@N00BiSH Of course. It'd still be $50 for a piece of plastic, but that's still a better price than $100, and it's a price I would be more willing to pay at least, though not without some hesitation.
@AussieMcBucket The action is not made more forgivable just by being told that it will happen. If someone smacked you upside the head, it isn't unreasonable to assume you would be angry regardless of whether or not they told you of their intentions beforehand, yeah? But if they asked you if you would allow them to smack you upside the head, you would at the very least hesitate at the absurdity of being asked such a question. It is easier to ask forgiveness than it is to get permission, and that is the path Sega has chosen. They didn't ask the people who have been waiting who knows how long for a new Crazy Taxi game if they would be okay with some assets being AI-generated; they released a trailer of the game, presumably in the state it will be in at launch, and outside of that trailer made a small disclaimer about the GenAI assets.
I would give it a 9, but a few things knock it down a peg for me:
1. Three player co-op? For real? I was excited to play this with three of my brothers, since we commonly play 4-player games online, like Borderlands, Dokapon Kingdom, Super Mario 3D World, Baldur's Gate 3 and recently FFXIV, but hearing this would only support three players was soul crushing. I get that it's a single player focused game, but if you're going to do co-op, why restrict it to three players?
2. Unlocking 3 limiters while spending 1 skill point for each stat, then suddenly needing to pay 2 SP to have the stat go up by the same amount genuinely made me angry. If I could change this, I would rebalance it in a way that you get level ups more frequently, but have to spend more skill points earlier on, but still ultimately have the exp required to reach max level be the same.
3. Visually, this looks like it was probably developed for Switch 1, but midway through development, Nintendo decided to make it a Switch 2 exclusive to bolster the lineup of exclusives, like they did with Mario Kart World and Donkey Kong Bananza. The only real difference here is we have something to compare it to visually, and it only looks slightly more impressive than Splatoon 3. This is probably my most minor nitpick though, because the game runs smooth at all times, and loads very quickly, which is very important for a stage-based game like this.
All that being said, I still love the game, and it makes me worry that whatever single player campaign we get in Splatoon 4 won't be nearly as good. Also, whenever I do go back to mainline Splatoon, I'm going to miss my boomerang! I hope that, as a boomerang does, it comes back in Splatoon 4 as a sub-weapon!
"The shift to digital is crucial (to our shareholders...)" To all these companies that are trying to push for an all digital future, I wish a very sincere "Get bent."
I'm not surprised to hear that they were on the dev team for this, but I'm guessing their dev team was split between Splatoon Raiders and Xenoblade Genesis, with another company handling Xenoblade 1-3 NS2E. EDIT: Thanks, @Jintenzo for elaborating on that!
I just finished my third playthrough of Mina the Hollower, and I just have one more achievement to unlock, beating the game at -1%. My next playthrough isn't going to be that. I'm probably going to do New Game Plus Round 2. I want to get through all 12 rounds eventually, but that's going to be from coming back to the game every now and then. Beyond that, I'm thinking of starting a weird route playthrough in deltarune ch.1-5.
Oh my god, FINALLY! I didn't vibe with fallout 4, and since then I've just wanted them to bring 3/New Vegas to modern systems, especially the Switch. As much as I dislike Todd Howard, this is a w for Bethesda. Not getting my hopes up for anything more than a GKC release, but I'm still just glad that they're announcing this at all. I loved Fallout 3, but I never played New Vegas.
I'm conflicted. I don't want to give Ubisoft any more money because they're a poop company, but I do want Rayman Anniversary, Origins Enhanced, and Legends Retold. They finally started doing more with him than just making him a coke snorting news reporter who eats sushi off a naked anthropomorphic cow lady's back, but it doesn't undo their efforts to ensure that players don't own their games anymore.
Only time I ever take the system out of its dock is when I'm playing a game that supports 120 FPS, since my TV only has a 60 HZ refresh rate, and when I'm traveling, which is very rare. Maybe I'll pick one up when I have spare money lying around, and I can gift someone my old Switch 2.
