I expect anything with online functionality won't allow cloud saves. Large multiplayer games like Splatoon or games in which save data exploitation is rife like Pokémon I can understand. My worry is that single player games with online leaderboards like Mario Odyssey won't allow it when cloud saves are meant for large single player games so you don't lose your hundreds of hours of progress if something goes wrong. And if that's the case what's even the point of having cloud saves then?
The F2P model is certainly better for mobile games. Just look at the difference between FE Heroes and Mario Run. A lot of these games aren't really worth spending money on either. I've never spent a penny on any mobile game and the ones I occasionally play I still get enjoyment out of them.
Prime followed by Super at the top for me. Both excellent games; just prefer 3D gameplay over 2D.
Out of those that people are discussing:
Hunters & Federation Force I have similar problems with in that I feel they are held back by the hardware - not enough graphical power and hand-cramping controls make them difficult to play. Hunters story had the weakest story of what we'd seen at the time but I liked that it opened out the Metroid Universe more. FF being a co-op game puts it towards the end of the list for me, I could only go so far solo before coming up against missions where it felt like you had to play in co-op and I'm not one for co-op games. My experience with FF stopped me picking up Zelda Tri Force Heroes.
Other M I'd put above these two. It was a good game to play (apart from the first person sections) and not as bad as a lot of people make it out to be. The idea behind the story (of a corrupt Galactic Federation being as bad as the Space Pirates) did have potential but was let down by Sakamoto's awful writing.
Original Metroid and Metroid II especially have aged really badly and have been surpassed by their remakes.
They did say use of the service will be opt-in on the developer's part, so F2P games escaping the paywall is something I'd been expecting.
They should also really take into account what type of connection the games use as well. Splatoon 2 for example is peer-to-peer so having it tied to the online service doesn't make sense when there are no servers to pay for.
I liked the demo so thought I'd give the game a shot (plus it was reviewing decently) but on getting the full game and looking at what was on offer I was immensely underwhelmed by it. At launch the tennis gameplay felt fine and multiplayer was fun, if challenging; yet outside of the online tournament mode and the single player adventure there's literally nothing to do. When NintendoLife called this is a deluxe port of Ultra Smash they weren't wrong. I'd rather fire up my Wii or GCN and play Mario Power Tennis to be honest.
Sadly Nintendo has made it clear multiple times that the Switch is a home console you can just happen to take on the go - they don't see it as a handheld system at all. It's a fulfilment of the idea that they had with the GameCube's handle. Their ongoing commitment to 3DS has me fully believing there will be a new system in the DS/3DS line in the next couple of years. It'll have considerably more power than the 3DS and put it more in the smartphone space; mainly targeting kids and casual players.
This is unfortunate. I find Treehouse localisations to be full of Americanisms and internet slang which take away a lot of the original meaning from the script. While it's true that not everything is going to translate over directly, as a British person their very Americanised scripts lose me sometimes.
If they had their heads screwed on right, this could become similar to Xbox Game Pass. Unfortunately Nintendo being Nintendo we'll be stuck with the same 20 NES games for a couple of years before a few more appear out of nowhere.
I doubt this will be the last, but we probably won't see another for quite some time and there probably won't be another with as much content as this one.
If it works in the same way as PS+ then I'll be fine with that, as long as the current account system is going to be carried forward to future systems. I already have all the games I want from VC over Wii, Wii U and 3DS anyway. While it would have been nice to compile them onto one system at least this saves me from buying them again.
On the other hand this works against those who haven't had access to VC-enabled systems, and as the stores close over time these things aren't going to be around forever.
I'm seeing a lot of comparisons with Club Nintendo on here, which are valid - but the two are different in terms of what their goal was/is. Club Nintendo was "let's give our customers cool stuff for supporting us", MyNintendo is "how can we create an incentive for people to buy more products from us?" The latter is more in line with how reward programs are supposed to work as it benefits both parties, you get a game a little cheaper, Nintendo and other companies still get some money from your transaction.
If you've ever used certain Japan-based retailers, the updated gold points scheme will seem very familiar - a lot of Japanese retailers allow you to earn points on purchases at a specific rate, with 1 point = 1 yen.
