If there’s one genre of gaming where the Switch is arguably lacking, it’s open-world racing. In fairness, that’s because there aren’t too many of them in general, but whereas other systems have their Forza Horizons, Need For Speeds and The Crews, the Switch is almost entirely bereft of free-roaming driving. That finally changes with Burnout Paradise Remastered.
For those who’ve somehow managed to avoid its existence for the past 12 years, Burnout Paradise is the seventh game in the Burnout series (if you count the handheld ones) and the first to provide players with the freedom to drive wherever they like rather than simply offering them a series of races. As in its predecessors, the name of the game – other than Burnout, obviously – is to pelt through city streets at obscenely high speeds, deliberately driving dangerously to build up a boost meter. Playing it safe won’t win you any races here: you’ll have to drive on the wrong side of the road and go out of your way to create near-misses with oncoming traffic to get the boosts needed to pull away from the pack.
This new remastered edition is based on the one that launched on Xbox One, PS4 and PC a couple of years ago. It replaces the original textures with high-resolution ones and generally promises a more visually-detailed game. Naturally, these improvements are less blatant on the Switch, given that it has less power than the other systems, but it’s still an impressive game nonetheless (when played docked, at least).
This is partly due to the frame rate. We tend not to like focusing too much on frame rates in most reviews because some people take them a tad too seriously and treat them with higher importance than they maybe should have, but there’s no denying that a smooth 60 frames per second has always been one of the defining characteristics of the Burnout series, and thankfully that’s no different here. It’s a rock-solid 60 throughout, which is more or less essential when bombing it down the streets at crazy speeds that require quick reactions.
That’s not to say it looks fantastic throughout, however. The detail is generally nice and during optimal conditions, it’s easy enough to race through Paradise City while spotting the many shortcuts, huge jumps and road turnings along the way. There are some elements that can make things harder to see though, which in a game this fast can be a massive hindrance.
The first of these is the game’s day/night cycle; when night falls, the environment can get extremely dark. Obviously we appreciate that’s the whole point of night, but it perhaps goes a little too far in sizeable swathes of the game map, more than in most other racing games. When you’re travelling at speeds that were tricky enough to keep on top of during broad daylight, doing it in extreme darkness where you’re squinting to see where you’re going just doesn’t feel fun at times. Thankfully, you can get around this by either turning the brightness setting up or turning off the day/night cycle completely, but the former leads to washed-out daytime scenes and the latter means turning off what should have been a cool feature, had it been tweaked a bit better.
The other notable hit to the visual detail comes when you play in handheld mode. Let’s be positive first: Burnout Paradise still manages to run at a solid 60 frames per second in handheld, which is verging on a miracle, given that it’s an open-world game that chucks scenery at you at a terrifying rate. Sadly, in order to manage this feat, the game does make use of some fairly aggressive dynamic resolution scaling, which gets more severe the faster you go. If you played the Switch version of the 2016 Doom reboot you’ll know what we’re talking about here: the detail drops significantly and it’s very noticeable – especially when you’re trying to look ahead for your next turn or shortcut and you’re just staring at a big smudge. If you play in docked, this will, of course, be less of an issue.
Other aspects of the game are more welcome. The remaster includes eight of the nine DLC packs previously released for the game – the only one that didn’t make the jump over was the Time Savers pack, which was just an instant unlock cheat that opened up the entire game. This means you get a whole host of car packs – including the ability to ride motorbikes and the addition of cool ‘legendary’ cars that look suspiciously like the Ghostbusters’ ECTO-1 and Kitt from Knight Rider – and the Big Surf Island area, which admittedly doesn’t look massively different from the rest of the city but at least gives you another bunch of races.
As obviously welcome as all this additional content is, it does also trivialise the whole concept of making any sort of progress. The main idea is that your starting car is a hunk of junk and, as you work your way through the races, slowly upgrading your racing licence, you’ll unlock progressively better vehicles. This concept is a bit pointless now when you realise that there are something like 50 DLC cars available from you right away, some of which are absolute beasts and were clearly originally designed for people who’d already been playing the game for ages. It’s not necessarily a problem, just something to bear in mind; if you want to progress through the game in a more traditional fashion, you’re going to need to have some willpower and ignore the fancier cars sitting in your garage.
There are plenty of other niggles that were perfectly fine 12 years ago but now feel a little out of date and could have been updated. You can view a map of the game area to see where the races and other points of interest are, but you can’t set a waypoint to one or choose a ‘fast travel’ option. Meanwhile, if you want to swap your current car, you have to find and drive to one of the five junkyards dotted around the city; the game map isn’t massive, to be fair, but it’s still needlessly time-consuming. There’s also no real overall goal, other than just taking on numerous events and slowly improving your licence – modern equivalents would at least chuck some sort of story in there to give you a reason to keep you going.
