Rather bothered by this. I enjoyed Scarlet, but not like, top seller enjoyed it. I remember a number of months I didn't dare touch it because of a save data erasing bug they introduced after launch, and didn't bother saying when it was fixed. After Pokemon Home integration was brought in, raids became overly difficult to do. The dlc is also a fair bit more expensive than I'm willing to pay.
@Samalik Absolutely agreed. I'm rather tired of all these acquisitions. Sony and Microsoft in particular have been overly eager to just take other companies, and either destroy their IPs, or leave them to rot.
This reminds me of when Genshin Impact won something at least over a year after it was released. Heck, it might've won in multiple years. Though that game has lost a lot of its fans.
I'd love to see a Sonic Adventure bundle, or Sonic 06 remake. Remaking Sonic 06 would be about more than just the game itself. I gather that game was why the devs stopped letting players play as characters like Silver and Blaze. If that gets fixed, we can only hope. As for the game itself, P06 improves the gameplay, though I've not played that myself. They could potentially make some story beats less cringe. Maybe open up for a sequel. (Because, uhh, PLEASE remove the kiss scene. Come up with a better way for events to unfold.)
Wow. This is an unpleasant surprise. Glad I already got this. Also, I'm hearing about input lag for this, and the Megaman collections. How bad was it? I played through the two classic MM collections, and the fist MMX collection, but never really noticed anything. (Hadn't played MMX before, but had played MM2 on VC. I got the psn version of the classic collections if that matters.)
Huh. I'm surprised the Gamecube version didn't sell more, given its popularity. Then again, this is switch we're talking about. Nintendo's golden goose. I occasionally have the perception that they see anything that brings them money, meaning any switch entry in a major franchise, as the "definitive entry" in a series, or a definitive model to use, and in most cases, that worries me a great deal. But here, it's encouraging. As for the people who didn't like TTYD, part of its appeal was the fact it was a simple, turn based RPG. Accessible, yet sometimes challenging. There was humor, lore, and darkness to be found, and it was genuinely interesting. I'm also rather surprised that Super Paper Mario the the series biggest seller. It was my first, and I greatly enjoyed it, but I gather it was hated.
Huh. This is nice news! Is the extra episode exclusive to digital deluxe? Or is it later gonna be paid DLC?
Also, seconded to above. Sonic Unleashed needs to come to more modern platforms! I don't really care about Lost World after playing it once though. Difficulty was a bit unbalanced, instead of rising gradually, a few mechanics that weren't explained well, and just generally meh. Unless 3ds version was different?
Huh. Looking at this list, and early comments makes me regret the fact I had nobody to play with for the first 8 entries, plus DS. Also, the fact my copy of 6 is actually cracked...
But yeah. Imo, the N64 entries generally rank among the best, especially 2 and 3. 1 was incredibly fun way back when, but the control stick rotation minigames were damaging. And uh, too much reliance on luck? (Is emphasized with the final board, where in addition to 20 coins, you had to outroll Baby Bowser on the dice.) Have yet to play the GBA entry. The DS entry ranks up there with the n64 entries. The Gamecube games were a bit too generic without incredibly much new, but were generally really fun. (Had trouble keeping discs in decent shape in that era, so Idk what order I'd rank them in.) The Wii games were interesting to be sure. As much as 8 played it safe, I actually favored 9 quite a bit. Never played the sole Wii U game, as it never felt worth it, plus, I was terrible at using the gamepad in multiplayer. Island Tour is easily my least favorite. Never played Top 100, or Star Rush, but am VERY tempted to find a copy of Star Rush. Super was an excellent almost return to form, but the simple fact is, it was downsized. I still need to gather pro controllers for Superstars, while Jamboree actually feels like an excellent new addition to the classic games.
Secret of Mana is genuinely great, but getting used to it can be quite the uphill battle at times... I beat it once on Wii in a rather long struggle. Gotta finish it in the collection in a decidedly less difficult struggle. I stopped because, out of all the reasons, the music. I loved the music too much to progress beyond a certain point.
@Tyranexx Bad joke alert Lol tho, I actually dunno if it's a bad joke.
I was one of those fools who had Sticker Star preordered. The one I haven't played is Origami King. I like the first three. (from N64 to Wii) Like, I guess Nintendo was like, "well, we've already perfected the pure RPG style, and ppl raged at us merging RPG with platformer, soooo.."
And yeah, I need to find it. We have posted a LOT. So I got worried.
