@Snader The difference between actual physical disabilities like that and the inability to play VR is that it's totally arbitrary. There's nothing that can be done if you're missing the required body parts to hold a controller, but for other ailments like colour blindness and photosensitivity, developers are making active strides to help with that. And if you're short of a full set of fingers, there are still ways around that if you get creative. Nobody is doing anything to help with people who can't VR, and in fact it feels like they're keen on leaving all of them behind just to rush forward with this technology.
My first and only experience with modern VR is trying out Oculus Rift in public and very nearly vomiting in front of a big crowd. The VR-disabled like me are getting zero consideration from everyone involved with the technology, from the people making it to the people writing about it. It won't be long before we're actively discriminated against for our inability to be part of the future of gaming and I can't wait for this trend to die out so we don't have to put up with it anymore.
@nessisonett I think the ironic appropriation of early 90s CG by vaporwave artists has paved the way for an actual comeback of that art style but apparent;y we're still going to have to wait for that.
It's incredible to think that in 2016, Nintendo suddenly went hugely aggressive in revitalizing its place in the market, with the releases of Miitomo, Pokémon GO, Sun/Moon, and NES Classic Edition, and showing that they mean it with mobile games, Universal theme parks, excitement for Switch, and merchandising harder than ever. And yet for all of the work Nintendo put in this year alone to reclaim lost market share, the one thing that never benefited from any of it, the one thing that needed it more than anything else, is Wii U. For all the nice things we say about it and the memories it gave us, it really didn't have much of a chance from the get-go. Hubris from the success of Wii is what gave it life and killed it. I believe it was launched at a bad time and could have been even better if more time was given to optimize it. The thing I associated with its early years was stupidly long wait times for system tasks.
Because when I see all-new hardware that has the potential for all kinds of novel experiences, the first thing I want to do with it is play decade-old games exactly the same way as before.
@Uzuki I wrote my bit before her confession that she's totally not bitter about being duly reprimanded for her actions. It doesn't change the fact that it was unprofessional of her to frame her reporting the way she did.
I don't recall there being such acute stock issues with 3DS and Wii U at launch, certainly nothing like what the Wii had. Those consoles had other issues to the point that I saw them on shelves for several months after launch. Everything after Wii U was a sasspool, but none of them are primary consoles. The primary concern with Switch stock will depend on how hard the audience took Nintendo's message about multiple Switches per household.
It's strange to me that Laura Kate Dale actually got attention from Nintendo and was duly punished for her reports, yet Emily Rogers gets the majority of the backlash and has seemingly never gotten any sanctions for her actions from Nintendo. And now that I'm reading Laura's response to the blacklist, she is being openly malicious in her reporting and basically admitting that she's doing it for her own image now. Even has a bunch of retweets about what a cool revolutionary she is about being banned for revealing confidential industry data. Disgusting.
I'm in agreement with Tom Whitehead's point of view. Nintendo developed an inferiority complex that it needs to get over in a hurry. Apparently they value stockholder confidence over consumer confidence if the inventory amounts are as big a deal as suggested. I gave them the benefit of the doubt with amiibo since the demand for that surprised everyone and it was a new thing for them, but Nintendo has been wrenching NES nostalgia for years, so there's no excuse for that.
Reggie went on record a while ago saying that the fans haven't lost faith in Nintendo, and he was right, going by all these extreme stock issues. It's just too bad they don't have the same faith in themselves. He also went on record that Nintendo suffers from scalpers as much as anyone else, but they have the power to actually do something about it unlike the customers and for whatever reason, they don't. They spent so much time streamlining their distribution channels and it seems to have only benefited software. If they do intend to fix this like they know they should, they'd better by the time SNES Classic comes around or there will be true hell to pay.
I'm just surprised it lasted as long as it did. I felt like I was out of touch because I never cared for Skylanders despite seeing how successful it was for years.
I have to wonder if Nintendo really does have a minor inferiority complex from years of disappointing sales numbers. It would explain why they always underproduce for the first run.
