
Bandai Namco has released a brand new trailer for its upcoming RPG, Tales of Symphonia Remastered, due for launch on February 17th, 2023.
Focusing on the story, the new trailer showcases Lloyd Irving and a bunch of his friends against a backdrop of very dramatic music. Nice. The original game first launched for the GameCube back in 2003 to positive critical reception and strong sales. A sequel, Tales of Symphonia: Dawn of the New World, launched on the Wii a few years later in 2008.
The remaster was announced just a couple of months back and features a boatload of quality-of-life improvements. When asked exactly what this entails, Bandai Namco confirmed the following:

"Players can look forward to sharper and crisper in-game visuals when compared to our earlier TALES OF SYMPHONIA CHRONICLES and Steam releases, including enhanced character models and environments such as the town and the overworld.
There are also improved controls for navigating the Elemental Cargo ship so players can easily travel the seas. Other enhancements made include skipping events and cutscenes, additional save screen information, and minor quality-of-life improvements."
In the meantime, check out the trailer below and let us know if you'll be picking up Tales of Symphonia Remastered when it launches in February 2023:
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[source youtube.com]
Comments 31
Cleaner visuals, but still can't get the game to run 60fps like the Gamecube original. Sad.
it'll never be the 60fps version we got on the good old Cube eh. all rereleases since have been 30fps.
I'll still probably want to own it because it is an excellent RPG all the same.
Bit of a shame that it doesn't include the awful sequel game too like the PS3 edition did. it's a rerelease that has strictly less content than before by not including the other game
Liked the first half of the game. Didn't enjoy the second.
@EarthboundBenjy You really want a bad sequel just for the sake of it?
Yes its finaly coming to Switch , can playing in handheld. Very enjoyable Music
@Browny Didn't they lose the original code for the Gamecube version? I think that's what I heard as to why they can't go back to 60fps.
And still locked at an objectively horrendous 30 fps twenty years later 😆
I’m very excited for this! I remember saving up my money to buy it on GameCube on the day it released.
One of the best RPGs of all time … having one of the worst sequels of all time having one of the worst protagonists of all time. Emil 🤦♂️
I wish they had improved the animations... They were terrible back in the day lol, I remember I couldn't really "feel" some scenes due to the characters being so robotic.
Still a good game, though. I will rather play Vesperia instead, as I bought it not long ago and haven't touched it yet, but I might get this one later on.
Talking about Gamecube JRPGs, I wish they re-released Baten Kaitos, Paper Mario TTYD and Skyes of Arcadia too! I liked those games more than this one, to be honest.
@YoshiF2
Dawn of the new world was a tire fire of a game. I like to forget that game ever happened.
I can't wait!
I still have my Gamecube version and it's just one of those games that leaves a mark on you.
Hugely looking forward to playing it again with my nephews!
I might get it, but my backlog is suddenly filled with RPG, so I really want to finish them before getting another one.
Losing the source code of the GameCube version is a silly excuse. What do you think the PS2 version was based on? They just don't want to bother with improvements.
Personally, I really liked the sequel, and think that it had better story-telling. The original game was awesome until the Tower of Salvation, but after that they kept derailing the story, which was frustrating. But that seems to be part of the Tales of DNA that Dawn of the New World escaped from.
Having said that, while having monsters as party members fit the story, it didn't make for great battle party members.
@Vexx234 That same happened to me with tales of arise
Is it though? Still 30 fPS.
@the_beaver Namco really has no control over those franchises. Developers aren't a massive collective that you can just apply "they" too.
As far as source code goes. I wouldn't even be sure they have the source for the PS2 version in all honesty. Putting that bit of speculation aside. There is a good chance that when the port was done the code for GC was deleted as they worked. Anything handling frame rates was likely tossed out to help make the source files smaller and reduce compile times. Assets were likely adjusted using tools to better suit the new frame rate. So no telling if the 60fps assets are still around.
That being said however there are solutions to those problems that do not require having the GC code. All of which require Namco to spend more money. First is getting an engineering team in to properly target the hardware. If square could look into it for FFX and decide it was not doable because of how the assets were designed, then that's one thing, but 60FPS assets do exist and just need to be reverse engineered off the gamecube disc/rom files. Which is its own heap of trouble.
Which begs the question is it worth the effort? As well as aren't they remaking those assets anyway? Why not blend the frame data to fill in the missing data? Not as clean as the real deal, but still better than nothing at all and would allow for better interrupts and cancels to be handled.
I dunno its a lazy port. I doubt there will ever be enough outcry to get namco to justify fixing the issue. Given how everything is getting remastered these days, someitmes on 3 to 4 platforms over the span of 10 years, seems like it would be a worth while effort to allow the game to more easily take on the extra head room by scaling its self to the target machine.
I'm excited to see a comparison video between the Steam release and this one.
While I like the originals story more, I am one of the few that also loves the sequel Dawn of the New World. Also like Emil as a character and he has great voice acting. Also also like Marta, ditto voice acting.
So a bit sad that the sequel is not included and that it is 30fps. But gonna buy for sure.
Have the ps3 limited edition with both on it, just don't have a ps3 haha.
Never made it far in that one. Felt too samey as countless other RPGs.
I really enjoyed the battle system in the original - it was like playing 4 player co-op Street Fighter (like the SF1...)
...but it was super duper grindy as well - don't know that I'll 2x dip.
Give Switch and PC the 60fps version Namco, you still got a lot of time, make it count.
they totally messed up the textures... the ngc version with a retrotink would look better in low res
@mikegamer Its not locked, the problem is all animations for all versions other than the gamecube are tied to the fps, so if they put it at 60fps then you have crazy speedy animations. You can find the video of a test someone did unlocking the animations and its super bad when at 60fps.
Got the GameCube version. Switch version is too expensive for me.
As someone who loves RPGs and grew up in the GameCube era I should really get this game.
Is this game any good for RPG fans?
Can't wait to play this game on my Switch. While the lack 60 FPS does suck, it's not a game killer. 30 FPS is just fine.
Better than having a Pokemon game running at 2 FPS. Cringe
@Darkcaptain3 30 fps is still bad. the PS2 being too weak for the port back then is to blame. The GCN version ran better.
@mikegamer You are right however the two versions were actually built entirely differently, and all the ports used PS2 version as their base. So its not as simple as unlocking the fps at this point. Technically the entire code would need to be redone and thats not a simple task and its no different than making an entirely new game basically.
@Darkcaptain3 The PS2 hardware was garbage and couldn't handle the game
That doesn’t seem like a “boatload” of improvements tbh. Also having a 20 year old version run better on older hardware is kinda inexcusable. Still a great game and RPG. I love cel-shaded games in general. They should’ve included the sequel to really make this appealing as a package. Think I’ll stick to 100%’ing Vesperia DE instead. It’s also a great Tales game. Almost done going through that damn Necropolis Tower.
… Wun can only hope.
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