Comments 514

Re: Video: Digital Foundry's Technical Analysis Of Pokémon Scarlet And Violet

JeanPaul

@Rayquaza2510 they demand the game comes out before their anime and merch? That sucks, and it's one of the biggest problems in their pipeline, sooner or later GF wouldn't be able to deliver a quality product.
I really hope Pokemon fans make their voices heard, they deserve better than this, maybe an update will fix some of these problems, we'll see.

Re: Video: New Switch Hardware Won't Stop Bad Ports

JeanPaul

Nintendo is way past the console wars, he's on his own path. Sure they improve their graphics and power, but their main focus is in gameplay, how they can improve or change the way people play videogames. Sure they'll miss a lot of franchises that you can only run in more powerful consoles, but companies have found ways to adjust there games to Nintendo's consoles. And sure not all franchises come to Nintendo hardware, but Nintendo games don't go to other consoles, so I think it's a fair trade.

Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?

JeanPaul

@Waka_the_Prophet Right there with you man, truly so sickening how people don't give a damn about artists, they just want to consume faster and cheaper, it doesn't matter if it's ethical or not, hopefully later on there will be restrictions to these sites that allow us to exclude our work. Because let's be honest, if they didn't have access to artists' work, they wouldn't even bother with any AI software. And I find it so amazing that they continue to call themselves artists, it's like saying I'm a chef just because I went to have dinner and asked my waiter that my steak should be medium rare.

Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?

JeanPaul

As a concept artist for animation, I find it so disappointing how this tool is being used, but most of all, the zero respect that artists working in animation, concept art, video games, illustration, and publishing are currently getting.
Skills as an artist don't come as easy as people would think, it takes years of practice, constant development and learning, and personal experience so each person can create their own voice. And to know that now people are using a tool, feeding it images from our personal websites (be it artstation, deviantart, and so on) just to emulate our work, sometimes just for sake of doing it.
Many artists will lose their jobs, as people will prefer to pay a simple subscription to an AI website and create images that look like certain illustrators, then pay the illustrator they try to emulate. A lot of small-medium artists will be affected by this too, as now the small jobs that once worked for beginners in this work area, will now be offered to whoever can emulate artists better.
Sure, people are using these Ai tools to experiment, to create, and that's great, everybody should use tools to create art, but use them to steal the identity of artists and claim it as their own, that's just sickening. And it only happens with visual media, there are AI tools for music too, but of course, they only use royalty-free music, after all, they don't want the music industry to sue them.
What is more saddening of this, is the low respect that artists are getting, people just don't care about artists anymore, they just want art that is very cheap, fast, and in the style they want. They don't care that artists keep constantly learning to develop their skills, that a lot of them are underpaid and sometimes have two jobs, to be able to keep producing as an artist.

Re: Soapbox: Disney Dreamlight Valley Feels Like A Villain Rehab. Is That A Bad Thing?

JeanPaul

Disney has been doing movies to redeem their evil characters for a while, we already had Maleficent and Cruella in their own movies, or Cinderella's stepmother giving reasoning of why she hated the titular character. And even before them, there was a third animated Cinderella movie where they redeemed one of the stepsisters, so I guess doing it on video games doesn't sound as crazy as before.