Comments 571

Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"

PharoneTheGnome

Not sure why this would be a surprise for anyone.

Why would you buy Cyberpunk 2077 to play on Nintendo Switch 2 when you already have it on the PS5 which will technically run it BETTER than the Switch 2 purely because the PS5 has superior hardware?

The only reason to buy it on Switch2 is if you want to play it on the go OR you don't own another current generation console like PS5 or Xbox.

And, even then, people don't talk about it much, but the PS5 does have a handheld you can play these games on. They stream from your PS5 to the handheld.

Before you say that is lame streaming stuff, you praised the fact that DK Bananza streamed the game to the Switch1.

Re: "If You're A Real Fan, You'll Find A Way" - Borderlands 4 Dev Gives Tone Deaf Response To Price Concerns

PharoneTheGnome

I would say that is the stupidest thing I have ever seen someone say at that level in a game company, but...

"You think you do, but you don't"... Blizzard

"Casuals don't deserve to kill Nagafen"... Daybreak Games

It's kinda funny just how incredibly stupid some of the people are that run game development companies. It's almost as if they have game design/development knowledge but absolutely zero business knowledge.... oh hmmm

Re: Talking Point: The Switch 2 Pre-Order Situation Sucks, But Can Nintendo Do Anything About It?

PharoneTheGnome

Smartest thing you could do is go to the Nintendo site, login to your account, and click the button to be put on the list for preorder directly from Nintendo.

This is exactly how I bought my PS5 back during the period where it was completely impossible to buy one in store or online. Sony offered the same thing where you login to your account and select that you are interested in purchasing when one comes available.

With in 3 months, I got an email from Sony, logged in to make my purchase, and it showed up in the mail that week. I dealt with zero scalpers or hassles.

Re: Cyberpunk 2077 Dev Tells Studios "Do Not Underestimate The Physical Edition"

PharoneTheGnome

The plain and simple fact is that physical does matter to a ton of gamers. If that was not true, then companies like Limited Run Games would not exist.

The fact that multiple companies now exist making physical versions of download-only games is proof that physical game ownership is important to a large swath of consumers.

It's really that simple.

The fact that Nintendo seems to think otherwise is absolutely astonishing considering how massive the retro market is when i comes to Nintendo products. It's almost like someone at the top has lost touch with reality.

Re: How Do Nintendo Switch 2 Virtual Game Cards Work? - Game Transfer & Lending Guide

PharoneTheGnome

This is just so silly. It's not a physical purchase and it's not a digital purchase. It's some sort of hybrid that has the worst of both worlds; requiring a cartridge to install the game but not having the actual game on the cartridge to install.

I just can't imagine the initial discussion at Nintendo when this was brought up. I guarantee you there was at least a week long argument about the fact that this new kind of product doesn't have any real reason to exist.

It's a solution to a non-existent problem. Not one single person in the history of gaming has thought, "I sure with I had a physical game cartridge that doesn't have the game actually on the cartridge but will require me to put the cartridge in to install the game that it will actually download from the internet." No one. Ever.

It's absolutely laughable.

Re: Random: Missed Out On A Switch 2 Pre-Order? Sakurai Has The Perfect Solution

PharoneTheGnome

Imagine, if you will, a world where you go to sleep knowing the Switch 2 is coming out this year, and wake up in a world not remembering it until this same time next year.

In that second world you woke up in, when you go to buy your Switch 2 (a year after actual release), you find plenty of stock, more awesome games made just for it, and great deals.

You missed a year of Switch 2, but was it really a bad thing considering you bought in after all the good stuff is ready to be played?

Just a thought.

Re: Nintendo Today Video Showcases The New Switch 2 Pro Controller

PharoneTheGnome

I personally love my Switch Pro controller. I think it is one of the best feeling controllers I have ever had for any game machine. The only controller I think competes with it (to me) is the Playstation 5 controller.

If I ever buy a Switch 2, I will buy the Switch 2 Pro controller just because of how much I love the original Switch Pro controller.

Re: Analyst Predicts Record-Breaking Launch Numbers For Switch 2

PharoneTheGnome

It's going to break records initially because the bots are buying up preorders to sell the systems for twice as much this Christmas to the parents that have to get one for their kids.

Scalpers have ruined the gaming industry and turned it in to a horrible existence.

What ever happened to the days of simply being able to go down to a GameStop and plucking down the money to preorder something and not having to be faster than a bot at midnight to have a chance to preorder something?

I can't stand all the greed that our world seems to thrive on these days.

Re: Every Nintendo Switch 2 Game-Key Card Release

PharoneTheGnome

Oh and by the way, yes. I do play Pokemon Aqua Sapphire on my 3DS today. It's the current game I am playing on my 3DS right now.

Just because a company declares a game system is old and not worth their time anymore does NOT make that game system nor the games that were made for it instantly become garbage. Some older games are better than some of the stuff being put out today.

