In terms of major retail releases, you could quite easily count the number of notable Wii U titles still due in 2016 on one hand. Perhaps quality can make up for a lack of quantity, though, and we're hopeful that Paper Mario: Color Splash can bring some added colour to the release line-up.
Nintendo Minute's latest episode takes a look at the Wii U title, with a fresh stage and boss encounter to enjoy. There's the usual blend of helpful Toads, slapstick animations and card-based moves.
Are you looking forward to Paper Mario: Color Splash on Wii U, or are you unconvinced of its merits? Let us know in the comments.
Love this game looks amazing and so creative looking foward to this game so much.
It looks good. I am cautiously optimistic.
Cautiously optimistic as well. If they manage to correct the shortcomings of Sticker Star, there's no reason why this can't shape up to be a great game.
I'm definitely going to buy it myself, but I'm a little disappointed that this area they played was already shown by PAX West. I hope this area won't be shown again in a future Rescue V Episode.
This game looks super fun. Sorry haters.
It doesn't look like they will publish a guide book for it, not sure how I will get through this game.
Internet is your friend.
This will be my final farewell physical game for the wii u
Sticker star was so, so bad!
This looks fun, so I want to be excited for it, but ugh, Sticker Star!
I hope the reviews come in positive .
It genuinely looks good, but I'm still cautious. I just hope the plot has some effort put into it, and it isn't just "go kill bowser"
I can't stand Nintendo Minute and their phoney, clueless presenters.
I have no doubt this will review well on NL. What I really want to know before buying is what players think of it. I don't want to be stuck with another Sticker Star (although the short promotional videos for this game already have more personality than the hours of Sticker Star I played).
@SLIGEACH_EIRE Take a chill pill, Holden Caulfield. Would you prefer they sit in stern silence while showing off the game?
@SLIGEACH_EIRE how dare you they're a great couple
i enjoyed sticker star 8/10 for me and this game looks like it made some improvements with twists from sticker star so im looking forward to it
After watching the trailer, the Fan and Lucky Cat capturing my attention.
The Fan, somewhat like Typhoon or Pandemonium.
Lucky Cat, somewhat like .... Pounding Machine.
Sure, Iggy has been 'punished' by Lucky Cat in the name of Okinawa. XD
Ooops... too much comment.
Oh, btw. I did see a Damage points when Mario get hit but NO Damage points when Mario hit on Enemies. I know, when enemies become more Colorless, that's mean their HP become lower. Wonder if Damage points for enemies displayed on Gamepad.
I'm among the philistines who enjoyed Sticker Star. I can't wait for this game--looks even better!
I've already seen GameXplain's footage of this stage, so nothing new for me to see here. I do have to say that I really like that boss fight music! Hoping the game has an excellent soundtrack.
@SLIGEACH_EIRE Impressed. I think they are amazing and they should do both the American and the European Nintendo Directs.
@Don I'm in a similar position! hopefully someone on youtube will do a walkthrough.
I'll probably wait and put this on my Christmas list, looks good though.
It's a head scratcher for me as to why they're getting rid of RPG elements and keeping the turn-based combat. If there's no experience and RPG-like progression, I really don't think I'll be able to slog through them.
If they keep up with the humor shown thus far, I am optimistic for this game. Still probably got a lot of shortcomings that nitpicky me will find disappointing but that doesn't mean I think it'll be bad. Just mildly disappointing to the standards held up by the first three titles.
Color me intrigued!
(...pun very much intended)
As much as I miss the RPG paper Mario days of yore, this game seems like it could be fun. I would just prefer a game more in line with Thousand Year Door
The first two comments might as well have been paid off by nintendo themselves lol. Just saying that's some mighty generic praise... for a mighty generic game.
I won't be purchasing, as the character variety seems very lacking. Battles look uninspired, etcetera.
I'm one of those bizarre people that actually liked Sticker Star. I found it enjoyable. Overall a decent game. Yes it had its shortcomings and it was completely infuriating at times but that didn't detract from the overall experience for me.
