Surprising to hear it has some frame rate issues (though nothing too extreme), from a flagship Zelda game. I’m sure Nintendo is going to patch it a few times going forward like they did with BotW.
But I’m so looking forward to this. I love the style, as I think it fits Link’s Awakening original whimsical nature. Gonna play this a lot this weekend.
Always tough to see regular employees taking the fall over something like this.
I used to go to GameStop a lot, but now, I don’t think I’ve been in one in years. Sure you can blame online retailers like Amazon. But frankly, GameStop offered very little incentive to keep up with Best Buy, Amazon, Walmart, etc. There’s literally been no incentive to buy from them anymore. Their prices are high, and trade in rates are laughable, shipping rates are $8 or more. Why would anyone go out of their way to visit GameStop?
And as a bonus, my last customer service encounter was completely ignored. As in, they never got back to me. This has been coming for a while, but as unfortunate as it is, the gaming community has moved on, and GameStop just isn’t going to make it unless they make drastic changes. I don’t think they will.
What a difference 10 or so years can make! The game was just begging to be brought into the HD era. So happy with what I’m seeing so far. An absolute must buy for my household.
I was hoping this would happen. I’ve been predicting this for almost two years now. I’m so happy to see that it’s finally coming soon. The game is just begging for an HD remaster. So exciting!
I’m really not sure how Doom 1 and 2 got the green light when the music tracks were way off from the originals. Really mind boggling. Glad they’re fixing it, but it shouldn’t have happened in the first place. Makes me think it was rushed out the door or that they thought no one would notice, either way, it wasn’t a great launch out of the gate.
I loved Overwatch, played it for a while, but I admittedly set it down for a while and moved on to other things. On Switch though, I’d be able to play it a lot more, it’s a day one purchase for me.
Doom was considered an impossible port, but Panic Button did it anyway, that’s why they got the spotlight. Then achieved similar success with two Wolf games. It is incredibly difficult to lower asset quality while still keeping the “soul” of a game intact. It’s not magic, no, but very smart programming to get it running the best it can on Switch. Frankly, I don’t think anyone else could do better, so that’s why they get praise. Even better, Panic Button will go back and tinker later, so they obviously care about their work being the best it can be.
I largely agree with this review. I think, “good” is appropriate. It really comes down to if you’re ok with the leveling system. You’re either gonna like it, or hate it. I played with my buddy last night and we died a lot in the beginning, but slowly we started making more progress as we started leveling up more. I will say one odd decision they made was if you get pretty far and use a lot of ammo, then die, that ammo is lost when you restart. I really don’t understand that, cause then you need to scrounge for ammo again every time you die. It just seems cruel just for the sake of it.
As for the port itself, it’s solid, and yet another mind blowing effort from Panic Button getting it on the system. I actually think it looks better than Wolf 2 did on Switch. Now saying that, yeah, it’s still rough — some of the game engine cutscenes aren’t pretty to look at. But in motion, the game looks good, if not better than before. I haven’t experienced any noticeable frame drops either.
So do some research, see if you’d be ok with the changes they made, and make an informed decision. On a final note, it’s a blast playing with a friend, which was the bread and butter of this game from the start. I like it, even if it doesn’t hit the highs of the previous games.
I don’t think so, I took good care of it. Wasn’t handled by kids or anything ether, they just went bad all of a sudden. Nintendo fixed both joy cons, then just a few months later, the left one started drifting AGAIN. Somethings definitely not right with them. I’ve never had this problem with any of my consoles, Nintendo or otherwise, so I really don’t think it’s anything I’m doing. So when I hear people having the same problem, I tend to believe them.
It’s a real problem, I don’t understand why you think most people are lying about it. If I told you I had the drift problem 3 separate times, would you believe me? By your calculations, statistically you shouldn’t.
Cause cartridges cost more than a disc. A lot more. This isn’t a new Switch issue, it’s plagued physical game releases since the beginning. Even if they put it on a 16 GB cart, it still wouldn’t be enough to get the whole game on there, and they certainly aren’t gonna spring for a 32 GB cart, way, way too expensive for a budget game.
