Final Fantasy Tactics is probably, all things considered, my favourite Final Fantasy. As someone who isn't really a huge video game lore person at the best of times, as in I forget most of it because my brain needs the storage space for memories of food, in my eyes it stands shoulder-to-shoulder with some of the best in the mainline series.
This is a game that gives me the tight, strategic combat fix that I want, you see, whilst delivering a world, characters and story that fit into the overall Final Fantasy vibe incredibly well, without requiring a degree in finalising all known fantasies to understand or fully enjoy. The narrative, which sees you slip into the shoes of Ramza Beoulve as he drops nobility for rebellion, is an epic one, make no mistake. It's got all the twists and turns you'd expect, and a few more besides, making it easier to get into the groove of.

In serving up its fantastic story in such a direct and effective way — you can relax, I'm not gonna spoil anything — and in delivering the combat goods (and then some) upon its lovely little miniature, rotating battlefields, this game is just a winner in every conceivable way. I thought it was perfect in 1998, and I loved returning for The War of the Lions PSP version in 2007, an upgrade that added new characters, plot points, and jobs to proceedings. It's just one of those incredibly moreish, flexible and deep turn-based efforts, the sort of thing you can replay many times over just to test new...well, tactics.
Of course, I'm bringing up The War of the Lions awkwardly here, because the stuff that it added, all the good stuff that I've just listed, is cut from this new version. Well, I say "cut"...I mean, yes, it has been cut, but it has also had some of its essence (purely in terms of its story, I should make clear) massaged gently into aspects of the retouched narrative of The Ivalice Chronicles. So you are losing all the stuff you were worried you would, but you are also getting a version of the game that looks and feels as though it's been tightened up and smartened across the board in ways that make it very hard to criticise otherwise.
So let's start with what we do get, rather than what's missing. Final Fantasy Tactics: The Ivalice Chronicles gives you two versions of Final Fantasy Tactics to play with; The Ivalice Chronicles, or 'enhanced' version, affords you all of the new features that I'll dig into in a moment, whereas the 'classic' version presents the original game with only minor QoL changes. Simple enough. However, there's more to it than that. There always is.

The classic version here actually uses the War of the Lion's script, you see, whilst the enhanced edition settles on a hybrid affair. You still aren't getting any of the new characters/jobs from War of the Lions back, but playing through the enhanced version, I've been impressed by how much work has been put into what's been done. This is not some lazy, slapdash, cut-content affair. We all know the game has been painstakingly rebuilt due to issues with the source code and whatnot, but with the addition of full voice-acting — easily the biggest and best addition here by the way — there's also been lots of clever tinkering with the dialogue. It now flows better, it's been cleaned up and made more easy to parse, and to perform, I'm sure, for the talent involved.
And they've gone all-out in this regard; they've even got that Ben Starr lad in. It really can't be overstated what a difference it makes to hear the words not just acted out, but acted out so damn well. Even for someone like me who gives over much of their brain storage to thoughts of meat, I'm going to remember everything that happened this time. It's emotional! And it drives home just how great a job they did first time around in giving us a rich and absorbing spin-off.
In terms of The Ivalice Chronicles' other noteworthy changes, you get delicately enhanced looks, now wonderfully crisp and clear, and it's a delight to see little touches such as the sunlight pouring through a window, or dust and other little bits of volumetric fun floating around in the air whilst conversations and battles take place. It's nothing that's going to make your jaw hit the floor — there's no work for Ray Tracing or any of his pals here — but it delivers exactly what it intends to in a way that doesn't mess with the classic vibes. And it performs beautifully in both docked and handheld while it does so.

With regards to gameplay, the biggest changes have happened pre-battle. Here you are now free to select characters and drop them into position on the map, a map that you can also now cursor around freely, hovering over enemies for details and so on before the action kicks off. It's therefore much easier to get the lay of the land. You can also change jobs, swap equipment, and learn new abilities in the pre-battle period, which makes a huge difference in how things flow into the meat of the game.
