It was only yesterday the legendary game designer Shigeru Miyamoto shared words of wisdom during his keynote speech at the 2018 Computer Entertainment Developers Conference held in Yokohama, Japan. He urged game designers to draw on their own experiences rather than modern trends and spoke about how the free-to-play game model is not something he’s particularly keen on. 

Bloomberg reports his words of advice didn’t end there, as he called on fellow industry peers to deliver games at fixed prices rather than rely on free-to-play models and micro-transactions promoting gambling-like behaviour. He said because the industry was so large new models could easily be explored:

We’re lucky to have such a giant market, so our thinking is, if we can deliver games at reasonable prices to as many people as possible, we will see big profits.

Miyamoto admits Nintendo’s fixed-cost model on certain devices - including mobile platforms - currently wasn’t working. Despite this, the company intends to persist with the model:

I can’t say that our fixed-cost model has really been a success…But we’re going to continue pushing it forward until it becomes entrenched. That way everyone can develop games in a comfortable environment. By focusing on bringing games to the widest range of people possible, we can continue boosting our mobile game business.

What do you think about fixed pricing compared to the free-to-play model? Do you think more developers and publishers should opt with traditional pricing models? Tell us below. 

[source bloomberg.com]