Thank you for getting it. I know things get heated when companies go this route, but since this is a budget title, and given the size, it probably didn’t make financial sense to go physical.
Would I prefer a physical cart? Sure, but this debate is getting old, just be glad it’s coming at all.
Yeah that’s a tough call, I mean, you can never say never. I would find it a little less likely for wolf Youngblood to get a true physical cart though, only because of the size. It’s 22 GB, and a budget game too being $30-40. Sonic Mania on the other hand probably fit easily on a 4GB cart. Cost is usually the issue for these situations.
But maybe a few years down the line and the carts come down in price, maybe there could be a special situation that comes up to put it on a cart, I just wouldn’t bank on it.
As far as I know, it shouldn’t be any different. It would only be different if some of the game was on a cart, but the boxed game simply has a download voucher.
They got the spotlight because they pulled off what was a seemingly impossible port of Doom. Not only did they pull it off, they did an exceptional job. I don’t think you appreciate how difficult it is to lower the quality of something, but still keep the “soul” of the game intact. Then they pulled it off again with Wolf 2, so it wasn’t a fluke, they know what they’re doing. I advise you to watch some Digital Foundry videos on those ports, Panic Button even impressed them over there. Not an easy task.
And Bethesda gets praise all the time for being a boon on the Switch, so I don’t know where you’ve been on that. People were excited for them to join since Skyrim was revealed in the initial Switch trailer. Panic button is just doing a lot of the Switch ports lately, but hey guess what, if Bethesda ported Doom, Wolf 2 and Wolf Youngblood, and did just as good a job as Panic Button did, we’d welcome them with open arms too. But they didn’t, Panic Button did, so here we are. Bethesda didn’t even port Skyrim, Iron Galaxy did (they did an excellent job too). Bethesda clearly doesn’t have the time to do it (and who can blame them, they are very busy). But that doesn’t mean we appreciate them any less as an original content creator.
“Not hipster enough”?? Seriously? Wtf, yeah let’s just throw trendy words around cause I don’t know what else to say.
It was a really good port, with obvious sacrifices. It has probably the best use of HD rumble I’ve seen so far. Keep an eye out for sales, I’ve seem it go 50% off a few times.
“Porting isn’t nearly as complicated as it used to be.”
Um, what?? Not even gonna bother with that one... ok then.
I’m sure Bethesda could do it, but porting to the Switch isn’t a simple drag and drop. Panic Button knows the hardware. They have a good idea how to change the code and assets. True Bethesda “doesn’t want to”, well cause, they didn’t port it. So they gave it to the studio who knows the hardware cause they know they probably couldn’t do any better themselves. Budget is also true, like the comment above says, they figure they’ll waste more time figuring out the port then just paying someone to do it for them.
So I really don’t get what your “point” is. Just cause Panic Button doesn’t make a lot of games, makes them not as talented, creative or what? What is your point exactly? You’re comparing apples and oranges. It’s different beasts to make games as opposed to a well made port that runs properly on a much different console. You’re lumping them together with very creative people, even though that’s not what they do. It’s like asking for a painting from a talented artist and then asking an engineer to make the same painting and saying the talented artist has better creative skills. Well, yeah... but that seems a bit unfair to compare in the first place.
Sorry to hear that, yeah, it doesn’t always work. There’s some other more involved ways, but they almost all require you to open up the joycon itself, and I don’t know if you’d want to do that. You can contact Nintendo too, but I’m not sure if you’re gonna have to pay for it to be fixed.
Sorry to hear that, yeah it really blows. If you have a can of air, try using that on the rubber flap near the base of the stick. Sometimes it’s just dust that gets under there. Ridiculous that some dust can cause so many problems.
This might be a bit dramatic, but as someone who had this issue 3 separate times, I’m glad this is happening. At the very least it should light a fire under Nintendo to really look into this and fix the problem if they have t already.
Ultimate Alliance 3! It’s like seeing an old friend who’s changed their appearance, but it’s still the same friend you knew 10 years ago. Really liking it. It’s just good dumb mindless fun.
Might bounce into Splatoon 2 for a little bit too.