People mentioning the Raspberry Pi are missing the point. Anyone can buy a Raspberry Pi and load illegally obtained ROMs on it. Not many can do anything in the video.
The majority of games actually really don't need two displays, even though they are lesser experiences without them in some cases. For Splatoon, a button mapped to a view of the level for superjumping would be a good enough substitute for the touch screen, and Super Mario Maker could technically work with just a traditional D-pad cursor than a touch screen. But the comparatively few ones that work only with a touch screen are going to be sorely missed. In particular, I have no idea what Atlus meant when they said "the games they publish are a great fit for Switch" because in my mind, the games they publish include Etrian Odyssey and Trauma Center, which are games that very much depend on a touch screen. The latter worked much better with a stylus than a remote pointer, even though it would otherwise go with the first two examples. (I know we'll never see it again as long as they have their hands full with Shin Megami Tensei and Persona anyway.) And then there's games like the Zero Escape series, and anyone who's played them will know what I mean. And these are just a few extreme examples. I guess only time will tell if the sacrifice is worth it.
I prefer 60 FPS, but all I really care for is that the framerate is consistent. If 60 FPS can't be done without noticeable drops, lock to a framerate that can. Nothing ruins games for me than when the framerate dips like it's 2006 and polygon pop-in. Eliminate those issues and they can do anything they want with the graphics.
@Churchy I really hope when the reveal does come around, they start by blasting everyone who had relentlessly dogged them about NX news when they had none to share. That would at once put a very nice end to this entire debacle and demonstrate that they do in fact pay attention to what their fans keep saying to them.
The sorrow over NX from internet fans was funny at first, and then it just kept going, and going, and going until it became a meme that has long overstayed its course. I won't be paying any of it any mind until I see targeted campaigns against Nintendo employees or its offices from people who decide that criminal action will be the only way to get that precious information on a video game console. If you're going to do something this uncivil, you may as well go all the way.
I just hope they have stock to spare once pre-orders open since I plan on buying two: One for regular use and one to put in cold storage until it can be used for evil purposes.
Comments 380
Re: Editorial: The Idea of VR on Nintendo Switch is Interesting, But Big Questions Remain
@Snader The difference between actual physical disabilities like that and the inability to play VR is that it's totally arbitrary. There's nothing that can be done if you're missing the required body parts to hold a controller, but for other ailments like colour blindness and photosensitivity, developers are making active strides to help with that. And if you're short of a full set of fingers, there are still ways around that if you get creative. Nobody is doing anything to help with people who can't VR, and in fact it feels like they're keen on leaving all of them behind just to rush forward with this technology.
Re: Editorial: The Idea of VR on Nintendo Switch is Interesting, But Big Questions Remain
My first and only experience with modern VR is trying out Oculus Rift in public and very nearly vomiting in front of a big crowd. The VR-disabled like me are getting zero consideration from everyone involved with the technology, from the people making it to the people writing about it. It won't be long before we're actively discriminated against for our inability to be part of the future of gaming and I can't wait for this trend to die out so we don't have to put up with it anymore.
Re: Persona 5 Will Not Be Coming to the Switch
I like how firm he is about it. Have a backbone about it. Don't just talk about "plans".
Re: Review: Radiantflux: Hyperfractal (Wii U eShop)
@nessisonett I think the ironic appropriation of early 90s CG by vaporwave artists has paved the way for an actual comeback of that art style but apparent;y we're still going to have to wait for that.
Re: Super Mario Run's My Nintendo Rewards Are Live
I'm saving up my points for when they inevitably make an actual physical golden statue.
