Honestly, all of this was very predictable from the beginning as they also had a ton of trouble with Psyvariar Delta, which was completely bizarre because Psyvariar Delta's original japanese release already contained all languages.
At least with Radirgy Swag, they have the excuse of actually having to localize the game.
Can't wait! It's also great to see a new shmup with actually good current gen graphics and a classic space theme instead of retro graphics and flying girls.
I recommend Missile Dancer, it's a fun leider little shmup. While the graphics look retro/16bit, the gameplay is similar to Taito's Ray series or Crimzon Clover.
I liked Mickey Mouse V Magic Wands a lot back in the day. Honestly, this whole approach of tacking on a license on a OK Game is still better then developing terrible games directly based on a license like western developers did back then (and still do).
That Hugo TV show where people would call in and control Hugo in minigames with the buttons on their phone also exsisted here in Germany.
Great interview. I guess back in the 80's and very early 90's, having a reasonably good wireless connection between a console and a TV would have been easier then having a good wireless connection between a console and a controller.
I agree with the "5/10 is too harsh" crowd. 3 always was the weakest entry in the series in my opinion anyway, they should have included The Next Encounter which i loved on the GameCube instead.
Nice, while there are many 80's/90's beat'em ups, aren't really many that are as good as the classics from Capcom/Konami/Sega. This one looks like it can actually compete.
@Damo I have the Dreamcast game and while it has one fatal flaw, i really think it's harsh to call it terrible. Music, level design and most of the gameplay mechanics are pretty good and the graphics are absolutely great.
The games' downfall is a weird mistake they made with the controls: Whenever you let go of the analogue stick, the character flies back to the center of the screen, which makes it unnecessarily hard to control the character.
If this one issue was fixed (so the character would stay in place while the crosshair recenters in front of the character like in Starfox and Panzer Dragoon), the game would be great, probably as great as Starfox 64 and Panzer Dragoon 2.
I assume this release makes kind of sense because from what i've heard a Last Blade character is coming to the new Samurai Shodown as DLC, but still, i really want the NGPC Metal Slugs.
@OorWullie So far, i'd say i like it almost equally to Psyvariar Delta and more then any of the others (Rolling Gunner, Danmaku Unlimited 3, Ikaruga...). It's really spectacular.
Got it today, it's really fun so far. I definitely see myself spending a lot of time building courses and racing the AI and maybe taking turns in time trial.
The whole mixed reality thing can be really impressive, seeing classic Mario character as obstacles in my kitchen is definitely cool, as are those moments when you're totally in the race like in a normal Mario Kart and then the little toy kart is sudenly coming in your direction.
About the common concerns people have about carpet/different surfaces and room size: At least on my carpet in the bedroom, i have no trouble at all, however, different room sizes DO make a difference, i tried some smaller rooms and some bigger ones, and while it may be possible to build good tracks in small rooms by being creative, i'm definitely having more fun in our larger rooms (living room and kitchen).
@Dirty0814 They really need to add splitscreen, if the game usually rund at 1080p 60fps they just should have it run at half the resolution and framerate if that's necessary.
@Pod Honestly, the limitations caused by having to stick to real world physics might actually turn out to be a positive aspect for me, i really dislike the glider and antigravity gimmicks of 7&8. I guess with the flat tracks the game will feel a lot like the SNES and GBA games.
@Faintfiend I'll personally just go into a local electronics store on release day and Hope for the best. People made a big paranoia out of having to preorder Mario 3D Allstars, but every store here in Germany had like 50 copies on shelves at release, and they always had it in stock afterwards.
As i said in the news about the new Mario Kart Live commercial, i'm very interested in that game, but the lack of splitscreen multiplayer is really difficult to swallow for me. Should i buy it at launch and just hope for an update that might never happen, or should i wait and miss out on something that i would probably also enjoy as a single player experience? (I like Mario Kart Grand Prix modes)
I always wanted to play a Ys game and Orangeblood looks interesting, too, but it's always the same with RPGs, i make slow progress, then i get distracted by work/vacations/other games, and in the end i don't finish them.
@Savino The Switch's Bluetooth can connect to 8 Joycons at once for 8 player games (Super Bomberman R, Smash Bros, Arcade Love Plus Pengo!), which includes sending different rumble information to each of the 8 Joycons, so i don't think that's a limitation. It can clearly send and receive data to and from 8 devices at once, so 4 Joycons and 4 karts should be possible in theory.
In practice, things could be more complicated because the video data, and to be honest i don't understand enough about the technology behind this to know if there could be a technical bottleneck because of the size of the video data, but in theory, it should be possible.
Keep in mind that in 2/4 player splitscreen, each picture only takes up a half/quarter of the screen, so the Switch would only need to receive a picture in a half/quarter of the resolution.