We know what you're thinking – we're really dunking on what, for many people, is one of the best open world racers ever, and it's true that pretty much all of the above issues are instantly forgotten once you’re in amongst the action. For all its faults, Burnout Paradise Remastered is still one of the most thoroughly entertaining racing games on the Switch when it comes to the actual racing itself. The high speeds are exhilarating, it’s deeply satisfying to execute a huge speed boost while continuing to top up your meter by near-missing other cars while in the wrong lane and watching a rival car fall to pieces after you've nudged it into oncoming traffic never gets old.
The only serious grievance to bear in mind is that at $49.99, the price is something of an insult. Burnout Paradise Remastered currently costs $20 on other systems (and is heavily discounted on PC and PS4 at the time of writing), so paying more than double the price for the privilege of a blurry handheld mode feels a bit frustrating. We appreciate that the Xbox One and PS4 versions have been out for two years now, but they originally launched at $39.99, meaning even by launch price standards, Switch owners are getting a bum deal.
Conclusion
Elements of Burnout Paradise are starting to show their age now, but nobody can argue with the quality of its actual racing action. If you can put up with its various niggles and quirks and don’t mind the astronomical price (relative to other systems), it’s easily one of the most entertaining – and certainly one of the fastest – racing games on the Switch.
Comments 165
Damn, handheld mode is the only way I play. Should I cancel mij pre-order..? Hm.
Handheld image clarity is surprising considering this runs at 1280x800 on a half competent tablet. Certainly not worth the steep price tag.
How do the visuals hold up compared to the original release? I’ve no issue if they are blurry compared to the Xbox One and PS4 versions, but I’d hope that the Switch one would look at least as good as the original Xbox 360 and PS3 release
It's published by EA so I would have passed on it even if it was really good and fairly priced, but good to know I'm not really missing anything.
won't be long until it's less than a tenner
Meanwhile it's like 6 dollars CAD on Steam rn as part of a celebratory discount EA has been putting on the games they brought over from Origin
Highly recommend that for a more sound experience. It's a great game all around if you have that option
It’s a brilliant game but this port is extremely lazy. The whole game looks like it’s being viewed through a dirty periscope and yet it’s full price.
Excellent game! Plays so much better on my Nintendo Switch than it ever did on 360! Worth the price, I highly recommend it!
the price is crazy i got the amazing bioshock collection and borderlands for the same price as this post. and they are amazing ports. a little less would have beed day one purchess. but no way at that price
My last tweet experience in a open world racing game, it’s on Need for Speed for the WiiU.
I enjoy a lot!
When became possible, I will buy this game!
Look awesome.
I liked this back on PS3, but I can't see myself paying more than $15 for the Switch version based on everything the review mentions.
I have never been a fan of this game. I absolutely love the previous entries, but the open world structure of this one completely ruined it for me. It's not even worth my time, let alone my money.
That price is rough. It's also available on EA Access, so for $35 on the PS4/XBox/PC, I can get it AND the rest of the games available in Access.
I will probably pick this up but waiting for a massive discount
@MJL I'd have to think it does. My question, though, is if we're comparing this version to the original XBox 360/PS3 release, then how does it merit the moniker "remastered?"
I recently bought this on Xbox One despite owning it on Xbox 360. The game is almost the same, graphically too, just a little polished. Not a remaster. By any means.
But it cost me 4.99, which was less than the DLC alone for the Xbox 360, so it was worth it. A remaster, especially if it comes late and isn't as good a port as it should be, has to be released at a low price. Look at Duke Nukem 3D: cheaper than on the competition, with a temporary 50% even, because they know it's an old game and a version that comes 4 years after Xbox One and PS4's versions. That's the way to go.
Having bought Borderlands The Pre-Sequel and Bioshock 2 for $20 each, this game is an easy pass until the price comes way down.
If Switch is your only option for playing this, wait for sale.
Otherwise, there are far superior versions available at far more reasonable prices
I've tried this on Xbox One X and it doesn't even look good on that and it's far from the best Burnout game as the open world diluted the formula and the crash mode is basically gone. So £45 for a spruced up PS3 game that I can literally spend 79p to play elsewhere, not a chance
I guess I'm passing too. Sorry EA but you'll need to start actually putting in the work to earn my money. This is probably what we should expect from the upcoming EA games.
Should be called Burnout Paradise Demastered, it looks worse than it did on 360 by far in handheld.
Deff won't be picking this up, I can get this game physical on Xbox One for 14.99.. These switch prices are insane.
@carlos82
Yeah, I would rather have Burnout 3: Takedown, mainly because of the Crash Junctions. The "Showtime" element of Paradise just isn't the same.
I kind of wonder why they didn't just give the switch the regular burnout with all the DLC instead of the remastered?
It would've certainly ran better. Makes no sense to me. Oh well I have it on PS3 and didn't care for it so I guess I'll skip it. Sad the price too. Price it the same as it came out for xb1/ps4 unless N is taking a larger cut then tsk tsk on N for doing that.
