Comments 512

Re: Soapbox: What The Upcoming Pokémon Switch RPG Can Learn From Recent Pokémon Games

KO-Cub

36%
Wow. Didn't know I would be in the majority. I want change to happen too. I want way more double and triple battles, even a majority of battles to be double, to make the Player express more with different team combinations. I just don't want the development team to belittle the players expression through the game. Allowing 6v6 in spot battles would be a start.

I think this is why I might still be a Digimon fan. There's no set number of Digimon to discover, designs are always looney or hype, many concepts of evolution and forms, and they've always tried different things, to the point I'm comfortable with most changes because Digimon's identity is so broad.
I grew up. Digimon grew up with me.
Pokemon decided stay in Kokiri forest.

Re: Exclusive: Game Freak Explains Why We Should All Play Pokémon Ultra Sun and Ultra Moon

KO-Cub

People aren't realising this generation is very story, cutscene, and character focused. A sequel was the correct approach. Because no one wants to experience the same thing again, especially long hand holding tutorial sections.

BW2 did expand on the BW games and was also story focused and linear, but the difference here is that Gen 5's design and experience was not mitigated by dumbing down the game. People like to defend Ultra S/M by using Crystal, Emerald, and Platinum. The thing is, the time people started noticing the flaws and what GF was doing with these types of games, it didn't matter. Gen 5, instead of making us walk the same path Cr, Em, Pt would be doing, we walked in the same Region but with new partners, along a different path, with a different story. Mystery and Experience were still to be had. Gen 6, instead of feeding us Pokemon Z, instead we went straight to a Hoenn remake. GF got their money, fans started liking Gen 6. Game Freak were taking casual steps forward.

Pokemon fans are growing up, and they don't want to go back to "Cheep buck" Crystal, Emerald, and Platinum. Could have had a Gen 4 remake and just threw the new Ultra Wormholes anywhere in there.

Re: New Z-Moves Revealed In Pokémon Ultra Sun And Ultra Moon

KO-Cub

@MegaVel91
It has always been a thing for developers to reuse assets like animations, models, textures, etc.

Seeing the main character still doing that expressionless smile while Solgeleo and Lunala are doing DBZ battles is evidence that thy haven't changed much.

Re: Two More Characters Are Confirmed For Fire Emblem Warriors

KO-Cub

The moment they said they would only preview characters from SD, Awakening, and Dates (very ironic Google correct), everyone knew this was a mistake.

An FE Mosuo game is long overdue and this is supposed to be a fire emblem special. Sadly, older titles don't feel special enough to warrant any representations outside of the series of games that made Fire Emblem popular and Marth, the only SD emblem character so far.

Re: Former Project M Devs Unveil Icons: Combat Arena; It Sure Looks Like Smash Bros

KO-Cub

@MegaVel91
If everyone is broken, then no one is broken. It's completely up to matchups, play style, and skill. There's still tiers in PM. But it's because of character specific traits that make them unique that put them higher and have an advantage over others.

So, tell me how I'm wrong by forcing your crap opinions down everyone's throat, Mr. know-it-all.

Re: Poll: Who Would You Like To See In Super Smash Bros. For Nintendo Switch?

KO-Cub

I wanna cut half the roster for completely new characters.
-Strikers Football Daisy.
-Dark Samus.
-Jill Drill Dozer
-Wolf Link and Midna
-Hector
-Floating Unique Ganondorf
-Any random character that can do Smash attacks in the air.
-A character or two that have the ability to Wave dash.
-Buffed Puff
Because this game has no variety. It's supposed to be about picking a character to fit your playstyle, Sakurai said. But what's the point if Cloud out classes Ike in every way. When Sakurai said he thinks of characters movesets under one night, it shows he doesn't plan with any of the other devs to create a unique roster for even casual play. All sword characters Fair is a vertical slash, all Uair's are genuinely kicks, all Dair's either multi-hit, or meteor (Excluding Metanight).