Comments 147

Re: Round Up: The Reviews Are In For Kirby Air Riders

MamaSymphonia

@Trmn8r Yeah but a lot of the reviews if you actually read them give off the vibe that they played 2 City Trial matches, bounced off of it and weren't willing to actually learn how to play, and said "How do we score this? I dunno, give it a 7." (Or a 4, in Metro's case).

Re: Round Up: The Reviews Are In For Kirby Air Riders

MamaSymphonia

@Wakkawipeout Interesting to hear considering I've had auto-accelerate turned on in Mario Kart ever since it became an option. You pretty much never want to NOT be at max speed in that game, and if you need to slow down you can still brake. Just seemed to free up my thumb for other stuff with no losses.

Re: Opinion: Third-Party Support For Switch 2 Is Already A Dream Come True

MamaSymphonia

It's a simple fact that not every console launch year can be like Switch 1's. That was an extreme situation where Nintendo was coming off a colossal commercial failure and had already, for years, been peeling resources away from the Wii U to focus on Switch development. Switch 2's launch was never gonna be as strong. Personally I feel like what it offers still cements it firmly in the better half of Nintendo hardware launches. It already has more (first party developed or published) exclusives in its first 6 months than the PS5 currently does, and that's an almost 5 year old console.

Re: Monster Hunter Wilds Sales Hit The Brakes So Hard Last Quarter, Even 'Rise' Outsold It

MamaSymphonia

Personally, MH Wilds is my least favorite MonHun ever, and not even particularly for performance issues. It just seems so messily designed, with no thought put toward the SIMPLE, seamless loop that made the original formula work. So many extraneous menus to get simple things done, monsters are animated well but hunts feel unsatisfying. I dunno, it might be enough to put me off the series until things go back to the way they were. I much preferred Rise.

Re: Pokémon Legends: Z-A Sold 5.8 Million Copies Globally In Its First Week

MamaSymphonia

@Elektrogeist1287 @Filthy Jesus, the game isn't that bad.

Yeah the balconies are flat textures and the NPCs don't move. Do you realize how freaking tiny those nitpicks are in the grand scheme? Don't you hear how ridiculous it is to say that people shouldn't buy the game because of them? Just let people enjoy what they like and try to find something to like for yourself.

Re: Poll: What Review Score Would You Give Pokémon Legends: Z-A?

MamaSymphonia

The internet seems predisposed to hate this one no matter what. Personally, I think it's fine. The Switch 2 version is the best looking Pokemon game ever (maybe damning with faint praise, but) and the new battle system is a welcome change. Could it have been a touch more ambitious, especially for the price? Sure, but the dogpiling has been absolutely insane.

Re: Nintendo Reportedly Increases Switch 2 Production To 25 Million Units For Year 1

MamaSymphonia

@Grogro Switch 1's first year was definitely the exception, not the rule. It was only made possible because it became clear very early on that the Wii U was not going to succeed. Nintendo (and co) pulled resources from Wii U dev to begin developing Switch games only a few years into Wii U's lifetime, meaning that by the time Switch came out, they had those bangers lined up and ready to go.

Is it theoretically possible they could have beefed up production in order to have the same kind of slate ready for Switch 2? Maybe, but if it was so easy I'm sure they would have done it.

Look what Switch 2 is getting in its first 6 months: Mario Kart World, Donkey Kong Bananza, Pokemon Legends Z-A, Kirby Air Riders, Metroid Prime 4, and Hyrule Warriors: Age of Imprisonment is not the train wreck of a slate some people are claiming it is. That's still firmly among the best Nintendo launch windows in history. In my opinion.

Re: Nintendo Reportedly Increases Switch 2 Production To 25 Million Units For Year 1

MamaSymphonia

@DangoTown

Bro how are you getting likes

If Nintendo is being arrogant for not having a generation-defining game out in the first four months of the Switch 2's life, I'd love to hear your thoughts on Sony, which has already got the PS6 in pre-production despite the PS5's most "generation-defining" game five years in being the second release of the remaster of the The Last of Us 2

Re: Review: Pokémon Legends: Z-A - Nintendo Switch 2 Edition - Stellar Battles, But A Step Down From Arceus

MamaSymphonia

@LazyDaisy I disagree. Independent reading, which requires intentional practice and self-motivation, is much more important to the measure of literacy than either speaking or listening, which is instinctive and natural in humans. For now, I can say thank goodness Pokemon is still requiring kids to be able to read on a basic level to engage with the content.