@Ooyah
That was the best one ever made. Paradise got caught up in all that open world crap and suffered for it. Just not near as fun imo.
I'm still interested, but I'm definitely waiting for a price drop. Is the resolution really that bad?
7/10 seems a bit generous. Surely it's only like a 6 at best, due to its rathe size-able issue and ludicrous price.
Should have expected this from EA really looks at Fifa 21 being another cash grab but there was faint hope this may actually be a glorious remaster, as it turns out its a horrific cash grab!
Honestly if it wasn't for the skate series there would be nothing good that actually comes out of EA anymore and even then we will have to wait a long while.
Sounds like a good, but dated game that's overpriced.
@Ooyah Burnout 3 and Revenge are still excellent games with more focused track design and nothing getting in the way of just racing
Heaven... heaven is a race... a race where nothing... nothing ever crashens...
Thanks for this - I won't be buying it now.
Disappointing as I was looking forward to this since it was announced. I really like racing games and the thought of having a high quality handheld racer like this is very tempting.
This whole culture of low-res visuals on a hi-res screen is very frustrating these days. Not sure if it's Nintendo's fault for having low-performance hardware, budget restraints imposed by the publishers on the developers, laziness or the fact that the original engine just isn't optimised for Switch, who knows? Possibly a bit of all of these factors. The bottom line is that I'll buy it for the Xbox for less than half the price and play it on the TV if I feel the urge at some point.
The hope for a decent triple-A real-world arcade racer on Switch continues... Would have begrudgingly paid the high price if it was crisp, fast and smooth is handheld.
Blurry, blurry... This is a 6 inch handheld, dammit !!!
I'm gonna wait a bit for the price to go to like 30 first.
What a shame, this was on my wish list when I knew it was coming out, but I don’t think I’ll bother now. How come Asphalt 9 runs so well and looks amazing on the Switch, but this doesn’t??? Am I missing something? 🤔
@dewokkel Mine arrived yesterday. I have mostly only played in handheld and I haven't had any issues. It's not that bad.
It would be nice if the review mentioned that the game is blurry on all consoles because of over aggressive motion blur (on PC you can turn it off)
Game is 720p in portable btw.
And price is indeed way too high, but that was already the case when it launched for €40 on PS4 and Xbox One so I am sure it will drop down soon.
When the price was revealed I actually thought it was a mistake and thought that the only way I would even consider buying this is if it turned out to be a fantastically optimised port... if the price wasn't as high people might have looked past the performance issues a bit or if they cut the framrate in handheld mode to improve the resolution. A good framerate it all well and good but if you can't see what is going on it makes it a bit moot. I'd only consider this on sale and just never play it in handheld mode if I ever did get it.
Burnout 3 is one of the greatest games ever made. Nothing matches the satisfaction of getting your approach in Crash Mode just right. I wish that was the one getting the remaster instead of Paradise. Driving around from driving challenge to driving challenge isn't fun. I want to just do the dang challenges.
What, blurry? It looks great on my Switch. I'm doing just as well on it as i was doing on PC too. I am biased because i love Burnout, but to me it feels absolutely great. And looks sharp, so i really don't understand that part.
I'm kind of afraid people might miss out on this amazing game, for it being called blurry, which again, is simply not the case imo. Then again, maybe that'll get it down to a more reasonable price sooner?
Definitely one I’ll add to my watch list, I’ll definitely dip once the price drops. I had Burnout 1 and 2 back on the GC and thoroughly enjoyed them.
Saw some other reviews. They seem half with handheld mode 🤷♂️
https://www.godisageek.com/reviews/burnout-paradise-remastered-nintendo-switch-review/
@nessisonett just as lazy as some of Nintendo's ports
What about the music, did they keep the original soundtrack or was it changed like the 7th gen versions of Crazy Taxi?
@sixrings Lord, don’t I know it.
I'm definitely going to get this but at a price drop. 50 bucks is just WAY too much.
@BenAV EA publishes an expensive port and they're evil. Nintendo publishes and expensive port and throw them your money. Good work.
Was planning on getting this on the switch eventually but couldnt pass up playing it for a dollar on the PS4. Game is definitely still fun but very dated in a lot of ways. Still lots of fun to be had but after 15ish hours im pretty much done with it already.
Not from EA but I'd like to see a remaster of Split Second, that game was really good and fun.
$50 to play a blurry port of a 12 year old game. Yeah... no thanks. This will need to get discounted to about $5 - $10 for me to even consider it.
@sixrings I never said anyone was 'evil' for releasing expensive ports so I don't know what you're going on about.
I can live with the blur but not at that price!
Nice work Scullion
I suppose after seeing Donkey Long Tropical Freeze, and many other examples from different companies, they thought it was a requirement to sell games with an extra 10 bucks on the price.