I'm just wondering when Phazon Suit Samus will be shipped out. I ordered that thing so long ago, and the wait has been much longer than it had been for Gravity and Varia Suit Samus...
@Bolt_Strike but almost every Wii U game is already on the Switch. At this point, there's no reason to introduce a Nintendo Classics app for that system. They'd be better off just porting the remaining games to Switch 2.
Would be nice to see more Rareware games. I'm still waiting for Diddy Kong Racing, but it would also be cool to have Conker's Bad Fur Day and Mickey's Speedway USA (imagine them dropping THAT on 4th of July lol)!
Me and my brothers have been getting into Final Fantasy XIV together, playing every Thursday. Today, I'm just doing some quests on my own time. It's not their first time playing, so they skip through the dialogue, and then wait for me as I make my way to the next dungeon so we can enter together, so I don't get to do a lot of quests on the side, so today I decided why not take the opportunity to knock a few of those out.
It was a very tough choice, but Area 6 is just a very hype moment, breaking through every last line of defense as you make your final approach to Venom. It has the highest hit count medal requirement, and it feels good to cross that threshold! Side note, I do wish Corneria wasn't the only level in the game that branches off into two different paths, with a unique boss at the end of each. This has been my biggest gripe with the game since 1997. Maybe it's something Nintendo could fix with a new game, hmm?
Kind of a low blow, considering the first two games in this trilogy have had all of their content on disk for the PS5 version, as far as I'm aware. It would be one thing if it was cosmetic fluff, but having story content locked behind downloadable content means that when Sony does eventually pull the plug on the PS5 store, as they are currently doing with the PS3/Vita storefronts, that story content will be forever lost for those who haven't purchased it, and for those who have purchased it, well, Sony can revoke the player's license to access that content if they so desire.
Can you tell I'm a bit bummed out by their recent news?
I played through chapters 3-5 over the past week. I haven't played the first two chapters in a while, so once all chapters are released, I'll be playing through them back to back, but so far, I think chapter 4 is my favorite. It had one of my favorite characters, my favorite secret boss (yes I have been making sure to beat them all, and Chapter 5's had to be my least favorite so far), and a revelation that left me sobbing.
I just picked up the 4K disc last night. It came with a movies anywhere code, so I can stream this whenever I want now. Side note, I don't understand why it's called a Collector's Edition, or why the first movie was called the Power Up Edition when buying it on 4K, but the fact that they couldn't stay consistent with the edition names... Well it doesn't anger me, but it annoys me more than it should...
@N00BiSH Well, it's also a good remake. You can base a remaster or remake on a good game and still have it come out awful. For a good example of what I mean, play Secret of Mana on the PS4 or Silent Hill HD.
Mina the Hollower: Nintendo Switch 2 Edition is just barely above Hollow Knight: Nintendo Switch 2 Edition for me, only because there were long stretches of the latter where I had trouble figuring out where I was supposed to go, and resorted to coming up with my own sequence breaks to brute force my way into some progress. Not only that, but as far as I'm aware, Mina doesn't ever ask the player to do anything that comes close to being as difficult as Pantheon of the Sage for its max completion rating, nevermind the Pantheon of Hallownest (the one thing I haven't been able to do in the game) for true completion. I think over time, I'll be able to do everything in Mina the Hollower, feats and all.
Star Fox sits at number 3, mainly because I haven't played many new games this year, and Hollow Knight and Mina were both new experiences for me, meanwhile, I've been playing Star Fox 64 since 1997.
@tdovegaming I feel like we'll be lucky to get Shovel Knight as an Assist Trophy again, but that is Yacht Club Games' mascot. If Mina starts showing up in three dozen other indie games, then maybe she'll be considered for Smash, but I wouldn't expect her in any other role then either an assist trophy or a spirit (or trophy if they decide to bring those back).