Yep. It’s happened to me 3 times, two times they were fixed by Nintendo, the third time I just gave up and got new joy cons. Maybe if I’m feeling brave enough I’ll try to replace the stick itself, which is what it really needs at this point.
So yeah, it’s a bummer for me for sure. I’ve never had such problems with Nintendo tech before.
Yeah I watched Digital Foundry’s video too. The performance is definitely inconsistent. For whatever reason, Team Ninja just hasn’t been able to make a rock steady game in terms of performance on Switch. However, this is what DF does, they really critique tech specs hard. Are you gonna notice a frame rate of 25 vs 30? Most people can’t, but these things are good to know before you buy.
Comments 3,614
Re: Review: The Legend of Zelda: Link's Awakening - A Magical Remastering Of A Series Highlight
Surprising to hear it has some frame rate issues (though nothing too extreme), from a flagship Zelda game. I’m sure Nintendo is going to patch it a few times going forward like they did with BotW.
But I’m so looking forward to this. I love the style, as I think it fits Link’s Awakening original whimsical nature. Gonna play this a lot this weekend.
Re: Billy Mitchell Threatens To Take Legal Action Against High-Score Sanctioning Bodies
Let me check my watch to see if it’s time to care... nope, not in the slightest.
The guy needs to let it go, stop digging your own grave.
Re: GameStop Set To Close 180 - 200 "Underperforming" Stores This Fiscal Year
Always tough to see regular employees taking the fall over something like this.
I used to go to GameStop a lot, but now, I don’t think I’ve been in one in years. Sure you can blame online retailers like Amazon. But frankly, GameStop offered very little incentive to keep up with Best Buy, Amazon, Walmart, etc. There’s literally been no incentive to buy from them anymore. Their prices are high, and trade in rates are laughable, shipping rates are $8 or more. Why would anyone go out of their way to visit GameStop?
And as a bonus, my last customer service encounter was completely ignored. As in, they never got back to me. This has been coming for a while, but as unfortunate as it is, the gaming community has moved on, and GameStop just isn’t going to make it unless they make drastic changes. I don’t think they will.
Re: Video: Here's How Xenoblade Chronicles' Switch Remaster Compares To The Wii Original
What a difference 10 or so years can make! The game was just begging to be brought into the HD era. So happy with what I’m seeing so far. An absolute must buy for my household.
Re: Overwatch Coming To Nintendo Switch In October, Physical Version Is A Code In A Box
I was planning on buying this digitally anyway. Overwatch is a good game to just bounce into every now and then.
Re: Little Town Hero, The Next Game From The Creators Of Pokémon, Arrives In October
I dunno, I need to see more, but this latest gameplay didn’t really grab me.
Re: Assassin's Creed: The Rebel Collection Is A Nintendo Switch Exclusive
I can’t speak for Rogue, but Black Flag is amazing. A definite must buy for me.
Re: Shulk Gets Another Encore In Xenoblade Chronicles: Definitive Edition For Switch
I was hoping this would happen. I’ve been predicting this for almost two years now. I’m so happy to see that it’s finally coming soon. The game is just begging for an HD remaster. So exciting!
Re: Classic DOOM And DOOM II Ports To Receive Performance Improvements In Future Patch
I’m really not sure how Doom 1 and 2 got the green light when the music tracks were way off from the originals. Really mind boggling. Glad they’re fixing it, but it shouldn’t have happened in the first place. Makes me think it was rushed out the door or that they thought no one would notice, either way, it wasn’t a great launch out of the gate.
Re: Disgruntled Gamers Are Review-Bombing Astral Chain On Metacritic
I don’t understand how some people literally have nothing to do with their time and do things like review bomb. Grow up already.
Re: Video: 14 Exciting New Games Coming To The Nintendo Switch In September
My wallet is about to cry...
Re: Ubisoft Expected More From Starlink, Plans To "Create Better Products" For Family Market
The toys and strange pricing really hampered this from being successful. Ubisoft was about 5 years too late to capitalize on the toy market.
Re: Honk! Untitled Goose Game Finally Has A Release Date On Switch
I’m really excited for this. I just love the idea of being a goose and your only objective is to terrorize the town.
