Comments 864

Re: Feature: What Does Nintendo's Shutdown Of ROM-Sharing Sites Mean For Video Game Preservation?

Rect_Pola

Perhaps they should see to draw some benefit from putting the sites under the gun, like agreeing to not press charges if the site runners donate their libraries to preservation programs. ROMs still live on and wait for the licensing hoopla to get sorted. Or perhaps we need new laws that recognize a unique form of public domain for media preservation since some titles would never get a chance to be resold. It's a sticky mess.

Re: Random: Nintendo Finally Confirms The Correct Pronunciation For 'NES'

Rect_Pola

@Agent721
No; in my house we said Ness, because it was pronounceable enough to sound like a term (or character's name). Some people tend to, other's don't. NES landed on being easy enough to pronounce but short enough to spell that neither felt wrong.

On that note, the spelling of such things doesn't feel any less like a name. Which brings your 'surprise' into question. EA, HP, IBM, UPS. The real names still exist, but the abbreviations are so common they carry as recognizable names. AND there is (and has been) discussion because there's always been weight to an official way. My family has always said 'ups' but since that's not what UPS uses, I'm pretty sure we're the only ones.

Re: Nintendo's Reggie Fils-Aimé Hits Back At Analysts After Recent Share Price Drop

Rect_Pola

How many times do we have to go through this? Nintendo's been devoting less energy into E3, but it's still a major venue to the industry at large. There are consequences for not getting them revved up. Even if the main goal was talking about what's going to close out the year, anything else added now is going to be attacked with 'that's nice, why didn't you say something about it at E3?'

Re: 8BitDo Reveals Huge Range Of Bluetooth Controllers, All Compatible With Nintendo Switch

Rect_Pola

I wonder if they'll finally gave it a dedicated power button and better mode/sync solution than holding a button combo like a you had to hack it to work.

The others are mostly makeovers, but the new SN30 Pro looks like a SNES controller and a dualshock had a baby. Nothing wrong with that to me, two of my favorite controllers.

Odd they haven't taken aim at the Gamecube controller. Particularly with another Smash on the way.

Re: A Cheaper, Customisable 'Nintendo Switch 2nd Set' Has Launched In Japan Without A Dock

Rect_Pola

First off, I don't use the portability, and second, their "online" model hasn't garnered good feels about bothering to own a second system, so an extra without the dock has little influence on me.

As an option on the market, I'd like it if it had a charging cable thrown in. It costs way too much for lacking a piece they want $90 for. The color options are cute, but not worth that much. Also, I don't know if they rigged the thing to brick up for being connected to unofficial cables or specifically docks, but we already know they could do it if the mood strikes.

When Nintendo arranges these things like this, half the time I feel like they're just lazy and pay zero attention to their customers, and the other half I feel they want you to think they (a market leader) are a mom and pop doing the best they can. I don't know which is more insulting.

Re: New Splatoon Secret Project Is Set To "Shock The World" Just Days Before E3

Rect_Pola

I could totally see an anime (there's already a manga) but my heart of hearts would be down for something new built off of Splatoon.

Given Splatoon style you wouldn't even need huge numbers: maybe 6 or so teams in a big round area. Instead of being fixed (read: containable) team bases would be hovering pads rotating over the field, but you have to jump down to ink anything. After x-minutes, either the least successful teams or players who were splatted too often are knocked out; survivors are given 30 seconds to change up their gear before being shipped to a smaller location; fewer teams reassigned; rinse-repeat until it's one turf war between two teams.

Re: Nintendo Comments On Third-Party Docks Bricking Switch Systems

Rect_Pola

Assuming this is a unintended issue of spec changes not playing well with unofficial stuff this is unfortunate. (Then again, this COULD be a carefully designed attack to stifle competition. "Look how generous we are, aren't we sweet? Oh noes! That unofficial garbage that costs a fraction of our version is messing up your fun times? Tsk. If only you had paid up like a good little gamer.)

Setting aside Nintendo's hard on for proprietary control over everything, the heart of the problem is Nintendo is unwilling to not make a profit on anything. Even extras that only a fraction of their user base will partake in. When they're sure people will want it, they charge through the nose. When they aren't, they stifle supply so as little lingers on shelves as possible. That's the only reason I assume the NES/SNES mini/Amiibo issues could have at least started as legit underestimates. If Ninty was completely confident in them, they would have charged four times the price. "What about AFTER they knew those things were hits?" By then the price was already locked in and they couldn't price accordingly. However, keeping the stocks down creates a desperate environment that guarantees sales.

Re: Review: AeternoBlade (Switch eShop)

Rect_Pola

Picked this up when it was featured as one of the few games MyNintendo offered that I didn't already own. This would've been the time to clean things up, but I guess that is all for naught.

Re: Nintendo Wants To Make Greater Use Of Downloadable Content In The Future

Rect_Pola

Lord, I hope they won't ape EA or Ubisoft. I've long thought Nintendo is at times behind in the times from other companies (like embracing the internet and such) so that would be my personal 'be careful what you wish for' nightmare scenario because when they are being creative they hold on to it way past it's prime (like motion controls)

Re: Nintendo Reiterates That It's Not Interested In Virtual Reality Or 4K Support

Rect_Pola

I agree for the most part. 4K is still very limited. Way too soon to explore in products. Most they'd do right now is eye-ball what they'd need under the hood to do it.
VR's a different matter. The tech isn't quite there (though a more powerful Switch would be the cleanest way to implement it) and it's place in the market isn't exactly the next sure thing in game media.