Comments 297

Re: Rumour: Switch Seen Running Android In The Wild

Monado_III

@progx except it's not really, the switch's CPU is already supported/compatible with android, and it's not much of a stretch that if someone wanted to, they could get android to boot like they did with linux (remember, android is basically a whole bunch of stuff on top of linux). And the Horizon (the switch's OS) isn't very similar to android at all.

Re: Switch Hackers Are Now Forcing Adult-Themed Imagery Into Super Mario Odyssey

Monado_III

First of all, the way they set these pictures is with a propriety piece of software Nintendo gave to developers called devmenu, this was leaked which is why people are able to do this at all. The people doing this are NOT 'hackers', they are idiot 10 years olds who see that people have found a way to change profile pics to anything and go "HURR DURR IMMA SET IT TO PR0N LOLOL!". And rest assured, everyone who does this and goes online has a >99% chance of getting banned. Actual hackers don't do this or support this (mild profanity warning) https://twitter.com/Reisyukaku/status/1010543500776099844

Re: Talking Point: Nintendo Has Embraced DLC, But Must Resist The Worst Industry Norms

Monado_III

@jomo32 https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop
sorting by cost with inflation or development cost gives you dozens of games from the past decade with only one or two exceptions (FF VII, Pokemon R/B), and note, other Nintendo games besides gen 1 aren't on the list (likely due to lack of definite numbers) and I guarantee botw and at least a couple other games would be on there if we had definitive numbers for them. Games are also taking longer to develop and are requiring more people to develop them (Rare was making several quality games a year for the N64 with around 85 employees, when was the last game by Retro who also has ~70+ employees, 2014? Even Platinum games with ~200 employees isn't making games as fast as Rare was).

And I'll admit they haven't said anything about the story, but if it was cut, why wouldn't they release relatively shorty after the release (Spring-ish) when they can be sure most people who bought it around launch have beaten it, but they still have the game fresh enough in their minds that they wouldn't mind going back for more, a release of the story content in the later part of next year doesn't seem as ideal in terms of getting as much people to buy the pass seeing as how that is going to be the main meat of the expansion as many of the more casual players will may potentially have forgotten and lost interest in the game or the more hardcore players gotten burnt-out and bored with it. But it makes a lot more sense if the content isn't even developed yet.

Re: Talking Point: Nintendo Has Embraced DLC, But Must Resist The Worst Industry Norms

Monado_III

@jomo32 You're paying more for an added story they most likely haven't yet even finished writing to add on to the story they've already made for the game. If they had cut the story from the main game to sell as DLC it wouldn't be releasing autumn 2018, it'd be releasing in Spring at the latest. So either we don't get Xenoblade for another year or we get it this year with some DLC in the future. The price of buying games had stayed the same while expenses to making a AAA game have gone through the roof and companies needed to find a way to compensate for that and free DLC doesn't help the bottom line nearly as much as paid DLC does, the cost may be a bit steep and while it does somewhat annoy me as a consumer I get why companies do it.

Re: Review: Human Resource Machine (Switch eShop)

Monado_III

@Alshain01 of course not, but if you programmed anything like that in C (where you stored both numbers you want to add together in a register that you specified, NOT the compiler) you'd be writing in an extremely unintuitive way.

It's assembely-lite as in there is extremely little user-friendly features and doing something that would be simple in python or even C is pretty messy

Re: Feature: How One Man Saved Kyoto - And Video Games - From The Atomic Bomb

Monado_III

I'm not even American, but I fully understand why the USA had to drop those bombs, it's not like not dropping the bombs and continuing the fighting would've been much better. Who knows, without those bombs maybe 10 million more would've died instead of the 200,000-300,000 people that did die in the bombings. And believe it or not, the seige of Leningrad and the battle of Stalingrad were far more violent than the bombings, 2,367,000-6,298,619 died in those two battles, hundreds of thousands of them civilians