Re: Aladdin And The Lion King Are Being Remastered For Switch
Loved these games as a kid. I may be interested.
Re: Talking Point: With Overwatch Apparently Switch-Bound, The Future's Bright For Blizzard And Nintendo
I loved Overwatch, played it for a while, but I admittedly set it down for a while and moved on to other things. On Switch though, I’d be able to play it a lot more, it’s a day one purchase for me.
Re: The Witcher 3 Switch eShop File Size Revealed
Day one. Seeing this get a 32 GB card is awesome. I will support them.
Re: Poll: Have You Ever Had Problems With Nintendo Hardware?
Out of my consoles:
DS lite - got the cracked hinge, my fault on that one, I opened it too hard one day.
3DS (original) - circle pad came off, just normal wear and tear I suppose.
Switch - chipped back plate and joy con drift issues on 3 separate occasions. It’s never been dropped or mishandled, it’s all been defects.
The Switch is the first Nintendo console I’ve had major issues like this.
Re: Random: Teen Uses 3DS, Wii U And A Fridge To Tweet After Parent Confiscates Her Phone
LG’s tweet is hilarious, lol!
Re: You No Longer Need A Bethesda Account To Play DOOM And DOOM II On Switch
Now if they could fix the music, that would be great.
Re: Review: Wolfenstein: Youngblood - Brilliant Co-Op Carnage That's Overshadowed By Its Forerunners
@StevenG
It is completely playable solo. This is more of a budget spinoff game anyway, I wouldn’t be too worried.
Re: Review: Wolfenstein: Youngblood - Brilliant Co-Op Carnage That's Overshadowed By Its Forerunners
@SwitchForce
That was reported on a while ago. You must have missed it
Re: Review: Wolfenstein: Youngblood - Brilliant Co-Op Carnage That's Overshadowed By Its Forerunners
@nicols
Doom was considered an impossible port, but Panic Button did it anyway, that’s why they got the spotlight. Then achieved similar success with two Wolf games. It is incredibly difficult to lower asset quality while still keeping the “soul” of a game intact. It’s not magic, no, but very smart programming to get it running the best it can on Switch. Frankly, I don’t think anyone else could do better, so that’s why they get praise. Even better, Panic Button will go back and tinker later, so they obviously care about their work being the best it can be.
Re: Review: Wolfenstein: Youngblood - Brilliant Co-Op Carnage That's Overshadowed By Its Forerunners
I largely agree with this review. I think, “good” is appropriate. It really comes down to if you’re ok with the leveling system. You’re either gonna like it, or hate it. I played with my buddy last night and we died a lot in the beginning, but slowly we started making more progress as we started leveling up more. I will say one odd decision they made was if you get pretty far and use a lot of ammo, then die, that ammo is lost when you restart. I really don’t understand that, cause then you need to scrounge for ammo again every time you die. It just seems cruel just for the sake of it.
As for the port itself, it’s solid, and yet another mind blowing effort from Panic Button getting it on the system. I actually think it looks better than Wolf 2 did on Switch. Now saying that, yeah, it’s still rough — some of the game engine cutscenes aren’t pretty to look at. But in motion, the game looks good, if not better than before. I haven’t experienced any noticeable frame drops either.
So do some research, see if you’d be ok with the changes they made, and make an informed decision. On a final note, it’s a blast playing with a friend, which was the bread and butter of this game from the start. I like it, even if it doesn’t hit the highs of the previous games.
Re: You'll Need A Bethesda Account To Play DOOM And DOOM II On Switch
Bethesda is gonna send an update soon to make it optional.
Re: Nintendo Will Reportedly Fix Joy-Con Drift For Free And Refund Customers Who Paid
@Brutchie-bear
I don’t think so, I took good care of it. Wasn’t handled by kids or anything ether, they just went bad all of a sudden. Nintendo fixed both joy cons, then just a few months later, the left one started drifting AGAIN. Somethings definitely not right with them. I’ve never had this problem with any of my consoles, Nintendo or otherwise, so I really don’t think it’s anything I’m doing. So when I hear people having the same problem, I tend to believe them.