I'm glad to hear Erik Braa again, but I don't know why Nintendo refuses to let him voice Master Kohga in Breath of the Wild or Tears of the Kingdom... He did a great job in Age of Calamity, and it was great to hear him for Kohga's voice memories!
@Joe11 If you really don't want to buy amiibo, there is the allmiibo. You can store practically every amiibo released so far on a single tiny device. You can find them for pretty cheap, about $30 or less.
I got bored of the game on PS5 halfway through. The best thing I'll say about frontiers is that I like the levels in Shadow Generations, and following the Squid in CrossWorlds is fun, though a part of me wishes that the camera would zoom in on its face as it stares back at it with the "SQUID" title card popping up as soon as you get to that point xD
If I had one complaint for Star Fox 64, and by extension Star Fox '26, It's that there's only one instance where a stage branches into a separate path that leads to a second boss for that stage. More of that would have been nice.
@Kilroy Note that you said you can only partially turn off motion controls. Accessibility shouldn't come with an asterisk. If I don't want to play with motion controls, making them less obnoxious doesn't turn them off entirely. What good is the story if it's the same one we've been told on the Super Nintendo, the N64, and the 3DS already? If the controls weren't unbearable, maybe I'd be more inclined to experience the same story. And yes, I did play the game. It's been a long time, since I played it when it launched, but like I said in my first reply, I was struggling against the controls during the final boss. At that point it is crappy forced gimmicky controls. If you enjoy it, more power to you. I enjoy Bubsy: Claws Encounters with the Furred Kind, but that doesn't mean that game is good.
@Kilroy Have YOU played Star Fox Zero? Accessibility clearly was not a concern during that game's development. Miyamoto's mission statement for Platinum Games was "Cram constant heavy use of the GamePad into every level so that no matter what the player is doing, it has to revolve around the GamePad!"
Whatever new level design the game had might have been enjoyable if it played like any other Star Fox game. The main draw of these games is that you can replay it to improve your scores and try different paths, but if I'm still struggling with the controls by the time I reach the final boss, why would I want to play it again from the beginning? I'm glad to see Nintendo is putting their faith in Star Fox again, at least enough to sell a remake of 64, and they could have done the worst thing imaginable for this remake by forcing the player to use Mouse controls, but thankfully, they aren't doubling down on forcing players to use controller gimmicks this time around. That is how it should be.
The only thing nice I can say about this controller is that it's the only one DK64 plays well with. I remember spending up to a half hour mapping the controls on the Wii U Gamepad until I found something that was good enough, but thankfully for the Nintendo Classics release, I just used the Switch N64 controller. Other than that though, I low-key kind of hate this thing more and more as the years go by. It feels like it's less comfortable to hold now that my hands have gotten bigger.
Comments 5,207
Re: Sonic Team Boss Teases More 35th Anniversary "Surprises"
I'm sure it'll be something so cool and everyone will clap, and it definitely won't just be more Sonic merch...
Re: Talking Point: What Are You Playing This Weekend? (1st August)
I'm hooked on Splatoon Raiders' postgame!
Re: Virtual Boy Cardboard Model Gets A Limited-Time Discount In Select Locations
@N00BiSH Of course. It'd still be $50 for a piece of plastic, but that's still a better price than $100, and it's a price I would be more willing to pay at least, though not without some hesitation.
Re: Virtual Boy Cardboard Model Gets A Limited-Time Discount In Select Locations
Maybe they could drop the price of the plastic model by 50%, so that it's actually somewhat reasonably priced...
Re: Kingdom Hearts Collection Switch 2 Local Box Art Reportedly Updated
Yeah, the human error is that someone decided to use AI to change the positions of characters in someone's artwork!
Re: Nintendo Expands Switch 2's GameCube Library With Another Game In August
Geez, that took like a year. The drip feed of games never ceases to disappoint.
