I didn't get hit by this bench. Why? Because I had developed a habit of impatience. I always immediately leave a bench after sitting on it. I have no idea why that's the case, but that's how it was. So when I sat there and immediately bailed out, I was spared a fate of pain. Of course, I instead didn't learn how to make it safe until a subsequent visit, but still.
I'm a fan of this series, and I just want to say this one does a fantastic job. Graphical upgrades, faster load times, improved coin hunting, and more intricate puzzles.
I've made it to the last stretch so far without needing to use hints. I do know this type of game is a bit obtuse, but the puzzles are really clever. A bit harder than the last game, which I replayed immediately beforehand.
The side quests are fun and flavorful, I love how much inspiration the game takes from older games, while also channeling newer works like Layton.
Bug-wise, in the first chapter or so, I had the cursor icon get stuck after using something from the inventory. Fixable with a bit of time in the pause menu. I also had the game crash from pressing the home button during a cutscene, specifically one in the initial game loading. Aside from that, I've only noticed a few typos and lines with awkward grammar, but they were quite minimal.
My only big disappointment is how little the story has moved forward. I know they're aiming for four entries, but I do hope they instead do a more focused but longer third entry. I really have been enjoying the setting and I want to experience the conclusions and feel that reward.
@TopazLink I would love a revisit to the heavy spatial-puzzle sort of game that Bomberman 64 was. I am one of the few guides that exist on that game, and even I didn't get 'everything' back in the day. Certainly a trip, though I can't claim based on memory alone if it was a "good" game or just a "unique" one.
This is one of my all-time favorite puzzle games. The interface is extremely pleasing to use, and there's just SO many puzzles. I listened to a lot of audio books along with my girlfriend while zoning out to these puzzles so I'm really excited to get to finally play some new ones.
@MegaVel91 @Waka_the_Prophet Artists won't be made obsolete, but they will absolutely have to shift away from YCH and shallow content produced in soulless bulk. And those are the types of artists screaming panic and control, those who lack the talent to truly innovate. In the same way, "energy providers" who are too entrenched in a single method (eg; oil) are unable to dynamically shift to something new, and therefor rebel against the evolution of the times.
I've always been firmly against "adoptables", because I believe that imagination shouldn't be held captive by others. If I want to pretend a made-up character is mine, for role-play or whatever purposes, why do I need to pay $100 to some random person in order to do that? If they didn't make constant characters, others would for free, or there'd simply be less variety which would make my imagination stronger as it tries to compensate. AI art could turn that on its head, as an example.
The things that won't get undermined are the things that require cohesion, progress, subtlety. Stuff beyond basic pin-ups and static poses. Stuff beyond showing off a random character or being purely "stylistic". Comics, dynamic works, niche and deeply creative stuff. Saying everyone can draw is BS. It takes a certain type of brain to truly excel. In that regard, I look forward to seeing where stuff goes, but I refuse to feel bad for any "artists it puts out of business" despite having some good friends who will struggle.
Artists complaining about this is the same as Oil Barons complaining about Natural Energy. Times change. No king lives forever. And if you force technology to grind to a halt simply because you're unable or unwilling to adapt, then it becomes the same sort of dichotomy.
At a certain point, we must let things change. Artists can still refine these concepts into something more polished, there will always be a purpose for them. But sitting there saying "BUT COPYRIGHT" invalidates the very concept of, well, concepts! Copyright was kind of dumb to begin with, and at a certain point we have to change our thinking. Maybe that point is now.
@sketchturner You do not need to decode the language to finish the game properly. Only two small things even need any of it.
@ everyone else - Go into TUNIC totally blind. Just play. Reddit is a great place to turn to for hints where you won't get spoiled. They are AWESOME there. Back when the game first came out, I helped lay the cultural foundation with my tiered spoiler hints and it's been that type of atmosphere since.
They also have fun posts like the Narrative Guide someone just posted, as well as cute fanart and some funny memes, so I'm looking forward to revisiting once it launches on Switch.
The gameplay and the lore are at odds with each other. They stuck too faithfully to a "realistic" approach, and the result is a game that simply isn't fun once you reach the point of deep dives.
It's a lot of fun to put boots to ground in the Abyss, but there's so much wrong with the balance that it makes it a blatant chore to get through.
About what I would expect. Grindy, but not offensive. Some of those points were likely via pedigree rather than being a fantastic game. At the end of the day it will likely be a fairly shallow and forgettable game that was fun to play through but ultimately unfulfilling and not at all groundbreaking.