@MattAllsopp
In all fairness, I have Asphalt and liked it a lot, but the game while it might look good enough it doesn't run well at all, it might look nice, but the framerate tanks all the time, this game seems MUCH better in performance.
Anyway, my issue with this game is the limited multiplayer. Going by the eshop listing Burnout only has online multiplayer and not split screen. That is a big NO in my book right now. How ironic that a free to play game like Asphalt includes it but not this. Such a shame.
Did Nintendolife had the same comment about the Witcher? At the release Witcher III was 14.99 on Xbone and PS4.
@koekiemonster Witcher 3 had the same launch price on Switch as it did on other platforms. Burnout costs ten dollars more for no discernable reason.
It's one kind of failure to stuff a review with bullet points like price (the data destined to become obsolete as sales roll by), but "handheld mode is really blurry"? Not even asking what otherworldly version I have just got off eShop and been speeding through for over an hour, but the very undocked screenshots shared here... which PART is supposed to be looking "really blurry" there?
@Indielink ahhh, they did a Donkey Kong Tropical Freeze!
was just about to get this game, looking forward to it for weeks, but then at the last minute decided I would rather get it on PS4 and save $40!!! ...one of my favorite games of all time though
Buy or not buy for my Nintendo switch Lite?! I love to play only on portable! 😱
This made me crazy sick - something Most Wanted U on the WiiU didn't do. That game was sharper. I won't get this on Switch having played it as I can't play it w/o getting motion sick (ick!).
Other things worth noting (from someone who played Most Wanted U First):
I played for ~35 minutes, only got into 3 races, felt everything looked poorly detailed next to Most Wanted U, changed to the Back to the Future car, hovered, and got REALLY motion sick (something that didn't happen for me in Most Wanted U) - I think the difference here is the generally blurry details and the tunnels.
I was disappointed, I would have gotten it if I didn't get so sick, or I would have AT LEAST gone online as that is clearly the focus of the game based on the menus and UI.
@Shinra
It's Nintendo's fault.
The Tegra is OLD. Like Super Old. IF publishers would keep to 360 era stuff then it would be fine but they're trying to shoe-horn newer stuff and it's just not working. Sure it's 'playable' but the sacrifices are just too much imo.
This should've been Burnout Paradise with all DLC for 29$ or so with no upgraded visuals. That would've probably worked fine handheld/docked at 60 no horribad resolution.
Either publishers need to stick to simpler graphics or N needs to be hard at work building a Switch 2.
If you look at an amazing racer with great graphics on Switch, forget this lazy port and get yourself GRID AUTOSPORT instead (it runs great on portable mode too)
I’ll stick with the non-EA published ones on the GameCube.
@sword_9mm these developers are just lazy while Nintendo is the best. Plus rayman legends runs at 1080p 60fps so clearly any game can run at proper resolutions and frame rates. Stop giving lame excuses for the company. It's NOT Nintendo's fault.
Sad to see the journalistic quality on NL drop into amateur territory in recent years.
"Outrageously fast racing" - That applies to any racing game, it's part of the genre! What a generic and meaningless point.
"The price is a car crash" - one of the worst puns I've ever read. Also since when is the price part of the score?
"Lacking in modern 'quality of life' features" - well yeah, it's an old game, what did you expect?
"Handheld mode is really blurry" - yeah, that's to be expected, it's handheld mode!
🙄
Handheld 8mins on. Looks fine to me!
https://youtu.be/dguEX0ULbYc
@koekiemonster That is a fair assessment. Nintendo really screwed the pooch on that one as well.
Switch gets skipped on Dirt 5, F12020, Project Cars3, GRID and NFS Heat.
But gets a $50 old game that is "Lacking in modern 'quality of life' features" - and barely works in handheld.
For Racing fans (and sports fans in general) you need something other than a Switch.
@kobashi100 Yeh, looks acceptable to me too. That price though. If the physical ever drops to £15-20 I'll probably pick it up.
I have looked at every available review.
This is the only one that reports substantial issues in handheld mode. There is even video available of the game in handheld mode.
@Agramonte Well at least we got GRID Autosport which is actually a good game that is well made. MotoGP 20 is also a great sim racer on the Switch.
If you want a racing game that isn't MK8 Deluxe, GRID Autosport is amazing. Looks and runs great in both handheld and docked mode, lots of challenging races, many fun modes.
Yeah grid autosport is great. Just make sure you are the right custom settings applied.
Still though without analogue triggers it does make some cars a struggle to control.
@Agramonte F1 2020 and project cars without analogue triggers does not sound very appealing to me.
@Agramonte At least PGA 2K21 and MLB The Show are coming to the console soon. Still need an NFL game, which with EA holding the rights to NFL simulation games and refusing to port over Madden, could be a while.
I'm sorry but I have to disagree with the handheld mode, I think it looks great and love played it this way. Highly recommended!
