@Sonicka A great idea, honestly, and would be much more interesting than mirror mode. A little bit more work for some tracks but they could make it work, I'm sure. Like if there's a ramp, they could have an updraft for the gliders there instead. I get why it hasn't been done, it's more work than just mirroring the course, that's essentially free content since you just flip the course around, but it'd be so much nicer.
Pretty much just like in that direct, why hype it up with no release date to give? Not that I’d get hyped for these but I liked Scarlet enough to think I’ll like these just fine too.
Looks like a more creative setting than what most of the main game had or even the other DLC, and I like Rayman returning, but hoping the battles are a tad quicker or at least more challenging. Here’s hoping there’ll be more visual humor and less beep-o narrating jokes written for toddlers.
@Princess_Lilly Sophie, huh? Might look into that one, or Rorona, that one looked nice too. I want to give the series a serious try so the suggestions are welcome, thanks!
I feel like Atelier might as well be oversaturated at this point with just how many of them they’ve made, kinda like picross, just the same thing over and over, but well, if people enjoy playing them, I guess they’ll keep making ‘em! Didn’t really get into it when I played the first Ryza but I figure I’ll give it a second chance sometime to win me over.
Never really saw what the big deal was with JSR, but I’m willing to give it a go… probably on a sale, guaranteed, because I don’t have nostalgia goggles on for this one at all.
I mean, they didn’t really need fixing at all imo and Totk feels like more of the same Yiga stuff from before, just more boss fights and less stealth, but opinions be opinions anyway.
I’m of the opinion that if you put ‘zelda’ on something, people will act like it’s greater than it is and need some time to cool off to be critical of the game like they’d be critical with other games. Ocarina of time nowadays, regardless of its influence, is the poster boy for that for me.
Regardless of that, I loved BOTW, and I kind of really don’t like TOTK in terms of story and world. They missed a lot of opportunities to do anything interesting with this being a direct sequel story-wise, it felt even less involved than BOTW’s story and that’s an ACHIEVEMENT. But the gameplay is fun, I like just mindlessly exploring and finding stuff, but its repetitive nature and just the fact there isn’t that much to be wowed by… game of the year it is not. I think a big part is that there’s no real surprises to be had when your world is the same but the changes are nowhere near interesting enough to keep it fresh, and the parts that are new are quite dull. Should’ve had more big sky islands and the depths should have been more than just an inverted hyrule with darkness that you light away by throwing seeds everywhere.
Not trying to hate on anyone else who loves this game or any other zelda game for that matter, I love discussion but I also think it shouldn’t come down to ‘I LOVED IT, I’M RIGHT!’ ‘WELL I HATED IT AND HERE’S THE REASONS WHY I’M RIGHT!’. It’s a little too easy to fall into that hole, but yeah, I’m still enjoying playing it so I’m winning even if it’s not as great as I hoped it would be. Onto pikmin 4!
@molkom As XiaoShao said before, I bought them and haven’t had any problems with drift since. They’re very comfortable too! For hd rumble and gyro there’s always my pro controller if it’s essential.
Honestly I get that hd rumble and lack of motion controls suck… but with my joycons drifting all over the place, these were still a very worthwhile investment over another pair of joycons to catch drift-
If only the music was better… really has been a constant nagging force against me playing some of them, even though I own a few so far. Only finished builders.
I got the sword after finding every tear and I didn’t feel much throughout that journey, so I didn’t feel much grabbing it either. It was empty spectacle for me, and I bet it would’ve been cooler if that story was better or if I’d randomly stumbled across it. Then again not many master sword moments to compare it to because I can barely get myself to finish some of the zelda games no matter how critically acclaimed. They can be pretty dull. Wind Waker did it best from what I remember, from what I played. Definitely felt something there, but here it was just cool. Not bad but not like it’s impossible to do better (for example, might actually help if the sword feels like it impacts my arsenal after I get it instead of just existing until the final boss-)
@JR150 Ahh, like that! Now that is very true, though that might be less an American thing only and partially because they were trying to fit the original Japanese vibe, and catgirls usually have very high-pitched voices there (most of the girls do usually). But just like Riku has a normal nopon voice in Japanese and then a grown man voicing him in English, the liberties they took in this ‘dubbing’ with the voices is very welcome.