So this is actually a good move as it gives gold points more use (a lot of people will have or not want games offered on the discounts) and allows people more choice as to what they spend their points on. The amount of points you have to earn for it to be worthwhile is ridiculous but that's how point systems work. Like on Japanese sites I find they are more a contribution/discount towards the final price as you don't have enough time to save up the full amount. And 1 year expiry is a typical time frame.
In short it isn't really anything new and Nintendo is just adopting the same system as many other Japanese retailers have been using for years.
Please bear in mind this isn't a remaster, it's a direct port, so there's going to be very little difference between the two. Not sure why a lot of sites are doing graphical comparison videos to be honest, it's probably frame rate you want to be looking at.
Definitely double-dipping and looking to replay them on the harder difficulty levels this time (particularly Bayo 2 as which I found easier than Bayo 1 on the equivalent of whatever 'normal' was). Having the costumes being easier to unlock is a nice touch for those who did buy the Wii U versions I think (as long as you have the amiibo to do it of course).
Not entirely Nintendo's fault, especially if there is a component shortage that is being made worse by new iPhone models. In hindsight they should have manufactured more ready for launch, but sales have been beyond expectations.
3D was a hot thing in tech at the time when the 3DS was released, but it has fallen out of favour again.
When I first got the system I used to always have 3D on, but over time I stopped using it due to the restrictive viewing angle and occasional eyestrain over long periods of use. Cool at first but it became a pain.
If they are looking at doing GameCube VC games then this support is vital to get past the issue of the Switch Pro Controller not having analogue triggers. So it certainly makes that rumour more credible and not just the chance of a Smash on Switch.
Pretty cool of Sumo to do this. The minimalist icon would look fine on a smartphone but as the Switch icons are much bigger and have more space to play with minimalism feels bland and empty. The box art style icons give it a more premium feel.
I went to TGS in 2015. Really fun experience that made me get a couple of games I might not otherwise have bought. Also got to play the stage version of Love Live School Idol Festival which was fun.
Bit of advice if anyone does plan to go to a public day though, make sure you plan ahead and arrive early - tickets to play the most popular games go within minutes and waiting times can stretch into hours.
Sounds like the game in general hit the "go gold" deadline with a load of stuff broken and they just had to run with it and fix it later. Shame to those buying on launch but that's the unfortunate way games are made these days.
Re: the not-scoring thing; imo it's completely fair. As is the current build does not give a fair representation of the game, so it is acceptable to wait until the game-breaking issues are fixed. There have been instances of games getting good reviews then being completely broken on release, releasing a lot of fan complaints on why it was rated so highly when it was fundamentally broken. Likewise if you give it a negative score that'll give the game an unfair bad rep that will stick around and potentially unfairly lose sales.
I get demand for Switch VC is high, but there's no reason to be hating on these. They're something that haven't been released before and should offer an interesting look at Nintendo's arcade history.
The figures are nice (especially the Splatoon line) but I do wish they'd just done standard DLC instead of locking content behind rare collectable figures. I only buy the ones that have content I want or are characters I particularly like.
Having both a Japanese n3DS and a UK n3DSXL, the smaller device has a slightly better feel and the smaller screens produce a sharper image than the XL's, but the normal one has a very small and fiddly stylus. So both had pros and cons but it seems that the XLs were selling better which follows the global consumer trend for larger devices.
I think the faceplates idea was good, but they never really pushed it outside of Japan.
If they can't get it working in TV mode then devs shouldn't be afraid of limiting a game to handheld mode only. Just because it has all these features it doesn't mean you have to use them all and shoehorn them in if they aren't needed.
This is my situation: my PS4 and Switch sit side by side. Although since getting a Switch I've hardly touched my PS4 for games - it's more of my multimedia player.
That price sounds fine. If the app is nearly ready it sounds like Virtual Console is holding back the service, which is a big misstep. A service that should have been available at launch not appearing until a year into the device's lifecycle does not sound good.
This is probably going to be the only EA title on Switch.