So as such, I'm looking forward to Color Splash. As others have pointed out, it does appear to have more personality than Sticker Star did. Like some other commenters have said, I am remaining cautiously optimistic.
This game looks awesome. I'll definitely be getting it, especially since it's one of the last games on Wii U. However, it is kind of weird that they got rid of the leveling system and other RPG elements but kept turn-based enemy encounters.
@FierceRagnar Or maybe we don't treat games like we're some arrogant snob and prefer to enjoy them for what they are, not what they aren't. Cause it's hobby and the whole point of playing video games is to have fun. So most normal people who aren't having fun move on instead of whining about it on the Internet to massage their egos and their opinion.
It's less defending and more like there's an actual good game there. And if you remove the nostogia, the bias and the pompous attitude, you too will find a fun, decent game there as well.
"You got Bone"
Don't look at me like that, you asked for it!
I'm optimistic for this too. I think it's easy to forget that Nintendo is actually often at their best when they try new things. Hating on a game just because it changes things up or resembles a game that was unpopular is just silly. Judge it for how it looks (and is), and not by its baggage.
I'm cautiously pessimistic.
It looks so good that it's just a massive shame it's not an RPG.
Thanks for that.
I enjoyed Sticker Star. When I started playing it I could definately see that battling is kind of meaningless, so I tried to keep myself from battling, which added an interesting gameplay element. ^_- But in later levels battles give you lots of money and at times even some nice stickers and generally make life easier.
It seems to me that if they would have put some hats and clothes on all the Toads as well as added some Goombas and Koopa Troopas Sticker Star would have been looked at more favourably. But just because the Toads look "generic" doesn't mean they're generic. To me Sticker Star was quite charming.
What I wanted to say is that I will get this game and enjoy it for what it is. And if I won't enjoy it, then so be it.
I'd schedule a vacation day to take off for this release but I spent all 3 weeks this year already, and all 3 sick days.
That's ok, come that weekend I'm playing me some Color Splash aaaaaall weekend.
"I can't stand Nintendo Minute and their phoney, clueless presenters"
You have no soul. Kit and Krysta are super nice and love games
It's interesting to see everyone so hyped and optimistic over this game now. Either everyone changed their minds or (the more likely) everyone uninterested doesn't open these Color Splash articles anymore.
Aside from that, this footage... actually made me less interested in the game. I wasn't planning on getting the game before watching this, but I always kept an eye on it just to see if it could change my mind. But sadly, this footage just made me want the game even less.
Here's why: The battles seem way too easy. Seriously, she killed every standard enemy within one combo before one of them could even attack her. There didn't seem to be a lot of strategy the battles. As always the music and presentation looked incredible... but without any personality or (snazzy?) characters to it, the game just felt barren and bland. And the boss battle, aside from it being yet ANOTHER koopaling battle, seemed just like Sticker Star. She couldn't hit him with any standard attacks because she had to use a special "thing" sticker to knock him off the chariot. It seems this game is repeating the notion from Sticker Star where you need to find a random item in the overworld to make boss battles go from impossible to incrediblely easy. I mean, once she knocked him off the chariot, she killed him with just two moves.
I'm not trying to hate on the game. In fact, I thought Sticker Star was a somewhat decent game in its own way. But being somewhat decent isn't enough to draw me back in for a second go, sadly. It's definitely nice to see other people excited for this game, this is just one of those unfortunate times where I'm the pessimist.
@JaxonH They're full of schmaltzy rubbish.
@Captain_Gonru Well, in fairness, it's not like there's any voice acting you're missing out on, and they're probably expected to approach these previews like LPs.
@Rin-go You're quite welcome!
"To me Sticker Star was quite charming.
What I wanted to say is that I will get this game and enjoy it for what it is. And if I won't enjoy it, then so be it."
My thoughts exactly, hence why I'll give Colour Splash a chance as Sticker Star was hardly bad, but rather, misunderstood. That and change is a difficult thing for most gamers, especially when ones judgement is clouded by nostalgia.