@JR150 I have to say, I fail to see how an American catgirl would suddenly be cringey compared to a Welsh one, but I am not American so it’s all the same to me. It’s the specific way of saying it like catgirls can’t possibly sound good with an American VA that cracks me up, haha. I will agree that using more varied accents is always more interesting, but not exactly the end of the world.
Maybe it’s in the sense that imagining Rex without a scottish accent just doesn’t feel right because I’m now used to scottish Rex, but if he’d been American to begin with maybe I’d never have cared that much. I hope that whatever they do next, monolith keeps the localisation full of stuff like this, it’d be sorely missed and it sets xenoblade apart.
I can’t deal with the japanese and European logo. I know Donkey Kong’s toothy smile is iconic but I’ve never liked it, so anything that doesn’t have that is better. NA it is.
Everyone is of course saying tears, but that one definitely didn’t reach the heights it should to be game of the year, no matter what anyone says (in my opinion, of course). Then metroid prime remastered apparently never really clicked for me because that’s another 10/10 game that was a 7/10 at best having finally played it. I’ve played a lot of enjoyable games so far but no real game of the year contenders yet. Sure, I could default to tears because it’s the biggest release but it’d just feel wrong. A good game with moments of greatness, but I’m sure I’ll play something I enjoy more this year. (Or magically remember a game that I forgot about, I play a lot of stuff so I lose track sometimes-)
Don’t feel much for Deltarune yet, but well, I’ll see if the later chapters can change my mind. Chapter 1 was great, chapter 2 was kind of just… there.
@LordBakemono I thought Hollow Knight was just alright, and I think that Silksong will probably be the same kind of alright, it just has a lot more hype riding on it. The word 'masterpiece' gets thrown around a lot but in the end, it's just an opinion. I'll be the first to gladly eat my words if silksong blows me away and it'll be worth the wait, it's going to be quality-assured for sure, but won't be surprised either if the hype is a bit too overblown with how long it's been building up. I'd not call it snobby to say that astronomical levels of hype and constant hope for more information might have a lot of people disappointed because they put unrealistic expectations, you know?
Hence why I'll believe it when I see it if this game is worth all that, there's plenty of other stuff to look forward to so that I don't get my expectations too high, and then I might enjoy silksong more than even some fans who've been waiting for it all this time.
I dunno why I felt like replying in such detail, but in short, I hope when it comes out it'll be at least as good if not better than my hollow knight playthrough, because though I wouldn't call it a masterpiece by any means, it's a great game. Might revisit it soon with the vocalised mod they released a bit ago.
I swear silksong is just going to be a hyper-polished 'just alright' game when it comes out and all the hype will have cracked hornet's shoulders from the weight... but hey, plenty of other surprises to hope for and my backlog is screaming in agony in the background.
I played it, but it wasn't as good as the first one and boring as sin (location and music-wise, mostly) and unfunny as hell. I don't know why there had to be spoken jokes that are so unfunny I can't even forcefully chuckle at them when the wordless humor in the animations of the first one was always much more charming. That combined with it just being a lot less snappy and strategic with how much freedom you got and welp, I'm glad I'm done with it.
I finished it, the story left me kinda disappointed, but the exploration is still decently fun so I randomly pop in, play a little and then move on to play more Souldiers usually. I intend to complete it but it’ll be at a very slow pace most of the time probably. It’s weird to say but… I’ve got more interesting games to play, simply.
@RupeeClock Oh trust me, I’m a big sonic fan and we DESERVE better. We absolutely do. It’s just that I’ve grown used to this, I guess, so I don’t think these things will ruin the added content for me and Super Amy looking generic is the least of my problems, ya feel me? I’d love extra detail but if Super Amy is apparently not that special to them, it sucks but it’s at least not to the levels of ‘the game gear games are full of glitches just like sonic origins was at launch’. There’s a lot worse stuff to be truly angry about, with Amy and the like it’s less so anger at the games as a whole and more so anger at the lack of care for their characters… which also sucks but just less, I guess. It can still be fixed later on.
Maybe this is just a paragraph of me admitting I’ve become numb to the lack of care we get out of Sonic games a lot of the time, huh?
So the two first complaints… eh, who cares. The last one though is just a pity I guess. But none of this matters that much, feels like people are overreacting a tad, as usual.
