The lovely folks at Box Hedge Games recently reached out to tell us about their upcoming game Super Mighty Power Man, which - should its upcoming crowdfunding campaign be successful - is headed to the Switch eShop at some point in the foreseeable future.
This Mega Man style game is quite exciting, as the team behind it is composed of experienced game developers from the likes of Frontier Developments, Eden Games, King Digital Entertainment and Gameloft.
Here is more information from Box Hedge Games:
Super Mighty Power Man is a genuine 2D action‐platformer reminiscent of video games from the late 80’s and early 90’s. It is like games found on the NES console when fun was more than QTE, lengthy tutorials, and never‐ending cinematics.
Super Mighty Power Man (SMPM) is greatly inspired by the famous Mega Man game series as well as others including: Castlevania, Contra, Duck Tales, Kirby, Super Mario Bros. and more recent ones like VVVVVV, Retro City Rampage and Shovel Knight.
Besides being a true love letter to the NES legendary gaming era, it is above all a tribute to the renowned Blue Bomber and our passion for such games that has stayed with us since childhood.
Take control of Corey, a boy who accidentally finds himself caught in a most unexpected adventure to save the galaxy. Helped by a clumsy extraterrestrial robot named Robby, and armed with a mysterious device called ‘The Power Grasp’, Corey must defend the Earth from the spreading evil forces of General Mok. He will need to fight (and jump) his way through deadly environments, hordes of monsters, and other hazardous traps to free occupied planets from the tyranny of his enemy’s lieutenants.
‘The Power Grasp’ grants Corey superhuman powers, allowing him to merge with other lifeforms and become one of the many forms of Super Mighty Power Man!
A Kickstarter for Super Mighty Power Man will be launched soon and we are sure it will get funded unless the goal is utterly ludicrous. Watch this space for more information, and let us know if you want to see this title on the Switch.
Comments 50
This + Mighty Gunvolt Burst should be enough to quench my Mega Man thirst on Switch for some time.
I love the classic Mega Man games, so this looks right up my alley.
Rockman clone ? O_o
I still want ACTUAL Mega Man.
@Decapre Well Capcom is being a little stuck up currently, so who knows how long that will take.
@Decapre Meh, don't hold your breath. Only way you're seeing megaman is in Mashup games like marvel VS Capcom.
Megaman STYLE? This looks like high quality rom hack! I am shocked they haven't been sued!
The plagiarism is strong in this one.
I'm pretty sure the Megaman game I wanted was actually Megaman.
@SLIGEACH_EIRE Yes...but it looks so good...
@Heavyarms55 Well the game hasn't even started its funding campaign.
But I wouldn't be surprised if in the future some assets (the health bar, the access door to the boss, etc) were changed exactly for those reasons.
The designs for the main character are a bit...awful?
I actually kinda hope this can achieve the same level of success as Shovel Knight. At the very least, it should avoid meeting the level of disappointment that Mighty No. 9 brought. I'll keep my eye on this and see if it's worth Power Grasping a copy of the game.
While I love a Mega Man type game, I'm getting tired of seeing these same 8-Bit style graphics. To all the indies out there why not make some 16 or 32-Bit style 2D games more. These 8-Bit style games are flooding the eShop to the point where it just seems outdated. I'll definitely buy another Mega Man inspired game but I've had enough of indie games using 8-bit style graphics, move away from those please.
Like the look of this one, very Mega Man
Yay, another retro-style platformer...
@LegendOfPokemon
Ya, but this one has the potential to fill the demand of Mega Man.
That's no ordinary 2D platformer.
@retro_player_22 Ditto.
I can only wish for something remotely as good as Mega Man X.
Freedom Planet filled the itch for Mega Drive inspired action platformers but now I'd like a SNES style game.
...a Kickstarter-backed revival of RockMan?
I already have a negative opinion of this...
Half those developer names give me great pause.
Interesting!
Will keep an eye on it. Mighty Gunvolt Burst was all right (the weapon customization was awesome, if a little undercooked), but the levels and bosses were bland. I'd love a really great Mega Man clone.
@Nintendoforlife that's an understatement! Arrogant scmucks is more like it.
@Kentula I mean if we're putting it bluntly haha.
It looks awesome, and the Super Sentai x Mega Man vibe is one of those ideas that seem so obvious in hindsight.
They REALLY could use a better name, though. I get that they're trying to riff on the Super Sentai genre, but that's just way too generic.