I enjoyed Sticker Star, so I'm looking forward to this. Looks like I will enjoy it.
Me too. Sticker Star was my first Paper Mario that i have played. Oh, btw Beginning World 4-1 there are some Shiny Goombas that can give you TONS of money if you can get rid all of them before they're attacking you. One of money maker spot. Usually i use 'Things' or Large Size of stickers to get rid all of them.
I never played Sticker Star since I didn't like how the combat looked, but this one actually looks like it could be promising... I might have to pick it up a little later down the line. Super Paper Mario was my first Paper Mario game and I didn't get around to play a whole lot of Paper Mario (Still haven't gotten TTYD since it's so expensive these days), so I don't think I'd have the same bias a lot of other Paper Mario fans have.
The battle has never been the best part of Paper Mario, even if it was fun. The best Paper Mario games had charming worlds, a pleasant aesthetic, fun puzzles, and a story which did just as much as it needed to in order to get you to keep going. Sticker Star, in my opinion and experience, removed almost all of that except the pleasant aesthetic, and it wasn't enough. If Color Splash has a world that I want to be in and puzzles that I want to solve, it can be a decent game.
@Don by playing it
I think I can be glad that my first Paper Mario was Super Paper Mario, the oddest of all of them. I haven't played the first two, so I don't look at Paper Mario through the lenses of those. Maybe if I'd play the first two I'd look at the others less favourably, but the measure for games should be whether or not you found something enjoyable in them and not necessarily how they compare to other games in the series or other games in general.
When it comes to Sticker Star the Ghost Mansion was fun. I think the game in general becomes more fun once you are past the desert.
Is your nickname supposed to be Polish?
Excuse me, if you don't like Color Splash or Sticker Star just let people like us enjoy Color Splash despite of being RPGless. That's fine for us and you can't force us to dislike Color Splash just because you think it's Awful. Maybe Awful for you, but NOT for us.
And i will prepare my money from my wallet to buy Color Splash and enjoy the game while you are keep complaining how awful the Color Splash.
Can you hear that? It's the sound of noone caring about Paper Mario.
@FierceRagnar Ladies and gentleman, this individual right here is the result of someone who takes video games WAY too seriously. Get off your high horse and come back to reality, for the love of Naga. You're the same sorry excuse for a gamer who claimed that Fire Emblem was dead thanks to Awakening and Fates. You must live an abysmal life if all you do is complain on the Internet about freaking video games. There's nothing truly more sadder than someone who takes a hobby or a piece of entertainment WAY too seriously, and treats games that are bad in "your" eyes as an offence to your very being.
How about you do yourself a favour and go play some video games that you do enjoy instead of acting like a spoiled little brat who can't get exactly what you want. And for Naga's sake, leave the rest of us in peace to enjoying something you don't, you uptight, arrogant try hard.
@FierceRagnar @Lucina Don't start a fight. Please.
@FierceRagnar And what exactly does complaining about them in a comment section accomplish exactly? I don't think Nintendo gives a crap about your inceset whining, nor should they given the amount of money they've made off of Awakening, Fates and Sticker Star. So in reality, your whining does absolutely nothing but vent some steam and make you sound like an entitled brat who needs to grow up. You're accomplishing literally nothing. And even worse, you're ignoring games that are actually good due to your intense hatred and bias.
I don't pray to Naga. I just don't swear, thus I substitute God with Naga. I also find it rather amusing. And I'm not silencing you. Im trying to bring you back to reality here from the delusional world you've created in which you treat everything so bloody seriously. But nice try in making me look like the one who has issues. A common trait for one who knows they're in the fault.
Anyways, I'm done conversing with you, if you can even call it that. If you want to continue to treat video games so seriously and complain to your hearts content, be my guest. But just realize it changes nothing. You're literally wasting your time by doing so, and so I have by engaging with you. So I'm going to do something else with my time than waste it on someone so far gone, so prideful and so delusional, that they're literally making their life worse by treating video games, a hobby mind you, too seriously. It's beyond pathetic. Truly pathetic.