The reused map in Totk means I’m really not that interested in focusing much on that (plus the depths being oh so boring to explore for the most part since it all just looks the same) but it’s the perfect game to just turn my brain off, walk around, do some quests, find some shrines… so instead of what I expected Totk being my main focus, it’s just kind of nice as a perpetual side game. Enjoying it more that way too, because that main story is a disappointment and a half for the most part.
Tried so hard to enjoy the first one playing the demo but pffft, none of the characters are making me stick around, the story seems to take ages to even get anywhere and the gameplay is already a little too braindead so if all I have to look forward to is mix-maxing then yeah, I’ll stick with Etrian Odyssey. Doubt the sequel would make me change my mind.
It's less so hard to me and more so a test of endurance; but like said in the comment above, it just wasn't very fun to traverse. Now co-op, I think that'd be great for a game like this... if I had friends who are half-decent at games. They struggle to figure out the controls for smash attacks in smash bros so I doubt they could handle this for long.
@KnightofNi_ So the framerate is pretty bearable then? I’m usually not a big graphics guy but I do kind of get bothered by the frames altering wildly, so you’d say that’s not the case on switch or just easy to get used to?
@NKR I’ve lived a lie. I always thought it was sacré, not sacre. The more you know. Don’t get to use my French that much anymore so it’s a tad rusty and incorrect.
@Vriess Lineair, no. Story-driven, absolutely, yes. Stories in games always keep me going and interested, and I felt Botw’s story did a better job bringing the world to life than Totk’s does. Because the story didn’t bring life to the world as I played through it, I now have a big map with lots to explore and find, but lacking a bit of soul to actually keep my interest in a lot of it, ah well. But yeah, story is a pretty big thing for me and I think most TOTK enjoyers probably just came for the gameplay.
@Vriess it’s not the amount of content that’s the issue for me, it’s something with the story and the mechanics and the overall feeling of the world and characters. There’s a lot less life in the characters and in the main story (which I found so odd since BOTW didn’t exactly put any high standards for story) and the fact a lot of it repeats itself over and over once you’ve seen a lot what the world offers. It’s a very subjective thing and I find it hard to explain in a short way, haha. I’m still enjoying my time with it, this isn’t me bashing the game in a ‘it’s so boring, there’s nothing to do!’ way, but I’m just definitely not in the ‘I’m 120 hours in and feel like I’ve barely scratched the surface!’ camp. I’ve definitely scratched the surface and now I’m seeing how long the rest of the game can draw me in.
Finished tears of the kingdom’s story and honestly kinda of uninterested to go back in much. I still will but the game has grown rather dull rather quickly for me with how the world feels like it has somehow become more lifeless than before.
You’d get sick of the same aesthetics being recycled over and over too at some point. I’m glad to hear they’re focusing on some more creative, new stuff.
@ArcticEcho 'How can anyone-' will always be answered very simply with 'because different people have different tastes'. Glad you could enjoy Totk while you couldn't enjoy Botw but Botw is not just magically obsolete now.
The only thing I miss from Breath of the Wild is that its characters felt actually alive (mainly in the main story). Looking back at even Age of Calamity’s story there was more character there than there is here, with only Rauru and Ganondorf as kinda highlights. Somehow that really took out a lot of life from the world for me, not being intrigued by it nearly as much as before.
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Re: Mario Kart Tour Is Looking Squeaky Clean In The Upcoming 'Vacation Tour' Update
@Sonicka A great idea, honestly, and would be much more interesting than mirror mode. A little bit more work for some tracks but they could make it work, I'm sure. Like if there's a ramp, they could have an updraft for the gliders there instead.
I get why it hasn't been done, it's more work than just mirroring the course, that's essentially free content since you just flip the course around, but it'd be so much nicer.
Re: Nintendo Reconfirms Release Dates And Windows For Upcoming Switch Games
Untitled princess goose game
Re: The Pokémon Company Hypes Scarlet & Violet's 'Part 2: The Indigo Disk' DLC
Pretty much just like in that direct, why hype it up with no release date to give? Not that I’d get hyped for these but I liked Scarlet enough to think I’ll like these just fine too.