Re: Video: Crazy Taxi: World Tour Gets A Crazy New Trailer Highlighting West Coast Map
@AussieMcBucket The action is not made more forgivable just by being told that it will happen. If someone smacked you upside the head, it isn't unreasonable to assume you would be angry regardless of whether or not they told you of their intentions beforehand, yeah? But if they asked you if you would allow them to smack you upside the head, you would at the very least hesitate at the absurdity of being asked such a question. It is easier to ask forgiveness than it is to get permission, and that is the path Sega has chosen. They didn't ask the people who have been waiting who knows how long for a new Crazy Taxi game if they would be okay with some assets being AI-generated; they released a trailer of the game, presumably in the state it will be in at launch, and outside of that trailer made a small disclaimer about the GenAI assets.
Re: Poll: What Review Score Would You Give Splatoon Raiders?
I would give it a 9, but a few things knock it down a peg for me:
1. Three player co-op? For real? I was excited to play this with three of my brothers, since we commonly play 4-player games online, like Borderlands, Dokapon Kingdom, Super Mario 3D World, Baldur's Gate 3 and recently FFXIV, but hearing this would only support three players was soul crushing. I get that it's a single player focused game, but if you're going to do co-op, why restrict it to three players?
2. Unlocking 3 limiters while spending 1 skill point for each stat, then suddenly needing to pay 2 SP to have the stat go up by the same amount genuinely made me angry. If I could change this, I would rebalance it in a way that you get level ups more frequently, but have to spend more skill points earlier on, but still ultimately have the exp required to reach max level be the same.
3. Visually, this looks like it was probably developed for Switch 1, but midway through development, Nintendo decided to make it a Switch 2 exclusive to bolster the lineup of exclusives, like they did with Mario Kart World and Donkey Kong Bananza. The only real difference here is we have something to compare it to visually, and it only looks slightly more impressive than Splatoon 3. This is probably my most minor nitpick though, because the game runs smooth at all times, and loads very quickly, which is very important for a stage-based game like this.
All that being said, I still love the game, and it makes me worry that whatever single player campaign we get in Splatoon 4 won't be nearly as good. Also, whenever I do go back to mainline Splatoon, I'm going to miss my boomerang! I hope that, as a boomerang does, it comes back in Splatoon 4 as a sub-weapon!
Re: Sega Still Values Physical Media, But Views Digital Distribution To Be "Crucial"
"The shift to digital is crucial (to our shareholders...)"
To all these companies that are trying to push for an all digital future, I wish a very sincere "Get bent."
Re: Xenoblade Chronicles Studio Monolith Soft Helped Out With Splatoon Raiders
I'm not surprised to hear that they were on the dev team for this, but I'm guessing their dev team was split between Splatoon Raiders and Xenoblade Genesis, with another company handling Xenoblade 1-3 NS2E.
EDIT: Thanks, @Jintenzo for elaborating on that!
Re: Sonic Frontiers - Sonic The Hedgehog F4F Statue Pre-Orders Now Live
Well, I'm probably not getting this anytime soon.
Re: Talking Point: What Are You Playing This Weekend? (18th July)
I just finished my third playthrough of Mina the Hollower, and I just have one more achievement to unlock, beating the game at -1%. My next playthrough isn't going to be that. I'm probably going to do New Game Plus Round 2. I want to get through all 12 rounds eventually, but that's going to be from coming back to the game every now and then.
Beyond that, I'm thinking of starting a weird route playthrough in deltarune ch.1-5.
Re: Fallout 3 And New Vegas Remasters Announced, But No Release Date Yet
Oh my god, FINALLY! I didn't vibe with fallout 4, and since then I've just wanted them to bring 3/New Vegas to modern systems, especially the Switch. As much as I dislike Todd Howard, this is a w for Bethesda. Not getting my hopes up for anything more than a GKC release, but I'm still just glad that they're announcing this at all. I loved Fallout 3, but I never played New Vegas.