And with that, I leave you to continue to complain, whine and waste time on something will never change with the way you're currently going about it. It's a futile effort with no end in sight and plenty of unnecessary anger and sadness.
I can play proper RPG games (such as Final Fantasy, Golden Sun Dark Dawn, Fantasy Life, Kurikin, etc. ) anytime i want. But for Color Splash case, even BEING RPGLess, unlike proper RPG that i ever know, i DON'T REALLY MIND NOR EVEN COMPLAIN. I take it easy for Color Splash, i enjoy the hillarious Things as Summon magic and you were complaining my taste for liking RPGLess like that ? Please.....! that's my choice.
You can't force me to HAVE TO DISLIKE this game just because you feel disappointed with some changes and even you're complaining, Nintendo will keep that changes until the game will be released. If you don't like the changes, simply don't buy. But dont insulting me like that.
Nope. I care about this title. And soon... Color Splash will be mine.
@FierceRagnar You do know that Federation Force was the Prime series director's idea, right? And that they were only development grunts in the series past and really have no major connections to the series? Or that Miyamoto and poll numbers are the reason for Sticker Star's direction? Or that pretty much everybody who's played Fates has said that at least the gameplay is solid and a massive step above Awakening?
Stop acting like this. You're not trying to have a constructive conversation about anything (by your own admittance, you don't care about the users but the game). What's the point?
@OptometristLime So expressing any form of optimism towards this game is an issue? Second comment says "cautious optimism", after all.
Oh dear Paper Mario, what has become of thee? looks wistfully onto a seascape
So I guess you'd prefer for Fire Emblem to not exist anymore?
I got a chance to play a tech-demo of the game at a local expo and it feels better than Sticker Star, but it's still not as good as the "old-school" Mario RPG titles. Perhaps it'll be improved by launch, but right now I'd call it a solid title from the little I played of the game.
The only issue I have with the game is I can't see much benefit in engaging in combat. Sticker star had the same problem, it didn't feel worth it to waste stickers on generic foes, receiving little in return. Other than that, game looks great.
The game looks really, really cute, and loaded with potential, but unfortunately it's severely dragged down by IS' resistance to RPG elements. Really, RPG elements at the most basic level is incentive for combat. This is a good thing if you're going to make combat a large, central part of the game (which it is). It feels like they're so resistant to the RPG label that they're ignoring basic game design principles.
If you're going to make combat a purely negative thing (like in platformers, where engaging enemies can only hurt you) then don't halt the adventure every time you run into an enemy for a turn-based combat sequence. Just throw in some combat maneuvers in the overworld. The reason why they haphazardly threw in the turn-based system is, of course, so it looks superficially like a Paper Mario game.
There are several levels of improvement they could have made to this game. 1. Either Throw in a simple progression system (like, exp for fights, when you hit 100 you level up and can upgrade HP, damage, or defense) or take out turn-based combat entirely in favor of a more action-y battle style. Either would be more cohesive gameplay-wise. Then, if they wanted to make it even better, 2. Either ditch the card-element in favor of a more traditional PM/RPG combat system, or go all-in on the card system and make it deck-based combat, where you can customize your deck as you collect more cards, making the incentive for battle to accumulate more cards to use in your deck. Out of respect for their decision to transform the Paper Mario franchise and use this new card mechanic, I would say that the deck idea would be fantastic, maybe even the best option.
I wish, I wish...
@FierceRagnar Change is inevitable. and in this case there is nothing we can do about it. Sure Paper Mario and Paper Mario TTYD are amazing because of their RPG elements but that doesnt mean that Color Splash cant be amazing in its own right. You just have to stop looking at it from this cynical angle and meet the change with open arms. Whining about it isnt gonna do anything. By being closed minded and thinking that paper mario is ruined now because it isnt an rpg you are stoping yourself from experiencing what may be a great game. but that is your loss.
It looks good. I want the turn-based battles whether there's an RPG levelling up system or not.
