And this right here is the tipping point: I'm not getting the next nintendo console. (Unless of course 6 years down the road they actually announce a TYD successor)
They should really have Miyamoto host the directs (with subtitles). After Sticker Star and Star Fox Zero, I honestly think that would be the best use of his time lol
@NintendoFan64 In my view, if they announce another Paper Mario game that doesn't follow the fantastic TYD RPG formula, that means another 5+ years of no hope for another TYD-style game. That would break my heart lol
It's actually probably a good thing that she was never interested in his games, because if Aonuma was married to a Nintendo game fan and had to keep those kinds of secrets....boy that would be the definition of being stuck between a rock and a hard place
Nintendo certainly has a strange pricing strategy. 3D world and Pikmin 3 have sat at $60 since release, and now they decide to drop it all the way down to $20? Say goodbye to any sales you would have gotten for those games between now and then. Hell I ain't complaining it's just very odd
Hard worker and great developer, but I still think he lets his own bias influence his character decisions too much. Granted, if I was in charge of Smash Bros, I would absolutely do the same thing.
@PlywoodStick No, the RNG wasn't rigged, it just can seem that way because you often had to win many difficult matches in a row. You had to be consistent and leave as little as possible to chance.
And Pokemon Stadium aside, the original 3 generations are much, much more difficult than the recent ones. Particularly the original 2 regions.
My favorite part about Pokemon was training up pokemon in Crystal and Yellow for Pokemon Stadium 2. That game is by far the hardest game I have ever played, and I love it for that reason. It was the perfect complement to the main games.
I'm beyond resentful with how offensively, thoughtlessly easy the newer games have become. In Pokemon X/Y, you could literally beat the game without paying the slightest attention to what you're doing. And experience share?? Probably designed with multi-tasking in mind, so you can beat the game with your ass while freeing up your hands to do other things. Or in OR/AS, why not just hand you a legendary pokemon for no reason after, what, the fourth or fifth gym? To me, difficulty and challenge (you know, actually feeling like you're accomplishing something) is what makes Pokemon games so much fun. The newer games, to me, just feel like wastes of time.
I already own Yellow, and have played it a lot for the Pokemon Stadium games, but have never played the original Red and Blue (I played Leafgreen, though). My instinct is therefore to get Blue. But man, the lack of color is really killer...
Wow, I was not expecting such a positive review. Although I'm a little confused about the presentation. First the writer says it's wonderful, then she/he says the announcer is terribly annoying. I guess I'm wondering what about about the presentation is great
At this point I doubt they have enough left to talk about for the first half of 2016. They should have withheld information on many Pokken tournament fighters for a Nintendo Direct announcement, along with all their new Twilight Princess footage and details. Then announce new Star Fox features, and talk about Fire Emblem. Then throw in more 3DS stuff (I don't actually follow 3DS releases much anymore) like Detective Pikachu and whatever else is getting buzz and it's a solid direct. Plus, if they have Pikmin 4 or Paper Mario in the works, the direct would be great.
I really want to be excited for this game, but $60 for a 16-character fighting game with basically no other modes? I can understand this being worth it to super-competitive people, but to those that just play for fun this is another way-overpriced Wii U game. Zelda TP HD $60, this, Starfox (no doubt)...Nintendo is honestly just trying to milk Wii U owners who have nothing else to play for their money at this point.
That actually looks really good. The daytime field scenes and cave/castle scenes look especially good. The orange lighting still looks terrible though.
One interesting Spin-off of smash that they could do to keep making Smash games without having to top the predecessor in content (i.e., not a replacement of the original-style smash, but in addition) is to make themed Smash games. Rather than jam every Nintendo franchise into one game, they focus on delving in depth into a single franchise using the same Smash core gameplay.
For example, consider a Pokemon Smash. You have the basic smash formula, with all Pokemon characters and stages. Maybe have 25-30 characters. You tweak the items to make it a more poke-centric experience--different types of poke balls, potions, equip items, etc.
Then, with that core experience in place, you focus on other features--for example, a trainer customization mode, where you can customize a pokemon trainer character to use three pokemon, i.e. Brawl. You can customize his appearance, the custom moves of the pokemon, etc. Then you throw in tournament modes based off the Indigo League Silver Conference, etc, with prizes being character/stage unlocks. Also have a Battle Tower mode, probably as a replacement to Classic, where you have to beat consecutively-more difficult matches without losing in the style of the games. Other features could include a slot machine for coins, a stadium-editor, etc.
The key for this game would be to make it FEEL like Pokemon, not Smash with a pokemon skin. The characters, stages, items, and game modes would go a long way towards this, but you would also need this to be reflected in the presentation. For example, have an option to turn on a Pokemon-style announcer from the original series. In certain modes (like the tournament mode) you could also have an option to have small cut-scenes that depict trainers throwing out the pokemon onto the battlefield, reacting to wins and losses, etc.