Re: Ubisoft Shows Off Rayman Origins: Enhanced Edition In First Gameplay Trailer
I'm conflicted. I don't want to give Ubisoft any more money because they're a poop company, but I do want Rayman Anniversary, Origins Enhanced, and Legends Retold. They finally started doing more with him than just making him a coke snorting news reporter who eats sushi off a naked anthropomorphic cow lady's back, but it doesn't undo their efforts to ensure that players don't own their games anymore.
Re: Rumour: Nintendo Is Reportedly Considering A Switch 2 OLED Model
Only time I ever take the system out of its dock is when I'm playing a game that supports 120 FPS, since my TV only has a 60 HZ refresh rate, and when I'm traveling, which is very rare. Maybe I'll pick one up when I have spare money lying around, and I can gift someone my old Switch 2.
Re: Donkey Kong Arcade Set Surfaces In New LEGO Leak, Here's A First Look
Billy Mitchell will get this and replace the black parts for the joystick with red ones.
Re: Sonic Frontiers First 4 Figures Statue Sneak Peek, Pre-Orders Open Soon
I'm just wondering when Phazon Suit Samus will be shipped out. I ordered that thing so long ago, and the wait has been much longer than it had been for Gravity and Varia Suit Samus...
Re: New Fallout Game From 'New Vegas' Developer Obsidian Reportedly On The Way
My expectations are beneath the floor.
Re: Nintendo Expands Switch Online's Game Boy & GBA Library With Four More Titles
@Don Feels weird that they specifically mentioned Star Fox Adventures during the Star Fox Direct. Surely that game's coming sometime this year, yeah?
...Maybe at the pace they're adding GCN games, it'd be more likely to be sometime this century...
Re: Bethesda Will Reportedly Shift Focus Over To Its Biggest Franchises
Bring Fallout 3 and New Vegas to modern systems.
Re: Capcom Wants To Reach An Even Broader Audience With Mega Man
@Ruler-Of-All-Evil I honestly didn't know there was a Star Force anime until now.
Re: Nintendo Talks About Connecting Players With Its Past Via Switch Online
@Bolt_Strike but almost every Wii U game is already on the Switch. At this point, there's no reason to introduce a Nintendo Classics app for that system. They'd be better off just porting the remaining games to Switch 2.
Re: Nintendo Talks About Connecting Players With Its Past Via Switch Online
Would be nice to see more Rareware games. I'm still waiting for Diddy Kong Racing, but it would also be cool to have Conker's Bad Fur Day and Mickey's Speedway USA (imagine them dropping THAT on 4th of July lol)!
Re: Capcom Wants To Reach An Even Broader Audience With Mega Man
Maybe put the 1994 cartoon and NT Warrior on streaming. Probably not going to reach a new audience that way, but it would make me happy!
Re: Talking Point: What Are You Playing This Weekend? (4th July)
Me and my brothers have been getting into Final Fantasy XIV together, playing every Thursday. Today, I'm just doing some quests on my own time. It's not their first time playing, so they skip through the dialogue, and then wait for me as I make my way to the next dungeon so we can enter together, so I don't get to do a lot of quests on the side, so today I decided why not take the opportunity to knock a few of those out.
Re: Kirby Air Riders Is Getting A New amiibo This September
I really only have my sights set on one amiibo from this line, since they're so ridiculously priced, being the dragoon.
Re: Opinion: What's The Best Star Fox Stage, And Why Is It Sector X?
It was a very tough choice, but Area 6 is just a very hype moment, breaking through every last line of defense as you make your final approach to Venom. It has the highest hit count medal requirement, and it feels good to cross that threshold!
Side note, I do wish Corneria wasn't the only level in the game that branches off into two different paths, with a unique boss at the end of each. This has been my biggest gripe with the game since 1997. Maybe it's something Nintendo could fix with a new game, hmm?
Re: Bethesda Shows Off Oblivion Remastered Switch 2 Physical Release
It is surreal to see positive news coming from Bethesda. I'm here for it!