In battle, the meaningful changes continue, with a new tactical top-down view letting you get a read on things at any time without scenery getting in your way (possibly the only thing that ever annoyed me playing the first one). Turn order being highlighted down the left side of the screen is also a huge change-up for the better, as is the ability to reset your turn should you move to the wrong place.
Alongside all of this, the UI also now shows you predicted hit damage, so you're looking at scraps that give you more info more readily and allow for much more experimentation before running moves as a result. The enemy AI has seen improvements, too; there's more range to how they react when you're trying to flank and mess with them.
Little touches such as improved aiming, easier manipulation of the battle arena to view angles, markers to affix to enemies so you can keep track of them, and so on, add up to a game that feels genuinely fresher. It's a notable improvement on something that was already fantastic, and that's saying something.
The frequency of random battles as you travel has been lessened, and you can also freely skip out of these, choosing to flee rather than engage, which is great for players who just want to get on with the main thrust of things, rather than knowing that a play session will force extra encounters on you that hold meaningful progress back.
We also get all of the auto-play, fast-forwarding through enemy turns, and skipping dialogue and cutscene options you'd expect in this day and age, so the momentum of the game can be controlled to a greater extent here - which marries very nicely with Switch 1 and 2 bringing all of this to you in portable form. It's just an easier game to play in bursts, especially given you can save at your leisure now. If you're wondering about touchscreen implementation, there isn't any, unfortunately.
Oh, I should mention — and again without spoiling anything important, I hope — that one character, who was sort of ruined in how late they showed up to the party in the original, now gets introduced more quickly, alongside their weapon, which was a total pain in the arse to get a hold of the first time out. Good news. And if you know what I'm talking about, even better news!

Where there was only one difficulty setting to choose from in Final Fantasy Tactics of old, The Ivalice Chronicles gives us three: Squire, Knight, and Tactician. I've played through the game on Knight, which is a smoothed version of the original difficulty, and it feels slightly less frustrating, a little easier than I remember it being, so if you've played before, you might want to jump to Tactician straight away. Although make no mistake, this game is still hard, even for returning folk. And so it's nice that the easier mode is there to take away some of the gruelling aspects of battles for FF fans who want story over everything else.
Finally, this new version also brings back a bunch of "sound novels" which didn't originally make it to the Western release, giving lots more lore and worldbuilding to dig into. This is great, of course; however, it's the addition of the State of the Realm feature from Final Fantasy XVI that's been impressing me most. It's like they were thinking of me all along. I can jump in here and check out the story, the characters, the timeline, and the terminology at any time. I can get a re-up on my knowledge, thus enabling even the most forgetful amongst us to enter battles with a full awareness of why exactly I'm there. Truly priceless.

And so, what we've got here, in the end, is an excellent port of a truly fantastic tactical RPG — seriously my favourite of all the Final Fantasies I've played — that makes enjoying the thrilling tactical, turn-based combat at its core easier than ever. It tweaks things to make them smarter, it gives you more options to stop and take stock, and I personally love how it's hybridised things (to an extent) with the story.
Returning to the game some eight years since the last time I played it, too, I've been thoroughly impressed all over again by the flexibility, and replayability, that's built-in through the wonderful jobs system. Even without the stuff that got added for War of the Lions, when combined with the on-field strategy, the list of jobs here; from Thief to Samurai, Lancer, Dancer and/or Geomancer, the freedom it gives you to switch out and try new moves, spells and approaches to tough scraps, is as dreamily engrossing in 2025 as it's ever been.
For newcomers, I've got zero reservations in recommending what's here. It sits happily alongside Triangle Strategy, Valkyria Chronicles, XCOM — all the tactical titans of this genre — as a must-play, and it's an adventure that's lost none of its impact over the years. Facts.

And yet, I can't ignore that, for returning players especially, the excision of the War of the Lions content (especially the characters and new jobs) will be a negative. Still, what a game though, eh.