Re: US Splatoon 2 Players Can Snag This In-Game Gear Set For Free
Finally, something that’s actually useful to use coins.
Re: Nintendo Will Reportedly Fix Joy-Con Drift For Free And Refund Customers Who Paid
@Brutchie-bear
It’s a real problem, I don’t understand why you think most people are lying about it. If I told you I had the drift problem 3 separate times, would you believe me? By your calculations, statistically you shouldn’t.
Re: Nintendo Will Reportedly Fix Joy-Con Drift For Free And Refund Customers Who Paid
@Brutchie-bear
I would argue that even 20% of a product to be defective is way, way too high to begin with.
Re: Artistic Smash 'Em Up Ape Out Gets 30% Discount And Free eShop Demo
I have this and it’s a delight. Short, finished in 2-3 hours, but it made an impression. The make your own soundtrack while you play is where it’s at.
Re: Nintendo Releases Statement About Switch Joy-Con Drift Issue
The website tells you to use a soft toothbrush. Not gonna cut it Nintendo.
Re: Wolfenstein Youngblood File Size Revealed, Trial Edition Listed On Switch eShop
@RiasGremory
Cause cartridges cost more than a disc. A lot more. This isn’t a new Switch issue, it’s plagued physical game releases since the beginning. Even if they put it on a 16 GB cart, it still wouldn’t be enough to get the whole game on there, and they certainly aren’t gonna spring for a 32 GB cart, way, way too expensive for a budget game.
Re: Wolfenstein Youngblood File Size Revealed, Trial Edition Listed On Switch eShop
@Airsqueeble
Thank you for getting it. I know things get heated when companies go this route, but since this is a budget title, and given the size, it probably didn’t make financial sense to go physical.
Would I prefer a physical cart? Sure, but this debate is getting old, just be glad it’s coming at all.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@GuruOfGreatness
Yeah that’s a tough call, I mean, you can never say never. I would find it a little less likely for wolf Youngblood to get a true physical cart though, only because of the size. It’s 22 GB, and a budget game too being $30-40. Sonic Mania on the other hand probably fit easily on a 4GB cart. Cost is usually the issue for these situations.
But maybe a few years down the line and the carts come down in price, maybe there could be a special situation that comes up to put it on a cart, I just wouldn’t bank on it.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@GuruOfGreatness
As far as I know, it shouldn’t be any different. It would only be different if some of the game was on a cart, but the boxed game simply has a download voucher.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@saintayu
They got the spotlight because they pulled off what was a seemingly impossible port of Doom. Not only did they pull it off, they did an exceptional job. I don’t think you appreciate how difficult it is to lower the quality of something, but still keep the “soul” of the game intact. Then they pulled it off again with Wolf 2, so it wasn’t a fluke, they know what they’re doing. I advise you to watch some Digital Foundry videos on those ports, Panic Button even impressed them over there. Not an easy task.
And Bethesda gets praise all the time for being a boon on the Switch, so I don’t know where you’ve been on that. People were excited for them to join since Skyrim was revealed in the initial Switch trailer. Panic button is just doing a lot of the Switch ports lately, but hey guess what, if Bethesda ported Doom, Wolf 2 and Wolf Youngblood, and did just as good a job as Panic Button did, we’d welcome them with open arms too. But they didn’t, Panic Button did, so here we are. Bethesda didn’t even port Skyrim, Iron Galaxy did (they did an excellent job too). Bethesda clearly doesn’t have the time to do it (and who can blame them, they are very busy). But that doesn’t mean we appreciate them any less as an original content creator.
“Not hipster enough”?? Seriously? Wtf, yeah let’s just throw trendy words around cause I don’t know what else to say.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@SwitchForce
Well there’s only one currently out on Switch, haha. Yeah Wolf 2 is what I was talking about. It’s really good! I had a blast playing it too.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@SwitchForce
This person wanted to pick up the “first game on Switch.” I wasn’t referencing the new one, I was talking about Wolf 2.
