Like many of us, I’ve had dozens of wireless controllers but had never experienced drift before I bought my launch switch.
2 sets of joy cons with drift so bad they completely ruined your progress in games. Fortunately the 2 pro controllers don’t have an issue for me (or Nintendo’s coffers) or the hori split pad.
@Axelay71 Any new shooter is welcome but incredible news would have been a Treasure G. Rev developed Gradius VI or Taito completing the sequel to Rayforce, R-Gear.
At least it isn’t another re-release for a change.
@BillyB wow......after Mario 64 I’d say NiGHTS was the most innovative and enjoyable game from that generation. The gameplay had infinite possibilities to improve your score. It was far more nuanced than anything else I had ever played and was beautifully fluid when you were good at it.
Have you played it on a 60hz Saturn with the 3D pad?
There was one other version with the Bye Bye line for the 64DD. I’m sure it was only shown at the TGS and was never released but has cropped up for sale on eBay before.
@doctorhino The 32X version played fantastically on a 60Hz system.....just wished that Sega handled the Saturn port in house rather than farming their IP out to second rate coding houses.
@doctorhino those were ports, this is pure arcade emulation with little else.
With digital controls its all or nothing and since these games were never made with digital controls in mind these arcade games play awfully using a stick or dpad.
On a side note, have you ever played the Tengen programmed Saturn Virtua Racing? It's the worst!
@doctorhino only problem with the games you mention is that they heavily rely on analogue controls and can't imagine Sega or M2 being willing to invest in digital workarounds. System 32 software is probably a good middle ground. I doubt the CPU could emulate Model 2 anyway.
@noswitchbutidc Firstly, it was based on the Shinobi game engine and had a completley different look and feel. Level design was heavily changed and soundtrack is different too.
The Megadrive game played far far better than the arcade release.
Many many games on the Megadrive would never be possible on the stock SNES due to its CPU limitations and the narrower resolution.
These were the MD's strengths which the SNES could only partially overcome through the use of custom chips. The res issue couldn't be overcome, so SNES versions would usually appear zoomed in losing large areas of the playfield from view. Watch the DF video above and you'll see the difference.
A great example of the improvement in SNES system performance with the use of a custom chip can be seen in the recent SA-1 implementation of Gradius III. It turns the previous slideshow into a very very fluid performer.
Its a shame that Sega didn't use more custom chips in their cartridges. I'd have loved a super scaler chip for home ports of all those mid 80's to early 90's arcade classics
@Nemesis66 Forum noun 1. a meeting or medium where ideas and views on a particular issue can be exchanged. "we hope these pages act as a forum for debate"
@NintendoPok I think you misinterpret what is meant by a 10 year lifespan. They may support it for 10 years, but you can be sure it will be replaced with it’s successor after 6 years thereabouts.
@MajorasLapdog in fairness to Naka/Prope, Rodea was a good game on Wii but the Kadodawa Games Wii U version was a mess. Fortunately Naka was not involved with that or the 3DS one either. The Wii game was 5 years old by the time they released it.
I'm definitely get those Saturn/Dreamcast Sega feels watching that trailer........Cannot wait!
Comments 583
Re: Review: HyperBrawl Tournament - A Fun And Frantic Arcade Handbrawler
@Shiryu somebody had the Amiga version!
Re: Grant Kirkhope's Goal Is To Compose For Illumination's Super Mario Movie
Funny how Nintendo are super protective of their Mario IP.
Koji Kondo had no problems blatantly ripping off The Square's Work.
Re: Feature: Best Nintendo 64 Games
Where’s Bangai-O?
Re: Hands On: Pikmin 3 Deluxe - This Wii U Classic Is Shaping Up Well On Switch
'As the Switch continues to receive ports of Wii U games, the number of true exclusives on Nintendo's previous console is starting to dwindle.'
The number of true exclusives on the Switch is probably the lower than what the Wii U received.
Re: Nintendo Reportedly Arguing Switch Joy-Con Drift "Isn't A Real Problem"
Like many of us, I’ve had dozens of wireless controllers but had never experienced drift before I bought my launch switch.
2 sets of joy cons with drift so bad they completely ruined your progress in games. Fortunately the 2 pro controllers don’t have an issue for me (or Nintendo’s coffers) or the hori split pad.
Re: Shoot 1UP DX Is The First Of Three Shmups Being Remastered For Current Consoles
Can we get some shooters with a little more pedigree such as Picorinne Software's Infinos Gaiden.
Re: Neo Geo Shmup Andro Dunos Is Getting A Switch-Based Sequel
@Axelay71 Any new shooter is welcome but incredible news would have been a Treasure G. Rev developed Gradius VI or Taito completing the sequel to Rayforce, R-Gear.
At least it isn’t another re-release for a change.