@mike_intv yeah and I have read impressions from fellow gamers and they all saying it's not blurry in handheld mode.
Vic at Electric Playground gave it a 9 out of 10.
Might just skip this and go back to playing Burnout Legends on my PSP. Many many fond memories with that game.
Loved this gameon PC when it first came out and recently picked it up for £5 on Xbone. Find it quite blurry on there too to be honest, but still loving playing it again.
@Agramonte so the game running at a locked 60 fps is barely working? yeah...need to rethink that. The screenshots shown here as well, I see zero issues with the game.
The list a con of "modern QOL" features, but fails to list them. Read the entire thing twice.
Also game looks great.
I have had it on everything it came out on. I 103% both PS3 and 360 versions, and just got it on the other versions cause its an amazing game. I have had friends tell me its super fun to play and really the price tag is the only downside.
Siting the price of the game as a con in a review is a bit amateurish. Also, the game was always blurry at fast speeds. You expect the world not to be blurry when zipping down the road at 120 mph?
Ah the Switch tax strikes again. Sorry Nintendo but your greed won't get me, I will just buy this on Xbox One or PS4 where it's at a reasonable price.
@Tasuki lol blaming Nintendo for the price of a third party game!! Have you thought you are speaking absolute rubbish
"Switch tax." I always took the higher price meaning that you get both a game that plays docked and portable in one package.
@Tasuki
I don't think it's that from what I've read though I could be wrong. N takes the same from publishers as do Sony and MS: 11-12% according to the last place I could find it. That's strictly the fee to put it on the console.
Also if you want to do apples to apples comparisons take WHEN the game was released on the XB1/PS4: March 16 for $39.99.
Ok so either we have a legitimate argument on why the Switch copy is 10$ more than the release copy on the twins. We CANNOT compare today's prices to the Switch. That's completely unfair.
So we know the costs are basically the same for putting a game on the twins so where's the extra? Porting? Maybe but I'd assume that would just be built in to the decision to even bring it to Switch.
Cartridge? This one is fully legitimate and N is stupid for charging for them. They dug that expensive grave they can die and bury themselves in it. BUT does this game come on cart? If the review said I must not have noticed.
Maybe it's a Nintendo owner's tax? Maybe EA knows N only folks are so starved for anything they'll buy anything. I've rebought a few things on Switch for portability. Maybe that's what EA is thinking (I'm sure it is).
So the Nintendo 'tax' may be correct but for different reasons depending. It's not N's fault this time IMO. It's the publishers that are ripping us off.
Complaining about the price but ignores the fact that ALL of the Wii and Wii U re-re-releases have the same or higher price point...you cant have it both ways. Dont complain about the price of this but then pay full price for the third release of the same Nintendo game
@SnesSwitch EA is that you?
@earthinheritor you are missing the point where its blurry as hell and can be found cheaper on other current gen consoles.
@Steven_the_2nd yeah game looks amazing. The original had the motion blur turned to 11. Handheld looks identical to Xbox 360 at 720p. It’s not an upscaled 400p like some games. It’s just motion blur
@sword_9mm I ordered my physical copy of this and paid only €43.99 with free shipping (instead of €49.99 on the eShop) so I don't know about a Nintendo Switch tax issue but I'd say the eShop price is very wrong if it's cheaper to buy the game physical and have something tangible to hold in addition to the software itself.
If I want to race on my Switch, I'll reinstall Asphalt 9. Got a ton of hours out of it without paying, crashes look decent enough, and it's mostly good arcade racing fun.
@RudyC3 where did you find it for that price?
If I can find it as close as possible to 40€ I might get it.
I haven’t picked this one up yet, but after seeing some videos on this port, it actually looks pretty good on Switch. And yes, I also saw a video on how it runs on handheld, and it doesn’t look to bad either. Speaking of blurry, the other versions of the game can get a little blurry too. I have this game on PS4, and it can get blurry in some spots. But it doesn’t really bother me. This is one of my favorite racing games of all time. I’m glad it’s on Switch with smooth 60fps. I’m not going to pick it up with that price though. I need to wait for a sale. Otherwise, I would be happy to pick this game up again for the 3rd time.
@hitherehello blurry as hell! Now link a video to prove you're point..
Decided to get it. Traded in some old games. Enjoy this type of game- new to me.
@Reprise thanks, so it’s not as blurry as some people make me think? I recently played bioshock and borderlands and these games look perfectly fine. They of course run in 30 FPS.
Burnout was one of my favourite series. But Paradise missed the mark in a few key areas:
All those just ruined the fun factor for me. But if that’s your thing and you don’t mind forking out great wads of cash, then jump right in!
@Bmartin001 it's not nessecarily that horrible if you consider it a new release. Sure it really should be 30 but it can't compete with already heavy discounts on other consoles from day 1 and have any incentive to exist.
I puchased this game yesterday and its exactly the same docked and handheld. Its a gorgeous game and i play predominantly handheld.
