From the off it's clear that here's been a tremendous level of effort from Game Freak to make Pokémon Sun and Moon another notable evolution of the Pokémon series; whilst the jump from Black and White to X and Y was like a Bulbasaur becoming an Ivysaur, the jump to this generation is more like a Magikarp becoming a Gyarados.
As soon as you're thrown into the game everything immediately feels much more dynamic than before; gone are the typical high, fixed camera perspectives that plagued Pokémon for decades and instead the first shot you see of your character from the front is low down and personal... but not in that way. Ahem. Whilst this may seem insignificant, it made us feel as though we as a player were part of the story and the events that were about to unfold, rather than an observing puppet-master merely ushering the plot along.
This theme continues throughout the rest of the small portion we were able to play, and although it was very clear we were indeed playing a Pokémon game, the dynamic camera and naturally flowing environments - the original grid system has been almost entirely overhauled, for example - is a modernisation the series has been gagging for.
Breaking free from the grid does mean that certain things have had to change, most obviously the way in which fellow Trainers make the old-fashioned I'm-going-to-battle-you-with-my-underpowered-Pidgey-eyes at you that initiates a battle. Now it's more to do with the speed of your movement and your proximity to said Trainer. Think of it as a little like adding an element of stealth, but one with rules so simple it's almost contradictory to refer to it by that name. You can walk behind these guys and gals if you want to avoid them, but running too close to them can still trigger a fight even if you're not in their direct line of sight, so watch out.
Another overhaul that's largely unrelated is the removal of conventional Gym Leaders (at least that we've seen) and their eponymous domiciles. Instead you'll be thrust directly into challenges that require you to fulfil a task before taking on a Totem Pokémon that is not only much larger and more colourful than a normal monster of its genus, but it's also able to call upon support Pokémon to help it in battle. For example we had to fight through a cave with various Yungoos hiding in specific holes, a sudden appearance of the delightfully ridiculous Team Skull, and then take on a giant Gumshoos. It wasn't any kind of strain on our skills or even really our Pokémon, but it's a welcome change of pace from the long-established Gym Battle system of yesteryear.
Speaking of battles, you're also going to have to get used to a slightly different battle menu, but it's all for the better. Now you can view a move's description without having to go all the way to a Pokémon's summary, which is perfect if you're a forgetful type. Furthermore, once you've landed an attack on a particular Pokémon you'll be able to see next to each one of your moves whether it's effective, not very effective, super effective, or has no effect. These new features aren't going to make much difference to any hardcore Pokémon Trainer, but for those for whom the myriad of types and moves are too vast to keep track of it's an extremely helpful addition.
All these changes shouldn't leave you feeling overwhelmed though, as for the first time in a Pokémon title you have a helper character in the form of your Rotom-possessed Pokédex. Most of the time this handy little device/creature will show you a mini-map of your surrounding area as well as your current location, in true Pokémon GO style. Tap on its face and it'll remind you where you're supposed to be going, or whatever it is you're supposed to be doing but totally forgot about. This is easily one of the most welcome additions we used, as so many times when Pokémon games have gone unplayed for a week we've jumped back in with no idea of what to do. It may seem basic and dull, but it's long been overdue.
If you've been following the news you'll know that a select handful of Pokémon from the first generation have also been gifted with swanky new forms specific to the Alola region. What's interesting about this is that the game doesn't repeatedly acknowledge that these are different to the standard affair, instead an Alolan Meowth, for example, will just be referred to as 'Meowth'. This decision really helps to make Alola feel like a properly established region with its own history and culture, rather than just a tropical skin on an older locale. To the residents that shuffle around the towns all day an Alolan Exeggutor really is just an Exeggutor, despite its comically long neck. It's currently unknown how original forms will be available in the final game or even if they will at all, but we'd be surprised if there wasn't a way for us to get our hands on an honest, traditional stumpy palm tree with faces.
In short, Pokémon Sun & Moon is rapidly presenting itself as the biggest leap forward for the series; everything feels much more organic and immersive compared to previous titles, and we're champing at the bit to be able to get our hands on the final product. Right now this is shaping up to be yet another essential purchase for Pokémon fans new and old everywhere.
Another exciting detail relates to a part of the game we'll all get to play. Pokémon Sun and Pokémon Moon Special Demo Version arrives on the eShop on 18th October, which has its own self-contained adventure separate from the main game. Nevertheless it'll also introduce you to the Alola region and some characters, while Ash-Greninja will join you for the adventure; this'll be transferrable into the main games.
The following QR code will allow you to pick up this exciting demo from 18th October onwards.
Pokémon Sun and Moon is available to buy on the 3DS on 18th November (North America) and 23rd November (Europe). Please note that the Amazon links above are affiliate links - if you use these and make a purchase we'll receive a small percentage.
Comments 44
Great preview, just added enough fuel to the hype to keep me going til the demo drops! Glad to hear that it sounds like this will be a major step up for the series, such a great way to celebrate the anniversary!
looks good, but XY had a lot of camera tricks. I keep wishing for a traditional above the head view in Lumoise City instead of the immersive-3D-Where-The-Fudge-Am-I-Headed-Now effect.
Do you guys have your review copy of the game already?
The world needs Pokémon.
Envious that you got to play it, Alex
@abbyhitter I heard there was some sort of exhibition in London. Maybe that's where they got it from.
Zero mention of how this version plays with 3D enabled...
removing gyms? Oh wow.
@Taedirk No mention by Gamexplain either. It's a little worrying.
You could already view move descriptions in battle, couldn't you? I thought you just had to hold L and select it.