Re: Pearl And Team Chaos Win The Final Splatoon 2 Splatfest
Good splatfest everybody, always a fun time.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@Dpullam
It was a really good port, with obvious sacrifices. It has probably the best use of HD rumble I’ve seen so far. Keep an eye out for sales, I’ve seem it go 50% off a few times.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@saintayu
“Porting isn’t nearly as complicated as it used to be.”
Um, what?? Not even gonna bother with that one... ok then.
I’m sure Bethesda could do it, but porting to the Switch isn’t a simple drag and drop. Panic Button knows the hardware. They have a good idea how to change the code and assets. True Bethesda “doesn’t want to”, well cause, they didn’t port it. So they gave it to the studio who knows the hardware cause they know they probably couldn’t do any better themselves. Budget is also true, like the comment above says, they figure they’ll waste more time figuring out the port then just paying someone to do it for them.
So I really don’t get what your “point” is. Just cause Panic Button doesn’t make a lot of games, makes them not as talented, creative or what? What is your point exactly? You’re comparing apples and oranges. It’s different beasts to make games as opposed to a well made port that runs properly on a much different console. You’re lumping them together with very creative people, even though that’s not what they do. It’s like asking for a painting from a talented artist and then asking an engineer to make the same painting and saying the talented artist has better creative skills. Well, yeah... but that seems a bit unfair to compare in the first place.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@saintayu
Incredibly narrow viewpoint. Reducing the quality is only ONE piece of the puzzle to solve. Probably best if you just delete this comment.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
I don’t care if it’s digital only, I’m still excited to boot this one up. My friend and I are gonna have a blast with this.
Re: Executive Producer Of Wolfenstein: Youngblood Says The Switch Version Is "A Miracle"
@Mycroft
Preach. Graphics are only one piece of the puzzle to solve. Ports can take a lot of work, which is why companies like Panic Button exist.
Re: Class Action Lawsuit Officially Filed Against Nintendo For Switch Joy-Con "Drifting" Issues
@echoplex
Sorry to hear that, yeah, it doesn’t always work. There’s some other more involved ways, but they almost all require you to open up the joycon itself, and I don’t know if you’d want to do that. You can contact Nintendo too, but I’m not sure if you’re gonna have to pay for it to be fixed.
Re: Class Action Lawsuit Officially Filed Against Nintendo For Switch Joy-Con "Drifting" Issues
@echoplex
Sorry to hear that, yeah it really blows. If you have a can of air, try using that on the rubber flap near the base of the stick. Sometimes it’s just dust that gets under there. Ridiculous that some dust can cause so many problems.
Re: Class Action Lawsuit Officially Filed Against Nintendo For Switch Joy-Con "Drifting" Issues
This might be a bit dramatic, but as someone who had this issue 3 separate times, I’m glad this is happening. At the very least it should light a fire under Nintendo to really look into this and fix the problem if they have t already.
Re: Talking Point: What Are You Playing This Weekend? (July 20th)
Ultimate Alliance 3! It’s like seeing an old friend who’s changed their appearance, but it’s still the same friend you knew 10 years ago. Really liking it. It’s just good dumb mindless fun.
Might bounce into Splatoon 2 for a little bit too.
Re: Poll: Have Your Joy-Con Been Drifting?
Yep. It’s happened to me 3 times, two times they were fixed by Nintendo, the third time I just gave up and got new joy cons. Maybe if I’m feeling brave enough I’ll try to replace the stick itself, which is what it really needs at this point.
So yeah, it’s a bummer for me for sure. I’ve never had such problems with Nintendo tech before.
Re: Review: Marvel Ultimate Alliance 3: The Black Order - Arcade Brawling Is Back, Baby
@SpacedDuck
Yeah I watched Digital Foundry’s video too. The performance is definitely inconsistent. For whatever reason, Team Ninja just hasn’t been able to make a rock steady game in terms of performance on Switch. However, this is what DF does, they really critique tech specs hard. Are you gonna notice a frame rate of 25 vs 30? Most people can’t, but these things are good to know before you buy.
Re: Loki, Cyclops And Colossus Join Marvel Ultimate Alliance 3: The Black Order
As a fellow Moon Knight, Marvel Knights is where it’s at!