Comments 864

Re: Talking Point: Nintendo And Microsoft Working Together Isn't As Crazy As You Think

Rect_Pola

Looking back, I'd say Xbox one's multimedia stance was culturally too soon (people weren't ready for it) and technically too late (smart TVs scooped most of the functionality it was adding).
I don't see what's in it for Nintendo besides access to titles Microsoft publishes. Is that enough?

...Or is this how the industry evolving away from proprietary hardware happens? Microsoft makes a streaming only box that can download eShop stuff, Nintendo makes their next console compatible to double as an MS streaming box.

Re: Feature: Just One More, Honest: The Unlikely Endurance Of amiibo

Rect_Pola

It's too bad about Starlink. They were the only T2L series that felt like actual toys. So much so that could've run it as a toy line first. Just imagine, replace the controller dock with a powered handle that knows the attachments and played appropriate voice and sound effects with button presses (basically what Kamen Rider has been doing forever). Then turn around and go "those toys that are already around? Use this little controller dock and our tie-in game actually uses them!"

But they botched the launch pretty hard and wanted too much for more pieces. I didn't go after more until the drop.

Re: Nintendo Planning Ways To "Boost The Appeal" Of Switch Online Service On A Yearly Basis

Rect_Pola

First of all, they never should've made online multiplayer part of the deal this generation. They pushed rolling it out for so long it became gating something we used to have. It's not even a huge loss for me, but it still cheeses me off. It's just not how you make friends. If there were signs of marked improvements to online play then I'd consider it a fair trade, but if it's there I haven't heard of it. In fact Splatoon's issues have been getting worse.

Now then. If they really want to sweeten the deal; open up the VC library! Drip feeding made sense when VC was a side hustle in the store, but as a library you pay to access it'd be okay to throw down 30+ titles a month. Oh, and I keep referring to it as Virtual Console because it should preserve the stuff we enjoyed from VC. I have no idea if save states and such aren't already there, but such things should NEVER feel like a lesser of features we enjoyed in the past.

Re: Nintendo Confirms It Has Unannounced Titles Set To Launch This Year, Delays Not Anticipated

Rect_Pola

Okay... I'm curious. I guess.
I can't get hyped to just the promise of "something", I'd like to know if it's even in my wheelhouse of interests.

The problem with unannounced games is they are also unhypeable games. They've driven the internet wild with title screens. Oh wait... I just made myself sad.

Yeah, fine okay, you want something locked in first. But if they're coming this year there must be something tangible to see by now.

Re: Nintendo Has "Nothing To Announce" On The Rumours Of A Switch Mini

Rect_Pola

If Nintendo had a better account system I wouldn't mind a personal version of the Switch. But this is Nintendo, so to get your games on it from the console version or vise versa, you probably have to purge all trace of your stuff on one of them, because Nintendo has zero concept of a game system being shared and how that comfortably works. They came closest with Wii U and 3DS, but that was entirely on accident.

Re: Future Business Shift Could See Nintendo Move Away From Home Console Development

Rect_Pola

Please don't. I like Mario Run, you can that's not what he's talking about. "Continuous stream of revenue" means one thing, whale hunting. And no game made to court whales is good for non-whales. Ever.
It's tolerated on smartphones because they're literally giving you the game for free. They're still just as bad design wise as AAA games trying to ape it.
Either game play is deficient without a constant infusion of money, or there's some attractive element that's requires actual gambling to engage with it. Or the do both and said element is integral on some level. Nothing about these designs are nice to the consumer.
It looks lush now because there's been plenty of whales in the sea, but like AAAs making games so expensive only record-breaking success counts as breaking even, the monetization method will someday hit the wall.

Re: Sonic Movie Writer Tells Everyone To "Relax" After Poster Backlash

Rect_Pola

If there is an absolute wrong choice to make, these guys will make it.

Part of it is ye olde rock and a hard place. They have to present themselves as confident, even when behind the scenes they are in full panic mode. This wasn't an "I don't know about this" they could gradually win over with full reveal and movement, this was a flat out NO.

Re: The Upcoming Sonic Movie Has Received Its First Poster, And It's Strangely Muscular

Rect_Pola

Oh... What horrors have they created?

Sonic is a cartoon character, he does well as a cartoon character. Un-cartooning a cartoon character is a delicate process. People are only now realizing now how eff'd up some Pokemon would look in the flesh and that's paying close attention to their actual designs.

When you opt to redesign it, it says you have no confidence in the original material. Which says you don't know what was so appealing about the design in the first place. Which says you don't know what you're doing.

Re: It Looks Like Nintendo's Generous Supply Of Post-Release Game Content Is Set To Continue

Rect_Pola

Please don't go too deep down this rabbit hole. Straight forward DLC is the gateway drug to harder monetization strategies.

Nintendo already sniffing at season passes, saying you could quit any time. But they never do. If they start convoluting pre-ordering with alternate bonuses, we will need to have an intervention.

If we do nothing, they'll be just like the other AAA junkies. Gutting or compromising their titles' content and mechanics, financially abusing their users, all for their shareholders next fix because no amount of sales are enough anymore.

Re: Sony Will Step Away From The Handheld Games Business In 2019, Leaving It All To Nintendo

Rect_Pola

I can see why, but considering Nintendo is abandoning the values that handhelds used to harbor (less power, but cheaper to buy and develop for), I would've figured there was still a viable market to be exploited. I know plenty (including Nintendo) feel the Switch covers that void, but as a handheld it is the most delicate thing they have ever created.
If I had a Switch back when I had my gameboy it would've been dead within a year. Nevermind the cost makes "each person has their own" prohibitive.

Re: Shigeru Miyamoto Urges Game Developers To Embrace Subscription-Based Services

Rect_Pola

At first I wanted to bemoan them going to the dark side, especially after ignoring all the good sides of internet resources (a very Nintendo thing to do). But then I started thinking, his words may have a different read.

I'm not sure he's entirely encouraging them to embrace it so much as telling them to be mindful of it and learn to adapt to the presence of subscription services in their world.

Re: Nintendo Has Sold Over 700 Million Video Game Consoles To Date

Rect_Pola

Huh, I wonder if there's going to be fanfare with each system Switch surpasses. Gamecube will be easy and N64 is likely before it's lifespan peters out. If it takes the SNES I'll be incredibly impressed. After that it's the one that had a decade to itself and the literal phenomenon that non-gamers thought was cool.

Re: Poll: What Did You Think Of The Super Smash Bros. Ultimate Direct?

Rect_Pola

Smash character reveals are as smart and tactful as Overwatch's character movies. More so with Smash because the pastiche of Nintendoness is like snippets of the Emissary sequel we never got. Everytime is such a rush of joy.
This show did it's job reinforcing how ultimate this version of the title is really going to be. I long for an on disc version of this the soundtrack (I suspect they'll probably never bother with a buyable electronic version -they made the Switch do it).