No 3D, apparently.
https://twitter.com/phazon4g/status/786224423971848192
This looks even more vivid and alive than X and Y. I hope the departure from the grid isn't just something that occurs in some places. I've played too many Pokémon games that showed you mostly those parts in the trailer, but once you actually played it, it was like an old Game Boy cartridge 80% of the time. I hope I won't be deceived like I have been these past couple generations.
@Markiemania95 I'm guessing that's one of the most forgotten things you can do during a battle, another being pressing SELECT during double battles (or triple) to change how you view the HP bar.
This is the 3rd article with links to buy products that I have read immediately after purchasing the said product! I genuinely feel bad that you guys aren't getting and commission! !
this makes me super excited for the demo. i love that it's a standalone adventure. hopefully that means that there won't be too much stuff about the region that can be data mined. Will definitely not be looking at Pokemon websites or articles after the demo so I can be surprised about this game.
@Pokefanmum82 It's 400 megabytes; ORAS' demo was 250 megabytes and contained the entire pokedex, trainer information, and base stats.
Great read! Makes me all the more excited! I was excited for XY, excited for ORAS but I don't know if I've ever been this excited, because I'm busting with excitement. Just a week until the demo and over a month until the full thing... GameFreak, I don't think there's any way you can disappoint me at this point.
Sounds like it's shaping up to be one of the best entries in the series yet, so I'm really excited (which I'm glad to hear, as I was a little disappointed with XY)
The pokemon games are great, but they have been starting to get stale. It looks like they're trying to mix things up in Sun and Moon, and I'm excited for them.
I don't understand why the gyms are gone, but I can't wait for this game anyway!
@TimeGuy That's great, if it makes the frame rate better. I can't see 3D anyway...
@Serebii We will all get to play it in only 5 days.
@Taedirk According to Jose Otero and Gamexplain on Twitter, 3D is only used for the Pokémon Snap mini game (I forget what it's actually called).
@LegendOfPokemon Oh wow, so they actually admitted their failure to optimize an engine this time.
@Taedirk Well, from what we've seen, it looks like Sun and Moon are pushing the 3DS about to its limits. I'd rather have no/limited 3D than severe frame rate drops, although I do wish the option for 3D was there.
Really don't like XY, which is sad because gen V is one of my favorites! But Sun and Moon looks amazing as Gold/Silver!
I don't use the 3D because with my astigmatism I can't really see it anyway and thats with a new 3DS XL. Anyway I can't wait for the demo.
This might be the pokemon to get me back into the series... my interest is piqued.
After the demo and final starter evolutions are revealed I'm going to avoid spoilers like crazy. Also I never used 3D in the other games so I don't care if it's gone.
3D was never a seller for me, hurts my eyes.
It sounds like a lot of the overhauls to the traditional Pokemon formula are for the better. I'm looking forward to Gen 7!
Now to figure out which version I want....
More here https://youtu.be/PYVS_H2jIg0
I need a recomendation either Sun or Moon. I usually can play my 3DS XL after working hour (Start from 6 pm). Which version is suitable for me regardless of exclusiveness inside ? Any benefit from each version ? So far from I know, Moon will played on 12 different hours on gameplay.
Feel like the gym replacement is contrived. Also, they should really make an online pokemon league for after you beat the main game, where you can earn different achievement badges, have a rank, etc
@Anti-Matter if you want it to be 6am in game when you play at 6pm and like the version exclusives then get Moon.
If you want it to be 6pm in the game at 6pm for you, and like the exclusives get Sun.
Personally I'm getting Moon because I play whenever and I prefer the version exclusives, Lunala for example. It's all down to what you want.
more here https://youtu.be/MKEIfhj-yrY
Shaping up to be the best game on the 3DS and the best Pokemon game - making it the best game ever!
Can not wait to pour a few hundred hours into this!
Looking pretty good so far, though I am disappointed that the gym system is being replaced by the Island Trials or whatever, rather than running alongside them.
@RadoGoji To be honest. I don't mind really. After so many generations, the gym system started to get stale and boring really. The gym leader fights were super easy and didn't add much to the game. A lot of the enemy faction fights were often more fun and challenging, then the actual gym fights. /shrug
I hope the Island trials are a bit better done and will offer a bit of a challenge.
This is looking so good, I honestly can't remember a time I looked forward to a Pokemon game like this (bar Gold & Silver probably).
I was worn out on the franchise because of the lack of changes, but when I eventually gave X a chance I fell in love again. Then Alpha/Omega came along and was just a step back on so much of what X/Y improved, so I'm so excited to see this next installment being so keen to change things up. This is what Pokemon needs, not more remakes, new installments trying new things. I wish I could get my hands on that demo already.
@Jolt
Lunala =/= Sun, boy.
@Interneto I MEANT MOON ARGHHG!
Thank you though, now I can correct it.
I've always been able to press L and click a move to know it's info, that particular kinda 'add on' has been around for ages
I do like that the gyms are gone because I always use them just for training new additions to my team purely because of how there levels are higher than wild Pokemon but what always annoyed me was how they were always still weak because of the gym leaders them selves. I feel like that if the gym leaders or tribal leaders (not sure what the people are called) should be able to battle with there own personalities, for example the water-girl-person should focus more on protection like light screen or reflect because she seems very reserved to me and then the grass-girl-person should just either heal or raise her stats purely because she's all cheery (still really have no idea what they are called ). Adding that would teach people that are just starting out different battle styles and what Pokemon on top of that would suit that style, but also bring some sort of challenge to the game.
Even though that's what I personally would like I doubt it would happen in the game. But this game just looks so much better than xy and Omega and alpha, and I just can't wait because even the legendaries look so much cooler to me. Unlike xy, I would use nearly all of these new additions to the pokedex. My favourite games so far in the Pokemon series has definetly been soul silver heart gold, but now I'm not so sure.
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