On one hand it's a shame that Nintendo platforms are missing out on EA's library of games, but on the other I doubt many Switch owners will care. There's a lot of bad blood between EA, Nintendo and Nintendo fans over EA's practices and desertion of Nintendo platforms during the last generation. So I think that they wouldn't sell that well anyway.
I'd rather them come out and say they are not supporting Nintendo platforms rather than release farcial versions of games.
If all they are showing is 1, 2 Switch and MK8 then probably a waste of time going along. Considering I have no interest in the former and own the latter.
I get why 1, 2 Switch is there as it's their system functionality demo, but they really needed something else, either ARMS, Splatoon 2 or even Breath of the Wild.
Sounds like a lazy port being sold for a premium. If this had been a tenner on the eShop I may have been interested, but the price and some of the changes to the game put me off.
With Tekken 7 out next week I'll take that over this.
I'm not really a fan of EA, but I could see that new Need for Speed working on Switch, especially if it is dropping the online-only play as rumoured.
Other than that their games just simply don't align with people who buy Nintendo consoles. Those into the sports and shooters will have them on PS4/Xbox/PC and BioWare doesn't seem interested in doing Mass Effect ports for the Switch.
We'll see but I expect Fifa to bomb and EA to jump off Switch rather quickly.
I'd agree with taking it down to an hourly rotation. If you think about the global testfire and how that limits you to one hour, to me that feels the right amount of time to play on a set of 2 maps without it becoming boring. The 4 hours on Splatoon 1 was far too long.
Looks nice and clean and a massive improvement over the Wii U's eShop. It is early days of course but it does look pretty empty. Would like to see that side bar filled out with more content views and a page to view account information and purchase history.
Great news that we'll be able to try out Splatoon 2 earlier than expected!
This has got me wondering if we'll see the game earlier than expected. If it's still a summer release I'd possibly pin it down to early June if they're doing the testfire this early.
Does it need them? No, not really. I'm sure a lot of people would like them (I think the Crucnhyroll app on Wii U had a surprisingly high number of users), but it's not the focus of the system. It's a games machine and everyone has a device that can do everything else anyway. The only real issue is not being able to connect to public Wi-Fi networks that require a login (like hotels for example which use Arqiva). Twitch would be nice if they were serious about entering the eSports arena though.
To be honest I have a greater issue in the disposal of the Nintendo app infrastructure they had with the 3DS, particualrly shoving Mii Maker into the settings and disposing Miiverse.
As a player of racing sims, totally get where he is coming from. The Switch is a cool device but a racing sim that requires a lot of power to pull off and is focussed on the car fans with their expensive wheel peripherals just isn't going to take off on the Switch.
PS4 has GT, Xbox has Forza, but I've always seen Project Cars as a successor to the classic PC racing sims like rFactor and Simbin's games.
So racing sims, no, but an arcade racer would work (sadly a lot of the classic arcade racing games are past their heyday).
SanDisk used to be known for their high quality but now are generally not very good, speaking from experience of having multiple SanDisk cards fail on me in multiple devices. I generally stick with Samsung now.
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Re: Nintendo Website Suggests Multiple Switch Games Will Not Support Cloud Saves
I expect anything with online functionality won't allow cloud saves. Large multiplayer games like Splatoon or games in which save data exploitation is rife like Pokémon I can understand. My worry is that single player games with online leaderboards like Mario Odyssey won't allow it when cloud saves are meant for large single player games so you don't lose your hundreds of hours of progress if something goes wrong. And if that's the case what's even the point of having cloud saves then?
Re: Super Mario Party On Switch Won't Include Pro Controller Support
Makes sense. The game seems built around the Joy-Cons similar to how Wii games were built around the Wiimote.
Not sure why people are complaining to be honest. It's a party game and you've got 2 controllers to use right off the bat.
Re: Miyamoto Calls On His Industry Peers To Deliver Games At Fixed Prices
The F2P model is certainly better for mobile games. Just look at the difference between FE Heroes and Mario Run. A lot of these games aren't really worth spending money on either. I've never spent a penny on any mobile game and the ones I occasionally play I still get enjoyment out of them.
Re: Guide: The Best Metroid Games - Every Metroid Game Ranked
Prime followed by Super at the top for me. Both excellent games; just prefer 3D gameplay over 2D.
