They should have stuck with this, just because they would have to double their workload with every future game and be forced to cut even more Pokémon come the Switch generation.
@Spoony_Tech I wonder what all the developers of those Zelda-wannabe indie games are thinking now that there's an honest to goodness Zelda indie game. Were it me, I would hang up and leave the industry forever because I couldn't handle the shame.
@DartBuzzer The people who aren't able to use VR at all without purging five minutes in are sick of hearing about how great the VR-enabled future is, because they don't get to be a part of it for entirely arbitrary reasons.
@impurekind I have tried Oculus Rift, and I will never do it or any other form of VR ever again. The disconnect between the senses and public nauseation is an experience I would never wish on anyone.
I love the Labo concept but I had faith that it would remain accessible to everyone. VR is trash and not even Nintendo today will be able to change that.
Locking over 60 characters is extreme, even if people do like unlocking characters. And if your main happens to be locked, and the RNG decides you should get them last, too bad.
At the same time, I suppose a certain sector is grateful that they didn't offer a paid DLC to unlock everything at once.
@vitelus I found it overly tedious with level designs that serve only to pad game length. I explained it in full above. To be sure, I'd have much less reservations about WayForward being on board if it weren't the most recent game of theirs I played and I didn't hate it so much.
@beazlen1 I ran out of patience with the game's basic systems long before I could reach any worthwhile weapons. And I get the feeling that the limited ammo and loadouts would have mitigated their usefulness anyway...
@brunojenso I played it in March 2018, after that big update. I was especially sour on it because I was streaming it for a themed month and I just came off Mega Man ZX, which wasn't without its own issues but at least knew how to balance enemy strength against the player.
@beazlen1 Here's my review of it from when I played it in March:
Basic weapon that does very little damage, slightly (and I mean slightly) better weapons with limited ammo, a flamethrower that's barely any good and yet better than the weapons you get before it, vertical one-way roads that have you go around in circles if you miss a single jump, enemy movement patterns and hitboxes designed to get around the huge gaps in the eight angles you can aim your weapons which themselves have very small hitboxes, a distressingly huge amount of situations where you're surrounded by enemies leaving you feeling like you can't get them all because your bullets are so small, enemies that appear and fire extremely fast bullets at you in less than a second, bosses that take far too long to kill without enough variety in their attack patterns to justify it, vertical one-way roads that have you go around in circles if you miss a single jump, that gimmick where when you die you lose all of your upgrades (including your health upgrades?!?) and you have to go back to the point of death and kill your reanimated corpse with no upgrades whatsoever to get your materials back, no means to refill your life to maximum at all outside of finding health upgrades, vertical one-way roads that have you go around in circles if you miss a single jump, a maximum of two special weapons at once that can only be changed at specific points on the map, very limited secondary bombs that will likely only be used to break the doors that they're designed for, jumps with seemingly mandatory pixel perfection, jumps that can only be made with a large horizontal clearance so you can get a running start (and will often have an enemy or two spawn just because to make sure it's a challenge), and worst of all, vertical one-way roads that have you go around in circles if you miss a single jump.
At least the art's real nice though. Great use of limited palettes that takes care to distinguish every area, which is good because none of them are named or labeled or anything.
I'm mildly concerned about this because on top of a third party entering development this late in the release cycle, WayForward also made The Mummy Demastered, which is one of the worst Metroidvanias I've ever played.
Introducing your character of choice as a "meme icon" in the very first sentence of your manifesto is the absolute best way to ensure that they will never be anything else.
"Sickeningly for most of us, this means that Saelee has just become the world champion of a game released 13 years before he was even born"
It's this kind of attitude that keeps video gaming from being recognized as more than a hobby. Let's also curse at the people who win any kind of sport or board game championship. How dare them be the best at games invented decades to centuries before any of us were born! They're not allowed to work hard at things they enjoy because I was born before they were!!!!
Something like this made of cast iron and with a Kensington lock socket would be more useful for the purpose of bringing a Switch to a public event. I feel like 3D printed plastic, even ABS, can't be fully trusted for security purposes.
I might get a few just for the octagonally-restricted analog sticks. That to me is the sole advantage of Gamecube controllers as far as Smash Bros. is concerned.
As much as I liked Puyo Puyo Tetris, the Puyo Puyo part always felt out of place and I never cared as much for Puyo Puyo. Looks like this release will break that! BOO!
Does this video have an apology anywhere about the terrifying precedent they set where publishers can force Nintendo fans to buy games they might not want to possibly get another?