I had no issues with the puzzle components and understanding what to do. I don't remember fumbling with the puzzles or anything. The secret puzzle pieces are pretty obtuse, though.
The variety was fun and trying to cleverly solve placement tasks was enjoyable.
Odd, I had a lot of fun with this game and would actually recommend it. Maybe not on Switch, but the gameplay really made me think a bit more than your usual platformer. This is a fun little platforming 3D Metroidvania. I say go for it!
Still hope to one day figure out what to do with my complete first edition sets through Gym 1 (inc Base), as well as my first-place first-official-tournament medal. ... Wouldn't mind a big chunk of money like these people are doing. I'd say I should do it in 5-10 years when all the young original Pokemon players start to get their top tier moneys.
Played it PC and it's one of the most unrefined, bad games I've played in quite a while. It is like if Nintendo stopped a game way before even an initial polish pass. It's just.... so clunky and spazzy. Maybe it's a bit better on consoles but still a hard AVOID from me.
Krystal would be an amazing Smash character with her staff and magic. I'm glad she at least got an Assist Trophy but I'm sad that's where things stopped. Also for some reason her back marking is missing in Ultimate. Oversight or modern PC? Shrug.
This game is amazing. Like, it does things you just plain won't expect. A definite masterpiece. A shame if the Switch version has some slowdown but the GAME has no faults.
@seph_patrick Wait. That's happening for other people? I thought it was maybe because my controller is getting really old and I was a little abusive towards it. Add me to the pile of people who occasionally has to disconnect and reconnect the right Joycon when in handheld.
It's a good game for kids to help them learn critical thinking. It's simplistic, but the level of efficiency required to do well in the game portions are rather solid. Also, the music is good, so again, a fun memorable game for a younger audience.
As long as it's better than the DS entry. That one was painfully dull and repetitive. Really want to see it happen though. Especially with Ray Tracing, that'd be awesome.
Holy **** Dai no Daibouken. I actually watched a portion of the anime but at the time there was no good fansub. That's just plain weird for them to be trying to make a game based on it, though.
Gaming is a modern addiction, and unfortunately games like Pokemon and Animal Crossing both play into it pretty severely. That said, respect to them for both being free to play and lacking in microtransaction nonsense.
Murder by Numbers was an awful game full of ridiculous virtue signaling, flimsy plot holes, cheesy writing, and really boring repetitive puzzles for a Picross type game. The only reason I finished it was because I wanted to see how bad it got. Sort of a hate-play after a while. Definitely not satisfying.
One puzzle game that's fun but not Picross, and will satisfy a LOT of time gameplay wise, is Piczle Lines 1/2. I got so much gameplay out of those two, especially once I got good enough for the 128x128 puzzles. Those would take 1.5-2.5 hours each. Quite relaxing, too. Listened to audio books while playing.
As someone who subscribes to RSS... please stop pushing minor edits into RSS broadcasts if possible. I have no idea why I keep seeing the same articles over and over but it gets really tiresome.
@SuperGhirahim64 I'd love to see him remake Star Fox Adventures characters like this. Say what you will about the game but it did have some pretty nice character designs, on both the Dino-Planet and the SFTeam.
Muzzle's too short. It's more Shiba-Inu than fox. Also, dangit, it'd be nice to see Krystal get this type of respect but unfortunately there's such a weird stigma about her, and while her Adventures costume was really nicely designed, her subsequent appearances had such a crappy awkward look that did not mesh with the vibe from the original game. I mean, at least Fay and Miyu were given uniform jackets....
Comments 302
Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench
I didn't get hit by this bench. Why? Because I had developed a habit of impatience. I always immediately leave a bench after sitting on it. I have no idea why that's the case, but that's how it was. So when I sat there and immediately bailed out, I was spared a fate of pain. Of course, I instead didn't learn how to make it safe until a subsequent visit, but still.
Re: Review: Nairi: Rising Tide (Switch) – A Satisfying Point-And-Click Sequel With A Few Bugbears
Now hold on just a minute...
I'm a fan of this series, and I just want to say this one does a fantastic job. Graphical upgrades, faster load times, improved coin hunting, and more intricate puzzles.
I've made it to the last stretch so far without needing to use hints. I do know this type of game is a bit obtuse, but the puzzles are really clever. A bit harder than the last game, which I replayed immediately beforehand.
The side quests are fun and flavorful, I love how much inspiration the game takes from older games, while also channeling newer works like Layton.
Bug-wise, in the first chapter or so, I had the cursor icon get stuck after using something from the inventory. Fixable with a bit of time in the pause menu. I also had the game crash from pressing the home button during a cutscene, specifically one in the initial game loading. Aside from that, I've only noticed a few typos and lines with awkward grammar, but they were quite minimal.