Yeah, funny thing about that, Kaze burned me too. I liked it, but only a little. Most of the time, it felt like I was just trying to finish the stage to see the next one. Gotta wonder if Niko is better.
@Tyranexx I don't remember that much about the paint mechanics themselves except that it was kinda painstaking.
I never actually looked into Dr. Who much. I just know the reference. And Paper Mario 64 is great! It's far simpler than most RPG games. It beats both its predecessor (SMRPG), spiritual successor (M&L), and sequel (TTYD) at that. And it occurs to me, is there somewhere else we should move this conversation to? I'm sorta unnerved by just how much of the comments section we're taking up. xD
@PtM I genuinely don't understand this particular...thing.
For everyone else, uh, I'm just afraid he'll announce when he's deleting his yt channel. I haven't seen a single one of his vids yet, in spite of having subscribed since the beginning.
Just curious, as I have not played any of these, are they anything particularly special? And if you had to compare them to anything, what would you compare them to?
@Tyranexx Ahh. I'd forgotten about the Roshambo Temples. They weren't too bad. Not as frustrating as the notion of getting every possible endpoint, or painting every level fully.
Boos are neat. I sometimes wonder how Lady Bow working with Mario in the first Paper Mario works. Like, it makes sense that a boo can make itself intangible, but making Mario intangible? Apparently, boos were inspired by Dr. Who's weeping angels. I never saw enough to understand why though.
@Goat_FromBOTW Definitely a question I'd like an answer to, even with the added context
Also, his Mario has improved in the new Mario Party imo. I kinda miss Martinet, but will admit that as he is mortal, he will eventually need to step down.. Now to find a way to imagine Mario's "It's A Me" without a sneer forming on the face of the person saying it..
@Tyranexx First up, nice Halloween pfp! I can see where that Kamek encounter would drive you up a wall. Did you actually finish the game for Color Splash?
It's weird to think the fire breath might have a version it doesn't require the mic in.
Looking at the bug list of what had to be patched, that's...honestly kinda embarrassing. Game breaking bugs that waited until day 1 to be patched? I could understand lesser bugs that take effort to find, but, not being able to get an item cause it was on top of a cannon?
@Tyranexx Oh dear. Color Splash? My strongest memory of that game was Snifit or Whiffit. The disaster game show where you require a perfect score in order to progress the game... Though I liked some of the game, that part alone destroyed everything for me.
Interesting softlock. I haven't played BIS in a while. The copy I played belongs to my younger bro, so I don't even have access rn. I forget if there's actually a left handed option or not.
Huh. Another NES era game dev nearing retirement. Tbh, while caught off guard, I'm more surprised that he's tweeting in English. Like, I could interact with him? Potentially?
That's a lot of comments to read though! To go over my thoughts, it's neat to see some of the stuff that wouldn't have come otherwise (someone PLEASE tell me more about Latias/Blaziken! I love those two!) but it is outright criminal that they doxxed the person they used to gain access to this content. There's plenty of stuff that likely wouldn't have ever shown itself had this not happened, and I appreciate them keeping future games out of it, but hate them attacking the employees. Even if you hate the company's lack of producing a complete product, profiting worth millions, if not billions, then becoming the go to for another generation, that's no reason to harm the employees themselves.
@Tyranexx I don't really recall the giant battles in BIS being a problem for me. (That was more me playing Spirit Tracks with one screen dead.) I'm curious about the softlock you encountered. As for Paper Jam, the reasons you listed as for why you like the initial trilogy, are pretty much the reasons I didn't like Paper Jam. Starting with Dream Team, I began finding the games a bit grindy. I'd want to move on, but the game has enemies' levels listed starting with that game, and it gets to be too much at a certain point. The personality that was in the original games is largely absent from Paper Jam in general, as it suffered the Paper Mario Sticker Star treatment of needing to give personality to all the Toads, in exchange for clever new designs and ideas. I think Superstar Saga was my favorite too. I need to replay it again sometime.
@Tyranexx For me, just Paper Jam. Either way, lucky you! You finished the best of the M&L games out so far! Dream Team felt a bit too grindy for me, and Paper Jam just felt like a slog. There are good parts for sure, but neither is on the level of the GBA or DS games.
@Alpha008 LOL! I've just never known which country they're in. I live pretty much in the middle of nowhere myself. If they have an online store I can preorder from, that'd be amazing. I wanted both the new SMP, and the new M&L, but could only choose one because of price.
Honestly, this is the first new GBC game to release in a while that looks really interesting to me. Last one I remember was sort of a Monster Boy-like that I can't remember the name of. Hoping it gets a lower priced digital version!