Now give me burnout 3. Straight port is fine i dont moan over graphics when the gameplay is amazing
Criterion did a great job with this port and I'm glad they brought the Burnout series back to a Nintendo platform. This means Burnout Paradise is the third entry for Nintendo player who had missed the series since the GameCube editions. I still hate EA for taking the series away from Nintendo players since we're still missing the other 4 entries before this one but it's nice Criterion got a chance to work on a Nintendo platform again. For what they could accomplished here and what I had expecting I say they did their best. Would had wish the game came out sooner alongside the other two versions last year but this one still run very solid. If Criterion could also remastered the four missing ones for Switch I would be all arms for those, heck even better if they did the first two again too.
@retro_player_77 Criterion is a shell of its former self, all the main developers and creators of the burnout series have left or started other studios. Criterion hasn't created a game worth playing in 10 years.. it will go the way of blackbox.
@Bondi_Surfer That's cause the game is not an arcade (Top Gear, Horizon Chase Turbo, Virtua Racing, etc.) or simulation racing games (Gran Turismo, Forza, Ridge Racer, etc.), it's a street racing game in similar style to Need for Speed: Most Wanted, Underground, Midnight Club, and Street Racing Sydicate. The series was born at the time when the street racing craze were still popular (both in videogames, movies, and real life) which is the reason for the open world driving and race hunting. Unlike arcade racing and simulation racing games, street racing games had you traveling the city at night to search for a race to earn money for parts, upgrades, and new vehicles and you race according to an assign route, not through laps like arcade and simulation racer does.
@dewokkel just played a few minutes. I think it looks sharp and runs smoothly. But my eye is untrained.
@retro_player_77 Agreed. And that's my problem with it. They took Burnout, which was my favourite arcade racer, and morphed it into a street racer, which I dislike. Basically, I want a new arcade-style Burnout racer, where I can race with mates in real life. And then they can charge full price for it...
I played the Switch version and the remastered PC version, when the PC version running at 1080 HD you cannot tell the difference between the two at all, the Switch port is amazing and deserves a 9! I didn’t play it handheld, only docked but I don’t see any blur at all when docked.
We get an amazing game on Switch and so many people just want to complain.
It looks fine for the most part. I'm only playing in handheld mode though. The resolution is obviously dynamic, but the game otherwise looks and plays great. I somehow recall Most Wanted U looking better than this, but memory can be a funny thing.
I also bought the physical edition of Ion Fury, the cartridge was already out of date (game required an update) and it runs at 30fps with performance dips throughout. I'm enjoying my time with it, but the performance issues are absolutely pathetic considerating that it's running on an engine from 1996.
@Fido007 That's EA to blame, not Criterion and the they hadn't create a game worth playing in ten years isn't valid. I play Need For Speed: Most Wanted both for PS Vita and Wii U and both plays fantastically.
got for $5 on Xlive. Looks stunning on XBX and drives really well. Unfortunately I hated the open-track concept - HATED it. I'd see enemies for 20 secs and the rest of time I was alone ... no takedowns nothing. I still play Burnout Revenge to this day, but this though: an hour and never again - not for me, 5/10 for visuals, performance and handling, but -5 for being structurally broken. Worst Burnout by far - barely Burnout at all.
Not to mention that it killed the series ......
@Bondi_Surfer The old Burnout games were street racing games, only thing is they're just not open world yet. You are still assign a specific route when racing. Arcade racers and simulation racers doesn't give specific routes, they put you right on the track instead.
@Yomerodes At one time I might have believed the arguments about the costs of game card manufacturing exceeding that of Blu-Ray enough to justify the $10. Now, though...
@retro_player_77 alright then let me re-quote that "a good game in 10 years" NFSMW2012 was a reskinned BP, without the same aspects that BP had. HP2010 was a great game that I would gladly pay full price for.
@retro_player_77 You seem knowledgeable about the wider genre. What do you think of Dangerous Driving? I refuse to patronize EA with my dollars, but your description above intrigues me.
@Shinra GRiD should tide you over. Its a pretty solid port and looks leagues better than Burnout Paradise.
I was looking forward to this game but the first alarm bell was the insane price. I primarily play my Switch handheld, so hearing how blurry it is just closes the door for me. EA at it's greedy finest and they won't see a cent from me.
@COVIDberry i know you didnt at me, but Dangerous Driving is Burnout 3 without crash mode or multiplayer. A lot of fun. Picked it up for a fiver a few weeks ago, and was blown away. Then found out it was the original Burnout team behind it. Now I'm really hyped for DD2.
@tourjeff Split/Second is the greatest arcade racer ever alongside Burnout 3. I'd kill to see both ported to the Switch.
I've been playing this, for hours on handheld mode, I don't find it 'blurry'. It's a great port, but I agree the could have been some quality of life updates; offering a high up car view comes to mind.
