producing games for it.
@yomanation Oh, and for the record, I do personally enjoy Bethesda games. That doesn't mean I'm going to turn a blind eye to the shortcomings of whatever they put out, be it on a technical level, on a gameplay level or on a world-building level. Those aspects conform the quality of their games for me, and it has been on a decline for a while now.
@yomanation Oh, yeah, forgot about KotOR II. That was terrible, I agree. The point still stands, though. Even if they are both disasters on a technical level, New Vegas still has superior role-playing and writing.
There isn't any other company making equal to or bigger games than Bethesda who is more technically competent
I did mention The Witcher 3 in that previous statement, you know. I could even mention XCX. It's both bigger and more technically competent when it comes to bugs and optimization.
or the games being too ambitious for their current staff.
If there's something I wouldn't define Bethesda as, it's overambitious.
And you can't say their games have poor quality because they have bugs.
Says who? I'm the one that governs my own definition of quality, I can do whatever I want with it. Disagree if you will, but you don't get to tell me what I consider a quality game or not.
@faint Rayman was "delayed" to match the other systems. I consider that late. If a game misses its launch date for improvements, then sure I'm ok with that but what Ubi did never sat right with me. Huh, that reminds me that I never bought Rayman. By the time it came out I'd moved on. I may go look for it later on this week.
A few other games got bundles as well, and while that is advertising it is advertising that is reliant upon stock and region. I may be mistaken because I bought my wiiu day one and thus didn't pay attention to subsequent bundles, but I don't think all regions got the zombiU bundle. I don't remember seeing it in the US for instance. Marketing requires more than product placement. Ads, pushes for marketing in gamestores, commercials, even internet ads. That is what gets mindshare. So I think we will have to disagree on Ubi's marketing push. I can't really say anything to your watch dogs comment as it is a hypothetical scenario based upon what you would do and not necessarily what a company would do. Thank you for your response.
So many immature, sarcastic and shortsighted comments here, and so many who just agree by the drove.
When can we start having adult conversations around here? It's like a competition to see who can be the most cynical.
@yomanation I'm not. I'm comparing two aspects that you brought to the table. I disclaimed that in my previous post.
I understand just fine, you're not exactly talking rocket science here. What you don't seem to understand is that I don't consider having features just for the sake of it an indicator of quality. It's just an indicator of budget. Unless you're equating quality to graphical fidelity, I'm not getting why you consider having more and more of everything an indicator of quality. Why does it matter that the NPCs have their own AI routines if they are badly written? Quality before quantity, especially if that helps them compensate for their shortcomings as programmers.
Then again, maybe if they did that their shortcomings as designers would be on display more clearly.
In an easy to understand statement, maybe Bethesda should stop tooting their own horn and start trying to make a focused, better designed world in which player agency is at the upfront of the game and worldbuilding acts as an incentive for exploration. They make RPGs, allegedly, these characteristics should be the main traits of the genre.
@Ralizah
Actually, yeah. You're right. Having a console launch 6 months away, and we STILL don't know a single thing about it, other than it's "amazing", is truly unacceptable. The GameCube did not do this, and the Wii did not do this. Hell, the Wii U did not do this. Let's hope it won't flop because Nintendo is too slow, and people's hype trains burned out of steam.
For a launch that will appeal to what people have been wanting, it needs to have F-Zero NX, Wave Race: Hurricane, 1080 Avalanche 2, Super Mario 3D Galaxy, BotW, and Spla2n. Just to name a few.
Actually, I just had a thought. What if most of the games aren't ready? Maybe they want to do something like E3 2006, and the games aren't far enough in development to show off. That's what made the GameCube release in 2001. And I think something like that happened to the N64 too, in 1996.
Something to think about.
Ok so this is either a really good sign or a really bad sign. Not sure what to think.
@yomanation Not to butt in, but the popularity of Bethesda games don't negate that they are very buggy (somewhat understandable and a meme at this point given the sizes of their worlds) often broken games. There is a reason why there are numerous unofficial patches for Bethesda games (on PC) to fix the issues they leave in and or miss with their own patches. I wouldn't mind a game company replicating Bethesda's sales figures but never, ever their quality control. You buy Bethesda games with a can of Raid. Always.
They may support it.... The problen is that I don't care for any of Ubi's games, play one Assasin Creed and you've played them all.
And the rest is pure PR trash talk.
Just say what the Damn thing is already. Is it going to cure world hunger that they're protecting it so closely?