Re: Feature: The Wii U's Journey - Four Years of Excellence, Failure and Indifference
It's incredible to think that in 2016, Nintendo suddenly went hugely aggressive in revitalizing its place in the market, with the releases of Miitomo, Pokémon GO, Sun/Moon, and NES Classic Edition, and showing that they mean it with mobile games, Universal theme parks, excitement for Switch, and merchandising harder than ever. And yet for all of the work Nintendo put in this year alone to reclaim lost market share, the one thing that never benefited from any of it, the one thing that needed it more than anything else, is Wii U. For all the nice things we say about it and the memories it gave us, it really didn't have much of a chance from the get-go. Hubris from the success of Wii is what gave it life and killed it. I believe it was launched at a bad time and could have been even better if more time was given to optimize it. The thing I associated with its early years was stupidly long wait times for system tasks.
Re: Limited Numbers of Nintendo Switch Preview Invites Offered to US My Nintendo Members
Why even have My Nintendo if Nintendo doesn't even like you?
Re: Poll: How Important is the Virtual Console, and GameCube, for the Nintendo Switch?
Because when I see all-new hardware that has the potential for all kinds of novel experiences, the first thing I want to do with it is play decade-old games exactly the same way as before.
Re: Rumour: Nintendo Switch Dock Helps Boost Performance, But Not in the Way You Think
@Uzuki I wrote my bit before her confession that she's totally not bitter about being duly reprimanded for her actions. It doesn't change the fact that it was unprofessional of her to frame her reporting the way she did.
Re: Talking Point: The Nintendo Switch Pitch - A Jack of All Trades
Whatever it ends up being, I just hope they come up with a stylus peripheral of some kind to make it really portable when it needs to be.
Re: Analyst Firm Notes Hype For Switch, But Worries Nintendo Is "Not Prepared" To Take Advantage
I don't recall there being such acute stock issues with 3DS and Wii U at launch, certainly nothing like what the Wii had. Those consoles had other issues to the point that I saw them on shelves for several months after launch. Everything after Wii U was a sasspool, but none of them are primary consoles. The primary concern with Switch stock will depend on how hard the audience took Nintendo's message about multiple Switches per household.
Re: Retro Fighters is Releasing a NES to NES Classic Edition Controller Adapter
Now this is what we should have seen from the get-go.
Re: Rumour: Nintendo Switch Dock Helps Boost Performance, But Not in the Way You Think
@TheDavyStar And now that she admitted it's largely about her own ability to garner media attention, there's a good reason to hate her too.
Re: Rumour: Nintendo Switch Dock Helps Boost Performance, But Not in the Way You Think
@Equinox That's probably for the better since she is not so blatantly building a cult of personality around herself at all times.
Re: Rumour: Nintendo Switch Dock Helps Boost Performance, But Not in the Way You Think
It's strange to me that Laura Kate Dale actually got attention from Nintendo and was duly punished for her reports, yet Emily Rogers gets the majority of the backlash and has seemingly never gotten any sanctions for her actions from Nintendo. And now that I'm reading Laura's response to the blacklist, she is being openly malicious in her reporting and basically admitting that she's doing it for her own image now. Even has a bunch of retweets about what a cool revolutionary she is about being banned for revealing confidential industry data. Disgusting.
Re: Soapbox: Nintendo, the NES Mini and Ongoing Stock Problems
I'm in agreement with Tom Whitehead's point of view. Nintendo developed an inferiority complex that it needs to get over in a hurry. Apparently they value stockholder confidence over consumer confidence if the inventory amounts are as big a deal as suggested. I gave them the benefit of the doubt with amiibo since the demand for that surprised everyone and it was a new thing for them, but Nintendo has been wrenching NES nostalgia for years, so there's no excuse for that.
Reggie went on record a while ago saying that the fans haven't lost faith in Nintendo, and he was right, going by all these extreme stock issues. It's just too bad they don't have the same faith in themselves. He also went on record that Nintendo suffers from scalpers as much as anyone else, but they have the power to actually do something about it unlike the customers and for whatever reason, they don't. They spent so much time streamlining their distribution channels and it seems to have only benefited software. If they do intend to fix this like they know they should, they'd better by the time SNES Classic comes around or there will be true hell to pay.