@COVIDberry Dangerous Driving is good and scratches my Burnout itch, but its low budget shows. I think the sequel has fantastic potential.
It's a shame the races in this game are so badly out together. 'tracks' are not segmented off so if you miss a turn (which you only know about by either following the pack or looking at the minimap) then you cannot catch up very easily. The 3rd person camera is also about 6" above the road as well.
If you ever see this game on sale it's a bargain: £10 for a fun city to drive around and explore is worth it. But for £50 you can buy a secondhand Xbox 360 and a copy of the original Forza horizon which is a much better game.
I wish EA had put the money into porting SSX instead.
@Darlinfan I mean you're absolutely right about that, haha. I meant to say, miss out on a great port of it on Switch if they would wanna play it on that.
Blurry Visuals? That's a Filter the game is using even on xbox 360/ps3 - i have the xbox one s remaster also - i cannot see any difference except, that the xbox one S version does have some slight stutter here and there, the switch version does NOT have
same with borderlands 2 - stutter on xbox from time to time - absolutely rock solid 30fps on switch.
probably related to xbox one's hard drive. but the motion blur - that is a design choice to make the game look even faster (guess why sonic games using that filter too - like unleashed or generations?) and in my oppinion, it looks absolutely fine for an 12 years old game.
How do you play a game like this without analogue triggers? Does it provide any alternative (like, IDK, using the right stick for gas maybe)?
I’m not saying it's unplayable with digital gas and breaks, but it would be another downside compared to the other plattforms.
That price is a joke.I wait for big sale on this one.
Being a Burnout fan of the Gamecube and PS2 era I jumped at this as a "trigger happy" pre-order. I wish I had waited for a price drop on reflection. Completely slipped my mind that, of course, it would be significantly cheaper on other systems.
Still, sounds like a lot of fun to play despite all this, so....
@dewokkel Burnout Paradise naturally has a bit of a blurry appearance at times, regardless of how you play, mostly due to the motion blur effect the game uses. It's not pin sharp in handheld mode, there is some blur, but I've not once crashed or struggled to play as a result of blurriness. Basically, I play just as well whether I'm playing docked or handheld.
@nmanifold I played a lot Split Second and loved the idea of changing the tracks. That made the races so dynamic. It was really great.
I think Disney was the publisher and Sumo Digital was the developer but from what I remember they didn't want to make a new entry.
Shame. I'd love to see either a remaster or a new one.
@tourjeff yes it was a big budget Disney game. Work had already begun on a sequel but the dissapointing sales(due to poor marketing) meant the sequel was axed. Oh what could have been, the original is a masterpiece, the closest you'll get to being in a thrilling action movie. It's Michael Bay- The Game.
Been playing most of yesterday and today and handheld is fine, the only blur is motion blur so not sure where the ‘can’t see ahead’ is coming from.
Price is high but cheap eshop vouchers and £10 off eBay purchases helped bring this down to just over £30 digitally, which is fine.
This is a solid port both handheld and on TV. I love all the billboards and shortcuts and the races, especially marked man, just as I did back on every other console but now I can play it in the car or when I’m out of the house.
@dewokkel I can remember a game that looked terrible, but it was fast and frantic and I fell in love with it; it was Jet Moto for the original Playstation. Would love a sequel for the upcoming PS5.
Anyway, I'd love to give you some advice. If you're buying it (BP:R/Switch) as something to look at, you can cancel that preorder, but if you're buying it as something to play, a 7.7 review score says you wont regret keeping it.
Did you guys hold it against Doom when it launched for the Switch for full price when it was available on PS4 for like $8-10? 🤡
@CircuitWrangler3 thanks! Gameplay -> graphics, so I’ll be sure to give it a try. Pre-order will be delivered today, so we’ll see.
@SpicyBurrito16
I honestly had trouble playing it on the tv even back in the 360/ps3 days.
Burnout 1/2/3/revenge not as much but this one was harder to deal with. Open world probably made it odder but there was always something odd with it I can't put my finger on.
I honestly don't understand why folks don't just play Asphalt 9. It's basically Burnout 2 minus traffic, and it's free.
I have this game and the issues about handheld mode blurriness not only seems overblown in the review but truth be told it is nonexistent! There is no blurriness in handheld mode. What are you talking about? It seems to be 720p!!
@KillerBOB
It seems far more egregious when it’s a 10-year-old game that’s already been rereleased on other systems at a lower price than this version and given away with Games with Gold, rather than an 18-month-old game.
$19.99 digital or $24.99 physical and I would have considered it just to have the game on the go even though I recently bought the remaster on an Xbox One sale a few months back (and I bought it new last gen [back when all the in-game billboards were loaded with real world "dynamic ads"]).
But I actually got to sample the game via handheld mode thanks to a colleague who purchased the game and it looks bad to my eye. I'm sure it looks fine to some but, to me, the handheld version barely looks as good the original X360 version from 12 years ago. It doesn't benefit from the remastered treatment well compared to other platforms.