My only big disappointment is how little the story has moved forward. I know they're aiming for four entries, but I do hope they instead do a more focused but longer third entry. I really have been enjoying the setting and I want to experience the conclusions and feel that reward.
Re: Nintendo Releases New Commercials For Zelda: Tears Of The Kingdom (Japan)
@Slowdive Doesn't look repaired, but it does look slightly less damaged.
@TheBigBlue some small additional scenes, such as Gerudo Desert (above Seven Sages) can be seen. Plus horse-beach-excursion.
Re: Community: Have You Played A Great Switch Game We Missed? Let Us Know About It
I don't think you guys reviewed Transiruby, but I don't have the focus atm to tackle the requirements. ^_^;
Re: Random: Sega Celebrates April Fool's Day With The Murder Of Sonic The Hedgehog
Oh hey, just like Lovers of Aether. I'll have to grab-and-play this asap. Speaking of Lovers of Aether, I wonder what that team is doing this year...
Re: Konami Teases "More" Bomberman On 6th Anniversary Of Super Bomberman R
@TopazLink I would love a revisit to the heavy spatial-puzzle sort of game that Bomberman 64 was. I am one of the few guides that exist on that game, and even I didn't get 'everything' back in the day. Certainly a trip, though I can't claim based on memory alone if it was a "good" game or just a "unique" one.
Re: Meg's Monster Is A Retro-Style Turn-Based RPG Where You Can't Let The Little Girl Cry
I am reminded of Katy Kaboom...
Re: Piczle Lines 2: Into the Puzzleverse Is Bringing More Picross-Meets-Sudoku Tasks To Switch
This is one of my all-time favorite puzzle games. The interface is extremely pleasing to use, and there's just SO many puzzles. I listened to a lot of audio books along with my girlfriend while zoning out to these puzzles so I'm really excited to get to finally play some new ones.
Re: Exclusive: Dive Into A Hand-Crafted Paper World With Puzzle Adventure 'Papetura'
It was an interesting game, but yes, warning: short!
Re: Random: Megan Fox Cosplayed As Princess Zelda For Halloween This Year
That last thing reminds me of the About an Elf game, heh. - https://i.ytimg.com/vi/TUZAJxLtTuk/maxresdefault.jpg
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@MegaVel91 @Waka_the_Prophet Artists won't be made obsolete, but they will absolutely have to shift away from YCH and shallow content produced in soulless bulk. And those are the types of artists screaming panic and control, those who lack the talent to truly innovate. In the same way, "energy providers" who are too entrenched in a single method (eg; oil) are unable to dynamically shift to something new, and therefor rebel against the evolution of the times.
I've always been firmly against "adoptables", because I believe that imagination shouldn't be held captive by others. If I want to pretend a made-up character is mine, for role-play or whatever purposes, why do I need to pay $100 to some random person in order to do that? If they didn't make constant characters, others would for free, or there'd simply be less variety which would make my imagination stronger as it tries to compensate. AI art could turn that on its head, as an example.
The things that won't get undermined are the things that require cohesion, progress, subtlety. Stuff beyond basic pin-ups and static poses. Stuff beyond showing off a random character or being purely "stylistic". Comics, dynamic works, niche and deeply creative stuff. Saying everyone can draw is BS. It takes a certain type of brain to truly excel. In that regard, I look forward to seeing where stuff goes, but I refuse to feel bad for any "artists it puts out of business" despite having some good friends who will struggle.
Re: Sonic Frontiers' New 'Showdown' Trailer Is Just The Thing To Get You Hyped
Warning: Game leaked.
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
Artists complaining about this is the same as Oil Barons complaining about Natural Energy. Times change. No king lives forever. And if you force technology to grind to a halt simply because you're unable or unwilling to adapt, then it becomes the same sort of dichotomy.
At a certain point, we must let things change. Artists can still refine these concepts into something more polished, there will always be a purpose for them. But sitting there saying "BUT COPYRIGHT" invalidates the very concept of, well, concepts! Copyright was kind of dumb to begin with, and at a certain point we have to change our thinking. Maybe that point is now.
Re: Nintendo Download: 13th October (North America)
Don't sleep on Trifox!
Re: Takaya Imamura Celebrates Star Fox Adventures' 20th Anniversary
That means 20 years of furry fandom, then, or thereabouts. Time flies...
Re: Nintendo Download: 22nd September (North America)
@sketchturner You do not need to decode the language to finish the game properly. Only two small things even need any of it.