@PurpulTyeDye I'm all for plenty of these! Though there are a bunch I just don't see happening.For example, Diddy Kong Racing was amazing in no small part because of Rareware. There was a DS remake that replaced a bunch of the characters.
Eh. LttP, OoA/S, and LA form a sort of trilogy by their beginnings and endings. Example, in OoA/S, Link starts by placing the triforce on a set of pedestals, and at the end, he leaves via ship. Definitely a continuity there.
What bothers me about the EoW map vs LttP is, the forest was moved from to the left of the mountains, to directly in the middle. Idk how that can naturally occur. The whole downfal timeline is the only one where the map is inconsistent with the orientation of key areas in the other games.
@Desrever Unfortunately, the ethernet port I'd be plugging into is at the opposite end of the house. I think it's moreso the fact that we only get 3mbps internet to begin with, at best.
This could pose a problem for me. I do think I'm not really a toxic gamer, but I suffer from horrible internet. If I'm playing, and I disconnect, how do they distinguish that from me pressing the home button to ragequit?
My big question is if this allows for mods and stuff. I like taking games I've already played to death, and finding new user generated content for them.
I worry for the future of Nintendo gaming if Sw/Sh are the best selling in the franchise, and they use that to direct how they should develop games next.
While I am glad Nintendo is doing well, I worry about their mindset regarding IPs. Simply because an iteration in a franchise sells the best does not make it the best, but they may be inclined to think so. I for one, don't want more BotW/TotK type gameplay as the new standard from now on, and would very much like things to continue to change up every so often.
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Re: After Almost 30 Years, Japan Finally Has A New Best-Selling Pokémon Game
Also, with switch being the success that it is, this only further encourages lazy releases by Nintendo and company.
Re: After Almost 30 Years, Japan Finally Has A New Best-Selling Pokémon Game
Rather bothered by this. I enjoyed Scarlet, but not like, top seller enjoyed it. I remember a number of months I didn't dare touch it because of a save data erasing bug they introduced after launch, and didn't bother saying when it was fixed. After Pokemon Home integration was brought in, raids became overly difficult to do.
The dlc is also a fair bit more expensive than I'm willing to pay.
Re: Mario & Luigi's Future In Doubt As A Potential Sony Acquisition Emerges
@Samalik Absolutely agreed.
I'm rather tired of all these acquisitions. Sony and Microsoft in particular have been overly eager to just take other companies, and either destroy their IPs, or leave them to rot.
Re: Expansion Packs And DLC Are Now "Eligible In All Categories" At The Game Awards
This reminds me of when Genshin Impact won something at least over a year after it was released. Heck, it might've won in multiple years. Though that game has lost a lot of its fans.
Re: Sonic Team Producer Says Revivals Of Older Entries Remain Appealing
@Nintendomatt64 I gather Colors Ultimate was by a different team though?
Re: Sonic Team Producer Says Revivals Of Older Entries Remain Appealing
I'd love to see a Sonic Adventure bundle, or Sonic 06 remake. Remaking Sonic 06 would be about more than just the game itself. I gather that game was why the devs stopped letting players play as characters like Silver and Blaze. If that gets fixed, we can only hope.
As for the game itself, P06 improves the gameplay, though I've not played that myself. They could potentially make some story beats less cringe. Maybe open up for a sequel. (Because, uhh, PLEASE remove the kiss scene. Come up with a better way for events to unfold.)
Re: Sega Delisting 'Mega Drive Classics' On Switch eShop This December
Wow. This is an unpleasant surprise.
Glad I already got this.
Also, I'm hearing about input lag for this, and the Megaman collections. How bad was it? I played through the two classic MM collections, and the fist MMX collection, but never really noticed anything. (Hadn't played MMX before, but had played MM2 on VC. I got the psn version of the classic collections if that matters.)
Re: Paper Mario: The Thousand-Year Door On Switch Has Already Outsold The GameCube Original
Huh. I'm surprised the Gamecube version didn't sell more, given its popularity. Then again, this is switch we're talking about. Nintendo's golden goose. I occasionally have the perception that they see anything that brings them money, meaning any switch entry in a major franchise, as the "definitive entry" in a series, or a definitive model to use, and in most cases, that worries me a great deal. But here, it's encouraging.
As for the people who didn't like TTYD, part of its appeal was the fact it was a simple, turn based RPG. Accessible, yet sometimes challenging. There was humor, lore, and darkness to be found, and it was genuinely interesting.