Re: Random: Forget The Switch, Super Mario 64 Has Been Ported To Dreamcast, PS2 And PS Vita
Why don’t you do a side by side comparison of the homebrew switch version alongside the official release?
>.............Legalities aside
Re: Sonic Creators Bring Their New Game Balan Wonderworld To The Nintendo Switch Next March
@BillyB wow......after Mario 64 I’d say NiGHTS was the most innovative and enjoyable game from that generation. The gameplay had infinite possibilities to improve your score. It was far more nuanced than anything else I had ever played and was beautifully fluid when you were good at it.
Have you played it on a 60hz Saturn with the 3D pad?
Re: Feature: Every 3D Super Mario Game Ranked
@OorWullie you've just saved me making a spookily similar list!
Re: Is Your Copy Of Super Mario 3D All-Stars Crashing? That's Because You've Got A Modded Switch
What was so ‘naughty naughty’ nintendolife?
There is zero issue with modding your own hardware and your subheading just makes you sound thick or ignorant.
Re: Video: Super Mario 3D All-Stars Looks Miles Better Than The Originals, And Here's The Proof
I was most concerned by whoever was playing the remastered levels........they were terrible!
Re: Super Mario 3D All-Stars Will Launch With A Day-One Update
probably a patch to force 10.2.0 update
Re: FIFA 21 Costs £45 On Switch, Despite Being Another 'Legacy' Reskin
At least Konami had the decency to only charge a nominal fee for their legacy release this year.
EA Sports are the ringpiece of the game publishing world.
Re: Video: New Super Mario 3D All-Stars Trailer Shows Off Fresh Footage And Features
Why didn’t Nintendo just use their PC port of 64?
I’ve tried the switch/PC version and it looks miles better than the one they are releasing.
Re: Feature: What's The Deal With Super Mario 64's "Shindou Pak Taiou" Version, Anyway?
@DoktorTotenKopf Thanks! Segata San was/is a legend.
Re: Feature: What's The Deal With Super Mario 64's "Shindou Pak Taiou" Version, Anyway?
There was one other version with the Bye Bye line for the 64DD. I’m sure it was only shown at the TGS and was never released but has cropped up for sale on eBay before.
Re: Feature: So, What Happened To Super Mario Galaxy 2?
My take is that Galaxy was already ported a couple of years back for the nvidia chipset so it was a quick and easy port over to switch.
Galaxy 2 would be far more work.
Re: Review: Super Mario All-Stars - All That Glitters Isn't Necessarily Gold
@Dubbicakes 27 year old
Re: Nintendo Explains How Motion Controls Work In Super Mario Galaxy On Switch
Does anybody know how the controls were implemented for Galaxy on the Shield TV?
Re: Video: That Super Mario Direct Was Lovely, If A Tad Predictable
Lovely vid from a lovely person
Re: Where To Pre-Order Game & Watch: Super Mario Bros.
@Rayquaza2510 Import Duty, VAT and shipping
Re: Rocky Comes To Switch In Big Rumble Boxing: Creed Champions
Shovelware
Rocky looked more authentic on the Master System
Re: Sega Says It Wants To Re-Release More Past Titles On Nintendo Switch
@Sabrewing Have you found the source code?
Re: Nintendo Direct Mini: Partner Showcase Appears Out Of Nowhere, Watch It Here
Absolute garbage presentation and content.
Re: Rumour: New Switch Model Launching Early 2021 Alongside A Strong Game Lineup, According To Reports
@ritouf I guarantee you won't be playing GTA VI next year.
GTA V Remaster Yes but nothing more.
Re: September Issue Of Nintendo Dream To Reveal Switch Game "Everyone Will Enjoy"
My money is on Ball 2: More Balls
Re: 13 More Games Have Just Been Confirmed For Sega's Astro City Mini Console
@doctorhino The 32X version played fantastically on a 60Hz system.....just wished that Sega handled the Saturn port in house rather than farming their IP out to second rate coding houses.
Re: 13 More Games Have Just Been Confirmed For Sega's Astro City Mini Console
@doctorhino those were ports, this is pure arcade emulation with little else.
With digital controls its all or nothing and since these games were never made with digital controls in mind these arcade games play awfully using a stick or dpad.
On a side note, have you ever played the Tengen programmed Saturn Virtua Racing? It's the worst!
Re: 13 More Games Have Just Been Confirmed For Sega's Astro City Mini Console
@doctorhino only problem with the games you mention is that they heavily rely on analogue controls and can't imagine Sega or M2 being willing to invest in digital workarounds. System 32 software is probably a good middle ground. I doubt the CPU could emulate Model 2 anyway.
Re: 13 More Games Have Just Been Confirmed For Sega's Astro City Mini Console
@noswitchbutidc Firstly, it was based on the Shinobi game engine and had a completley different look and feel. Level design was heavily changed and soundtrack is different too.
The Megadrive game played far far better than the arcade release.
