Comments 758

Re: Feature: Best Nintendo DS Games

Monkeido

I wish it was still easy (and not crazy expensive) to buy these games new now.

Also have to say to NL, I always love going through these lists, so kuddos. ^^

EDIT: I do own a bunch of them, but not nearly all and there are definitely some I'd purchase if they were still in stores.

Re: Review: Wolfenstein: Youngblood - Brilliant Co-Op Carnage That's Overshadowed By Its Forerunners

Monkeido

@Shiryu Most definitely! Though there are some legal reasons or whatever why it was pulled off Steam, so I doubt we will ever see that one again. To me it was a really good Wolfenstein game and one I would still enjoy now. It's too bad I don't own it on Steam, but I do have the physical version.

I bought this game (Youngblood) on Steam as well, but refunded it, since to me, this is not Wolfenstein. These type of RPG elements don't fit the Wolfenstein gameplay at all IMO. And this is coming from someone who usually loves RPG's and RPG elements in other games.

Re: Nintendo Intends To Create The Next Generation Of Controllers

Monkeido

@Heavyarms55 I also have 4 pro controllers, 2 bought at launch and 2 a year ago or so and all of them have it. So unless you believe me and many others are just unlucky, so be it. I don't even think it's a major issue, nor something I even noticed until I started playing Tetris 99 (even though I play/own plenty of platformers on Switch). I think you just fail to see the problem, but let's just agree to disagree.

Re: Nintendo Intends To Create The Next Generation Of Controllers

Monkeido

@Heavyarms55 Could be your way of using the d-pad doesn't trigger it (as in, you constantly lift your thumb to press a new input). Doesn't change that fact a lot of people don't do that and if you don't, the d-pad is awful for a game like Tetris. Which definitely means it's far from the best d-pad ever, which to me, also means it could never be considered the best [traditional] controller.

Re: More Evidence Of Rumoured Switch Mini Surfaces Via Accessory Maker Bigben

Monkeido

Does anyone actually believe anything BigBen says/does? I know I've bought some (probably two) of their products when I was younger and both broke down pretty quickly, even though I've never broken anything that's officially from Nintendo, even as a kid.

Aren't they also the ones who released that broken tennis game, just because they knew they would still cash in on it anyway?

Re: Toy Story Mash-Up Pack Now Available In Minecraft

Monkeido

@Pod He was even still part of Pixar when it was acquired by Disney and now Disney is working together with the creators of Minecraft, yet somehow Microsoft is robbing Steve Jobs grave? I think you're giving him too much credit as well, since other people actually made/wrote the movie(s).

I know it's not meant to be serious, but I don't see what's the point of posting it either.

Re: Worry Not, The Sonic Movie Trailer Has Been Fixed Now

Monkeido

I'm pretty sure the movie with a proper Sonic is long done and the abomination Sonic was just a marketing ploy (an effective one at that, already saw people saying they would go watch it, just to support them because they "listened to the fans").

The delay is either to make the re-do seem more realistic, or just to move it to a more quiet month, instead of the same month as Frozen 2.

Re: The Top 10 Best-Selling Games For Wii U, 3DS, Wii And Nintendo DS (As Of March 2019)

Monkeido

@hihelloitsme You do realise they had to make two games and not one for Wii U/3DS compared to Switch by itself. Also, the 3DS is still being sold actively right now, so this would make it the Switch/3DS era.

3DS was released 2011 and Wii U in 2012, so 8 and 7 years ago respectively. The Switch was released in 2017.

Taking Mario Kart as an example:
16.69 million (Switch) - 2 years
26.7 million (Wii U + 3DS) - 8 years

4 * 16.69 = 66.76 million (in 8 years)

So no, they don't have to keep selling like this to beat the Wii U/3DS era. If they kept selling like this, software numbers for a game like Mario Kart would even beat Wii + DS combined (60.8 million), even though those are much older (than the 8 years I used in the calculation) and were obviously a big hit with 'casuals'.

Re: Feature: Getting Reacquainted With Zelda: Link's Awakening, An Irreverent And Often Very Silly Classic

Monkeido

"he adds, before saying that because it was on the Game Boy – a console which, even in those early days of the industry, skewed towards a younger audience – the team felt it could get away with this child-like silliness."

I don't see this anywhere in the interview, but maybe I'm just blind? Or did you get that from this:
"Tezuka: It was for the Game Boy, so we thought, “Oh, it’ll be fine.” (laughs)"

Still seems like quite a bit of assuming to me.