Earlier this week, during the Nintendo Direct Mini: Partner Showcase, we found out Cadence of Hyrule would be receiving three new paid DLC packs this year. As you probably already know, the first character pack is now available for $5.99 USD (or your regional equivalent). It contains Impa, Federick (the Shopkeeper), Aria, Shadow Link, and Shadow Zelda.

Alongside this, Brace Yourself Games has rolled out Version 1.2.0. We've now got our hands on the full patch notes - which adds and changes some content, and also fixes a lot of bugs. Here's the full rundown:

PATCH NOTES 1.2.0

  • Character DLC now available! Play through any game mode as Impa, Frederick (Shopkeeper), Aria, Shadow Link, or Shadow Zelda. Includes a new game mode: all characters mode, and 1 alternate outfit for each character (changeable at sheikah stones)
  • added a new game mode modifier: mystery mode
  • changed behaviour of some enemies to have them better avoid falling in holes
  • changed Octavo’s haste ability to be speed capped in the same way as peaceful area movement or fixed-beat movement
  • added portals to dungeon mode to allow the player to restart a zone from the boss area
  • added 2 extra weapons in dungeon mode, in zones 2 and 3
  • changed dungeon mode to not regenerate the dungeon after death when playing in seeded mode
  • added a display of the random seed to the post-game screen, and make it briefly visable after a quick-restart

BUG FIXES

  • fixed “bounce-cancelling”, an exploit that could allow the player to be stuck hovering at a specific height
  • fixed a bug/exploit involving using the inventory screen to cancel a bow or power glove action
  • fixed a bug where characters would continuously swap equipment if they picked up a new item while standing on a bridge or object
  • fixed a bug where the contents of certain objects (crates, bushes, etc) could be duplicated using the power glove
  • fixed a bug where “Quick Restart” in a co-op game would then start a new game in single player mode
  • fixed a bug in dungeon generation where bounce traps could be generated adjacent to doors
  • fixed a bug where picking up an item while sliding on ice could cause the player to slide too far
  • fixed a bug where using the hookshot and the “haste” ability could cause the step count to be incremented incorrectly
  • fixed an issue where helper characters in the Ganon battle could get stuck with glass weapons, and then lose their only available weapon after getting hit
  • fixed some bugs involving player movement around wind traps
  • fixed an issue where heart pieces could disappear if the player left the screen without picking them up
  • fixed some bugs relating to unusable items appearing for Yves
  • fixed an issue where Yves could unburrow inside certain larger enemies, causing them to get stuck
  • fixed a bug where the shrine of death could allow the player to skip Necrodancer phase 3
  • many other bug fixes

Packs 2 and 3 will be released before the end of October (for $5.99 and $9.99 respectively). You can also buy all three in the Season Pass for $14.99 (which includes bonus costumes for Link and Zelda). The second pack adds 39 songs to the game, and the third pack adds additional story content and allows you to play as Skull Kid.

There'll also be a physical edition of the game released on 23rd October. It contains the base game and all of the DLC. Have you downloaded the latest update for Cadence of Hyrule? Did you buy the DLC? Leave a comment down below.

[source braceyourselfgames.com]