There could be a broad variety of concessions that could be made to limit the data that has to be send/received, like allowing only one Joycon per player, deactivating rumble, or, IF the game runs at 60 FPS, lowering the framerate to 30 FPS so only half the number of pictures has to be received from every kart.
I kind of want this, outside of the gimmicks it seems to have good solid Mario Kart gameplay at it's core. However, i don't like the lack of splitscreen multiplayer.
Does anyone think it's likely or at least possible that they'll add splitscreen in an update?
My big problem with the multiplayer in Mario Kart Live is that it doesn't support splitscreen. I'd be willing to buy multiple Karts, but i won't buy additional Switches.
Comments 933
Re: Capcom Arcade Stadium Is Out Now On Nintendo Switch
Giga Wing is the best.
I mean, i'm happy Progear finally got a console release, but really, Giga Wing is the best.
Re: Jaleco's Cybattler Is This Week's Arcade Archives Title On Nintendo Switch
Awesome, i love Psyvariar Delta so it's nice to have an opportunity to explore the DLC's origin.
Re: Talking Point: What We're Hoping To See In Today's Nintendo Direct
I hope Capcom Arcade Stadium will be available directly after the presentation. I already bought a eShop card.
Also, i really hope they'll show either a new F-Zero or a home port of Cruisn'Blast.
Re: Lost WiiWare Title Space Invaders Get Even Could Come To Switch If There's Enough Demand
I really don't understand why there is no sensor bar for the Switch. The left Joycon actually contains a IR camera similar to what the Wii remote has.
Re: Lost WiiWare Title Space Invaders Get Even Could Come To Switch If There's Enough Demand
Hell yes, day one! A bundle with Infinity Gene would be nice.
Re: Hardware Review: The Retro-Bit Prism HD Is Another Great GameCube HDMI Adapter
Interesting to see multiple mentions of the mClassic here. Did NintendoLife ever review it?
Re: Video: Strap Yourself In For This Action-Packed R-Type Final 2 Gameplay Trailer
Looks like this will be the crowdfunding revival that lives up to expectations.
Re: Select Arcade Archives Games Are Currently On Sale On The Switch eShop
I strongly recommend Omega Fighter.
Re: Silent Hill, Gradius And Contra Composer Akira Yamaoka Teases New Project
I hope Konami has seen the success of the R-Type Final 2 crowdfunding campaign and decided to make GRADIUS VI.
Re: Dispatch Games Promises "A New Day" After Months Of Silence
Honestly, all of this was very predictable from the beginning as they also had a ton of trouble with Psyvariar Delta, which was completely bizarre because Psyvariar Delta's original japanese release already contained all languages.
At least with Radirgy Swag, they have the excuse of actually having to localize the game.
Re: R-Type Final 2 Secures April Launch In Japan, And It's Getting A Physical Release
Can't wait!
It's also great to see a new shmup with actually good current gen graphics and a classic space theme instead of retro graphics and flying girls.
Re: The Man Behind The Ninja Gaiden Reboot Thinks Ryu Hayabusa Is Perfect For Smash Bros Ultimate
Yea, Hayabusa deserves it.
Re: Looks Like One Of Video Gaming's Greatest Crossovers Is Coming To Switch
Awesome, i guess this is also an indication that releases of CvS 1&2 and SvC are at least possible.
Re: Nintendo Download: 21st January (Europe)
I recommend Missile Dancer, it's a fun leider little shmup. While the graphics look retro/16bit, the gameplay is similar to Taito's Ray series or Crimzon Clover.
Re: Feature: Ten Arcade Games We'd Love To See On Switch
Great article!
Mars Matrix is very realistic considering we already get Giga Wing in Capcom's upcoming Arcade Stadium.
I think there was a The Outfoxies shirt in Travis Strikes Again, so it shouldn't be impossible to get the right for a rerelease.
Re: Review: Space Invaders Forever - One Great Game Does Not A Great Package Make
I personally would recommend getting the Invincible Collection from Strictly Limited Games over this.
Re: Best Of 2020: The Game That Starred Mickey Mouse, Ghostbusters Or Garfield, Depending On Your Region
I liked Mickey Mouse V Magic Wands a lot back in the day.
Honestly, this whole approach of tacking on a license on a OK Game is still better then developing terrible games directly based on a license like western developers did back then (and still do).
That Hugo TV show where people would call in and control Hugo in minigames with the buttons on their phone also exsisted here in Germany.
Re: Feature: Best Nintendo Switch Games Of 2020
So, where is Deadly Premonition 2?
Where is Crimzon Clover World Explosion?
Re: Konami's Gradius III Blasts Onto The Nintendo Switch eShop This Week
Honestly, it's my least favourite game in the series.
Re: 1999 Neo Geo Fighter Fatal Fury: First Contact Has Just Surprise-Launched On Switch
I hope we'll get the Metal Slug games soon, these fighters are nice, but MS i what i really want.