Re: Rumour: The Skylanders Franchise Might Be Facing Cancellation
I'm just surprised it lasted as long as it did. I felt like I was out of touch because I never cared for Skylanders despite seeing how successful it was for years.
Re: Famicom Mini Leads The Way In Japanese Charts, Leg Warmers May Be Next for a Big Comeback
I have to wonder if Nintendo really does have a minor inferiority complex from years of disappointing sales numbers. It would explain why they always underproduce for the first run.
Re: Random: Fan Theory Explains the Consequence of King Bob-omb's Defeat
We are all 3rd balls.
Re: A Japanese Hacker Has Cracked The Famicom Mini Already
People mentioning the Raspberry Pi are missing the point. Anyone can buy a Raspberry Pi and load illegally obtained ROMs on it. Not many can do anything in the video.
Re: Poll: Nintendo Switch Delivers Single Screen Gaming - Will You Miss the Dual Screen Concept?
The majority of games actually really don't need two displays, even though they are lesser experiences without them in some cases. For Splatoon, a button mapped to a view of the level for superjumping would be a good enough substitute for the touch screen, and Super Mario Maker could technically work with just a traditional D-pad cursor than a touch screen. But the comparatively few ones that work only with a touch screen are going to be sorely missed. In particular, I have no idea what Atlus meant when they said "the games they publish are a great fit for Switch" because in my mind, the games they publish include Etrian Odyssey and Trauma Center, which are games that very much depend on a touch screen. The latter worked much better with a stylus than a remote pointer, even though it would otherwise go with the first two examples. (I know we'll never see it again as long as they have their hands full with Shin Megami Tensei and Persona anyway.) And then there's games like the Zero Escape series, and anyone who's played them will know what I mean. And these are just a few extreme examples. I guess only time will tell if the sacrifice is worth it.
Re: Unreal Engine 4 Will Be Supported on Nintendo Switch
I just hope Game Maker Studio will support it. It's the only engine I have a clue how to use.
Re: Reaction: Our Early Thoughts on the Nintendo Switch
Nice touch on the last section.
Re: Random: We Explore What the NES Classic Edition Will Fit Inside, in the Name of Science
@bherdm My FX-888 is longing for things to solder.
Re: Random: We Explore What the NES Classic Edition Will Fit Inside, in the Name of Science
I'm considering getting one only to see how it can be modded.
Re: Poll: Exceptional Graphics or 60fps, Which is More Important for the NX Generation?
I prefer 60 FPS, but all I really care for is that the framerate is consistent. If 60 FPS can't be done without noticeable drops, lock to a framerate that can. Nothing ruins games for me than when the framerate dips like it's 2006 and polygon pop-in. Eliminate those issues and they can do anything they want with the graphics.
Re: Talking Point: Nintendo Has No Set Formula for Hardware Reveals, But NX is Testing Fans' Patience
@Churchy I really hope when the reveal does come around, they start by blasting everyone who had relentlessly dogged them about NX news when they had none to share. That would at once put a very nice end to this entire debacle and demonstrate that they do in fact pay attention to what their fans keep saying to them.
Re: Talking Point: Nintendo Has No Set Formula for Hardware Reveals, But NX is Testing Fans' Patience
The sorrow over NX from internet fans was funny at first, and then it just kept going, and going, and going until it became a meme that has long overstayed its course. I won't be paying any of it any mind until I see targeted campaigns against Nintendo employees or its offices from people who decide that criminal action will be the only way to get that precious information on a video game console. If you're going to do something this uncivil, you may as well go all the way.
Re: Talking Point: The Pros and Cons of Nintendo's NX Secrecy
I just hope they have stock to spare once pre-orders open since I plan on buying two: One for regular use and one to put in cold storage until it can be used for evil purposes.
Re: Interview: Nigoro on La-Mulana's Cancellation
Nicalis may have given up, but we have not. Give them that push they need to move forward! https://www.facebook.com/ReviveLaMulanaForWiiWare