The sad thing is, Platinum probably would have made a really good Star Fox Game if not for Minamoto's influence. Reminds me a lot of the whole Sticker Star debacle.
The visuals certainly look noticeably better now, and the Gamepad functionality and gameplay changes are certainly welcome. Also I'd bet the difference in visuals is MUCH more noticeable on an HD TV.
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Re: Paper Mario Colour Splash Coming to Wii U
And this right here is the tipping point: I'm not getting the next nintendo console. (Unless of course 6 years down the road they actually announce a TYD successor)
Re: Talking Point: It's Catch-Up Time for Nintendo Direct, With North America and Europe Having Different Priorities
They should really have Miyamoto host the directs (with subtitles). After Sticker Star and Star Fox Zero, I honestly think that would be the best use of his time lol
Re: A Wii U and 3DS Nintendo Direct Is On the Way
@NintendoFan64 In my view, if they announce another Paper Mario game that doesn't follow the fantastic TYD RPG formula, that means another 5+ years of no hope for another TYD-style game. That would break my heart lol
Re: A Wii U and 3DS Nintendo Direct Is On the Way
If a Paper Mario Wii U game is announced, and it looks like TYD, I will be off-the-walls ecstatic.
If not, I will cry myself to sleep.
There is no in-between.
Re: Feature: Eiji Aonuma Reminisces on How Twilight Princess Connected His Work and Family
It's actually probably a good thing that she was never interested in his games, because if Aonuma was married to a Nintendo game fan and had to keep those kinds of secrets....boy that would be the definition of being stuck between a rock and a hard place
Re: Nintendo of America Confirms New Wii U, 3DS and Wii Nintendo Selects Titles for 11th March
Nintendo certainly has a strange pricing strategy. 3D world and Pikmin 3 have sat at $60 since release, and now they decide to drop it all the way down to $20? Say goodbye to any sales you would have gotten for those games between now and then. Hell I ain't complaining it's just very odd
Re: Sakurai Talks About the Development Process Behind the Smash Bros. DLC Stages
Hard worker and great developer, but I still think he lets his own bias influence his character decisions too much. Granted, if I was in charge of Smash Bros, I would absolutely do the same thing.
Re: Feature: Reflections on 20 Years of Pokemon
@PlywoodStick No, the RNG wasn't rigged, it just can seem that way because you often had to win many difficult matches in a row. You had to be consistent and leave as little as possible to chance.
And Pokemon Stadium aside, the original 3 generations are much, much more difficult than the recent ones. Particularly the original 2 regions.
Re: Feature: Reflections on 20 Years of Pokemon
My favorite part about Pokemon was training up pokemon in Crystal and Yellow for Pokemon Stadium 2. That game is by far the hardest game I have ever played, and I love it for that reason. It was the perfect complement to the main games.
I'm beyond resentful with how offensively, thoughtlessly easy the newer games have become. In Pokemon X/Y, you could literally beat the game without paying the slightest attention to what you're doing. And experience share?? Probably designed with multi-tasking in mind, so you can beat the game with your ass while freeing up your hands to do other things. Or in OR/AS, why not just hand you a legendary pokemon for no reason after, what, the fourth or fifth gym? To me, difficulty and challenge (you know, actually feeling like you're accomplishing something) is what makes Pokemon games so much fun. The newer games, to me, just feel like wastes of time.
Re: Review: Pokémon Mystery Dungeon: Red Rescue Team (Wii U eShop / GBA)
I always thought the plot and character interactions made this game very good--in my opinion, the best in the series.
Re: Rumour: EA And Nintendo Looking To Rekindle "Unprecedented Partnership" On NX
@FragRed This. Get EA and Bethesda games on your console and suddenly Xbox and PS become FPS consoles.
Re: Feature: Nintendo Life's Favourite Legend of Zelda Games - 30th Anniversary Edition
Wind Waker is my favorite too.
Re: Video: Bask in the Nostalgia of the Latest Pokémon Red, Blue & Yellow Virtual Console Trailer
I already own Yellow, and have played it a lot for the Pokemon Stadium games, but have never played the original Red and Blue (I played Leafgreen, though). My instinct is therefore to get Blue. But man, the lack of color is really killer...
Re: Preview: Punching Pikachus in Pokkén Tournament
Wow, I was not expecting such a positive review. Although I'm a little confused about the presentation. First the writer says it's wonderful, then she/he says the announcer is terribly annoying. I guess I'm wondering what about about the presentation is great
Re: Exclusive Content and Modes Outlined for Pokkén Tournament, No DLC Currently Planned
@Yorumi That's 16 including Pikachu Libre and Shadow mewtwo. So really 14.