It's enough to me that they're trying to get them going on Switch. I wasn't aware that Armed Police Batrider was so demanding.
But next time, it would be nice if they would let the rest of the planet in on these M2 remaster polls. There's countries other than Japan that are aware of these games, you know.
"The concept was to use the piano Toy-Con's keys rather than simply pressing the touchscreen - emulating an experience similar to the likes of Guitar Hero/Rock Band."
Or Nostalgia. Or even Keyboardmania. Or any of the actual piano-controlled music games.
Bet ya they're going to claim they denied it because they wanted to keep it a surprise all along. Except it's rare that a developer is openly hostile to fans about Nintendo versions. And people will defend them saying that they were harassed by Switch owners constantly about it, as if they're the only company to ever get that reaction when they don't announce a Switch version right away. All they had to do was say literally anything else other than "never" and they wouldn't have made news over them being disrespectful and rude to Nintendo fans right up to the point before they couldn't do that anymore.
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Re: Hideki Kamiya Explains PlatinumGames' Disappointing April Fools' Joke
I got a laugh out of it because giving Nichibutsu this much esteem is one of the funniest inside jokes if you're familiar with their work.
Re: We Really, Really Hope M2's New Shooter Comes To Switch
What makes you think you deserve this?
Re: Atlus Wants To Know If You'd Like Persona, Etrian Odyssey And Other Past Games On Your Switch
They forgot to add Trauma Center to the poll this year. Again. I'm starting to think maybe they don't believe anyone actually wants it back.
Re: New Gen 4 Pokémon Leak Supposedly Shows Lots Of Scrapped Gender Differences
They should have stuck with this, just because they would have to double their workload with every future game and be forced to cut even more Pokémon come the Switch generation.
Re: Physical Copies Of Ikaruga For Nintendo Switch Are Now In "Active" Production
@RupeeClock They already have. Notice how Treasure's logo is nowhere to be seen on the cover.
Re: Sega Surprises With Mini Mega CD, 32X, And Cartridges For Sega Mega Drive / Genesis Mini
Let me guess, people are already writing articles about how this is a stealth announcement for Sega CD Mini and 32X Mini.
Re: Video: Meet Pappy Van Poodle, The Nintendo Character Nobody Knew Existed
That video thumbnail is cruel.
Re: Tetris 99 Update Adds Hard Drop Sensitivity And A New Win Screen
I don't know what the low sensitivity option is supposed to do, but it's not helping me avoid accidental hard drops any more than before the update.
Re: Video: Hmm, This Nintendo Direct Presentation Sure Is Suspicious
I sure love punching down on Switch owners for the sake of a gag that uplifts owners of the other consoles!
Re: How The Crypt Of The NecroDancer Developer Got To Work With Zelda
@Spoony_Tech I wonder what all the developers of those Zelda-wannabe indie games are thinking now that there's an honest to goodness Zelda indie game. Were it me, I would hang up and leave the industry forever because I couldn't handle the shame.
Re: Talking Point: Labo VR Is The Best Worst Idea Nintendo Has Had In Years
@DartBuzzer The people who aren't able to use VR at all without purging five minutes in are sick of hearing about how great the VR-enabled future is, because they don't get to be a part of it for entirely arbitrary reasons.
Re: Talking Point: Labo VR Is The Best Worst Idea Nintendo Has Had In Years
@DartBuzzer And not a single one is playable to the VR-disabled because the makers of the hardware and software don't care at all about accessibility.
Re: Talking Point: Labo VR Is The Best Worst Idea Nintendo Has Had In Years
@impurekind I have tried Oculus Rift, and I will never do it or any other form of VR ever again. The disconnect between the senses and public nauseation is an experience I would never wish on anyone.
Re: Talking Point: Labo VR Is The Best Worst Idea Nintendo Has Had In Years
I love the Labo concept but I had faith that it would remain accessible to everyone. VR is trash and not even Nintendo today will be able to change that.
Re: This Portable GameCube Controller Switch Adapter Hits Kickstarter Next Month
Just once I want to see a dock that isn't crowdfunded.
Re: Locked Character Roster In Smash Bros. Ultimate Raises Concerns About Tournament Play
Locking over 60 characters is extreme, even if people do like unlocking characters. And if your main happens to be locked, and the RNG decides you should get them last, too bad.
At the same time, I suppose a certain sector is grateful that they didn't offer a paid DLC to unlock everything at once.