Conclusion
Yes, Final Fantasy Tactics: The Ivalice Chronicles cuts content from the War of the Lions version, and it's a shame. However, put this one issue aside, if you can, and you've got a fantastic — and fantastically thoughtful — revamp otherwise. Meaningful QoL changes meld with delicate gameplay nips and tucks, CPU enemy tune-ups, and a smoother-flowing experience overall to deliver a game that's pretty much impossible to knock.
Fans will be fully absorbed into the story all over again, enjoying the new flow of the narrative and experiencing the whole thing so wonderfully well-acted. Newcomers, who're less likely to be bothered by the missing content, well, they can just get busy lapping up one of the all-time great tactical RPGs looking and playing better than ever.





Comments 89
SRPGs are right at home on a touchscreen and it’s worth mentioning that this is only a fiver on iOS and Android, based on the PSP port.
Sweet! I'll be picking this up ASAP.
I think FFT may be my favorite game of all time. It started me down a rabbit hole of playing every srpg that came along.
It also set me onto Sakimoto's music which are also some of my favorite compositions.
@RadioHedgeFund
It then isn't the same game exactly is it?
Sure yes, the dvd is available that had extras, but this is the blu ray with different extras and stuff removed.
Doesn't work does it? XD
As an aside, non touch controls i'd much rather for almost anything, especially this genre, cool that you enjoy it though.
Same goes for playing on mobile phones.
Already got this pre-order for Switch so hopefully it arrive next week. In the mean time I will be playing the Steam version once that one became available.
Thanks for the review (and also second opinion by Damien, nice), so glad to hear that this version of an already fantastic game overall makes it even better than it already was - looking forward to finally playing it myself thanks to this rerelease when my copy arrives and I have the time for it!
Well tactical RPG from JRPG isn't suppose to be fun but rewarding for it's effort.
I really dont understand why Square ignores content from previous re-releases of its games when it puts them out again. Why?
Wow. Just wow. Seeing the reviews across the board, isn't what I expected. I kinda expected a mediocre score. But damn am I glad to see Tactics back on form! Excited for next week!
There was no physical version of this on NS2 was there? Just NS1 with a free upgrade or something?
Oh wow, I didn't know they cut content. I was considering getting this since I never finished FFT, but I guess I'll just play the PSP version I already have
Well this is one Switch 1 game that's high on my "Buy physical" list because it's a remaster of a PS1 classic.
Game does look good (though cut content is never the greatest) though it's not for me because I'm busy with other games and tactical ones aren't my favorite, but hopefully the players like it.
Idc about GKC, I'm buying this on Switch 2!!!
I am so pumped for this!
This will be a day one purchase for me. I hope this sells relatively well because I’d like to see Tactics Advance get the same treatment. We are eating good with the games right now; excellent review!
Though the loss of WotL content is a bummer, it isn't a dealbreaker. Looking forward to the game.
I played the original for a couple of hours and was bored to tears. Maybe I should try giving this one more of a chance.
@Mando44646 They claim it's out of preservation but it's much more likely just because this way it's less work.
I have to disagree with one con mentioned in the end of the review:
There was no need to touch yasunori mitsuda (I think, trying to remember the lead composer off the top of my head) work on this one. Fft has an amazing soundtrack and any modernizing of it would sound as awful as some of the...choices...in ff7remake and rebirth.
That hip hop chocoholic track scarred me.
Does the game support the mouse feature? I do not know whether the PC version supports a mouse but if it does I hope the NS2 version does too.
@CainTheConfused Hitoshi Sakimoto, another god
@Rosona
It's more like this version is the streaming service version and the psp one is the blu ray with all thr extra features
@BlackenedHalo ahhh, I should have remembered that.
Man it's just wild how many musical goats se had on things.
Having only played through Final Fantasy Tactics Advance on the Game Boy Advance during it's release month, I've been really looking forward to adding this to the playlist in the future. So many games to look forward to!
Happy to see fans of the original are really happy with this one. Thank you PJ and Zion for the review!
I don't understand why Square Enix is so afraid of including their added content from their re-releases in the "Definitive" versions. It was the same issue with the Pixel Remasters. My only guess is that they maybe want to hold off to sell the games AGAIN with the content included, but still, it just seems so annoying that they couldn't include it this time.