Ubisoft. They were the ones that postponed Rayman and upset Nintendo fans.
@yomanation I did read your posts and I suppose I just could simply say that I disagree. Part of a quality assessment of a game also includes its functionality in addition to the world, content and gameplay.
So yes, bugs do lower the games quality. It just doesn't ruin it...depending upon the bugs of course. Bethedsa games do feature a few CTD or save ruining bugs, making their games unplayable for some...which at that point I would say the bugs destroyed any inherent quality of the game. Lucky for them those bugs are few and far between and not the majority experience. Sad that any experience those issues at all, but I give Bethesda a small pass due to the size of their games.
As for your witcher comparison (why is everyone obsessed with this game? It was ok, but not life changing...anyway) if bethesda bugs were simply due to quest flags I would say, sure a open world experience is enough of a reason to give a free pass but Bethesda bugs run the range from un-compressed language files, quest flag errors, NPC AI errors, improperly loaded cells (often causing CTD) to simple issues with NPC (not random but named npcs mind you) design errors. Reading bugfix lists for the unofficial updates are painful and many of the issues are pretty basic and should not have passed lot check. Bethesda makes fun experiences, but they make poor quality games. They always have.
@yomanation "You could argue that Witcher 3 has higher quality, but it is in the expense of features and player freedom." Now this, I agree with. I've always thought The Witcher 3 was much better than Skyrim, but it is true that you don't have much choice in who you want to be. You can only be Geralt. You can be anyone in Skyrim. I personally find vanilla Skyrim pretty boring, but I won't deny how much content there is. The amount of powers, shouts, weapons, armor, quests, etc is big and the world is giant. When you get into modded Skyrim, the possibilities are endless. It's amazing.
This dude talked in circles.
@yomanation Sure, no problem. Nice talking with you.
I'll be excited to see the launch games for this thing.
@BiasedSonyFan
The Last of Us was far from a cinematic cutscene with minimal player input. It might not be to everyone's personal taste but it was a beautifully and expertly crafted game well deserving of the praise it got. A masterpiece from Naughty Dog as much as Mario is from Nintendo.
And that's not so say that this is what games should be now. But just because a video game can be as simple and minimalistic as Mario doesn't mean it should be, and vice-versa. This is the beauty of the medium, it can take all sorts of forms, as simple or complex as it likes. That's something to cherish not bemoan, even if you aren't a fan of some of it.
You wouldn't take pot shots at Lord of the Rings for being a complex and meticulously crafted epic because The Hungry Caterpillar exists as a beautifully, simply rendered story that embraces it's book form (by punching holes in the pages of you are unfamiliar). They are both equally deserving of their 'classic' status and adoring fans. And the fact they both exist serves only to expand and enrich their medium. Video games shouldn't be treated any differently.
I still want a Rayman 4, those Rayman Legend games are great but I want a 3D Rayman platform game so bad. Get on that Ubi. And just like any other NX article, I'm so ready to see what this darn thing is already.
I'm getting a little more excited now that different developers are starting to quip about it.
As if anyone at Ubisoft knows the word "fantastic"
Hard to know, impossible to predict. Zombi U remains one of the best games ever created - an amazing visceral experience on the Wii U GamePad (rivaled only with such outstanding ports like Arkham City:AE and Mass Effect 3:SE) but they did disappoint later and acted like the idiots they are. We will see this time.
@yomanation Careful there insulting my intelligence. We are just disagreeing on a fundamental concept through which each of use judges the quality of a game. I have done nothing but stating my opinion though the conversation. If you're going to go down that route, then I'd just leave it at that.
Bethesda won't create the game YOU want, they will create the game THEY want.
I find it funny you say that because, despite claiming that open-world RPGs are their thing, their design philosophy clearly shows that they'd rather make choose-your-own-adventure funparks than RPGs. Fallout 4 feels more similar to something like Far Cry (hey, I'm being on-topic!) at times than to an old school WRPG.
Of course, they're welcome to do whatever they like. That doesn't mean they should keep promoting the series as something it's not. If they do that, I'm going to judge their output by their own words, not by my own arbitrary criteria.
@Ryu_Niiyama Bethesda makes fun experiences, but they make poor quality games. They always have.
Add an asterisk stating "for a triple A developer" and that's my stance in a nutshell.
@BiasedSonyFan I was referring to LotR the book, hence it's comparison to another book.