If it ends up on sale for 66-75% off, I might pick it up. But since I'd only be playing it mobile, which is the game's most inferior form on the Switch, it's not worth the current asking price.
Always thought this was the most over-hyped entry in the Burnout series tbh, never really worked as an open world game for me, for many of the reasons mentioned in the review. The most fun part was probably the multiplayer, but even that relied pretty heavily on voice chat to complete some of the missions etc.
@Daniel36 It's free, but it's riddled with all the usual loot box and pay-to-win mobile game crap that shouldn't really have a place on consoles.
The price is a shame. Thanks but NO.
@scottishwildcat Have you played it? It isn't pay to win at ALL. Or at least, I don't find so. Sure, you can pay to unlock certain cars but so far, I've spent far less money on it than the full price of Burnout. Sometimes I buy a 2 bucks pack and thats it.
I did love this game on PS3, and I would gladly do the double-dip for the Switch version, except that my one main bugbear with it was that in the default third person view, the camera felt awfully low, which made it hard to see many upcoming turns - especially at the speed you're going. At a lower resolution in handheld mode, I imagine this would be even more severe
@MJL definitely looks 360 worthy from the videos I've watched. Let's face it, it would be a pretty bad deal if it wasn't.
Come on people!! Did a quick search and did not see any mention to motion/gyro controls. That is all I need to know. Can someone confirm if it includes the option or not??
@ss213
There is no gyro.
@nmanifold Many thanks for your reply. Indeed, I am waiting for its price to decrease somewhat (for PS4) before diving in.
@PhilKenSebben Given the lack of F-ZERO FOR SWITCH (credit to @dartmonkey for this exact phrasing), I am growing more interested in other racing genres, and the warfare/damage aspect of Burnout appeals to the old SNES F-Zero player in me. (Wild Goose is the best way to offensively transfer momentum in this universe!)
@sword_9mm It's lateral thinking of withered technology all over again.
This game demands a sale ASAP. When this happens (at least 50% off), I'll go for it for sure.
@Discokuningas Thank you for this info. I will wait for sale.
@tourjeff I found it at that price at shop4be.com . They're based in the UK and specialise in selling to my country, Belgium. I don't know if they ship to other countries as a result, but maybe they do?
@RudyC3 I'm in Belgium too. Thanks for the tip!
@earthinheritor People complain a lot less when a Nintendo-owned IP is an old overpriced port, thats for sure. The bias among Nintendo fanboys is incredible.
Without showing a route or arrow for where to go during races I can't possibly blow that much money on this game again.
@RudyC3 The eShop price is the MSRP (list price). It has to be that — at least at the beginning. But some physical retailers offer it cheaper from the beginning (WalMart in the US, for example).
For those wondering about how the game looks, feels, and runs — Digital Foundry just came out with its test results: https://www.youtube.com/watch?v=h9kcCPFOeHo
(They were positive - even more so in handheld mode.)
Lol. Digital foundry just made you fools. Like I said there is nothing wrong with handheld mode. I expect you will make this an article like you usually do. I also hope you admit your mistakes.
@Discokuningas thanks for confirming. No motion controls no purchase.
@dewokkel Hi, I was going to buy this, but the review put me off. I’ve since watched loads of videos on YouTube, thought it looked good and so went ahead and bought it. I’m so glad I did, I love it and it looks great 😊👍🏻
I usually agree with all of these reviews but I strongly disagree with this one! Burnout Paradise Remastered for the Switch is a must own for race fans. I’ve put in 30 plus hours already and can’t seem to put it down. 20 of those hours have been in handheld. The 60 FPS makes it a wonderful experience. The best racer on Switch, hands down.
Just bought it on sale, only played it on handheld so far and love it. Visuals in my opinion are way better than 360 when I played it last, and honestly I don't see much blurriness. Maybe I'm just coming in after all that has been fixed, idk, but this is the definitive version of this game...ON THE GO. Which is awesome, I appreciate that I can play this on break at work. 👍👍👍👍👍 Thumbs ↑ for me.
I honestly forgot how much fun this game can be. And as an added bonus I never had any doc on the 360, so bonus points awarded for sure.
I tried the steam version and it's a mess requiring EAs Origin software as drm and crashing constantly. So the switch version is better in that it actually works.
One of the few times I got a race working I realized the whole open world isn't for me. Minimal guidance combined with super fast racing equals me getting lost easily. It's nice they made it a detailed open world with bridges and everything but if you take a wrong turn you're stuck on that bridge and not where you're supposed to go. I prefer burnout 3. I like going fast and not having to worry about navigating.
@Exciter89 Less than 10 on sale now.
@BoFiS street signs will flash when turning is required
On sale for $20 at WalMart. At this price, its a must buy
@Exciter89 heh, the day it costs less than a tenner is here
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