Comments 2,233

Re: Talking Point: What Are You Playing This Weekend? (6th April)

Ooyah

@KateGray
Wow, that sounds like an amazing combo! If only you'd had Blueprint! I get what you mean about skipping Blinds for double tags... but the Anaglyph deck gives one for free after every boss, so you can stack them up quite easily. I once got a negative joker tag when I had nine double tags saved up, so I got ten negative jokers in the shop. Unfortunately, they were all pants! 😆 Of course, you also need the money to buy them all. Quite exciting when it works out, though! Amazingly enthralling game.

Re: Talking Point: What Are You Playing This Weekend? (6th April)

Ooyah

@KateGray I'm stuck around there too. Which deck are you using in your attempts? I have had some pretty broken runs with the Checkered and Anaglyph decks. For the latter... hoarding the Double Tags can lead to some nuttiness later on, such as having oodles of cash for the shop, or loads of negative Jokers. I ended up with around 15 Jokers once. 😆 Also using that deck... I once ended up with enough money to drive Constellation up to x18, as I saved up all of the Double Tags, and then got a "double your money" tag during the eighth Ante.

Re: Talking Point: What Are You Playing This Weekend? (6th April)

Ooyah

Well, I am now 80 hours into Balatro, and I don't seem able to put it down. Two of the decks in particular are very intriguing, and I am playing them over and over. I haven't managed to beat the penultimate difficulty yet, but I will keep trying in order to unlock the last deck. Amazing game, and great value for money too! Have a lovely weekend, guys, and take great care of yourselves out there.

Re: Talking Point: What Games Would You Like To See Given The 'Gold Master Series' Treatment?

Ooyah

Matthew Smith would be fascinating! Jet Set Willy 1 and 2, Manic Miner... maybe they could resurrect something around Jet Set Willy 3? He's quite a charismatic guy, too, so the interviews and stories could be really interesting!

Andrew Braybrook, too. Wow.

David Crane.

Of course, I would also like a Bubble Bobble collection. The original, Memories, Symphony, Rainbow Islands, Parasol Stars... that would be magic.

Re: Random: Capcom Reveals "Most Popular" Games And Comments From Fan Survey

Ooyah

So... in a survey about Capcom, the word "Capcom" featured quite a lot. How on Earth do Capcom believe this to be useful information? Also... "Game". Quite surprising, that one... you wouldn't expect the word "Game" to come up in relation to Capcom, would you? I think they should have filtered this a bit. Also words such as "my", "very", and "many". They just add meaningless noise.

Re: Talking Point: What Are You Playing This Weekend? (23rd March)

Ooyah

@SuperCharlie78
Hey there! Let's see... the ordering of the Jokers is vital. They fire from left to right (unless they're the type that triggers when a playing card is actually played). As such, if you have any Jokers which multiply the multiplier (instead of just adding to it), always have them on the right, so that other bonuses are applied first. Also... the Standard and Arcane booster packs are worth going for if you can, as they have some special cards sometimes. Steel cards are quite powerful, and having other bonus cards in your deck can help a lot. Planet cards are good if you have a favourite hand type. But, really... look for Jokers which synergise well (like the ones which work with face cards, and the one which treats every card as a face card, for example). Oh, one last thing... there are some amazing Jokers which multiply the multiplier and gain value upon certain actions (such as every time a Planet card is used, or every time a booster pack is skipped). The Jokers which gain power over time can be incredible. I once had a joker which gave x6 to mult using one of those. And I had Blueprint to the left of it!

I am not sure how helpful that is! Sorry. Maybe just unlocking more Jokers is the real key.

EDIT... one thing I neglected to use when playing at first... always check the tag for skipping a blind. They can be quite good sometimes. And I think that I won my early runs with the Yellow deck... the extra money helps at the start.

Re: Talking Point: What Are You Playing This Weekend? (23rd March)

Ooyah

Well, I still can't put down Balatro! 50 hours now. Have completed 18 runs, and have unlocked a fair bit.

Here is my record so far, for anyone interested. I'm struggling to see how it is possible to get much further, though. Am using a spoiler tag, just in case!

Ante 12, first blind, is my record. ~$18,000,000 is my biggest hand.

Am currently trying to unlock all of the decks... two left. Some of them are really fun!

I was also tempted into taking a chance on The Power Of 10, but have only played for around an hour, due to the above! 🤭

Have a great weekend, guys, and take great care of yourselves out there.

Re: Exclusive: Construction Simulator 4 Builds A May Release Date On Switch

Ooyah

Maybe it's just the mood I'm in today, but I'd rather have a Demolition Simulator. Although we do have Blast Corps now. I also yearn for the sheer joy of destroying the entire level in those Earth Defense Force games. Although, of course, in order to smash the heck out of something, it needs to be constructed first. Hmmmm. Heaven knows what I'm getting at. I should probably go back to bed. 😆

@JimNorman "Can we fix it?" Construction isn't fixing, Jim! The fixing begins the day after the construction is "complete"! 😉

Re: Talking Point: What Are You Playing This Weekend? (16th March)

Ooyah

So, last week, I was wondering if the lack of a story and over-arching structure would stop me returning to Balatro after completing my first run. The answer is no. Very no. 😆 I played a few more runs after that, and something just clicked... have been hopelessly addicted ever since. I want to see more of the Jokers, and want to see how far endless mode goes. This could be me for a while. Am delaying Unicorn Overlord due to this game and Pocket Card Jockey! Have a great weekend, guys, and take great care of yourselves out there.

Re: Review: Snufkin: Melody Of Moominvalley (Switch) - A Joyful, Dreamlike Adventure With An Edge

Ooyah

@robokku Great review, and I think you're spot on with your "terminal outsider" remark. Snufkin seems to love spending time with the Moomins, and values friendship greatly... but he always leaves to go wandering. Maybe he just values his freedom that much, but it always feels as if he wants to be a part of the community, but denies himself the opportunity. I was always fascinated by the character, and I always wished that he would stay. Maybe it's just sad to think of him being alone. There's something more that I want to say, but can't quite put my finger on it. An intriguing figure.

Re: Talking Point: What Are You Playing This Weekend? (March 9th)

Ooyah

@gabrigoes
Yeah... maybe if it had an additional structure around it like Slay The Spire, Puzzle Quest, or Inscryption. Some kind of driver because, at the moment, the rounds themselves kind of exist in a void, if you get what I mean. It feels like the skeleton of a bigger game. Don't get me wrong, though... it is great for what it is, and you're spot on in describing it as "eerie". I also understand that there is a lot to be unlocked (more jokers and decks, for example) but, personally, I maybe need a bit more to keep me engaged with it.

Re: Talking Point: What Are You Playing This Weekend? (March 9th)

Ooyah

I downloaded Balatro last night. Played it for around five hours, and "completed" it for the first time. Am not feeling very motivated to return to it, although maybe I just had outrageous luck. I really feel that the game needs some kind of a story, to provide an extra reason for multiple playthroughs. Otherwise, I will carry on with Hammerwatch Anniversary Edition, and Pocket Card Jockey (which I never have any luck in! 😆). Have a great weekend, guys, and take great care of yourselves out there.

Re: Hyperdimension Neptunia: Re;Birth Trilogy Launches On Switch In 2024

Ooyah

I loved these on the Vita. Bright and breezy (mostly), and I found them to be strangely compelling and addictive at the time. Finding chips which enable you to "break" the game is fun, and it's one of those games where the damage numbers go sky high in the end. Also, the real time dungeon mini games are lovely, where you send a party out, and then come back later on to see how they did. It appears that time has not been kind in relation to how these games are perceived now, but I for one will look forward to revisiting them.