The Last of Us may not be a game you like and that's absolutely fine I am not here to tell you that's wrong or anything because it isn't. I personally don't rate Overwatch, but I appreciate what it does and that others like it. It's really nicely made, it's just not my thing. Any criticism it or Blizzard get for lack of story is unfounded as that is not what they are aiming for, but that also applies to complaints at Naughty Dog for making a game focussed on story. That is what they set out to do, and they did it with a remarkable amount of polish and skill. Just as Blizzard did with Overwatch. Both are very different games, both are deserving of praise, neither represent a right or wrong in the medium of video games.
My point is this: there is absolutely place for the "video game" video games like Mario and Overwatch that are about gameplay. There always will be. And that is freakin' awesome! But to limit the industry to just that as a perceived notion of what it should be? That is stifling creativity. Video games are like any other medium, like any other art. For everyone doing the same ol' comfortable we all know and love we need those out there pushing it, seeing where it can go. That won't always be in a direction you like but that doesn't mean it's inherently wrong or a "problem". But without that it goes stagnant. There is no shortage of what you like and others like this too, so it's not a problem. It's wonderful that we get this choice. It's fantastic that it can provide this choice.
That is something to embrace and celebrate.
Video games are still a relatively young medium, we're incredibly lucky to have witnessed it this early, to see how it's grown so far and where it'll go. If we force it down a certain path we'll never know what could have been down the other.
This is getting to be a bit too much. Too many people who arent Nintendo talking about the possibilities of a system no one knows anything about.
I feel like keeping it as insider information for so long can end up hurting the console's reveal.
@JaxonH I mostly stayed out of this one, except for a few comments w/ sinalefa and Bizzle, and I noticed the same thing you did. I think it's a combination of Ubi bringing out the worst in people and the stress of waiting. And waiting. And waiting some more. 2 years of waiting, or 18 months depending on your choice of start point. E3 2015 was the official announcement during the NDE, so at least 15 months now no matter how you look at it. But yeah, this thread seemed especially combative. Not even erode is talented enough to express their frustration in song.
Day One purchase for me no matter what !
All I want to hear from this guy is:
"Beyond Good and Evil 2 is coming to NX!"
Better yet, make it exclusive
I happen to agree with @Lucina, not because I fancy her, but because Ubisoft are awful for ripping off people who they will know pay for their shizz.
But I don't boycott them because of that, it's because I don't actually like any of the games they've developed.
Only good think of the top of my head is them bringing Grandia to Europe as a publisher.
@JaxonH @rjejr
I came late to this "party", but I really feel like the Ubisoft thing is just weird. At least from the perspective of Wii U support. They were basically the only major third party besides Nintendo making original titles for the Wii U!
Sure, exclusivity changed but Rayman Legends was made for the Wii U initially.
I think there is the added sort of echo chamber about Ubisoft overall. I've noticed it in my classes even today just a repeat of hate towards the company overall. Never mind some of the creators under that umbrella are hugely creative and there are some nice original gems being made. I guess I don't play in the AAA playground enough to get burned by them.
In general, while the delaying and unexclusiving (hey, new word!) of Rayman Legends was an unfortunate and maybe partially damaging move to the perception of Wii U, it is not Ubisoft's responsibility to make the Wii U a success. ZombiU was the only game that turned many people's heads towards Wii U to begin with and helped prove the GamePad uses to those who couldn't bare to look at the oddness of Nintendo Land more than once.
Again, it's Nintendo's responsibility to create a platform worth supporting not Ubisoft's to somehow bail it out with some miracle games. Even so, Ubisoft helped more than hurt in my estimation.
I do feel differently about what EA did, but mostly because it made such bold claims and there were obviously agreements made before the launch that were obviously broken in a harsh way. After that, from the outside it seemed like "we will do what we are legally obliged to do and nothing else" from EA.
I don't know who to blame there because it seemed like corporate CEO childish bickering stuff and who knows who did what behind closed doors, but whatever happened there was much more damaging than actions by Ubisoft which stuck its neck out far further for Nintendo.
@BionicDodo Yes, they should make the question box the product packaging! That is perfect.
Ubisoft contined to support Wii U past the point of it being financially reasonable. They also made one if the best games Wii U games in Zombiu that showed it needed the gamepad to work to it's best potential as thd ports were nowhere near as tense.
Get mad at Nintendo for not advertising/supporting Wii U.
Then SHOW IT ALREADY!
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