Re: Every Nintendo Switch 2 Game-Key Card Release

PharoneTheGnome

Imagine that this existed back during the Gameboy, Gameboy Advance, Gameboy Color, DS, and 3DS eras.

Now imagine grabbing one of those games off your shelf to play today.

Let's say you wanted to play Pokemon Aqua Sapphire on your 3DS. You grab the box off your shelf, get the cartridge out of it, pop it in your 3DS to play it, and remember that you had to remove it from you 3DS back in the day because you needed more room to play a different game.

You got the physical cartridge. No problem. Start the game, and hmmm... that's odd. It doesn't work. Oh yeah... you needed the Nintendo 3DS service to be up and running to be able to download that game.... and... it's gone now. Uh oh.

The reality about downloaded games is that ALL gaming services go offline eventually. Every company takes down their servers at some point.

Playstation shut down the PS Vita. Nintendo shut down the 3DS and WiiU. They all do it.

Buying a game key card for Switch 2 is not buying a game. It is renting a game until the servers are shut down for good. You do NOT own the game your "bought".

This is why I do not and will not support these game key cards. Enjoy paying upwards of $70 to rent a game. I'll pass.

Re: The Switch 2's New Magnetic Joy-Con Originally Didn't Have A Release Button

PharoneTheGnome

I really like the idea of the magnets. I just hope that it holds up over time with a lot o usage. I'd hate to see a situation occur like we had with the controller drift of the original Switch.

Pushing the envelope of technology is great until it becomes something that was great on paper and doesn't end up lasting very long in implementation.

Case in point for pushing technologies edge and getting it right is... the 3DS. The 3DS is still an amazing machine that is highly capable of playing a wide assortment of fun games. People are finding that not only is it fantastic for what it was designed for, but it also is working amazingly as a retro emulation machine able to play every Nintendo handheld game ever made as well as other system up to PS1.

The 3DS was way ahead of its time, and the ONLY reason it is now discontinued tech is because Nintendo CHOSE to go in a different direction with Switch. There's nothing wrong with the 3DS. A refreshed 3DS with faster chips, higher resolution and brighter screen, and a modern battery that could last a lot longer would sell today easily in the millions. I'd buy one in a heart beat.

Re: Japanese Retailer Is Asking The Public How To Combat Switch 2 Scalpers

PharoneTheGnome

Sony had a system setup on their website for the PS5 where you went to their website and put in a request as interest to buy one. It put you in a pool, and as availability came available, you would get an email stating that you had X number of hours to login and make your purchase.

That's how I got my PS5 back when it was IMPOSSIBLE to buy one at stores. It took all of about two to three months, and then one day I got my email. I logged in, made my purchase, and it was shipped to me within a week. Easy... as click click click. No bots. No lines. No BS.

Re: Opinion: The Switch 2 Is A Powerhouse For The Price

PharoneTheGnome

@TheMisterManGuy There is a major difference in the amount of work that goes in to make a new GTA game than there is in making a new Mario Kart game.

If you can't see that, then what you are really saying is that you pay based on a brand name rather than the actual content of the game.

I tend to believe a game's worth is based on the game's content rather than just the game's name or who made it.

Re: Opinion: The Switch 2 Is A Powerhouse For The Price

PharoneTheGnome

I have a PS5, and it was worth every penny I paid for it.

I will not be buying a Switch 2 for two reasons.

1. No matter how you candy coat it, the cost does not match the performance of the machine. I've read all of the justifications for it in these comments, and I still just don't buy it. For $450 it should at the bare minimum be at or higher than the current PS5 and Xbox machine's performance. I don't care that I can carry the Switch 2 around. If I want to carry my PS5 around, I can literally buy the portable that connects to it.

2. The game prices are ludicrously over priced. $80 should be reserved for triple A titles that have a ton of expensive-to-create content in it, and quite frankly, I probably would expect to get a Limited or Collector's edition for that much money.

Normalizing $80 for platformer Nintendo games that literally are just slight variations on each generation is 100% unacceptable. No Pokemon, Mario, Zelda, or Kart game should cost more than $50. The average franchise Nintendo game is not a huge cost development effort.

There is no way you can compare the development cost of a game like Super Mario Bros Wonder to that of:
1. Cyberpunk 2077 at $174 million
2. Red Dead Redemption 2 at $540 million
3. Grand Theft Auto 5 at $265 million
4. Final Fantasy XV at $275 million
5. Call of Duty: Modern Warfare at $250 million
6. Halo 4 at $100 million
7. The Witcher 3: Wild Hunt at $81 million
8. Star Wars: The Old Republic at over $200 million
9. Assasin's Creed: Unity at $137 million
10. Marvel's Spider-Man at $397 million

I guarantee you that the average Nintendo franchise game does not cost near as much to make.

Does that mean I didn't love Super Mario Bros Wonder? No. I thought it was a fantastic game. It still was not worth $80.