Re: Best Of 2020: NES Creator Masayuki Uemura On Building The Console That Made Nintendo A Household Name
Great interview. I guess back in the 80's and very early 90's, having a reasonably good wireless connection between a console and a TV would have been easier then having a good wireless connection between a console and a controller.
Re: Celebrated Shmup Raiden IV Is Coming To Switch In Remixed Form
@TG16_IS_BAE @smashboy2000
I don't get what you're talking about, the press release clearly confirms tate mode:
"Additionally, the game supports vertical screen play in both table and TV modes, recreating the full arcade experience."
Re: Capcom Arcade Stadium Brings More Retro Action To Switch Early Next Year
Looks like a must have for shmup fans with Giga Wing, Progear, all the 1940s and whatever.
Februar 2021 will be awesome with these, Cotton Reboot and Darius Cozmic Revelation.
Re: Community: Found A Great Game On Switch eShop? Send Us Your Recommendations
So, time to suggest Quad Fighter K (known as Kyogeki Quartet Fighters in Japan) again...
Re: PlatinumGames Releases A Demo For The Wonderful 101: Remastered, And You Can Play As Wonder-Bayonetta
Nice, this is Platinum's best game by a landslide in my opinion, i hope this will help to get it some more attention.
Re: Sakuna: Of Rice and Ruin Has Already Sold Over 500,000 Copies Globally
Nice, i'm glad this ended up being successful.
On a sidenote, the shmup Astebreed on the eShop is from the same developer.
Re: Review: Serious Sam Collection - Two-Thirds Enormous Fun, One-Third Crushing Disappointment
I agree with the "5/10 is too harsh" crowd. 3 always was the weakest entry in the series in my opinion anyway, they should have included The Next Encounter which i loved on the GameCube instead.
Re: Sega Ages Team Reveals The Most Popular Games In The Series
Thunder Force AC and Outrun are my favourites.
However, what i really want is seeing them finally move away from that late 80's/early 90's stuff.
I want their Dreamcast/Naomi/Atomiswave stuff.
Re: Belt-Scrolling Brawler Zero Team Joins The Arcade Archives Range Tomorrow
Nice, while there are many 80's/90's beat'em ups, aren't really many that are as good as the classics from Capcom/Konami/Sega. This one looks like it can actually compete.
Re: The Cotton Reboot For Switch Sure Is Shaping Up Nicely
@Damo
I have the Dreamcast game and while it has one fatal flaw, i really think it's harsh to call it terrible.
Music, level design and most of the gameplay mechanics are pretty good and the graphics are absolutely great.
The games' downfall is a weird mistake they made with the controls: Whenever you let go of the analogue stick, the character flies back to the center of the screen, which makes it unnecessarily hard to control the character.
If this one issue was fixed (so the character would stay in place while the crosshair recenters in front of the character like in Starfox and Panzer Dragoon), the game would be great, probably as great as Starfox 64 and Panzer Dragoon 2.
Re: Konami's Gradius II Blasts Its Way Onto The Switch eShop This Week
This release isn't too exciteing because the game is already available on Switch as part of Konami's Anniversary Collection, but seriously:
Gradius 2 , both the arcade and the TG16 version, is a much better game then any version of Gradius 3.
Re: Review: Crimzon Clover - World EXplosion - Another Must-Have Shmup For Your Switch
Easily one of my top 3 shmups on the Switch, probably the best new one released within the last 10 years.
Re: Two Of Grasshopper's Older Games Are Being Released On Switch Next Year
Excellent, now i just need Killer7, Killer Is Dead and maybe Flower, Sun & Rain on the Switch and we have all the greatest Suda stuff on one console.
Re: Knights & Guns Brings A Mash-Up Of Shmup And Pang-Style Action To Switch Early Next Year
Talking of shmups, why is there still no review of Crimzon Clover World Explosion? That game is a masterpiece and deserves some attention.
Re: Feature: Best Nintendo Wii Games
Sin & Punishment is my favourite, but there are really a ton of great games on this list so i'm not bitter about it not winning.
Re: Review: The Last Blade: Beyond the Destiny - A Delightful Fighter That Shows Its Age In Places
I assume this release makes kind of sense because from what i've heard a Last Blade character is coming to the new Samurai Shodown as DLC, but still, i really want the NGPC Metal Slugs.
Re: Feature: Nintendo Life eShop Selects - October 2020
@OorWullie
So far, i'd say i like it almost equally to Psyvariar Delta and more then any of the others (Rolling Gunner, Danmaku Unlimited 3, Ikaruga...). It's really spectacular.
Re: Engine Software Would Be Happy To Chat With Suda51 About A Killer7 Switch Port
It needs to happen!