Speaking of that one "con" regarding the soundtrack: I'm considering buying the vinyl release because it comes with a digital download for the entire soundtrack, including 31(!) tracks not on the (excellent) OST.
The "con" that isn't a con!
With War of the Lions not here, it's probably not gonna be a purchase from me, as I already have the PSP version.
I'll maybe pick it up if it goes on sale or they add it as DLC.
Sounds like someone has a DLC pack in mind for the future.
"Excellent graphical and gameplay enhancements delicately implemented": maybe I need to change my glasses but I am everything but blown away by these "enhancements". The 2003 Disgaea game with its original PS2 graphics looks prettier than this. This a pretty lazy re-release at full price. Only the added voices are a notable change. It will be a hard pass for me until it is discounted to at least half the price.
Probably have to wait a bit before buying, but since I no longer have a PSP and getting one and a copy of WotL is expensive, this is one of my must buys.
@Gohanjin you’re literally the only person I’ve seen say that on any site, so yeah you might want to book an appointment with an optometrist.
To nitpick a nitpick - I'm playing through the Final Fantasy Pixel remasters and I think a con for those is the updated soundtrack. Thank God I can change back into the original ost but I cant see that being a negative for me here. Throwing a 40-piece orchestra to interpret every song with no changes in mood doesn't really do it for me. Not saying it cant be done right (like FF12) and maybe this OST does actually need a polish, but just my opinion on those things. Great review, thanks
@cedarhyped nice one! Go and check Disgaea's original graphics on PS2 from 2003 and tell me if this "remaster" looks more impressive. Ans there is plenty of PS2 era games that look way better that this. The textures look flat and "basic". For the same price, you can get some real remasters/remake (Star Ocean Second Story R, DQ III Remake, Mario RPG, or even Bravely Default Flying Fairy HD).
I went to check the cutscenes from the PSP version, and while they are lovely, I am actually not as sad as I had expected to be that they were cut. They are reslly nice, but theu also kind of not gel with the game's graphics as much as I had thought.
Anyways, this will NOT be a day one for me. I have been burned too often now. Bought Unicorn Overlord the minute I saw another copy in the wild after they were completely sold out EVERYWHERE, only to find them deeply discounted a few weeks later. Won't make that mistake again.
@RadioHedgeFund it’s $14 for me on the App Store
@RadioHedgeFund I've bought it... And couldn't play it.
It's awkward and unsatisfying.
As you can imagine, it feels crowbared onto the device by company demand.
My game of the year.
Enough with this War-of-the-Lions-cut-content crying, it was fan fiction that had nothing to do with the creators of the original game.
"The soundtrack, while brilliant, hasn't seen any changes"
you accidentally put this in the "CONS" column 😁
So many games to play, but this is definitely on my radar eventually.
Soundtrack is still excellent as is. As much as I like arrangements I’m glad they didn’t touch it. It’s still my favorite FF game so I can’t wait to get it, I’m especially interested in the difficulty levels
Can you confirm the rumors that the game was censored?
Gee, I wonder why War of the Lions isn't included. Such a good strategy. Selling us this version, then making us pay for the DLC, and then releasing a physical version with the DLC included. Tripple dipping for everyone!
Looks sublime on PC with BlueStacks 5 and ShaderGlass! But voiceover sounds nice!
Full voice over acting.... This just became a must buy for me.
Voice acting is the biggest addition? Shame. That's a pretty weak addition, and one that detracts from a game at least as often as it adds.
You're still getting an amazing game in FFT, though, so this is well worth checking out if you've never played it before.
Nice to see it's such a solid entry. Will certainly pick this one up then. Just a shame about the War of the Lions content being left out, but I never played this game in the first place in any capacity (unless FFTAdvance is a version of this), so I don't know if I'll really feel if I'll be missing out on that content or not anyway.
Looking forward to this! I've started WotL a few times but never got too far in it. Excited to actually run through this, I know it's praised for a reason.
