We all know that the new versions of Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy contained within the Super Mario 3D All-Stars collection on Switch are going to look better; they're running on more powerful hardware, there's more pixels available on screen to utilise, it's obvious.
What's not quite so obvious is just how much better they look. With so many releases on the likes of the various Virtual Consoles Super Mario 64 especially gets remembered as being much less granulated than it actually was.
To emphasise this, we've captured footage from original hardware that is running all three of these games natively, but we've not just relied on blurry analogue signals to show that. Using various adapters and mods at our disposal, we've been able to grab the cleanest possible signal from the best examples of the original consoles that we could, such as the UltraHDMI N64 mod, the GCHD Mk-II GameCube adapter, and a Wii U running in Wii mode and outputting a digital signal (that last one was especially tricky).
We recommend taking a gander at the video above to see them in motion, but if you're late for an important breakfast meeting or something, you can get an idea from the stills below:
Do these revamped visuals give you the gusto you need to pick the collection up for yourself? Drop us a comment why don't you?