Re: Rayman Returns In Upcoming Mario + Rabbids DLC, Out This Month
Looks like a more creative setting than what most of the main game had or even the other DLC, and I like Rayman returning, but hoping the battles are a tad quicker or at least more challenging. Here’s hoping there’ll be more visual humor and less beep-o narrating jokes written for toddlers.
Re: Koei Tecmo And Gust Announcing New Atelier Game Next Week
@Princess_Lilly Sophie, huh? Might look into that one, or Rorona, that one looked nice too. I want to give the series a serious try so the suggestions are welcome, thanks!
Re: Koei Tecmo And Gust Announcing New Atelier Game Next Week
I feel like Atelier might as well be oversaturated at this point with just how many of them they’ve made, kinda like picross, just the same thing over and over, but well, if people enjoy playing them, I guess they’ll keep making ‘em! Didn’t really get into it when I played the first Ryza but I figure I’ll give it a second chance sometime to win me over.
Re: Bomb Rush Cyberfunk "Official Special Trailer" Unveiled Ahead Of Launch
Never really saw what the big deal was with JSR, but I’m willing to give it a go… probably on a sale, guaranteed, because I don’t have nostalgia goggles on for this one at all.
Re: Random: Catch A Whiff Of Ryuji And Haru With These Persona 5 Royal Candles
If I could smell, I’d give it a chance, but yeah-
Re: Soapbox: Zelda: Tears Of The Kingdom Fixed The Yiga Clan, And Now I Want More
I mean, they didn’t really need fixing at all imo and Totk feels like more of the same Yiga stuff from before, just more boss fights and less stealth, but opinions be opinions anyway.
Re: Talking Point: What Are You Playing This Weekend? (July 22nd)
Pikmin 4 and when I need a break from that, voice of cards: the forsaken maiden or gravity circuit!
Re: Video: We Share Our Thoughts On Zelda: Tears Of The Kingdom After 100+ Hours In The Game
I’m of the opinion that if you put ‘zelda’ on something, people will act like it’s greater than it is and need some time to cool off to be critical of the game like they’d be critical with other games. Ocarina of time nowadays, regardless of its influence, is the poster boy for that for me.
Regardless of that, I loved BOTW, and I kind of really don’t like TOTK in terms of story and world. They missed a lot of opportunities to do anything interesting with this being a direct sequel story-wise, it felt even less involved than BOTW’s story and that’s an ACHIEVEMENT. But the gameplay is fun, I like just mindlessly exploring and finding stuff, but its repetitive nature and just the fact there isn’t that much to be wowed by… game of the year it is not. I think a big part is that there’s no real surprises to be had when your world is the same but the changes are nowhere near interesting enough to keep it fresh, and the parts that are new are quite dull. Should’ve had more big sky islands and the depths should have been more than just an inverted hyrule with darkness that you light away by throwing seeds everywhere.
Not trying to hate on anyone else who loves this game or any other zelda game for that matter, I love discussion but I also think it shouldn’t come down to ‘I LOVED IT, I’M RIGHT!’ ‘WELL I HATED IT AND HERE’S THE REASONS WHY I’M RIGHT!’. It’s a little too easy to fall into that hole, but yeah, I’m still enjoying playing it so I’m winning even if it’s not as great as I hoped it would be. Onto pikmin 4!
Re: Hori Unveils Brand New Sonic And Pac-Man Switch 'Split Pad Compact' Designs
@molkom As XiaoShao said before, I bought them and haven’t had any problems with drift since. They’re very comfortable too! For hd rumble and gyro there’s always my pro controller if it’s essential.
Re: Hori Unveils Brand New Sonic And Pac-Man Switch 'Split Pad Compact' Designs
Honestly I get that hd rumble and lack of motion controls suck… but with my joycons drifting all over the place, these were still a very worthwhile investment over another pair of joycons to catch drift-
Re: Square Enix's Dragon Quest Series Has Now Sold Over 88 Million Units Worldwide
If only the music was better… really has been a constant nagging force against me playing some of them, even though I own a few so far. Only finished builders.