@retro_player_22 I think you're misremembering what 8-bit graphics look like. There's no way an 8-bit game could have graphics like that. This game's 100% 16-bit in style, as are many of the games you're probably thinking of.
It could be cool, we'll have to wait and see.
I like that you actually transform into the robot forms like Megaman Zero Advent.
Well it's not going to win me over with its screen shots.
@ricklongo What I mean by 8-Bit style is how the game looks whether they look like NES graphics, Coleco graphics, or Sega Master System graphics. This game looks too much like NES graphics it just bothers me that there's more games like this kept coming when we already had games like Mighty Gunvolt Burst, Shovel Knight, Double Dragon IV, Cave Story+, The Mummy Demaster, etc. I know it's not a bad game but seeing too many 8-Bit style games is 8-Bit too much and what I mean by 8-Bit style games are these: games with smaller pixelated size sprites, graphics with only one layer of backgrounds, no 3D effects, different pixelated enemy sprites through palette swap, less use of colors, less appearance of sprites, etc.
Well, I definitely like the look of it. That's about all I got for now...
Need to see a trailer first
Also gameloft staff doesn't give me a lot of confidence but I'd love to be proven wrong.
Wish them luck on their kickstarter
Fighting... to save... THE WORLD!!!! (echoes)
I've become rather wary of Mega Man inspired Kickstarter games with the word Mighty in the title, so I won't back this. If the final game ends up being brilliant, then I might get it.
My biggest worry with this so far is that it looks more like a copy and paste of Mega Man instead of taking inspiration from it.
@Syntaxkita The thing is why aren't we getting the new monster hunter game? For what reason would it be released in only in Japan? Where's Mega Man? Where's the new Disney collection that happened to be a Nintendo exclusive when it first released? It's just hard to believe the only game they could port is Street Fighters.
@retro_player_22 I understand, and I sympathize with the sentiment. I love good pixel graphics, and even I admit they've been overused as of late. What I was pointing out, however, is that asking for 16-bit style games instead doesn't really make sense, as that's what we've been getting already.
@Yorumi Fair enough about the player character, but even that has way more colors than the old NES usually achieved for player sprites. And even in the third picture, things like ground/ceiling details and the glass-like pseudo-glare on the energy box are examples of things that make it seem way more than the NES could muster. Agreed on such games generally being too much even for the SNES (so more like 'pseudo' 16-bit).
Do you hear that rumble in the distance?
Those are Mighty No. 9 jokes rushing to get here.
This looks very promising. I'm burnt out on gaming Kickstarters though so I will probably pass on backing it. But I will be watching its career with great interest. /Palpatine
The main character may actually be a man, but I feel like "Super Fighting Robot" would have been a better title.
Looks great.
They need to change the name. Unless they're aiming for the game to be a funny parody, the general public won't take it seriously. Give the game its own identity rather than a cheap laugh/swipe in the title.
@Heavyarms55
You can't sue someone for making a similar game with a similar play style.
You just can't.
@TheGoof No but you can sue someone for blatantly copying things from your game. The above images seem to rip graphics straight from actual Megaman games.
Def looks copy and pasted but that's not a bad thing for fans of classic MM.
Mighty Gunvolt Burst is already "the Mega Man game i've always wanted on Switch".
I strongly doubt this one will be remotely as good.
I don't like timed exclusives, but I don't think this works like they usually do. I'll either get the PC version or PS4 version. Not buying a switch until there's enough truly exclusive games that I want to play.
I just hope this doesn't become another MN9. But then, I would think that game was a lesson in how to not make a mega man clone.
"a true love letter to the NES legendary gaming era"
As if most indie games weren't trying to be this already.
A bunch of shameless, talentless, lowlife, blatantly ripping-off an 8-bits Megaman and then proudly call them self game developers.
It is rejoicing that many developers keep working at 2d games while being inspired by Nintendo, Capcom, Konami, masterpieces...
But there is a difference between a "love letter", "an homage" and a disgraceful rip-off.
This is not the first time I see some guys copy/pasting pixel art doing a bit of editing, and then calling it a game.
Over the years, there is one question I could not answer, how can these guys look at themselves in the mirror?
it looks like a clone of megaman. it will be interesting to see if they can avoid the copyright gods on this one.
As a pixel artist myself, i can tell when someone "rips" graphics, and NOTHING in that game looks ripped at all.
in fact none of it even looks like edits.
It all looks hand drawn and original.
I can show you what a rip looks like.
I can show you what something looks like when it's not totally original.
If you folks think this looks like ripped graphics, you're all freaking idiots and need your eyes examined.
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