@ everyone else - Go into TUNIC totally blind. Just play. Reddit is a great place to turn to for hints where you won't get spoiled. They are AWESOME there. Back when the game first came out, I helped lay the cultural foundation with my tiered spoiler hints and it's been that type of atmosphere since.
They also have fun posts like the Narrative Guide someone just posted, as well as cute fanart and some funny memes, so I'm looking forward to revisiting once it launches on Switch.
Re: Round Up: The Reviews Are In For Return To Monkey Island
Good stuff. /10char
Re: Octopath Traveler 2 Journeys Onto Nintendo Switch February 2023
Yes but will their paths actually intertwine? The lack of interconnectivity was a huge disappointment for me with the first game.
Re: Review: Made in Abyss: Binary Star Falling Into Darkness - Makes You Work For The Good Stuff
The gameplay and the lore are at odds with each other. They stuck too faithfully to a "realistic" approach, and the result is a game that simply isn't fun once you reach the point of deep dives.
It's a lot of fun to put boots to ground in the Abyss, but there's so much wrong with the balance that it makes it a blatant chore to get through.
Re: The First Review For The New Action RPG Trinity Trigger Is Now In
About what I would expect. Grindy, but not offensive. Some of those points were likely via pedigree rather than being a fantastic game. At the end of the day it will likely be a fairly shallow and forgettable game that was fun to play through but ultimately unfulfilling and not at all groundbreaking.
But we'll see.
Re: Beast Breaker Studio 'Vodeo Games' Runs Out Of Funds And Shuts Down
This was a genuinely good game with lots of heart. Unique concept. A shame they had to shut down.
Re: World Of Anterra Looks Like Skyrim On Super NES, Coming To Switch In 2023
Hand crafted or procedural generation? Huge difference in how something like this ends up feeling.
Re: Review: Carto - A Beautifully-Rendered Puzzler That Loses Its Way Too Quickly
I had no issues with the puzzle components and understanding what to do. I don't remember fumbling with the puzzles or anything. The secret puzzle pieces are pretty obtuse, though.
The variety was fun and trying to cleverly solve placement tasks was enjoyable.
Re: Review: Supraland - A Playful Platformer With Squandered Potential
Odd, I had a lot of fun with this game and would actually recommend it. Maybe not on Switch, but the gameplay really made me think a bit more than your usual platformer. This is a fun little platforming 3D Metroidvania. I say go for it!
Re: Retired Rapper Logic Reportedly Spent $226K On A First Edition Pokémon Card
Still hope to one day figure out what to do with my complete first edition sets through Gym 1 (inc Base), as well as my first-place first-official-tournament medal. ... Wouldn't mind a big chunk of money like these people are doing. I'd say I should do it in 5-10 years when all the young original Pokemon players start to get their top tier moneys.
Re: New Hades Patch For Nintendo Switch Resolves "Rare" Save Data Load Issues
It's held my attention for over a week of heavy gameplay. Definitely worth picking up.
Re: Retro-Style Metroidvania Alwa's Legacy Launches On Switch Later This Month
It's got some decent puzzles in it. I can recommend this game.
Re: Feature: Nintendo Life eShop Selects - August 2020
A strong recommendation for Pheonotopia: Awakening. 50+ hours of exploration and puzzles and evolving RPG plot. Fun stuff!
Re: Mini Review: Ary And The Secret Of Seasons - A Cut-Price Zelda With A Unique Mechanic
Played it PC and it's one of the most unrefined, bad games I've played in quite a while. It is like if Nintendo stopped a game way before even an initial polish pass. It's just.... so clunky and spazzy. Maybe it's a bit better on consoles but still a hard AVOID from me.
Re: Blue Characters Star In This Week's Super Smash Bros. Ultimate Spirit Event
Krystal would be an amazing Smash character with her staff and magic. I'm glad she at least got an Assist Trophy but I'm sad that's where things stopped. Also for some reason her back marking is missing in Ultimate. Oversight or modern PC? Shrug.
Re: Review: CrossCode - The Zelda-Like RPG You Never Knew You Wanted
This game is amazing. Like, it does things you just plain won't expect. A definite masterpiece. A shame if the Switch version has some slowdown but the GAME has no faults.
Re: PSA: Remember To Update Your Joy-Con, As Well As Your Nintendo Switch
@seph_patrick Wait. That's happening for other people? I thought it was maybe because my controller is getting really old and I was a little abusive towards it. Add me to the pile of people who occasionally has to disconnect and reconnect the right Joycon when in handheld.