Re: Soapbox: Getting The Master Sword In Tears Of The Kingdom Is Zelda At Its Best
I got the sword after finding every tear and I didn’t feel much throughout that journey, so I didn’t feel much grabbing it either. It was empty spectacle for me, and I bet it would’ve been cooler if that story was better or if I’d randomly stumbled across it. Then again not many master sword moments to compare it to because I can barely get myself to finish some of the zelda games no matter how critically acclaimed. They can be pretty dull. Wind Waker did it best from what I remember, from what I played. Definitely felt something there, but here it was just cool. Not bad but not like it’s impossible to do better (for example, might actually help if the sword feels like it impacts my arsenal after I get it instead of just existing until the final boss-)
Re: Japanese Charts: Master Detective Archives Claims Victory As Zelda: TOTK Takes Third
Playing it right now and so far it’s pretty fun, so I’m glad to see it’s doing well.
Re: Feature: Donkey Kong Cymru: The Extremely Brief History Of Welshness In Nintendo Games
@JR150 Ahh, like that! Now that is very true, though that might be less an American thing only and partially because they were trying to fit the original Japanese vibe, and catgirls usually have very high-pitched voices there (most of the girls do usually). But just like Riku has a normal nopon voice in Japanese and then a grown man voicing him in English, the liberties they took in this ‘dubbing’ with the voices is very welcome.
Re: Feature: Donkey Kong Cymru: The Extremely Brief History Of Welshness In Nintendo Games
@nessisonett Shows what I know, haha. My bad, I’m really not very knowledgeable about English accents, thanks for correcting me!
Re: Feature: Donkey Kong Cymru: The Extremely Brief History Of Welshness In Nintendo Games
@JR150 I have to say, I fail to see how an American catgirl would suddenly be cringey compared to a Welsh one, but I am not American so it’s all the same to me. It’s the specific way of saying it like catgirls can’t possibly sound good with an American VA that cracks me up, haha. I will agree that using more varied accents is always more interesting, but not exactly the end of the world.
Maybe it’s in the sense that imagining Rex without a scottish accent just doesn’t feel right because I’m now used to scottish Rex, but if he’d been American to begin with maybe I’d never have cared that much. I hope that whatever they do next, monolith keeps the localisation full of stuff like this, it’d be sorely missed and it sets xenoblade apart.
Re: Poll: Box Art Brawl: Donkey Konga
I can’t deal with the japanese and European logo. I know Donkey Kong’s toothy smile is iconic but I’ve never liked it, so anything that doesn’t have that is better. NA it is.
Re: Poll: What's Your Game Of The Year Of 2023 So Far?
Everyone is of course saying tears, but that one definitely didn’t reach the heights it should to be game of the year, no matter what anyone says (in my opinion, of course). Then metroid prime remastered apparently never really clicked for me because that’s another 10/10 game that was a 7/10 at best having finally played it. I’ve played a lot of enjoyable games so far but no real game of the year contenders yet. Sure, I could default to tears because it’s the biggest release but it’d just feel wrong. A good game with moments of greatness, but I’m sure I’ll play something I enjoy more this year. (Or magically remember a game that I forgot about, I play a lot of stuff so I lose track sometimes-)
Re: Toby Fox Shares Development Update On Deltarune Chapter 3
Don’t feel much for Deltarune yet, but well, I’ll see if the later chapters can change my mind. Chapter 1 was great, chapter 2 was kind of just… there.
Re: Talking Point: What Are You Playing This Weekend? (June 24th)
More Souldiers, Totk has become the ‘brain off’ type of game so might play that when I feel like it, but not this weekend.
Re: Review: Pikmin 2 - Still A Sublime Time, Even Without The 7-Up Bottle Cap
That is one very nice looking rocket, didn't need to see it four times though.
Re: Sonic Central 2023 Announced, Get Ready For A "Sneak Peek" At Upcoming Projects
@Snatcher Second that sonic unleashed thought, I really want to play it finally.
Re: Feature: Our Predictions For Tomorrow’s Nintendo Direct
@LordBakemono I thought Hollow Knight was just alright, and I think that Silksong will probably be the same kind of alright, it just has a lot more hype riding on it. The word 'masterpiece' gets thrown around a lot but in the end, it's just an opinion. I'll be the first to gladly eat my words if silksong blows me away and it'll be worth the wait, it's going to be quality-assured for sure, but won't be surprised either if the hype is a bit too overblown with how long it's been building up. I'd not call it snobby to say that astronomical levels of hype and constant hope for more information might have a lot of people disappointed because they put unrealistic expectations, you know?