Say what you will about this game, you gotta admit this new health gauge system is really charming!
They added such a cool little spin to a long standing staple of gaming. Instead of having a literal health bar, the hit points are represented by how much color an enemy has, its such a nice visual mechanic that ties into the plot.
When you have good mechanics blend seamlessly into the story elements you got yourself good design my friend. =)
I just wonder about Damage points for Enemies. Instead of showing the numbers, it replaced by Color Bar. More Colorless the enemies = Lower HP.
@Rin-go ah yes it is, but it can also be russian ahah but I'm not polish
I don't know why some people say battling is completely meaningless. Doesn't it level up your hammer or something? In the E3 presentation there was a horizontal line right next to the colour gauge that filled up after battling.
Just as I thought. You aren't any better than those "fans" who preferred no Bayonetta 2 at all to having it as a Wii U exclusive.
What is so "unnoble" anyway? The addition of casual mode? Marriage and children?
Ah, okay. Thanks. Was just curious. ^^ And Russian, too? Guess the accent is different then, though.
@FierceRagnar It seems more like those people who now like it appreciate Fire Emblem more than you do.
What kind of fan throws the whole thing under the bus because part of it displeases them? That "If i can't have it, then no one should" attitude is pretty disagraceful.
@Anti-Matter yeah exactly, the harder you hit the more color you'll take from the enemy, i think its an awesome idea. its also cool how their facial expressions change as their health gets lower. i know other rpgs do that but not many so its nice to see
@FierceRagnar Your thinking isn't reasonable though. The series does not need to die where your interest in it ends.
I don't think Intelligent Systems deserves blame for people who deluded themselves into thinking they have ownership of the series. It isn't your beloved series. It's Intelligent Systems beloved series.
How about this? Fire Emblem stays as Intelligent Systems wants it, you stop calling yourself a Veteran fan and start calling yourself an Ex-fan. WIN-WIN-WIN Fire Emblem becomes popular and the success Intelligent System always wanted it to be as opposed to dying off. Fire Emblem appeals to all its current fans. You don't have to bother with the series anymore because you're not a fan of it.
@FierceRagnar Oh well. I can only make you aware there's someone who's being doing what you're doing ever since Fire Emblem Sacred Stones for over 10 years now...he still hasn't had Fire Emblem change back to the way he wants it.
It's an ultimately fruitless effort. Chances are you're just going to end up more bitter at each release, especially if you're at the point you're showing contempt for the developers.
@JaxonH I agree. I think they are funny in their sibling rivalry, and I like the fact that they aren't perfect in their game playing and don't come off as know-it-alls. Much more entertaining to me than suited talking heads.
That's not what I said, the issue is with how flighty the positive comments are. Contrast this with the very sparse conventions in this new Paper Mario entry, and I am genuinely curious how this game might earn appeal.
Vague comments offer little insight into a fan's mindset, unfortunately.
@FierceRagnar What a joke. You're trying to paint yourself as some victim having his opinion "silenced" when you say things like "turn the series into a hentai?"
People are suppose to respect that? Dream on.
@FierceRagnar I do not know what artist you are talking about.
I'm going to assume you might be referring to Yusuke Kozaki who is most certainly not a writer of any kind. He's always been an illustrator and character designer.
Also, you may yourself think you're not being "aggressive" but you're certainly baiting people with your opinions. There are ways to express dis-contempt for something without getting aggressive responses.
Frankly, every opinion you have said about Fire Emblem, I've heard before from other people and said with a more careful choice of words and I respect the stance of those people.
@FierceRagnar I just told you in my second paragraph I've heard those same criticisms with better choices of words and I respect the stances of those people.
Of course, I disagree with them and we can have a civil discussion on it.
You are not entirely to blame for why that turned into an argument, but you certainly didn't choose the right words to express your stance.
Check that wiki and you will see zero hentai related work related to him.
Do you really think the same man who did character designs for Pokemon Go would get hired by The Pokemon Company to do work for them if he did hentai work?
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