I'm also rather surprised that Super Paper Mario the the series biggest seller. It was my first, and I greatly enjoyed it, but I gather it was hated.
Re: Random: Kit & Krysta Discuss The "Drama" Behind The Switch Reveal Trailer
Huh. They had doubts and drama? They thought the switch would be leaked? Fitting, considering all the leaking that's happened since.
Re: Review: Mario & Luigi: Brothership (Switch) - Easily The Best Mario & Luigi RPG Yet
Looks at review bullet points, sees random encounters mentioned Uhhhhh... They aren't roaming the map anymore?
Re: Switch System Update 19.0.0 Is Apparently Causing Some Issues
@Polley001 Okay, rn, it's at 2.4. I'd need to test it at my mom's house though, as that's where I do my downloads.
Re: Sonic X Shadow Generations Surpasses One Million Sales In Opening Weekend
Huh. This is nice news!
Is the extra episode exclusive to digital deluxe? Or is it later gonna be paid DLC?
Also, seconded to above. Sonic Unleashed needs to come to more modern platforms! I don't really care about Lost World after playing it once though. Difficulty was a bit unbalanced, instead of rising gradually, a few mechanics that weren't explained well, and just generally meh.
Unless 3ds version was different?
Re: Switch System Update 19.0.0 Is Apparently Causing Some Issues
@Joeynator3000 I had the same issue a few days ago.
@Polley001 How do I know what type of network that is?
Re: Poll: What's The Best Ys Game? Rate Your Favourites For Our Upcoming Ranking
@UNCLDNS Wasn't Legacy of ys books 1&2 on Wii VC?
Or is the DS game altogether different?
Re: Random: Reddit Is Alight With Reports Of 'Pure Evil' Mario Party Jamboree Player
Hmm. This "Annalingus" sounds like an interesting individual to test my skills against.
Re: Best Mario Party Games Of All Time
Huh. Looking at this list, and early comments makes me regret the fact I had nobody to play with for the first 8 entries, plus DS.
Also, the fact my copy of 6 is actually cracked...
But yeah. Imo, the N64 entries generally rank among the best, especially 2 and 3. 1 was incredibly fun way back when, but the control stick rotation minigames were damaging. And uh, too much reliance on luck? (Is emphasized with the final board, where in addition to 20 coins, you had to outroll Baby Bowser on the dice.) Have yet to play the GBA entry. The DS entry ranks up there with the n64 entries. The Gamecube games were a bit too generic without incredibly much new, but were generally really fun. (Had trouble keeping discs in decent shape in that era, so Idk what order I'd rank them in.) The Wii games were interesting to be sure. As much as 8 played it safe, I actually favored 9 quite a bit. Never played the sole Wii U game, as it never felt worth it, plus, I was terrible at using the gamepad in multiplayer. Island Tour is easily my least favorite. Never played Top 100, or Star Rush, but am VERY tempted to find a copy of Star Rush. Super was an excellent almost return to form, but the simple fact is, it was downsized. I still need to gather pro controllers for Superstars, while Jamboree actually feels like an excellent new addition to the classic games.
Re: Mario & Luigi: Brothership Has Reportedly Leaked Online
Huh. More leaks? Shame Mario isn't a plumber anymore. Bowser did always hate plumbers. (In the cartoons)
So uh, Nintendo needs a plumber now.
Also, is there any switch first party title this hasn't happened to?
Re: Random: Movie Star James McAvoy Says His Favourite Game Is Secret Of Mana
Secret of Mana is genuinely great, but getting used to it can be quite the uphill battle at times... I beat it once on Wii in a rather long struggle. Gotta finish it in the collection in a decidedly less difficult struggle. I stopped because, out of all the reasons, the music. I loved the music too much to progress beyond a certain point.
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Tyranexx Bad joke alert
Lol tho, I actually dunno if it's a bad joke.
I was one of those fools who had Sticker Star preordered.
The one I haven't played is Origami King.
I like the first three. (from N64 to Wii)
Like, I guess Nintendo was like, "well, we've already perfected the pure RPG style, and ppl raged at us merging RPG with platformer, soooo.."
And yeah, I need to find it. We have posted a LOT. So I got worried.
Re: Review: Nikoderiko: The Magical World (Switch) - A Gleeful DKC Tribute, But Light On New Ideas
Yeah, funny thing about that, Kaze burned me too.
I liked it, but only a little. Most of the time, it felt like I was just trying to finish the stage to see the next one.
Gotta wonder if Niko is better.
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Tyranexx I don't remember that much about the paint mechanics themselves except that it was kinda painstaking.