Hence why I'll believe it when I see it if this game is worth all that, there's plenty of other stuff to look forward to so that I don't get my expectations too high, and then I might enjoy silksong more than even some fans who've been waiting for it all this time.
I dunno why I felt like replying in such detail, but in short, I hope when it comes out it'll be at least as good if not better than my hollow knight playthrough, because though I wouldn't call it a masterpiece by any means, it's a great game. Might revisit it soon with the vocalised mod they released a bit ago.
Re: Feature: Our Predictions For The June 2023 Nintendo Direct
I swear silksong is just going to be a hyper-polished 'just alright' game when it comes out and all the hype will have cracked hornet's shoulders from the weight... but hey, plenty of other surprises to hope for and my backlog is screaming in agony in the background.
Re: Mario + Rabbids Sparks Of Hope "Should Have Waited" For Switch Successor, Says Ubisoft CEO
I played it, but it wasn't as good as the first one and boring as sin (location and music-wise, mostly) and unfunny as hell. I don't know why there had to be spoken jokes that are so unfunny I can't even forcefully chuckle at them when the wordless humor in the animations of the first one was always much more charming. That combined with it just being a lot less snappy and strategic with how much freedom you got and welp, I'm glad I'm done with it.
Re: Poll: Are You Still Playing Zelda: Tears Of The Kingdom?
I finished it, the story left me kinda disappointed, but the exploration is still decently fun so I randomly pop in, play a little and then move on to play more Souldiers usually. I intend to complete it but it’ll be at a very slow pace most of the time probably. It’s weird to say but… I’ve got more interesting games to play, simply.
Re: Sonic Fans Are Already Really Mad About Sonic Origins Plus
@RupeeClock Oh trust me, I’m a big sonic fan and we DESERVE better. We absolutely do. It’s just that I’ve grown used to this, I guess, so I don’t think these things will ruin the added content for me and Super Amy looking generic is the least of my problems, ya feel me? I’d love extra detail but if Super Amy is apparently not that special to them, it sucks but it’s at least not to the levels of ‘the game gear games are full of glitches just like sonic origins was at launch’. There’s a lot worse stuff to be truly angry about, with Amy and the like it’s less so anger at the games as a whole and more so anger at the lack of care for their characters… which also sucks but just less, I guess. It can still be fixed later on.
Maybe this is just a paragraph of me admitting I’ve become numb to the lack of care we get out of Sonic games a lot of the time, huh?
Re: Sonic Fans Are Already Really Mad About Sonic Origins Plus
So the two first complaints… eh, who cares.
The last one though is just a pity I guess. But none of this matters that much, feels like people are overreacting a tad, as usual.
Re: Poll: Box Art Brawl: Puyo Pop Fever
Japan is too chaotic looking for me, but that’s why I picked it: chaos fits pretty well here.
Re: Splatoon 3 Devs Tease "New And Different" Gameplay In Wave 2 DLC
New and different… well, I guess we’ll see how ‘new and different’ it is, from new mechanic to game-changing approach to standard splatoon gameplay.
Re: Talking Point: What Are You Playing This Weekend? (June 17th)
The reused map in Totk means I’m really not that interested in focusing much on that (plus the depths being oh so boring to explore for the most part since it all just looks the same) but it’s the perfect game to just turn my brain off, walk around, do some quests, find some shrines… so instead of what I expected Totk being my main focus, it’s just kind of nice as a perpetual side game. Enjoying it more that way too, because that main story is a disappointment and a half for the most part.
Re: Review: Labyrinth Of Galleria: The Moon Society - A Deep, Dense, Devastating Dungeon Crawler
Tried so hard to enjoy the first one playing the demo but pffft, none of the characters are making me stick around, the story seems to take ages to even get anywhere and the gameplay is already a little too braindead so if all I have to look forward to is mix-maxing then yeah, I’ll stick with Etrian Odyssey.
Doubt the sequel would make me change my mind.
Re: Rain World: Downpour DLC Promises More Brutal Gameplay This Coming July
It's less so hard to me and more so a test of endurance; but like said in the comment above, it just wasn't very fun to traverse. Now co-op, I think that'd be great for a game like this... if I had friends who are half-decent at games. They struggle to figure out the controls for smash attacks in smash bros so I doubt they could handle this for long.