Re: 13 More Games Have Just Been Confirmed For Sega's Astro City Mini Console
@noswitchbutidc The arcade ESWAT Is an entirely different game.
Re: 13 More Games Have Just Been Confirmed For Sega's Astro City Mini Console
@doctorhino which other Model 1 games would work on this since it has a joystick configuration?
Re: 13 More Games Have Just Been Confirmed For Sega's Astro City Mini Console
I really hope they're holding back some big hitters for the last batch of titles.
Arabian Fight and Segasonic the Hedgehog with joystick hack would be amazing.
Re: Random: Finally, Sonic The Hedgehog Spins Onto The Super Nintendo
@stevep that sounds very dubious......have you got a link to this?
Re: Random: Finally, Sonic The Hedgehog Spins Onto The Super Nintendo
@Averagewriter have you tried Story of Thor / Beyond Oasis?
Re: Random: Finally, Sonic The Hedgehog Spins Onto The Super Nintendo
@retro_player_77 Have you not read all the above?
Many many games on the Megadrive would never be possible on the stock SNES due to its CPU limitations and the narrower resolution.
These were the MD's strengths which the SNES could only partially overcome through the use of custom chips. The res issue couldn't be overcome, so SNES versions would usually appear zoomed in losing large areas of the playfield from view. Watch the DF video above and you'll see the difference.
A great example of the improvement in SNES system performance with the use of a custom chip can be seen in the recent SA-1 implementation of Gradius III. It turns the previous slideshow into a very very fluid performer.
Its a shame that Sega didn't use more custom chips in their cartridges. I'd have loved a super scaler chip for home ports of all those mid 80's to early 90's arcade classics
Re: Random: Finally, Sonic The Hedgehog Spins Onto The Super Nintendo
@Noid the Mega Drive had a superior resolution as well as it’s vastly superior clock speed.
Re: Suda51's Cult Classic Killer7 Might Be Coming To Nintendo Switch
@Nemesis66
Forum
noun
1.
a meeting or medium where ideas and views on a particular issue can be exchanged.
"we hope these pages act as a forum for debate"
Re: Suda51's Cult Classic Killer7 Might Be Coming To Nintendo Switch
Could we get some new, original games too please.
Re: FIFA Rival Pro Evolution Soccer Won't Be Making The Switch This Year
@NintendoPok I think you misinterpret what is meant by a 10 year lifespan. They may support it for 10 years, but you can be sure it will be replaced with it’s successor after 6 years thereabouts.
Re: Take To The Skies In Panzer Dragoon: Remake With This Limited-Time Discount
The updates will never be enough as it is fundamentally flawed. Controls, camera angle and locking on all feel wrong.
Played the Saturn version afterwards for the first time in years and it was a fantastic play through.
Here’s hoping they nail the play mechanic when they release Zwei, or better still hand over the reigns to M2.
Re: Poll: So, What Was Nintendo's Best Year Ever?
I'd say 1990 as it was the year of the SFC and Mario World not 1991.
Since this is a UK site, surprised they didn't use 1992 as the SNES launch year.
Re: PES On Nintendo Switch Is "Getting Closer", Says Series Brand Manager
KONAMI, please release ISS Deluxe with online this year to tide us over until we get a full fat PES experience next year...
That is all
Re: Balan Wonderworld, A 3D Platformer From The Creators Of Sonic The Hedgehog, Is Coming To Switch
@Roam85 Just the Wii version, which was only available when you purchased the Inferior Wii U game, which they didn't make.
Re: Balan Wonderworld, A 3D Platformer From The Creators Of Sonic The Hedgehog, Is Coming To Switch
@MajorasLapdog in fairness to Naka/Prope, Rodea was a good game on Wii but the Kadodawa Games Wii U version was a mess. Fortunately Naka was not involved with that or the 3DS one either. The Wii game was 5 years old by the time they released it.
I'm definitely get those Saturn/Dreamcast Sega feels watching that trailer........Cannot wait!
Re: Review: 1993 Shenandoah - One For Hardcore Amiga Fans Only
@Gerald it was never released on the Amiga as it was canned after development was completed.
Re: Feature: 10 Of The Most Blatant Snack Sponsorships In Retro Gaming History
No mention of McDonald's Treasure Land Adventure. A great platformer by Treasure.
Re: Sega Wants To Take "Good Care" Of 2D And 3D Sonic In The Future
@PikaPhantom I think a hand drawn style 2D Sonic would be awful.
I’m sure Christian Whitehead would have no intention of changing if he has the chance to do a sequel.
Re: Animal Crossing: New Horizons Update 1.3.1 Patch Notes - The Zen Bridge Glitch Has Been Fixed
@SpaceboyScreams There's no bitching here, just another pointless post from a keyboard warrior.
To be honest, I'm surprised you have enough time between your extensive social life and your 700 hours playing AC to even make one.