Re: Only 7 Copies Of This 'Super Secret' Pokémon Card Exist, And One Just Sold For A Record-Breaking Sum
I placed first in a national Pokemon tournament.
I WISH they had given me a card instead of the junk I got.
Maybe one day I can sell my medal for $90,000 @_@
Re: The World Ends With You: The Animation Airs In 2021, Here's Your First Look
Oddly faithful to the style, but will probably be a fun watch regardless.
Re: Game Freak's Little Town Hero Big Idea Edition Launches Today
It's a good game for kids to help them learn critical thinking. It's simplistic, but the level of efficiency required to do well in the game portions are rather solid. Also, the music is good, so again, a fun memorable game for a younger audience.
Re: Ikumi Nakamura Plans To Pitch New Okami Game To Former Employer Capcom
As long as it's better than the DS entry. That one was painfully dull and repetitive. Really want to see it happen though. Especially with Ray Tracing, that'd be awesome.
Re: Tower Of Time Brings More RPG Dungeon Crawling To The Switch Later This Month
It's real time combat with pausing. And it's an okay game. Should finish it at some point.
Re: Square Enix Announces Infinity Strash - Dragon Quest: The Adventure Of Dai, But Is It Coming To Switch?
Holy **** Dai no Daibouken. I actually watched a portion of the anime but at the time there was no good fansub. That's just plain weird for them to be trying to make a game based on it, though.
Re: Animal Crossing: New Horizons Sold 11.77 Million Copies In Just 12 Days
Gaming is a modern addiction, and unfortunately games like Pokemon and Animal Crossing both play into it pretty severely. That said, respect to them for both being free to play and lacking in microtransaction nonsense.
Re: Random: This Animal Crossing Nintendo Direct Video Would Be A Dream Come True
This video made me sad. It was so well done, but none of it is real. These changes would certainly bring me back to the game.
Re: Random: Animal Crossing Players Are Getting In Trouble On Facebook For Talking About Weeds
Ginga Densetsu Weed.
Re: Reminder: Grab Three New Trials Of Mana Spirits In Super Smash Bros. Ultimate
These are the factually correct pairings for the game's storylines.
Re: Massive Animal Crossing: New Horizons Datamine Reveals Exciting Potential Features
Oh hey. Ninji. That's the NSMBW Dude. I used to chat with him.
Re: Nintendo Switch Gets Its Fourth Picross S Series Game Next Week
Murder by Numbers was an awful game full of ridiculous virtue signaling, flimsy plot holes, cheesy writing, and really boring repetitive puzzles for a Picross type game. The only reason I finished it was because I wanted to see how bad it got. Sort of a hate-play after a while. Definitely not satisfying.
One puzzle game that's fun but not Picross, and will satisfy a LOT of time gameplay wise, is Piczle Lines 1/2. I got so much gameplay out of those two, especially once I got good enough for the 128x128 puzzles. Those would take 1.5-2.5 hours each. Quite relaxing, too. Listened to audio books while playing.
Re: Video: Areas You Weren't Meant To See In Animal Crossing: New Horizons
It's a cheat code for hacked Switches. Nothing special to see here folks.
Re: Guide: The Legend Of Zelda: Breath Of The Wild 2 - Everything We Know So Far
As someone who subscribes to RSS... please stop pushing minor edits into RSS broadcasts if possible. I have no idea why I keep seeing the same articles over and over but it gets really tiresome.
Re: First 4 Figures Reveals Its Okami – Amaterasu: Divine Descent Resin Statue, Pre-Orders Now Live
I wish I had more money. This is one I would be interested in. So pretty!!
Re: Sci-Fi RPG Seek Hearts Launches On Nintendo Switch Today
"I'm Lucca. It's only for now I'm in this form, but in fact I'm a world-renowned human!"
Wow. Just... ugh. Poor thing's in denial there, huh?
Re: God Of War's Art Director Completes Stunning Realistic Star Fox Art
@SuperGhirahim64 I'd love to see him remake Star Fox Adventures characters like this. Say what you will about the game but it did have some pretty nice character designs, on both the Dino-Planet and the SFTeam.
Re: God Of War's Art Director Is Now Designing Incredibly Realistic Star Fox Characters
Muzzle's too short. It's more Shiba-Inu than fox. Also, dangit, it'd be nice to see Krystal get this type of respect but unfortunately there's such a weird stigma about her, and while her Adventures costume was really nicely designed, her subsequent appearances had such a crappy awkward look that did not mesh with the vibe from the original game. I mean, at least Fay and Miyu were given uniform jackets....