Re: Feature: Nintendo Life eShop Selects - October 2020
Crimzon Clover World Explosion
Re: Nintendo Download: 29th October (North America)
I also bought NMH 1&2, but the biggest highlight this week is Crimzon Clover World Explosion in my opinion.
NintendoLife really needs to update their "best shmups on the Switch" list soon to include Crimzon Clover.
Re: Nintendo Download: 29th October (Europe)
Got No More Heroes 1&2 and Crimzon Clover.
Finally having uncut NMH1 in Europe is great.
Crimzon Clover World Explosion is awesome, definitely among my top 3 shmups on the Switch, perhaps my favourite overall.
Re: No More Heroes 1 And 2 Are Both Available Now On Switch In Uncensored Form
Nice, this is the first time i get to play NMH1 uncensored.
Re: Review: Mario Kart Live: Home Circuit - A Joyful Fusion Of Reality And Fiction
Got it today, it's really fun so far. I definitely see myself spending a lot of time building courses and racing the AI and maybe taking turns in time trial.
The whole mixed reality thing can be really impressive, seeing classic Mario character as obstacles in my kitchen is definitely cool, as are those moments when you're totally in the race like in a normal Mario Kart and then the little toy kart is sudenly coming in your direction.
About the common concerns people have about carpet/different surfaces and room size: At least on my carpet in the bedroom, i have no trouble at all, however, different room sizes DO make a difference, i tried some smaller rooms and some bigger ones, and while it may be possible to build good tracks in small rooms by being creative, i'm definitely having more fun in our larger rooms (living room and kitchen).
Re: Where To Pre-Order Mario Kart Live: Home Circuit On Nintendo Switch
@Dirty0814
They really need to add splitscreen, if the game usually rund at 1080p 60fps they just should have it run at half the resolution and framerate if that's necessary.
Re: Video: Here's A Look At All 24 Track Themes Available In Mario Kart Live: Home Circuit
@Pod
Honestly, the limitations caused by having to stick to real world physics might actually turn out to be a positive aspect for me, i really dislike the glider and antigravity gimmicks of 7&8. I guess with the flat tracks the game will feel a lot like the SNES and GBA games.
@Faintfiend
I'll personally just go into a local electronics store on release day and Hope for the best.
People made a big paranoia out of having to preorder Mario 3D Allstars, but every store here in Germany had like 50 copies on shelves at release, and they always had it in stock afterwards.
Re: Video: Here's A Look At All 24 Track Themes Available In Mario Kart Live: Home Circuit
I'll definitely try this one.
If i like and they add splitscreen i might even get a second Kart.
Re: Video: 17 Exciting New Games Coming To Nintendo Switch In October
As i said in the news about the new Mario Kart Live commercial, i'm very interested in that game, but the lack of splitscreen multiplayer is really difficult to swallow for me.
Should i buy it at launch and just hope for an update that might never happen, or should i wait and miss out on something that i would probably also enjoy as a single player experience? (I like Mario Kart Grand Prix modes)
I always wanted to play a Ys game and Orangeblood looks interesting, too, but it's always the same with RPGs, i make slow progress, then i get distracted by work/vacations/other games, and in the end i don't finish them.
Re: Video: Mario Kart Live: Home Circuit Gets A Shiny New Commercial
@Savino
The Switch's Bluetooth can connect to 8 Joycons at once for 8 player games (Super Bomberman R, Smash Bros, Arcade Love Plus Pengo!), which includes sending different rumble information to each of the 8 Joycons, so i don't think that's a limitation.
It can clearly send and receive data to and from 8 devices at once, so 4 Joycons and 4 karts should be possible in theory.
In practice, things could be more complicated because the video data, and to be honest i don't understand enough about the technology behind this to know if there could be a technical bottleneck because of the size of the video data, but in theory, it should be possible.
Keep in mind that in 2/4 player splitscreen, each picture only takes up a half/quarter of the screen, so the Switch would only need to receive a picture in a half/quarter of the resolution.
There could be a broad variety of concessions that could be made to limit the data that has to be send/received, like allowing only one Joycon per player, deactivating rumble, or, IF the game runs at 60 FPS, lowering the framerate to 30 FPS so only half the number of pictures has to be received from every kart.
Re: Video: Mario Kart Live: Home Circuit Gets A Shiny New Commercial
I kind of want this, outside of the gimmicks it seems to have good solid Mario Kart gameplay at it's core.
However, i don't like the lack of splitscreen multiplayer.
Does anyone think it's likely or at least possible that they'll add splitscreen in an update?
Re: Poll: Did You Know That Mario Kart Live: Home Circuit Supports Up To Four Players?
My big problem with the multiplayer in Mario Kart Live is that it doesn't support splitscreen.
I'd be willing to buy multiple Karts, but i won't buy additional Switches.