Re: Round Up: The Reviews Are In For Pokémon Legends: Z-A

MamaSymphonia

@LastFootnote Hollow Knight made hundreds of millions of dollars, yet Silksong was pretty similar in terms of visuals and gameplay. Do you think Team Cherry just made a lazy choice?

We could ask the same question about Eric Barone's upcoming Haunted Chocolatier. It's another pixel-based, top down life sim coming on the heels of Stardew Valley, which is coming up on 50 million copies sold (more than ANY Pokemon game). Do we get out our pitchforks because his next game isn't a highly polished AAA RPG?

Re: Round Up: The Reviews Are In For Pokémon Legends: Z-A

MamaSymphonia

@Bats1234 TOTALLY agree. The discourse around Pokemon lately has been so toxic I wonder if any reviewer who engaged with it could possibly form objective opinions about the game. Like you said, when you go in with the attitude of "pokemon lazy and bad," it is going to affect your enjoyment of the game regardless of its actual quality.

Re: Reminder: Sonic Racing: CrossWorlds First "Premium" DLC Pack Now Available

MamaSymphonia

@Sonicka All good points, I guess I just don't understand why people can't buy the DLC they think is worth it, not buy DLC they think is a rip-off, and go on with their lives. For example, I haven't pre-ordered Mega Dimension and I won't until I see what it is. If it's worth it to me, I'll buy, and if it's not, I won't. And I don't feel like it's something to throw a fit over.

Re: Japanese Charts: Sonic Racing: CrossWorlds Can't Compete With Mario Kart World

MamaSymphonia

I'm in the (I guess) minority that thinks Mario Kart World is actually a great game. It's not like other Mario Karts, but that doesn't automatically make it bad to me. The audiovisual production value of that game is still mind blowing to me, and the open world has its own kind of uncanny charm that I think makes free roam a really unique experience.

I dunno, call me shallow.

Re: Pokémon Legends: Z-A Gets A 6-Minute Overview Trailer For Switch 2

MamaSymphonia

I think this honestly looks awesome. The music in the trailer blew me away. Very excited for it.

@Segakid It doesn't look lifeless to me. Especially compared to the cities in Scarlet and Violet. We're definitely moving in the right direction!

EDIT: Frankly, I don't even think this looks graphically bad. I think it's been a trope to hate on Pokemon's visuals (deservedly) for the last two generations that now people do it by habit. I think some of these environments and especially the indoor sets look great. Grass, water and ground textures are a HUGE step up from Scar/Vi.

Re: Review: Sonic Racing: CrossWorlds (Switch) - Cracking Karting, But Struggles To Keep Up On Switch

MamaSymphonia

It looks fun, but I have to say just while watching let's plays, the music became incredibly repetitive. For all their talk, I think they've failed to produce a product that comes close to Mario Kart in terms of polish and presentation. The dimension jumping gimmick is neat at least, but I'm not really as interested in this game as I was when it was being hyped up.

Re: Borderlands 4 Goes Down Well With Critics As Gearbox Acknowledges FOV Issue

MamaSymphonia

@SalvorHardin To be fair, you can sum and dismiss every game by its face-value parts. Mario Galaxy is just jumping a million times in space like, what's the big deal? Final Fantasy is just, like, walking around and choosing menu options, I don't get it? Why do so many people play Zelda, it's just swinging a sword around and climbing on rocks? Booooring.

The point I'm trying to make is that Borderlands IS what you say: RPG elements, bullet sponge enemies, and fantastical weapons. On paper it doesn't sound like much but the gameplay loop is hella satisfying. Experimenting with different builds is made even more fun by the open world design, because you're never short of dungeons and bandit outposts to test your new skills on.