Re: WayForward Joins Bloodstained: Ritual Of The Night Development Team
@vitelus I found it overly tedious with level designs that serve only to pad game length. I explained it in full above. To be sure, I'd have much less reservations about WayForward being on board if it weren't the most recent game of theirs I played and I didn't hate it so much.
Re: WayForward Joins Bloodstained: Ritual Of The Night Development Team
@beazlen1 I ran out of patience with the game's basic systems long before I could reach any worthwhile weapons. And I get the feeling that the limited ammo and loadouts would have mitigated their usefulness anyway...
Re: WayForward Joins Bloodstained: Ritual Of The Night Development Team
@brunojenso I played it in March 2018, after that big update. I was especially sour on it because I was streaming it for a themed month and I just came off Mega Man ZX, which wasn't without its own issues but at least knew how to balance enemy strength against the player.
Re: WayForward Joins Bloodstained: Ritual Of The Night Development Team
@beazlen1 Here's my review of it from when I played it in March:
Basic weapon that does very little damage, slightly (and I mean slightly) better weapons with limited ammo, a flamethrower that's barely any good and yet better than the weapons you get before it, vertical one-way roads that have you go around in circles if you miss a single jump, enemy movement patterns and hitboxes designed to get around the huge gaps in the eight angles you can aim your weapons which themselves have very small hitboxes, a distressingly huge amount of situations where you're surrounded by enemies leaving you feeling like you can't get them all because your bullets are so small, enemies that appear and fire extremely fast bullets at you in less than a second, bosses that take far too long to kill without enough variety in their attack patterns to justify it, vertical one-way roads that have you go around in circles if you miss a single jump, that gimmick where when you die you lose all of your upgrades (including your health upgrades?!?) and you have to go back to the point of death and kill your reanimated corpse with no upgrades whatsoever to get your materials back, no means to refill your life to maximum at all outside of finding health upgrades, vertical one-way roads that have you go around in circles if you miss a single jump, a maximum of two special weapons at once that can only be changed at specific points on the map, very limited secondary bombs that will likely only be used to break the doors that they're designed for, jumps with seemingly mandatory pixel perfection, jumps that can only be made with a large horizontal clearance so you can get a running start (and will often have an enemy or two spawn just because to make sure it's a challenge), and worst of all, vertical one-way roads that have you go around in circles if you miss a single jump.
At least the art's real nice though. Great use of limited palettes that takes care to distinguish every area, which is good because none of them are named or labeled or anything.
Re: WayForward Joins Bloodstained: Ritual Of The Night Development Team
I'm mildly concerned about this because on top of a third party entering development this late in the release cycle, WayForward also made The Mummy Demastered, which is one of the worst Metroidvanias I've ever played.
Re: "Please Understand" Nintendo Is Replacing Its Controversial Creators Program With New Guidelines
First YouTube is razing annotations, now the creator's program is ending. Just destroy all video content platforms. It was never good to start with.
Re: Waluigi Fans Cause More Drama At PAX Aus With '#WahtAboutMe' Super Smash Bros. Protest
Introducing your character of choice as a "meme icon" in the very first sentence of your manifesto is the absolute best way to ensure that they will never be anything else.
Re: Now Your Steps Will Be Counted In Pokémon GO Even When You're Not Playing The Game
What even is privacy?
Re: 16-Year-Old Joseph Saelee Beats Seven-Time Tetris World Champion For The Ultimate Crown
"Sickeningly for most of us, this means that Saelee has just become the world champion of a game released 13 years before he was even born"
It's this kind of attitude that keeps video gaming from being recognized as more than a hobby. Let's also curse at the people who win any kind of sport or board game championship. How dare them be the best at games invented decades to centuries before any of us were born! They're not allowed to work hard at things they enjoy because I was born before they were!!!!
Re: Feature: Rainway CEO On Streaming, Switch And Clearing The Air Over 'That' Trailer
I told you this is never coming out.
Re: This Nintendo Switch 'Safe' Keeps Your Console And Game Card Slot Under Lock And Key
Something like this made of cast iron and with a Kensington lock socket would be more useful for the purpose of bringing a Switch to a public event. I feel like 3D printed plastic, even ABS, can't be fully trusted for security purposes.
Re: Pre-Orders Now Open For These Officially Licensed Wireless GameCube Controllers For Switch
I might get a few just for the octagonally-restricted analog sticks. That to me is the sole advantage of Gamecube controllers as far as Smash Bros. is concerned.