Re: Exclusive Content and Modes Outlined for Pokkén Tournament, No DLC Currently Planned
Not enough fighters. I was expecting at least 20. Disappointing.
Re: Talking Point: The Time is Right for a Nintendo Direct
At this point I doubt they have enough left to talk about for the first half of 2016.
They should have withheld information on many Pokken tournament fighters for a Nintendo Direct announcement, along with all their new Twilight Princess footage and details. Then announce new Star Fox features, and talk about Fire Emblem. Then throw in more 3DS stuff (I don't actually follow 3DS releases much anymore) like Detective Pikachu and whatever else is getting buzz and it's a solid direct. Plus, if they have Pikmin 4 or Paper Mario in the works, the direct would be great.
Re: Here's How Much Of Your Wii U's Internal Memory Pokkén Tournament Will Gobble Up
I really want to be excited for this game, but $60 for a 16-character fighting game with basically no other modes? I can understand this being worth it to super-competitive people, but to those that just play for fun this is another way-overpriced Wii U game. Zelda TP HD $60, this, Starfox (no doubt)...Nintendo is honestly just trying to milk Wii U owners who have nothing else to play for their money at this point.
Re: Video: Snazzy New Trailer for The Legend of Zelda: Twilight Princess HD Shows Off Visuals and Features
That actually looks really good. The daytime field scenes and cave/castle scenes look especially good. The orange lighting still looks terrible though.
Re: Pokkén Tournament
Wait it only lists Pokken as an Eshop game for US...is that true?
Re: Video: Nintendo Reminds Us of Just How Much DLC We Had for Super Smash Bros.
One interesting Spin-off of smash that they could do to keep making Smash games without having to top the predecessor in content (i.e., not a replacement of the original-style smash, but in addition) is to make themed Smash games. Rather than jam every Nintendo franchise into one game, they focus on delving in depth into a single franchise using the same Smash core gameplay.
For example, consider a Pokemon Smash. You have the basic smash formula, with all Pokemon characters and stages. Maybe have 25-30 characters. You tweak the items to make it a more poke-centric experience--different types of poke balls, potions, equip items, etc.
Then, with that core experience in place, you focus on other features--for example, a trainer customization mode, where you can customize a pokemon trainer character to use three pokemon, i.e. Brawl. You can customize his appearance, the custom moves of the pokemon, etc. Then you throw in tournament modes based off the Indigo League Silver Conference, etc, with prizes being character/stage unlocks. Also have a Battle Tower mode, probably as a replacement to Classic, where you have to beat consecutively-more difficult matches without losing in the style of the games. Other features could include a slot machine for coins, a stadium-editor, etc.
The key for this game would be to make it FEEL like Pokemon, not Smash with a pokemon skin. The characters, stages, items, and game modes would go a long way towards this, but you would also need this to be reflected in the presentation. For example, have an option to turn on a Pokemon-style announcer from the original series. In certain modes (like the tournament mode) you could also have an option to have small cut-scenes that depict trainers throwing out the pokemon onto the battlefield, reacting to wins and losses, etc.
Re: Masahiro Sakurai on Keeping Super Smash Bros. Fresh
Yeah, Sakurai's right, that's why there's typically such a huge gap between releases. The smash hype goes in phases:
1. Pre-pre release (building hype)
2. Pre-release (max hype)
3. Release (Maintained hype)
4. Post-release (diminishing hype)
5. Post-post release (Stale--dead hype)
Right now I'd say we're somewhere around stage 4, depending on the person, of course.
Re: Rumour: Star Fox Zero Facing Development Niggles, Another Delay Could Happen
The sad thing is, Platinum probably would have made a really good Star Fox Game if not for Minamoto's influence. Reminds me a lot of the whole Sticker Star debacle.
Re: All amiibo Will Be Compatible with Pokkén Tournament
I hope I can use my Olimar amiibo to unlock him as a fighter
Re: Soapbox: A Nintendo Fan's Hopes and Dreams for the NX
Really, all that the NX needs to sell amazingly is a full-fledged, mainstream pokemon game.
Re: PlatinumGames Explains Shift to Contract Work and Ambition to be One of the World's Top Studios
If only Nintendo would stop force feeding them Gamepad implementation and let them make a quality Star Fox game on their own
Re: Mario Kart Flashmob Surprises And Potentially Terrifies UK Shoppers
Why was nobody looking at them??? If I was in the mall when that happened I would be absolutely ecstatic
Re: Rumour: Nintendo Has Plans to Localise Mother 3 This Year
I believe it.
Re: Preview: Looking for the Light in The Legend of Zelda: Twilight Princess HD
The visuals certainly look noticeably better now, and the Gamepad functionality and gameplay changes are certainly welcome. Also I'd bet the difference in visuals is MUCH more noticeable on an HD TV.