Re: Final Fantasy VII Revelation Store Page Lists Multiple DLC And 'Story Expansion'
Kind of a low blow, considering the first two games in this trilogy have had all of their content on disk for the PS5 version, as far as I'm aware. It would be one thing if it was cosmetic fluff, but having story content locked behind downloadable content means that when Sony does eventually pull the plug on the PS5 store, as they are currently doing with the PS3/Vita storefronts, that story content will be forever lost for those who haven't purchased it, and for those who have purchased it, well, Sony can revoke the player's license to access that content if they so desire.
Can you tell I'm a bit bummed out by their recent news?
Re: Review: Deltarune (Switch 2) - A Superbly Subversive RPG That Defies All Rules
I played through chapters 3-5 over the past week. I haven't played the first two chapters in a while, so once all chapters are released, I'll be playing through them back to back, but so far, I think chapter 4 is my favorite. It had one of my favorite characters, my favorite secret boss (yes I have been making sure to beat them all, and Chapter 5's had to be my least favorite so far), and a revelation that left me sobbing.
Re: Mario Kart World Has Been Updated To Version 1.7.0, Here Are The Full Patch Notes
Sheesh, I thought they were going to adjust more of the intermission tracks.
Re: Super Mario Galaxy Movie Streaming Release Date Confirmed (US)
I just picked up the 4K disc last night. It came with a movies anywhere code, so I can stream this whenever I want now.
Side note, I don't understand why it's called a Collector's Edition, or why the first movie was called the Power Up Edition when buying it on 4K, but the fact that they couldn't stay consistent with the edition names... Well it doesn't anger me, but it annoys me more than it should...
Re: Persona Is Reportedly Getting A "Live-Action" Netflix Adaptation
Someone at Netflix heard that Joker was looking cool, and decided to fix that.
Re: Poll: What Review Score Would You Give Star Fox On Switch 2?
@N00BiSH Well, it's also a good remake. You can base a remaster or remake on a good game and still have it come out awful. For a good example of what I mean, play Secret of Mana on the PS4 or Silent Hill HD.
Re: Poll: What Review Score Would You Give Star Fox On Switch 2?
I would give it a perfect 10, but Pigma doesn't talk about how Fox's dad screamed REAL good before he died, so I'm deducting a whole point for that.
Re: Poll: What's Your Switch 2 Game Of The Year So Far?
Mina the Hollower: Nintendo Switch 2 Edition is just barely above Hollow Knight: Nintendo Switch 2 Edition for me, only because there were long stretches of the latter where I had trouble figuring out where I was supposed to go, and resorted to coming up with my own sequence breaks to brute force my way into some progress. Not only that, but as far as I'm aware, Mina doesn't ever ask the player to do anything that comes close to being as difficult as Pantheon of the Sage for its max completion rating, nevermind the Pantheon of Hallownest (the one thing I haven't been able to do in the game) for true completion. I think over time, I'll be able to do everything in Mina the Hollower, feats and all.
Star Fox sits at number 3, mainly because I haven't played many new games this year, and Hollow Knight and Mina were both new experiences for me, meanwhile, I've been playing Star Fox 64 since 1997.
Re: Multiple Switch Games Have Received Switch 2 Compatibility Fixes
Haven't played Shovel Knight on the switch 2 yet, but this is good news if I ever try to go back to feat hunting.
Re: Mina The Hollower Is Joining Rivals Of Aether II As A Guest Fighter In 2027
@tdovegaming I feel like we'll be lucky to get Shovel Knight as an Assist Trophy again, but that is Yacht Club Games' mascot. If Mina starts showing up in three dozen other indie games, then maybe she'll be considered for Smash, but I wouldn't expect her in any other role then either an assist trophy or a spirit (or trophy if they decide to bring those back).
Re: Super Mario Bros. Wonder "Elephant Mario" Statue Officially Revealed, Here's A First Look
Wake me up when they announce Elephant Daisy.
