Comments 3,614

Re: GameStop Set To Close 180 - 200 "Underperforming" Stores This Fiscal Year

MoonKnight7

Always tough to see regular employees taking the fall over something like this.

I used to go to GameStop a lot, but now, I don’t think I’ve been in one in years. Sure you can blame online retailers like Amazon. But frankly, GameStop offered very little incentive to keep up with Best Buy, Amazon, Walmart, etc. There’s literally been no incentive to buy from them anymore. Their prices are high, and trade in rates are laughable, shipping rates are $8 or more. Why would anyone go out of their way to visit GameStop?

And as a bonus, my last customer service encounter was completely ignored. As in, they never got back to me. This has been coming for a while, but as unfortunate as it is, the gaming community has moved on, and GameStop just isn’t going to make it unless they make drastic changes. I don’t think they will.

Re: Poll: Have You Ever Had Problems With Nintendo Hardware?

MoonKnight7

Out of my consoles:

DS lite - got the cracked hinge, my fault on that one, I opened it too hard one day.

3DS (original) - circle pad came off, just normal wear and tear I suppose.

Switch - chipped back plate and joy con drift issues on 3 separate occasions. It’s never been dropped or mishandled, it’s all been defects.

The Switch is the first Nintendo console I’ve had major issues like this.

Re: Review: Wolfenstein: Youngblood - Brilliant Co-Op Carnage That's Overshadowed By Its Forerunners

MoonKnight7

@nicols

Doom was considered an impossible port, but Panic Button did it anyway, that’s why they got the spotlight. Then achieved similar success with two Wolf games. It is incredibly difficult to lower asset quality while still keeping the “soul” of a game intact. It’s not magic, no, but very smart programming to get it running the best it can on Switch. Frankly, I don’t think anyone else could do better, so that’s why they get praise. Even better, Panic Button will go back and tinker later, so they obviously care about their work being the best it can be.

Re: Review: Wolfenstein: Youngblood - Brilliant Co-Op Carnage That's Overshadowed By Its Forerunners

MoonKnight7

I largely agree with this review. I think, “good” is appropriate. It really comes down to if you’re ok with the leveling system. You’re either gonna like it, or hate it. I played with my buddy last night and we died a lot in the beginning, but slowly we started making more progress as we started leveling up more. I will say one odd decision they made was if you get pretty far and use a lot of ammo, then die, that ammo is lost when you restart. I really don’t understand that, cause then you need to scrounge for ammo again every time you die. It just seems cruel just for the sake of it.

As for the port itself, it’s solid, and yet another mind blowing effort from Panic Button getting it on the system. I actually think it looks better than Wolf 2 did on Switch. Now saying that, yeah, it’s still rough — some of the game engine cutscenes aren’t pretty to look at. But in motion, the game looks good, if not better than before. I haven’t experienced any noticeable frame drops either.

So do some research, see if you’d be ok with the changes they made, and make an informed decision. On a final note, it’s a blast playing with a friend, which was the bread and butter of this game from the start. I like it, even if it doesn’t hit the highs of the previous games.

Re: Nintendo Will Reportedly Fix Joy-Con Drift For Free And Refund Customers Who Paid

MoonKnight7

@Brutchie-bear

I don’t think so, I took good care of it. Wasn’t handled by kids or anything ether, they just went bad all of a sudden. Nintendo fixed both joy cons, then just a few months later, the left one started drifting AGAIN. Somethings definitely not right with them. I’ve never had this problem with any of my consoles, Nintendo or otherwise, so I really don’t think it’s anything I’m doing. So when I hear people having the same problem, I tend to believe them.

Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"

MoonKnight7

@GuruOfGreatness

Yeah that’s a tough call, I mean, you can never say never. I would find it a little less likely for wolf Youngblood to get a true physical cart though, only because of the size. It’s 22 GB, and a budget game too being $30-40. Sonic Mania on the other hand probably fit easily on a 4GB cart. Cost is usually the issue for these situations.

But maybe a few years down the line and the carts come down in price, maybe there could be a special situation that comes up to put it on a cart, I just wouldn’t bank on it.

Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"

MoonKnight7

@saintayu

They got the spotlight because they pulled off what was a seemingly impossible port of Doom. Not only did they pull it off, they did an exceptional job. I don’t think you appreciate how difficult it is to lower the quality of something, but still keep the “soul” of the game intact. Then they pulled it off again with Wolf 2, so it wasn’t a fluke, they know what they’re doing. I advise you to watch some Digital Foundry videos on those ports, Panic Button even impressed them over there. Not an easy task.

And Bethesda gets praise all the time for being a boon on the Switch, so I don’t know where you’ve been on that. People were excited for them to join since Skyrim was revealed in the initial Switch trailer. Panic button is just doing a lot of the Switch ports lately, but hey guess what, if Bethesda ported Doom, Wolf 2 and Wolf Youngblood, and did just as good a job as Panic Button did, we’d welcome them with open arms too. But they didn’t, Panic Button did, so here we are. Bethesda didn’t even port Skyrim, Iron Galaxy did (they did an excellent job too). Bethesda clearly doesn’t have the time to do it (and who can blame them, they are very busy). But that doesn’t mean we appreciate them any less as an original content creator.

“Not hipster enough”?? Seriously? Wtf, yeah let’s just throw trendy words around cause I don’t know what else to say.

Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"

MoonKnight7

@saintayu

“Porting isn’t nearly as complicated as it used to be.”

Um, what?? Not even gonna bother with that one... ok then.

I’m sure Bethesda could do it, but porting to the Switch isn’t a simple drag and drop. Panic Button knows the hardware. They have a good idea how to change the code and assets. True Bethesda “doesn’t want to”, well cause, they didn’t port it. So they gave it to the studio who knows the hardware cause they know they probably couldn’t do any better themselves. Budget is also true, like the comment above says, they figure they’ll waste more time figuring out the port then just paying someone to do it for them.

So I really don’t get what your “point” is. Just cause Panic Button doesn’t make a lot of games, makes them not as talented, creative or what? What is your point exactly? You’re comparing apples and oranges. It’s different beasts to make games as opposed to a well made port that runs properly on a much different console. You’re lumping them together with very creative people, even though that’s not what they do. It’s like asking for a painting from a talented artist and then asking an engineer to make the same painting and saying the talented artist has better creative skills. Well, yeah... but that seems a bit unfair to compare in the first place.

Re: Poll: Have Your Joy-Con Been Drifting?

MoonKnight7

Yep. It’s happened to me 3 times, two times they were fixed by Nintendo, the third time I just gave up and got new joy cons. Maybe if I’m feeling brave enough I’ll try to replace the stick itself, which is what it really needs at this point.

So yeah, it’s a bummer for me for sure. I’ve never had such problems with Nintendo tech before.

Re: Review: Marvel Ultimate Alliance 3: The Black Order - Arcade Brawling Is Back, Baby

MoonKnight7

@SpacedDuck

Yeah I watched Digital Foundry’s video too. The performance is definitely inconsistent. For whatever reason, Team Ninja just hasn’t been able to make a rock steady game in terms of performance on Switch. However, this is what DF does, they really critique tech specs hard. Are you gonna notice a frame rate of 25 vs 30? Most people can’t, but these things are good to know before you buy.