Out of those that people are discussing:
Hunters & Federation Force I have similar problems with in that I feel they are held back by the hardware - not enough graphical power and hand-cramping controls make them difficult to play. Hunters story had the weakest story of what we'd seen at the time but I liked that it opened out the Metroid Universe more. FF being a co-op game puts it towards the end of the list for me, I could only go so far solo before coming up against missions where it felt like you had to play in co-op and I'm not one for co-op games. My experience with FF stopped me picking up Zelda Tri Force Heroes.
Other M I'd put above these two. It was a good game to play (apart from the first person sections) and not as bad as a lot of people make it out to be. The idea behind the story (of a corrupt Galactic Federation being as bad as the Space Pirates) did have potential but was let down by Sakamoto's awful writing.
Original Metroid and Metroid II especially have aged really badly and have been surpassed by their remakes.
Re: A Super Smash Bros. Ultimate Limited Edition Is On The Way With GameCube Controller Included
That's a bundle, not a limited edition.
I'll grab the regular and a controller. Already got the adapter from Smash 4.
Re: Rumour: Free-To-Play Switch Games Won't Be Impacted By Paid Online Service
They did say use of the service will be opt-in on the developer's part, so F2P games escaping the paywall is something I'd been expecting.
They should also really take into account what type of connection the games use as well. Splatoon 2 for example is peer-to-peer so having it tied to the online service doesn't make sense when there are no servers to pay for.
Re: Switch Isn't The Right Platform For Yakuza, Says Series Producer
To be honest I didn't even know Yakuza 1 & 2 had a Wii U release.
It's firmly a PlayStation franchise and they've only recently started releasing them on PC. Can't see that changing any time soon.
Re: Fans Are Calling Out Nintendo And Camelot For "Lazy" Mario Tennis Aces
I liked the demo so thought I'd give the game a shot (plus it was reviewing decently) but on getting the full game and looking at what was on offer I was immensely underwhelmed by it. At launch the tennis gameplay felt fine and multiplayer was fun, if challenging; yet outside of the online tournament mode and the single player adventure there's literally nothing to do. When NintendoLife called this is a deluxe port of Ultra Smash they weren't wrong. I'd rather fire up my Wii or GCN and play Mario Power Tennis to be honest.
Re: Nintendo Is Considering A Successor To The 3DS According To Its New President
Sadly Nintendo has made it clear multiple times that the Switch is a home console you can just happen to take on the go - they don't see it as a handheld system at all. It's a fulfilment of the idea that they had with the GameCube's handle. Their ongoing commitment to 3DS has me fully believing there will be a new system in the DS/3DS line in the next couple of years. It'll have considerably more power than the 3DS and put it more in the smartphone space; mainly targeting kids and casual players.
Re: Team That Localised Fire Emblem: Awakening And Echoes Isn't Working On Three Houses
This is unfortunate. I find Treehouse localisations to be full of Americanisms and internet slang which take away a lot of the original meaning from the script. While it's true that not everything is going to translate over directly, as a British person their very Americanised scripts lose me sometimes.
Re: "The Virtual Console successor is Nintendo Switch Online" Says Reggie
If they had their heads screwed on right, this could become similar to Xbox Game Pass. Unfortunately Nintendo being Nintendo we'll be stuck with the same 20 NES games for a couple of years before a few more appear out of nowhere.
Re: Masahiro Sakurai Notes That Super Smash Bros. Ultimate Could Be The Last In The Series
I doubt this will be the last, but we probably won't see another for quite some time and there probably won't be another with as much content as this one.
Re: The Virtual Console Isn't Coming To Switch, Nintendo Confirms
If it works in the same way as PS+ then I'll be fine with that, as long as the current account system is going to be carried forward to future systems. I already have all the games I want from VC over Wii, Wii U and 3DS anyway. While it would have been nice to compile them onto one system at least this saves me from buying them again.
On the other hand this works against those who haven't had access to VC-enabled systems, and as the stores close over time these things aren't going to be around forever.