I never actually looked into Dr. Who much. I just know the reference. And Paper Mario 64 is great! It's far simpler than most RPG games. It beats both its predecessor (SMRPG), spiritual successor (M&L), and sequel (TTYD) at that.
And it occurs to me, is there somewhere else we should move this conversation to? I'm sorta unnerved by just how much of the comments section we're taking up. xD
Re: Masahiro Sakurai Teases His YouTube Channel's "Special Finale"
@PtM I genuinely don't understand this particular...thing.
For everyone else, uh, I'm just afraid he'll announce when he's deleting his yt channel.
I haven't seen a single one of his vids yet, in spite of having subscribed since the beginning.
Re: Cat Quest: The Fur-tastic Trilogy Scores A Physical Switch Release
Just curious, as I have not played any of these, are they anything particularly special? And if you had to compare them to anything, what would you compare them to?
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Tyranexx
Ahh. I'd forgotten about the Roshambo Temples. They weren't too bad. Not as frustrating as the notion of getting every possible endpoint, or painting every level fully.
Boos are neat. I sometimes wonder how Lady Bow working with Mario in the first Paper Mario works. Like, it makes sense that a boo can make itself intangible, but making Mario intangible? Apparently, boos were inspired by Dr. Who's weeping angels. I never saw enough to understand why though.
Re: Random: Mario's New Voice Actor Says It's "Surreal" To Hear His Voice In Mario Party
@Goat_FromBOTW
Definitely a question I'd like an answer to, even with the added context
Also, his Mario has improved in the new Mario Party imo. I kinda miss Martinet, but will admit that as he is mortal, he will eventually need to step down..
Now to find a way to imagine Mario's "It's A Me" without a sneer forming on the face of the person saying it..
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Tyranexx I don't even remember Sticker Star tbh, but Color Splash is still fresh enough. I don't think I did a 100% run on either.
Interesting. A touch screen button. That works.
Boos are neat.
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Tyranexx First up, nice Halloween pfp!
I can see where that Kamek encounter would drive you up a wall.
Did you actually finish the game for Color Splash?
It's weird to think the fire breath might have a version it doesn't require the mic in.
Re: Super Mario Party Jamboree Version 1.1.0 Is Now Live, Here Are The Full Patch Notes
Looking at the bug list of what had to be patched, that's...honestly kinda embarrassing. Game breaking bugs that waited until day 1 to be patched? I could understand lesser bugs that take effort to find, but, not being able to get an item cause it was on top of a cannon?
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Tyranexx
Oh dear. Color Splash? My strongest memory of that game was Snifit or Whiffit. The disaster game show where you require a perfect score in order to progress the game... Though I liked some of the game, that part alone destroyed everything for me.
Interesting softlock. I haven't played BIS in a while. The copy I played belongs to my younger bro, so I don't even have access rn. I forget if there's actually a left handed option or not.
Re: Final Fantasy Composer Nobuo Uematsu Says Fantasian Neo Dimension Is His "Final Project"
Huh. Another NES era game dev nearing retirement.
Tbh, while caught off guard, I'm more surprised that he's tweeting in English. Like, I could interact with him? Potentially?
Re: Pokémon Developer Game Freak Reportedly Hacked, Massive Amounts Of Data Allegedly Leaked
That's a lot of comments to read though! To go over my thoughts, it's neat to see some of the stuff that wouldn't have come otherwise (someone PLEASE tell me more about Latias/Blaziken! I love those two!) but it is outright criminal that they doxxed the person they used to gain access to this content. There's plenty of stuff that likely wouldn't have ever shown itself had this not happened, and I appreciate them keeping future games out of it, but hate them attacking the employees. Even if you hate the company's lack of producing a complete product, profiting worth millions, if not billions, then becoming the go to for another generation, that's no reason to harm the employees themselves.
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Tyranexx I don't really recall the giant battles in BIS being a problem for me. (That was more me playing Spirit Tracks with one screen dead.) I'm curious about the softlock you encountered.
As for Paper Jam, the reasons you listed as for why you like the initial trilogy, are pretty much the reasons I didn't like Paper Jam. Starting with Dream Team, I began finding the games a bit grindy. I'd want to move on, but the game has enemies' levels listed starting with that game, and it gets to be too much at a certain point. The personality that was in the original games is largely absent from Paper Jam in general, as it suffered the Paper Mario Sticker Star treatment of needing to give personality to all the Toads, in exchange for clever new designs and ideas. I think Superstar Saga was my favorite too. I need to replay it again sometime.