Re: Sifu's Free Arenas Expansion Update Is Out Now On Switch
@KnightofNi_ So the framerate is pretty bearable then? I’m usually not a big graphics guy but I do kind of get bothered by the frames altering wildly, so you’d say that’s not the case on switch or just easy to get used to?
Re: Review: Dordogne - A Watercolour Wonder, Imperfect Yet Touching
@NKR I’ve lived a lie. I always thought it was sacré, not sacre. The more you know. Don’t get to use my French that much anymore so it’s a tad rusty and incorrect.
Re: Review: Dordogne - A Watercolour Wonder, Imperfect Yet Touching
This review saw the chance for French and clearly took it wholeheartedly, haha. Sacré bleu, as they say.
Re: Talking Point: What Do You Wish You Knew Sooner In Zelda: Tears Of The Kingdom?
ZL… really now.
Re: Talking Point: What Are You Playing This Weekend? (June 10th)
@Vriess Lineair, no. Story-driven, absolutely, yes. Stories in games always keep me going and interested, and I felt Botw’s story did a better job bringing the world to life than Totk’s does. Because the story didn’t bring life to the world as I played through it, I now have a big map with lots to explore and find, but lacking a bit of soul to actually keep my interest in a lot of it, ah well.
But yeah, story is a pretty big thing for me and I think most TOTK enjoyers probably just came for the gameplay.
Re: Talking Point: What Are You Playing This Weekend? (June 10th)
@Vriess it’s not the amount of content that’s the issue for me, it’s something with the story and the mechanics and the overall feeling of the world and characters. There’s a lot less life in the characters and in the main story (which I found so odd since BOTW didn’t exactly put any high standards for story) and the fact a lot of it repeats itself over and over once you’ve seen a lot what the world offers. It’s a very subjective thing and I find it hard to explain in a short way, haha. I’m still enjoying my time with it, this isn’t me bashing the game in a ‘it’s so boring, there’s nothing to do!’ way, but I’m just definitely not in the ‘I’m 120 hours in and feel like I’ve barely scratched the surface!’ camp. I’ve definitely scratched the surface and now I’m seeing how long the rest of the game can draw me in.
Re: Talking Point: What Are You Playing This Weekend? (June 10th)
Finished tears of the kingdom’s story and honestly kinda of uninterested to go back in much. I still will but the game has grown rather dull rather quickly for me with how the world feels like it has somehow become more lifeless than before.
Re: Sonic Superstars Won't Recycle Locations Like Green Hill Zone
You’d get sick of the same aesthetics being recycled over and over too at some point. I’m glad to hear they’re focusing on some more creative, new stuff.
Re: Can You Match These Zeldas To The Game They're From?
Got all of them right, to my own surprise, haha. Still have yet to play quite a few of these.
Re: Japanese Charts: Etrian Odyssey Origins Sees Strong Debut, But Nothing Troubles Zelda: TOTK
Go Etrian Odyssey, rise from the ashes! I'm glad to see it doing well, niche as it is.
Re: Soapbox: Zelda: Tears Of The Kingdom's Busier Hyrule Is Making Me Miss BOTW
@ArcticEcho 'How can anyone-' will always be answered very simply with 'because different people have different tastes'. Glad you could enjoy Totk while you couldn't enjoy Botw but Botw is not just magically obsolete now.
Re: Soapbox: Zelda: Tears Of The Kingdom's Busier Hyrule Is Making Me Miss BOTW
@Akurusu No idea why I was tagged in your comment about the overworld theme or which one you mean (I assume AoC) but uhm, yeah, sure.
Re: Soapbox: Zelda: Tears Of The Kingdom's Busier Hyrule Is Making Me Miss BOTW
The only thing I miss from Breath of the Wild is that its characters felt actually alive (mainly in the main story). Looking back at even Age of Calamity’s story there was more character there than there is here, with only Rauru and Ganondorf as kinda highlights. Somehow that really took out a lot of life from the world for me, not being intrigued by it nearly as much as before.
Re: Brilliant RPG Chained Echoes Is Getting A New Game + Mode Very Soon
Ah, still have to get back to this after TOTK and Blade of Darkness stop sucking up my time. Well, that and exams.