Re: Soapbox: My Nintendo's Updated Rewards Scheme Is Anything But Rewarding
I'm seeing a lot of comparisons with Club Nintendo on here, which are valid - but the two are different in terms of what their goal was/is. Club Nintendo was "let's give our customers cool stuff for supporting us", MyNintendo is "how can we create an incentive for people to buy more products from us?" The latter is more in line with how reward programs are supposed to work as it benefits both parties, you get a game a little cheaper, Nintendo and other companies still get some money from your transaction.
If you've ever used certain Japan-based retailers, the updated gold points scheme will seem very familiar - a lot of Japanese retailers allow you to earn points on purchases at a specific rate, with 1 point = 1 yen.
So this is actually a good move as it gives gold points more use (a lot of people will have or not want games offered on the discounts) and allows people more choice as to what they spend their points on. The amount of points you have to earn for it to be worthwhile is ridiculous but that's how point systems work. Like on Japanese sites I find they are more a contribution/discount towards the final price as you don't have enough time to save up the full amount. And 1 year expiry is a typical time frame.
In short it isn't really anything new and Nintendo is just adopting the same system as many other Japanese retailers have been using for years.
Re: Video: Feast Your Eyes on Bayonetta 2 on Switch Compared to Wii U
Please bear in mind this isn't a remaster, it's a direct port, so there's going to be very little difference between the two. Not sure why a lot of sites are doing graphical comparison videos to be honest, it's probably frame rate you want to be looking at.
Re: Bayonetta 2 On Switch Will Come With These Changes
Definitely double-dipping and looking to replay them on the harder difficulty levels this time (particularly Bayo 2 as which I found easier than Bayo 1 on the equivalent of whatever 'normal' was). Having the costumes being easier to unlock is a nice touch for those who did buy the Wii U versions I think (as long as you have the amiibo to do it of course).
Re: Review: Pokémon Ultra Sun and Ultra Moon (3DS)
The score is arbitrary, but this review felt more like a feature list than a genuine opinion.
Re: Video: RiME Is An Example Of How Not To Port A Game To Switch
Sounds like this game needed a lot more time in development for optimisation across the board. Shame as it looked promising.
Re: Poll: Which is the Best Super Mario Game?
2D: Super Mario World
3D: Super Mario Galaxy
Overall I'd say Galaxy as I prefer the 3D games to the 2D ones.
Re: Nintendo Gamers Prefer Using Switch As A Handheld Rather Than Docked
Completely depends on the game. Zelda/Mario/Splatoon I prefer playing docked, while Mario Kart I prefer playing handheld.
Re: Reggie Fils-Aime Wishes Nintendo Could Meet Demand For Switch
Not entirely Nintendo's fault, especially if there is a component shortage that is being made worse by new iPhone models. In hindsight they should have manufactured more ready for launch, but sales have been beyond expectations.
Re: Talking Point: An Era Ends As Nintendo Continues to Ignore 3D on the 3DS
3D was a hot thing in tech at the time when the 3DS was released, but it has fallen out of favour again.
When I first got the system I used to always have 3D on, but over time I stopped using it due to the restrictive viewing angle and occasional eyestrain over long periods of use. Cool at first but it became a pain.
Re: Nintendo Switch v4.0.0 Update Brought Surprise GameCube Controller Adapter Support
If they are looking at doing GameCube VC games then this support is vital to get past the issue of the Switch Pro Controller not having analogue triggers. So it certainly makes that rumour more credible and not just the chance of a Smash on Switch.
Re: Sumo Digital Will Change the Snake Pass Logo on Switch in Its Next Update
Pretty cool of Sumo to do this. The minimalist icon would look fine on a smartphone but as the Switch icons are much bigger and have more space to play with minimalism feels bland and empty. The box art style icons give it a more premium feel.
Re: Feature: Fulfilling A Lifelong Dream Of Attending The Tokyo Game Show
I went to TGS in 2015. Really fun experience that made me get a couple of games I might not otherwise have bought. Also got to play the stage version of Love Live School Idol Festival which was fun.
Bit of advice if anyone does plan to go to a public day though, make sure you plan ahead and arrive early - tickets to play the most popular games go within minutes and waiting times can stretch into hours.