A question to all these people that have played these FFT games: the fact that these people are like dolls that going back and forward in animation, isn't something to discourage you from playing? I am just asking. I have seen all these videos but I don't know, I feel out of the game's atmosphere..
I wish they would add mouse support.
@Varoennauraa there is none?
I started WotL on my PSP a day before I heard about this remaster. I immediately stopped playing and went to preorder the Switch physical copy.
So excited for the updated UI, QoL features, and full voice acting!
Is there a switch 2 physical version of this or is it digital only?
@CainTheConfused The composer is Hitoshi Sakimoto, who also scored Vagrant Story, FFXII, Valkyria Chronicles, and 13 Sentinels.
Really a shame that War of the Lions was left out. I’ve never played it, and given that I love this game so much, it would have made this an instant purchase. Hope this version brings a lot of new players irregardless, as this truly is one of the best (if not THE best) tactical RPG’s of all time.
Good to hear it's a good remake.
Looking forward to picking this up day one next week. This along with Dragon Quest 1&2 are my most anticipated games until Metroid 4, Square have done fantastic jobs on their remakes lately.
If people like this and haven't played the Tactics Ogre Reborn remaster, I'd highly recommend that game.
I've never played this game before, and am very interested. I've actually never really committed to a SRPG before....
I enjoy deck-builders, and the turn based elements of Slay-The-Spire + Balatro etc.... so I'd like to think I have the patience and strategy. Is FF Tactics penetrably enough for newcomers to the genre? Newbie friendly?
I'm always a bit puzzled how the comment sections are full of people bemoaning the lack of WotL content. They always use that word, "content", "less content", "lacking content".
Do y'all even know what was cut? It's a couple extra classes and some cameo characters.
I'm just not convinced those things are as important as everyone makes them out to be, especially since the added WotL content was done outside of the original creator's intent and vision.
@charliecarrot Didn't he also compose Tactics Advance, or am I misremembering?
@rawzeku Yeah it's really strange, I can only find a Japanese copy of the physical SW2 version on PlayAsia. Thankfully the Western Switch 1 version offers a free Switch 2 Edition download!
@CJD87 With multiple difficulty options that you can switch between on the fly, the latest QoL enhancements, plus a brand new State of the Realm encyclopedia mechanic brought over from FFXVI, this is easily the best game to dip your toes into the SRPG genre! Not to mention the game itself stands as one of the finest RPG stories of all time. Highly recommended!
I also love deck-building games, and they added FFTactics Advance's addicting ability management into this game's pre-battle phase as one of the QoL enhancements.
Nicely summarized. At least they had the good sense to not mess with the soundtrack, but I'm really not interested in a mishmash of the original and manhandled WotL. The quality of life stuff is massively in the nice to have but hardly essential category. Voice acting never interests me much. The original on Vita is about as perfect as it gets for FFT.
@charliecarrot Well the multiplayer was cut also atleast for me that's important future were you could get rare items. Extra side story for those few chars is also important. But we get what we get i did preorder either way but on ps5 since it all started with ps i just had to Hope we get dlc if it's even possible.
All that's missing from Ivalice is a remaster of Vagrant Story.
@BrewsterTea Correct, Sakimoto also composed for both tactics advance games. Haven't played them myself unfortunately, so they're not really on my radar.
Been wanting to get into this game for 25 years, but I feel like that time came and went. I simply cannot commit to 100hrs+ games anymore.
Looks great! I'm tempted to give this a go. I remember playing the original on PS1 as a kid and getting stuck early on. Maybe now I can get through it.
I was very confused by "moreish". I guess that's a British thing? I was hearing "Moorish" and wondering how this game was reminiscent of the Moors.
Excellent. Love to see this reviewing well. I'm not sure when I'll pick this up for Switch 1 since I'm up to my ears in SRPGs already, but it WILL happen.
@BrewsterTea I think I'm sold! I played a lot of Hades 2 in Early Access, so I'm less fussed about that. (BTW, H2 is amazing)
FF Tactics gives me a week to finish off Silksong, which I am absolutely ready to say goodbye to
@RadioHedgeFund Yep, and the mobile port is excellent.