Re: There Will Be No More Drifting Around Tokyo In Unlicensed Mario Karts, As Nintendo Wins Lawsuit
Good thing. Those things are a menace.
Re: Bowsette Now Has Her Own Online Petition And A Fan Gathering Taking Place In Japan
Remember that one time a petition worked?
Re: The Man Behind SNES Star Fox Talks About The Nintendo VR Console That Never Was
There's way more to the Virtual Boy being picked over seemingly superior tech at the time than just them being nepotistic. It all had to do with overambition.
Re: Sakurai Warns Smash Bros. Fans That New Character Reveals Will Slow Down From Now On
Good thing. I'm just curious who they saved for last. I hope it's Mike Tyson.
Re: Random: Someone Just Sold An Early Copy Of Super Mario Party On eBay For $7,100
That guy just wrote Nintendo a check for $7,100.
Re: Random: Bowsette Is Now A Thing Thanks To A Near-Endless Supply Of Nintendo Fan Art
Nothing gets me upset quite like a meme I don't think is funny getting so big so quickly. It's going to burn out so fast.
And besides, why does the crown forcibly alter the wearer's gender? It didn't for Toadette, so why would it for anyone else?
Re: Random: Katamari Director Wasn't Impressed With Mario Or Zelda On Switch
An opinion! Get him!
Re: Sega Officially Confirms Puyo Puyo eSports For Nintendo Switch
As much as I liked Puyo Puyo Tetris, the Puyo Puyo part always felt out of place and I never cared as much for Puyo Puyo. Looks like this release will break that! BOO!
Re: Fans' Passion For Waluigi's Smash Exclusion Is "Fantastic", Says Nintendo's Andrew Collins
Silly PR people, confusing sarcasm for actual excitement again.
Re: Dragon Ball FighterZ Producer Thanks Fans For Requesting Game On Nintendo Switch
Does this video have an apology anywhere about the terrifying precedent they set where publishers can force Nintendo fans to buy games they might not want to possibly get another?
Re: Taito's Ninja Warriors Revival On Switch Gets The Most Literal Title Ever
The Ninja Warriors Once Again, With Feeling
Re: "Relentless" Twin-Stick Shooter HyperParasite Will Soon Invade Nintendo Switch
More twin-stick games, more power.
Re: Talking Point: It's September And We Still Don't Know Enough About Nintendo Online
You lost me at "Nintendo is listening." When have they ever demonstrated that?
Re: Epic Games Now Working With Nintendo To Improve Fortnite Performance On Switch
They weren't working with them before?
Re: Emulation Specialist M2 Discusses Future Development Plans For Nintendo Switch
It's enough to me that they're trying to get them going on Switch. I wasn't aware that Armed Police Batrider was so demanding.
But next time, it would be nice if they would let the rest of the planet in on these M2 remaster polls. There's countries other than Japan that are aware of these games, you know.
Re: Cosmic Star Heroine Dev Explains Its "Frustrating" Experience Working With Nintendo
And I released stuff on Steam and still can't get an SDK...
Re: Producer Of Soul Calibur VI Open To Game On Switch If It's Actually Possible
@dkxcalibur I'd give it 18 months after launch for the Switch announcement, and 24 months for the actual Switch version launch.
Re: Producer Of Soul Calibur VI Open To Game On Switch If It's Actually Possible
[possibility intensifies]
Re: Third Party Dev Behind Deemo Jumps On Nintendo Labo Cardboard Wagon
"The concept was to use the piano Toy-Con's keys rather than simply pressing the touchscreen - emulating an experience similar to the likes of Guitar Hero/Rock Band."
Or Nostalgia. Or even Keyboardmania. Or any of the actual piano-controlled music games.
Re: Review: Shio (Switch eShop)
Do we really need yet more Super Meat Boy clones these days?
Re: Pokémon GO Is Allegedly Abusing Its Android Storage Read Permissions To Combat Rooting
Just use MagiskHide and it'll work just fine. It's things like Xposed that causes the real problems.
Re: Well Would You Look At That, A Hat In Time Is Coming To Switch
Bet ya they're going to claim they denied it because they wanted to keep it a surprise all along. Except it's rare that a developer is openly hostile to fans about Nintendo versions. And people will defend them saying that they were harassed by Switch owners constantly about it, as if they're the only company to ever get that reaction when they don't announce a Switch version right away. All they had to do was say literally anything else other than "never" and they wouldn't have made news over them being disrespectful and rude to Nintendo fans right up to the point before they couldn't do that anymore.