Re: Playtonic Games is Working on Unity Issues for Yooka-Laylee on Switch
I know firsthand that Unity can be a real pain at times so I can fully give them the slack on this.
Sure people have waited a long time for the Nintendo platform version of this but I'd rather have a game that technically works in the end.
Re: XSEED Games Reveals What Will Come Included with Shantae: Half-Genie Hero Ultimate Edition
Been looking at getting Shantae for a while so this sounds like a good package to pick up.
Re: Review: NBA 2K18 (Switch)
Sounds like the game in general hit the "go gold" deadline with a load of stuff broken and they just had to run with it and fix it later. Shame to those buying on launch but that's the unfortunate way games are made these days.
Re: the not-scoring thing; imo it's completely fair. As is the current build does not give a fair representation of the game, so it is acceptable to wait until the game-breaking issues are fixed. There have been instances of games getting good reviews then being completely broken on release, releasing a lot of fan complaints on why it was rated so highly when it was fundamentally broken. Likewise if you give it a negative score that'll give the game an unfair bad rep that will stick around and potentially unfairly lose sales.
Re: Mario Bros. to Kick Off 'Arcade Archives' Range on Nintendo Switch
I get demand for Switch VC is high, but there's no reason to be hating on these. They're something that haven't been released before and should offer an interesting look at Nintendo's arcade history.
Re: Resident Evil Revelations 1 & 2 Are Coming To Switch Later This Year
Might grab these at some point as I've never played them.
Probably grab them digitally if they're doing the 1 game card/1 DL thing, plus you save 1 cent!
Re: Editorial: amiibo Has Stalled, Because Nintendo is Forgetting What Makes It Special
The figures are nice (especially the Splatoon line) but I do wish they'd just done standard DLC instead of locking content behind rare collectable figures. I only buy the ones that have content I want or are characters I particularly like.
Re: Tetsuya Nomura Clarifies Comments About Kingdom Hearts III for Switch
Kingdom Hearts III is probably going to go PS4/Xbox One -> PC port. I don't expect it to come to Switch.
Re: Production Of The Standard-Sized New Nintendo 3DS Ends In Japan
Having both a Japanese n3DS and a UK n3DSXL, the smaller device has a slightly better feel and the smaller screens produce a sharper image than the XL's, but the normal one has a very small and fiddly stylus. So both had pros and cons but it seems that the XLs were selling better which follows the global consumer trend for larger devices.
I think the faceplates idea was good, but they never really pushed it outside of Japan.
Re: Random: Zelda: Breath Of The Wild's New DLC Contains A Weird Hidden Area
Most likely just a test/debug area left over from development.
Re: Sledgehammer Games Has a Definitive Answer on Call of Duty: WWII for Nintendo Switch - "No"
To be honest, did anyone expect the outcome to be different?
Western "AAA" games studios got burned by Wii U and from what we have seen and heard so far, they're not coming back.
That said, Switch can still be a success without them. Nintendo first party + retro + Japanese games + indie games is all I really want.
Re: The Hybrid Nature Of Switch Is Causing Level-5 Headaches With Its Next Layton Adventure
If they can't get it working in TV mode then devs shouldn't be afraid of limiting a game to handheld mode only. Just because it has all these features it doesn't mean you have to use them all and shoehorn them in if they aren't needed.
Re: Sony Thinks You'll Buy A PlayStation 4 Alongside Your Nintendo Switch
This is my situation: my PS4 and Switch sit side by side. Although since getting a Switch I've hardly touched my PS4 for games - it's more of my multimedia player.
Re: Nintendo Reveals More Details About its Paid Online Service
That price sounds fine. If the app is nearly ready it sounds like Virtual Console is holding back the service, which is a big misstep. A service that should have been available at launch not appearing until a year into the device's lifecycle does not sound good.
Re: Rumour: Japanese Retailer References Pokkén Tournament in Switch Arcade Stick Listing
I'd certainly double dip if it was a Deluxe version with the arcade updates. I'd say Pokken is my favourite of the recent spin-off Pokemon titles.