Re: Sonic X Shadow Generations: Dark Beginnings Episode 3 Is Out Now
Pretty good overall, though it feels a little weird having Shadow again G.U.N. again after he joined G.U.N. prior to Sonic 06.
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Tyranexx For me, just Paper Jam.
Either way, lucky you! You finished the best of the M&L games out so far! Dream Team felt a bit too grindy for me, and Paper Jam just felt like a slog. There are good parts for sure, but neither is on the level of the GBA or DS games.
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Alpha008 LOL! I've just never known which country they're in. I live pretty much in the middle of nowhere myself.
If they have an online store I can preorder from, that'd be amazing. I wanted both the new SMP, and the new M&L, but could only choose one because of price.
Re: Delightful-Looking GBC Puzzler 'Sofia The Witch' Scores Sweet Limited Collector's Edition
I started my handheld gaming with GBC too! A GBC, Pokemon Yellow, and Gex. Never really played Gex though.
I still have my functional GBA, so I could potentially play this on an original cart. But, I can't spare $50, let alone 99.
Re: Delightful-Looking GBC Puzzler 'Sofia The Witch' Scores Sweet Limited Collector's Edition
Honestly, this is the first new GBC game to release in a while that looks really interesting to me. Last one I remember was sort of a Monster Boy-like that I can't remember the name of. Hoping it gets a lower priced digital version!
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@PurpulTyeDye I'm all for plenty of these! Though there are a bunch I just don't see happening.For example, Diddy Kong Racing was amazing in no small part because of Rareware. There was a DS remake that replaced a bunch of the characters.
Re: Hands On: Mario & Luigi: Brothership Shows The Bros. Are Back In Classic RPG Form
@Ooccoo_Jr Where can I find a Curry's?
Re: Splatoon 3's 'Splatoween' Event Returns With A Spooky Splatfest
No dragon or kitsune option. Sad.
Re: Zelda: Echoes Of Wisdom's Overworld Appears To Include Links To The Past
Eh. LttP, OoA/S, and LA form a sort of trilogy by their beginnings and endings. Example, in OoA/S, Link starts by placing the triforce on a set of pedestals, and at the end, he leaves via ship. Definitely a continuity there.
What bothers me about the EoW map vs LttP is, the forest was moved from to the left of the mountains, to directly in the middle. Idk how that can naturally occur. The whole downfal timeline is the only one where the map is inconsistent with the orientation of key areas in the other games.
Re: Review: REYNATIS (Switch) - Underbaked Action-RPG Fare That Plays Rough On Switch
This was a hard knock for me. I thought it was gonna be the next VSXIII, so I have a preorder fully paid off.
Gotta change that.
Re: Video: Here's Absolutely Everything You Need To Know About Super Mario Party Jamboree
Tbh, I'm not very hyped for it. I still have Superstars to play, and it's looking I'll have few chances and people to play with.
Re: It's Official, Splatoon 3's "Regular Updates" Are Coming To An End
@Desrever
Unfortunately, the ethernet port I'd be plugging into is at the opposite end of the house.
I think it's moreso the fact that we only get 3mbps internet to begin with, at best.
Re: It's Official, Splatoon 3's "Regular Updates" Are Coming To An End
I would have liked to get into Splatoon, but, I lack a good enough internet connection. It's a shame, cause these festivals seem neat.
Re: Nintendo Updates Content Creation Guidelines To Clamp Down On Multiplayer Meddling
This could pose a problem for me. I do think I'm not really a toxic gamer, but I suffer from horrible internet. If I'm playing, and I disconnect, how do they distinguish that from me pressing the home button to ragequit?
Re: Pokémon Partners With WildBrain To Stream First 22 Anime Seasons
So, is this already available? Where do I find it?
Re: Video: Digital Foundry Takes A Look At Zelda 64 Recompiled: Majora's Mask
My big question is if this allows for mods and stuff. I like taking games I've already played to death, and finding new user generated content for them.
Re: The Pokémon Games Have Had Tremendous Success During The Switch Generation
I worry for the future of Nintendo gaming if Sw/Sh are the best selling in the franchise, and they use that to direct how they should develop games next.
Re: Nintendo's Profit During The Switch Generation Is Absolutely Wild
While I am glad Nintendo is doing well, I worry about their mindset regarding IPs. Simply because an iteration in a franchise sells the best does not make it the best, but they may be inclined to think so. I for one, don't want more BotW/TotK type gameplay as the new standard from now on, and would very much like things to continue to change up every so often.