@charliecarrot Tactics Advance has incredible music! Extremely catchy tunes, with iconic melodies for the nostalgic. The sound design also was superb, with bubbly and distinct SFX. I'm still salty that I missed the boat on Tactics A2 on NDS back in the day.
@CJD87 That's great to hear! Let us know what you think in the forums after you get a chance to play it. And if this game ends up floating your boat, I would recommend following up with Unicorn Overlord for the epic food or Triangle Strategy for the warring houses.
Square has been very random with how they've been handled Switch 2 upgrades. Some have 0, some are paid and then some are straight up free. Kind of odd.
This having a free upgrade is an easy pickup for Switch 2 in any case.
@Kazman2007
In some cases, that extra content was developed by outside studios so ownership is complicated.
And also, some of it is just bad. FFI is a good example. Of the extra dungeons, only Lifespring is any good. And that’s solely because of the boss fights with Shirnryu and Omega.
Lol I would remove at least 2 points just for the fact that there is no War of Lions content. If their excuse was "we only have the source code of the PS1 version" then yeah I can understand. But if you have to redo the whole game then put the whole content. I'm tired of this other excuse "it was not our vision, the PSP version was made by another team". Sure, but you still decide to remove gameplay content (Dark Knight, Onion Knight), especially that a big majority of people who played Tactics was from the PSP version. Also Square Enix still supervised the PSP version. They did the same thing with the FF Pixel Remaster sadly. They add "useless" thing like the lore menu (like it was the biggest lore game ever lol). We were waiting since 2021 for this game (Nvidia Leak) and this is what we got ahah. Tactics deserves much better. Quite sad because at its core this is a really good tactical game. I still I prefer to continue playing the remake of Trails in the Sky 1 and not giving my money to Square Enix. Falcom know how to treat their IP properly.
That OST needs no changes, imo.
One of my favorite games ever ever. Looking forward to playing it again.
@Froid12 yeah they've been super rad w Ys lately...lol.
@LikelySatan True also Trails ahah (Switch release in the West since 2020)
Trails
2022: Trails Zero
2023: Trails Azure, Trails Reverie, Trails Nayuta
2024: Trails Daybreak
2025: Trails Daybreak 2, Trails in the Sky 1 Remake
2026: Trails Beyond the Horizon (Daybreak 3)
Ys
2020: Ys Origins
2021: Ys Monstrum Nox
2024: Ys Nordics
2025: Ys Memoire Oath in Felghana
2026: Ys Proud Nordics, Ys Memoire Celceta
@aznable I'm replaying Vagrant Story right now. True gem.
@Froid12 sorry, I was being sarcastic. What they did w Nordics is gross, and I see that many releases as a negative. Two pretty bad Ys games in a row, afaic.
@IronMan30 Dude, my brother lisen... u have free updated from switch 1 to switch 2
@Yakuboto I don't buy physical games.
@IronMan30
Ohh my bad i was understand that u wanna buy GKC for switch 2
"Idc about GKC, I'm buying this on Switch 2!!!
Sorry ^^
@Yakuboto I was trolling about the GKC part so...yeah. This game looks great and I didn't play the original back in the 90's so that's the big reason I want it.
@BlackenedHalo it's criminal that this review never mentioned mouse support or lack thereof
Strange that they didn't include the extra content from the first remake War of the Lions hopefully when they remake it for a 3rd time in 10 years they will add it
Switch physical with upgrade pack is the obvious way to go.
Looking good! I'll pick up the Switch 2 version after I finish Trails in the Sky and Hades 2.
FFT is my favorite FF game as well but I have it emulated on my phone so its been portable for me for years without carrying around another big hunk of plastic I don't already have on me so I see no reason to change a classic.
May check out some videos of the voice acting although medieval talking annoys me somewhat so id doubt id get much out of it.
Another rushed port Switch 2 deserves better than this.
It's weird that the best two FF games (in the eyes of many) came out in the same year.
I wish they had included Joycons2 Mouse support, and touch screen for portable play.
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