Re: FIFA 18 is Back to Being 'EA Sports FIFA' for Nintendo Switch
This is probably going to be the only EA title on Switch.
On one hand it's a shame that Nintendo platforms are missing out on EA's library of games, but on the other I doubt many Switch owners will care. There's a lot of bad blood between EA, Nintendo and Nintendo fans over EA's practices and desertion of Nintendo platforms during the last generation. So I think that they wouldn't sell that well anyway.
I'd rather them come out and say they are not supporting Nintendo platforms rather than release farcial versions of games.
Re: Nintendo Switch UK Tour Confirmed, Starting in June
If all they are showing is 1, 2 Switch and MK8 then probably a waste of time going along. Considering I have no interest in the former and own the latter.
I get why 1, 2 Switch is there as it's their system functionality demo, but they really needed something else, either ARMS, Splatoon 2 or even Breath of the Wild.
Re: Review: Ultra Street Fighter II: The Final Challengers (Switch)
Sounds like a lazy port being sold for a premium. If this had been a tenner on the eShop I may have been interested, but the price and some of the changes to the game put me off.
With Tekken 7 out next week I'll take that over this.
Re: EA Is Considering Bringing More Games to Nintendo Switch
I'm not really a fan of EA, but I could see that new Need for Speed working on Switch, especially if it is dropping the online-only play as rumoured.
Other than that their games just simply don't align with people who buy Nintendo consoles. Those into the sports and shooters will have them on PS4/Xbox/PC and BioWare doesn't seem interested in doing Mass Effect ports for the Switch.
We'll see but I expect Fifa to bomb and EA to jump off Switch rather quickly.
Re: The Maps Offered In Splatoon 2 Will Rotate More Frequently
I'd agree with taking it down to an hourly rotation. If you think about the global testfire and how that limits you to one hour, to me that feels the right amount of time to play on a set of 2 maps without it becoming boring. The 4 hours on Splatoon 1 was far too long.
Re: Video: Here's Your First Look At The Nintendo Switch eShop
Looks nice and clean and a massive improvement over the Wii U's eShop. It is early days of course but it does look pretty empty. Would like to see that side bar filled out with more content views and a page to view account information and purchase history.
Re: Random: Digital Version Of 1-2-Switch Listed For Just £1.99 On Amazon
Giving it a shot. If they correct it in the order due to it being a mistake I can always cancel. I wasn't going to buy this anyway.
Re: Splatoon 2 Global Testfire To Take Place During Nintendo Switch Launch Month
Great news that we'll be able to try out Splatoon 2 earlier than expected!
This has got me wondering if we'll see the game earlier than expected. If it's still a summer release I'd possibly pin it down to early June if they're doing the testfire this early.
Re: Poll: Does Nintendo Switch Need Streaming Apps and a Web Browser, Or Is It All About Games?
Does it need them? No, not really. I'm sure a lot of people would like them (I think the Crucnhyroll app on Wii U had a surprisingly high number of users), but it's not the focus of the system. It's a games machine and everyone has a device that can do everything else anyway. The only real issue is not being able to connect to public Wi-Fi networks that require a login (like hotels for example which use Arqiva). Twitch would be nice if they were serious about entering the eSports arena though.
To be honest I have a greater issue in the disposal of the Nintendo app infrastructure they had with the 3DS, particualrly shoving Mii Maker into the settings and disposing Miiverse.
Re: Project CARS 2 Creative Director Loves Nintendo Switch, But Don't Expect A Port
As a player of racing sims, totally get where he is coming from. The Switch is a cool device but a racing sim that requires a lot of power to pull off and is focussed on the car fans with their expensive wheel peripherals just isn't going to take off on the Switch.
PS4 has GT, Xbox has Forza, but I've always seen Project Cars as a successor to the classic PC racing sims like rFactor and Simbin's games.
So racing sims, no, but an arcade racer would work (sadly a lot of the classic arcade racing games are past their heyday).
Re: Guide: The Best Nintendo Switch Micro SD Cards
SanDisk used to be known for their high quality but now are generally not very good, speaking from experience of having multiple SanDisk cards fail on me in multiple devices. I generally stick with Samsung now.