Re: Star Fox Switch 2 English Voice Actors Officially Revealed
I'm glad to hear Erik Braa again, but I don't know why Nintendo refuses to let him voice Master Kohga in Breath of the Wild or Tears of the Kingdom... He did a great job in Age of Calamity, and it was great to hear him for Kohga's voice memories!
Re: How Star Fox amiibo Unlocks Work On Switch 2
@Joe11 If you really don't want to buy amiibo, there is the allmiibo. You can store practically every amiibo released so far on a single tiny device. You can find them for pretty cheap, about $30 or less.
Re: Mini Review: Sonic Frontiers - Definitive Edition (Switch 2) - Fans Deserve Better Than This
I got bored of the game on PS5 halfway through. The best thing I'll say about frontiers is that I like the levels in Shadow Generations, and following the Squid in CrossWorlds is fun, though a part of me wishes that the camera would zoom in on its face as it stares back at it with the "SQUID" title card popping up as soon as you get to that point xD
Re: Sega Confirms Sonic Frontiers On Switch "Cannot Be Upgraded" To The Switch 2 Version
Wow, they really threw out the doggo vtuber content and had the gall to call this definitive.
Re: Star Fox Routes Walkthrough And Alternate Routes Map For Every Stage
If I had one complaint for Star Fox 64, and by extension Star Fox '26, It's that there's only one instance where a stage branches into a separate path that leads to a second boss for that stage. More of that would have been nice.
Re: Review: Star Fox (Switch 2) - Stays On The Rails, But Absolutely Hits The Target
@Kilroy Note that you said you can only partially turn off motion controls. Accessibility shouldn't come with an asterisk. If I don't want to play with motion controls, making them less obnoxious doesn't turn them off entirely.
What good is the story if it's the same one we've been told on the Super Nintendo, the N64, and the 3DS already? If the controls weren't unbearable, maybe I'd be more inclined to experience the same story. And yes, I did play the game. It's been a long time, since I played it when it launched, but like I said in my first reply, I was struggling against the controls during the final boss. At that point it is crappy forced gimmicky controls. If you enjoy it, more power to you. I enjoy Bubsy: Claws Encounters with the Furred Kind, but that doesn't mean that game is good.
Re: Review: Star Fox (Switch 2) - Stays On The Rails, But Absolutely Hits The Target
@Kilroy Have YOU played Star Fox Zero? Accessibility clearly was not a concern during that game's development. Miyamoto's mission statement for Platinum Games was "Cram constant heavy use of the GamePad into every level so that no matter what the player is doing, it has to revolve around the GamePad!"
Whatever new level design the game had might have been enjoyable if it played like any other Star Fox game. The main draw of these games is that you can replay it to improve your scores and try different paths, but if I'm still struggling with the controls by the time I reach the final boss, why would I want to play it again from the beginning?
I'm glad to see Nintendo is putting their faith in Star Fox again, at least enough to sell a remake of 64, and they could have done the worst thing imaginable for this remake by forcing the player to use Mouse controls, but thankfully, they aren't doubling down on forcing players to use controller gimmicks this time around. That is how it should be.
Re: Review: Star Fox (Switch 2) - Stays On The Rails, But Absolutely Hits The Target
"It's such a shame James McCloud died because of Pigma..."
"Who the hell is James McClo–"
"PIGMA BAAAALLS!"
Re: Sonic Returns To His Roots With New Sega Genesis Cartridges
Glorified reproduction carts. $100. Piss off.
Re: ICYMI: Nintendo Releases An Awesome Movie-Inspired Star Fox Poster
@Aurumonado It's Titania.
Re: Opinion: 30 Years On, I've Finally Come Around On The N64 Pad
The only thing nice I can say about this controller is that it's the only one DK64 plays well with. I remember spending up to a half hour mapping the controls on the Wii U Gamepad until I found something that was good enough, but thankfully for the Nintendo Classics release, I just used the Switch N64 controller.
Other than that though, I low-key kind of hate this thing more and more as the years go by. It feels like it's less comfortable to hold now that my hands have gotten bigger.